Repetto Interactive

Voici une démonstration de l’utilisation de la vitrine interactive de la boutique Repetto. Réalisée par l’agence Marcel grâce à la technologie de détection du mouvement, les passants peuvent contrôler d’un geste du bras la vitrine du magasin et switcher dans 4 scènes autour de la danse.



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Skylanders Spyro’s Adventure

New Wii role-playing figures transport your character anywhere
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Among the many new exciting games and oddities at the 2011 Toy Fair, Activision’s latest gaming experience for the Nintendo Wii stood out for its fresh take on role-playing games. Skylanders Spyro’s Adventure is action-packed entertainment that lets player interaction cross between the game and real worlds.

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The game includes over 30 characters, each with distinct personalities and skill sets that offer unique advantages for many of the challenges and puzzles. Beyond their in-game form, the characters have a physical representation as an “interaction figure.” Essentially a toy with a brain, the figure is capable of remembering specific player information so you can take your character on the road.

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The game will incorporate a physical gateway, “The Portal of Power,” which is a dock allowing players to transition their character from the real world to the game world. Using the portal, players can easily tap into the game at a friend’s house and never have to worry about losing earned skills, letting them bring their custom characters anywhere for co-op or player versus player battles.

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Written by Joel Cohen and Alec Sokolow of Toy Story fame, the game’s narrative combined with its unique interactive nature makes it a very promising new approach to continuous role playing games. Skylanders Spyro’s Adventure will be available Fall 2011.


Google Art Project and MTA.ME

Two new interactive works from the Internet’s creative powerhouse
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If the big business of art makes you shed a little tear for civilization, the Google Art Project might be for you. Eschewing the practices of increasingly high admission fees (and the dumbed-down blockbuster shows that come with it), the Internet behemoth introduces a platform that transcends both the boundaries of geography and cash flow. While of course this digitized version can’t do what a well-curated show in a beautiful gallery does, the site’s capability to reach a wide audience and as an educational tool (not to mention the potential for inventive hacks) are hallmarks of Google’s approach to the modern online world.

Using their Street View technology, you can browse the museums—17 in all, including the Uffizi, MoMA, Versailles, the Van Gogh Museum and the Tate—as a whole (though some works are blurred due to copyrights). And because it’s all captured in high-res, you can zoom in on individual works and scan the entire canvas to see details such as cracks or paint strokes. Each museum is even offering one of their most valued works as a gigapixel image for a bogglingly detailed close-up views, and the setup even allows you to create and save your own virtual collection of art.

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Thanks to the cooperation of the museums (Google approached each and let them decide their scope of participation), the resource also comes packed with videos from museum experts, extensive information on artists and easily-navigable floor plans. For the elderly, anyone else who can’t make the trip to see the world’s masterpieces, OCD planners, or art history students, the Project makes for an invaluably in-depth reference tool. To see how it works in full, have a look at the video tutorial.

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The news of Google Art Project comes on the heels of the buzz yesterday about another artful online experiment from Google designer Alexander Chen, who turned New York’s subway map into a strummable set of strings. MTA.ME uses HTML5 to make the real-time subway schedule into an interactive musical instrument, stripping the map to a beautifully-spare set of colored lines with a background that fades from white to black as the 24-hour loop falls from day to night.


Sourcemap

Track products from their origins with a publicly-populated mapping system
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Whole Foods signage lists veggie origins so why shouldn’t you know where your computer comes from? Like most commonplace products, despite the public’s growing desire to know sources, tracing supply chains isn’t easy to do. Enter the user-driven site Sourcemap, an open-source, interactive database for tracking the origins and impacts of anything from a Macbook to a menu.

The upshot of a class taught by founder Leo Bonanni at MIT’s Media Lab, Sourcemap lets users create, edit and browse maps detailing the supply chain and carbon footprint of a variety of products. Anyone can create a map for just about anything imaginable and, as a socially-driven site, other users can edit and add to that map, connecting the dots of where materials come from and their carbon cost. To help get the info out there, Sourcemap lets any user print out a QR code that leads back to its map, so you can easily share the information in both digital and physical worlds.

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Visualizing the paths of global commerce makes for a surprisingly profound and educational experience. Features like the ability to draw lines on the map between points of material origin connects the cultures, stories and people involved. But with heaps of geopolitical information, doing something like browsing for a standard laptop really illustrates the interconnected nature of modern global culture.

In a talk at the Greener Gadgets 2010 conference, Bonanni points out that every laptop contains 23 grams of Lithium, and 98% of the world’s Lithium comes from Bolivia. What does it mean for the computer industry if Bolivia decides to hold back?

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Sourcemap examples beyond the tech industry and other massive industrial processes also make good case studies to show the idea’s potential. A caterer who sells locally-sourced food created a map tracking the local farms he uses. He posts these food maps online and prints them on the menu at catered events, displaying his business’ commitment to buying locally while giving the client a greater understanding of the food’s literal origin. One Scottish brewery saw their English bottling facility was inefficient and moved that operation closer to home to reduce costs and their carbon footprint.

Save actually traveling to the farm, Sourcemap’s solution to supply-chain issues—from legitimizing product origin to enlightening consumers on how their money is spent thorough—might just be the comprehensive educational tool that the complex problem needs.


Perspective Lyrique

Une installation interactive avec le dispositif “Perspective Lyrique” interagissant avec les voix et chants du public. Un mapping et des déformations sur la façade du théatre des Célestins à l’occasion de la Fête des Lumières de Lyon, par la branche d’Exyzt : 1024 Architecture.



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Interactive Window Concept

Un excellent travail avec cette vitrine interactive pour la marque de vêtements WESC, conçue par les étudiants de l’école Hyper Island : Beatriz Areilza, Gustaf Engström, Lucas Lima et Marcus Wallander. Un affichage qui permet aux passants d’intéragir grâce à un émetteur infrarouge.



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Moon Bowls

An interactive cup that makes drinking sake even more heavenly
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Designed specifically for the opaque liquids of unfiltered sake or Korean rice wine, these new Moon Bowls put a cleverly beautiful spin on sipping your beverage.

The cups are designed with a small crescent-shaped shelf inside. Filling the glass starts you off with a full moon but—providing you sip and don’t chug the milky potable—the liquid contents wane down to a crescent sliver.

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The glowing glory of a filled cup gives you more than the excuse of thirst for popping the bottle again. They come in white and black and sell from Compact Impact for $25 each.


ITP Winter Show 2010

Part one on the techie creativity from the minds of ITP grad students this season

We checked out the Interactive Telecommunications Program 2010 winter show yesterday at Tisch School of the Arts and like previous years, the overall depth and range of the projects was in itself impressive. Below are some that stood out for their ingenuity.

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Each drawer in Nick Yulman’s “Song Cabinet,” an interactive musical instrument, contains a different mechanical device linked into a computer synthesizer program. Opening a drawer starts a musical sequence, which changes depending on how far you open the drawer. You can also open and close all four drawers in different patterns to mix your own live song.

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A collaborative project between Mike Cohen, David Phillips and Michelle Temple, “Planting Steps” rethinks the indoor hydroponic farm. The use of primarily wood and copper piping to construct the planter cuts down on the more typical (and detrimental) ingredients found in hydro farms such as plastics, PVC piping and more.

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Another collaboration, “Write Me” by Christine Nguyen, Hsin-Yi Chien and Rune Madsen consists of 100 pieces of paper tied together and suspended from the ceiling. A projector displays the drawings or notes that a user at a station inputs with a writing pad.

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Eun Young Kang and Sukmo Koo’s project, “Dynamic Canvas,” is an interactive game using a mesh and plastic canvas controlled by two tubes. Each user blows into one of the tubes, spreading their color across the canvas, allowing the users to draw a picture together.

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Lia Martinez’s playful project dubbed “Planet Maker” lets you create your own animated planet by singing into a tube. The sweets sound of your voice populates the little world, and a swift punch to the center of the canvas clears it out for the next generation.


Bend Desk

Voici ce concept de bureau de futur, entièrement interactif et tactile, intitulé BendDesk. Un espace de travail sous une forme courbée, dotée du multi-touch grâce à trois caméras et deux projecteurs. Plus d’explications avec la vidéo de présentation dans la suite de l’article.



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Flutter Interactive

Voici une oeuvre interactive “Flutter” par Dominic Harris de Cinimod Studio qui explore avec un rendu poétique, cette série de papillons virtuels. Une installation constituée d’un réseau linéaire de 88 écrans vidéos, présentant un mouvement répété de battements d’ailes.



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