The Color Project

Le photographe Adrien Broom met en scène une succession de mondes unicolores issus de l’imagination d’une petite fille. Correspondant chacun à un univers fantasmagorique, ils sont emprunt de détails et de références à l’enfance et aux contes. Des clichés sublimes à découvrir dans la suite de l’article.

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Gary Baseman: The Door is Always Open: The artist’s family heritage and childhood home inspire an interactive retrospective complete with custom wallpaper

Gary Baseman: The Door is Always Open


Gary Baseman fills his world with a recurring cavalcade of characters. His constant companion Toby, the adorable ChouChou and creatures large and small fill forests, gardens and shrines and seemingly float through air. But the whimsy…

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Fantasy Worlds at Art Paris Art Fair 2013: Fantasy worlds, enchanted forests and modern not-so-fairy tales

Fantasy Worlds at Art Paris Art Fair 2013


While making the rounds at this year’s Art Paris Art Fair, we witnessed a host of identity-obscuring portraits, and continued to encounter illusions with several examples of distorted fantasy worlds. Inspired and mysterious, the following works drew us in closer for an…

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Design Old Military Airplanes

Le musée de l’air et de l’espace Pima à Tucson en Arizona a eu l’excellente idée de reprendre des vieux avions militaires désaffectés et de proposer à des artistes tels que El Mac, Futura, Aiko ou encore Erik Foss de s’exprimer artistiquement. Une belle initiative à découvrir dans la suite.



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Fab Ciraolo

Chilean illustrator combines pop culture, sci-fi and fantasy in a mind-bending amalgamation
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The work of Fab Ciraolo makes it immediately clear that the Chilean-born illustrator has a very interesting outlook on this world. His pieces combine re-imagined elements of nostalgic popular culture with fantastical sci-fi standards and beautiful space-like atmospheres. Incorporating classic cartoon characters, fairy tale favorites and edgy popular icons, Ciraolo constructs compelling and enchanting artwork that stirs up whimsical feelings for the past while keeping one foot forward. We recently caught up with Ciraolo and got some insight into his process and where his surreal scenes take root.

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Where are you from and what is your background? How long have you been illustrating?

I am from Santiago Chile, born here. I think I’ve been illustrating since I can remember. My background was always around paintings, drawings and art exhibitions. I must thank my parents for this, they always encouraged me to keep doing this and showed me that this can be my way of living. The most important advice from them was to always stay true to what I love and to what I need to be happy, other stuff comes free if you are at peace with your talent.

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What techniques do you use to create your work?

Traditional painting, a lot of drawing, acrylics, color pencils, mostly anything I have near that might work to get a final result that makes me happy. I can remember using coffee in some paintings. Coffee is good to make some cool textures!

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What is the story behind your “Old School Heroes” series? How did Skeletor end up in a plaid suit?

These cartoons were always in my mind, when I was little I would draw all of them by hand, I just loved them, so one day it just came to me. Drawing He-Man in a flower suit, I just did it and the result was interesting and fun to me. So I keep digging in all these characters making them more fashionable, always wondering how will they look in cool suits and jackets and tight pants— hipster looks. I wasn’t inventing something out of this world, just giving a little twist to things that were in my mind a long time ago.

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A lot of your work incorporates space-like elements and fairy tale references as well as pop culture icons, where does your inspiration comes from?

I am like a sponge, very visual, I hate reading but love looking. My mind is full of these icons and these images. I love to mix the old with the modern, giving things that already exist a new fresh air, a new vision. I am working in these series, with Frida, Che Guevara and Dalí, it is the result of all these things that are in my mind. How would these great characters look today? This is the main idea of all of these. I mix them with all the images that are inside my head and it is like an explosion of images that I need to get out and put them together in one piece.

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How much of your work is commercial and how much is personal? Is there much crossover between the two?

I think it’s 50/50. I think this is the perfect mix, sometimes I get tired of doing commissions, but sometimes I love it. I have been lucky to participate in very interesting projects this year, and to always have time to make my personal art as well. You must find a balance between these two things, but always, ALWAYS give time to your own art, this is the best way to grow, to learn, to make mistakes and not be afraid of changes.

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How do you think art fits into popular culture now with the power of the Internet? How has the web affected your craft?

It is amazing and has helped me so much. It let me show my art to the entire world and really fast too. I was very afraid at first to show my work, because it was so mine, it was my real thing, what comes out of my head, but people like it and I am so glad. Art should be a popular culture, art is culture, art is expression it is a must! At least for me!


DYE – Fantasy

Retour sur ce nouveau clip pour l’artiste DYE sur le titre “Fantasy” (Tigersushi). Une réalisation de Jérémie Périn, auteur du très réussi Flairs – Truckers Delight. Un style graphique 2D toujours très réussi, produit par Excuse My French / Premiere Heure. A découvrir en vidéo dans la suite.



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Creative Ice Creams

Le collectif Stoyn a repris l’idée des glaces en formes de personnages connus et de symboles. De bonne qualité, ces glaces reprenant aussi bien le visage de Dark Vador, de Che Guevara que celui de Mario ou Mickey Mouse. L’ensemble est à découvrir en images dans la suite.



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Anka Zhuravleva

Basée à Saint-Petersbourg, Anka Zhuravleva est une artiste russe qui aime mettre en scène principalement de jeunes femmes dans des situations surréalistes et fantastiques. Jouant avec la gravité et les éléments de décors intrigants, elle parvient à mettre en avant son univers.



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Alex McLeod

A Canadian artist’s technical take on the fantasy world
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In a slick demonstration of hybrid creativity, Toronto-based artist Alex McLeod fuses his mastery of computer-generated imagery with a background in painting to create fantasy landscapes where fluid, hyperreal topography gel with glossy colors and a tactile sheen. Using a number of different graphics and 3D programs, McLeod builds ethereal sculptures that are then rendered and printed using the typical digital photography methods.

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His latest works—on view at the upcoming Pulse NY art fair—project an intense scenery of gooey forms in candy colors, floating fortresses and otherworldly geometric shapes. As the eye settles, it becomes clear that there are no people in the pieces. McLeod purposely omits any sign of life in his emotional landscapes, toying with the notion that a stillness emerges in the aftermath of cataclysmic events. This tension between the enticing visual elements and the underlying darker elements give the work a challenging context despite its playful appearance.

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From the wiry mountains and powerful contrasting colors in “Blackyellow” to the dazzling candy rainbow of “Daylight Mystery,” the consummate attention to detail and wildly imaginative environments leave the audience with an astounding amount to take in, but breaking down the work from this exciting young talent is all part of entertaining experience.

McLeod’s work will be on view at the Angell Gallery at Pulse NY from 3-6 March 2011.

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Skylanders Spyro’s Adventure

New Wii role-playing figures transport your character anywhere
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Among the many new exciting games and oddities at the 2011 Toy Fair, Activision’s latest gaming experience for the Nintendo Wii stood out for its fresh take on role-playing games. Skylanders Spyro’s Adventure is action-packed entertainment that lets player interaction cross between the game and real worlds.

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The game includes over 30 characters, each with distinct personalities and skill sets that offer unique advantages for many of the challenges and puzzles. Beyond their in-game form, the characters have a physical representation as an “interaction figure.” Essentially a toy with a brain, the figure is capable of remembering specific player information so you can take your character on the road.

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The game will incorporate a physical gateway, “The Portal of Power,” which is a dock allowing players to transition their character from the real world to the game world. Using the portal, players can easily tap into the game at a friend’s house and never have to worry about losing earned skills, letting them bring their custom characters anywhere for co-op or player versus player battles.

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Written by Joel Cohen and Alec Sokolow of Toy Story fame, the game’s narrative combined with its unique interactive nature makes it a very promising new approach to continuous role playing games. Skylanders Spyro’s Adventure will be available Fall 2011.