Squish Studio by Saunders Architecture

Slideshow: here’s another of the six artists’ studios that Norwegian firm Saunders Architecture designed for an island off the coast of Canada, this time a white angular cabin.

Squish Studio by Saunders Architecture

Located on the eastern coast of Fogo Island, Squish Studio has painted wooden walls that extend beyond the limits of the interior to create sheltered triangular terraces at both ends.

Squish Studio by Saunders Architecture

These provide both a south-facing entrance foyer and a north-facing deck with a view out across the ocean.

Squish Studio by Saunders Architecture

The ground beneath the studio is so rocky and uneven that the southern end of the building is raised up by just over six metres to maintain a level floor surface inside.

Squish Studio by Saunders Architecture

Like the other completed studios, Squish Studio provides all its own heating and power, plus facilities to treat its own waste.

Squish Studio by Saunders Architecture

This is the third of the studios that we’ve featured on Dezeen. See the first two here.

Squish Studio by Saunders Architecture

Photography is by Bent René Synnevåg.

Squish Studio by Saunders Architecture

Here’s some more details about the project:


Squish Studio

Tilting, Fogo Island, Newfoundland

The Squish Studio is located just outside the small town of Tilting on the eastern end of Fogo Island. First settled in the mid-18th century, Tilting is known for its strong Irish culture and its recent designation by Parks Canada as a National Cultural Landscape District of Canada.

Squish Studio by Saunders Architecture

The Squish Studio’s white angular form, sited on a rocky strip of coastline, that could rival Italy’s western coast, offers sharp contrast to the traditional vernacular architecture of the nearby picturesque community of Tilting. As its architect, Todd Saunders, has commented on the studio’s siting, “…it is out of sight, but close.”

Squish Studio by Saunders Architecture

The approach to the front entry of the studio is dramatic, as the most southern end of the studio rises twenty feet above the ground, in sharp contrast to its most northern tip that measures only half that dimension. The compact, trapezium-shaped plan of the studio is augmented by the extension of the east and west exterior walls to create a sheltered, triangulated south entry deck and a north terrace that overlooks the ocean. From a distant view, the streamlined form of the Squish Studio becomes apparent with its high back and low (squished) front designed, in part, to deflect the winds from the stormy North Atlantic.

Squish Studio by Saunders Architecture

As we approach the entry of the studio we are greeted by Silke Otto-Knapp, a London-based artist and the first occupant of the Squish Studio. As Silke brings us through the studio, the spatial compression of the tall and narrow entry area gives way to the horizontal expanse of the main room. The downward angled roof leads the eye to the full height oblong glass window focused on a splendid view of Round Head.

Squish Studio by Saunders Architecture

The vertical white planks that line the interior walls are interrupted by a playful series of narrow windows integrated with an expanse of built-in cabinetry. Silke’s quick figurative studies on paper are posted on the walls, as well as, several large scale canvasses. She is delighted to work in such an architecturally inspired space, especially when it is stormy and she can experience the immediacy of the sea and, on some days, observe the dramatic shift of the island’s weather.

Squish Studio by Saunders Architecture

The Squish Studio, like most of its other counterparts, is equipped with a compost toilet, a small kitchenette and wood-burning stove. Power is supplied by stand-alone solar panels, mounted on an adjacent hilltop. Both the interior and exterior of the studio, including the roof, is clad with spruce planks that are painted white.

Squish Studio by Saunders Architecture

At night, the studio, illuminated by the soft glow of its solar-powered lighting, appears as a lantern or a lighthouse placed strategically on a rocky cliff to over- look the North Atlantic. In its isolation, one can also imagine a sole occupant, vulnerable but protected from the elements – inspired to work late into the night, occasionally distracted by the crash of the waves, or perhaps, fully immersed in the work at hand, the first glimpse of the sunrise through the Squish Studio’s slot windows that face the north-eastern horizon.

Squish Studio by Saunders Architecture

Client: Shorefast Foundation and the Fogo Island Arts Corporation
Architect: Saunders Architecture – Bergen, Norway
Team architects: Attila Béres, Ryan Jørgensen, Ken Beheim-Schwarzbach, Nick Herder, Rubén Sáez López, Soizic Bernard, Colin Hertberger, Christina Mayer, Olivier Bourgeois, Pål Storsveen, Zdenek Dohnalek
Associate Architect: Sheppard Case Architects Inc. (Long Studio)
Structural Engineer: DBA Associates (Long Studio)
Services Engineer: Core Engineering (Long Studio)

Squish Studio by Saunders Architecture

Builder: Shorefast Foundation
Construction Supervisor: Dave Torraville
Builders: Arthur Payne, Rodney Osmond, Edward Waterman, Germain Adams, John Penton, Jack Lynch, Roy Jacobs, Clarke Reddick
Construction photos: Nick Herder
Text: Michael Carroll

Squish Studio by Saunders Architecture

Size: 130 m2
Location: Fogo Island, Newfoundland, Canada
Status: Finished 2011


Here are the other two Fogo Island studios we’ve featured:

Tower Studio by Saunders Architecture

Tower Studio by Saunders Architecture

Long Studio by Saunders Architecture

Long Studio by Saunders Architecture

Tour Phare

Focus sur la Tour Phare, une œuvre architecturale de grande envergure, afin de relancer le quartier de La Défense. Un projet de l’architecte américain Thom Mayne de l’agence Morphosis. Avec 297 m de hauteur, elle sera la plus haute tour de France.



phare-5

phare-8

phare7

phare4

phare3

phare2








Previously on Fubiz

Copyright Fubiz™ – Suivez nous sur Twitter et Facebook

Dream Downtown Hotel by Handel Architects

Dream Downtown Hotel by Handel Architects

American firm Handel Architects have completed a New York hotel with porthole windows that give it an uncanny resemblance to children’s game Connect Four.

Dream Downtown Hotel by Handel Architects

Comprising one seven-storey block adjoined to another that is twelve storeys high, the Dream Downtown Hotel occupies a renovated former annex of the National Maritime Union of America.

Dream Downtown Hotel by Handel Architects

Overlapping layers of perforated metal clad the smaller of the two blocks, where the circular openings create juliet balconies for the guest rooms behind.

Dream Downtown Hotel by Handel Architects

Porthole windows also feature on the taller block, which has a slanted exterior of stainless steel tiles.

Dream Downtown Hotel by Handel Architects

The architects split the building into two during the renovation, when they removed the middle sections from four floors to create a screened pool terrace at the centre.

Dream Downtown Hotel by Handel Architects

The hotel building also contains two restaurants, a gym, an event space and shops.

Dream Downtown Hotel by Handel Architects

See more stories about hotel architecture in our dedicated category.

Dream Downtown Hotel by Handel Architects

Photography is by Bruce Damonte, apart from where otherwise stated.

Dream Downtown Hotel by Handel Architects

Here’s some more information from Handel Architects:


Dream Downtown Hotel is a 184,000 SF boutique hotel in the Chelsea neighborhood of New York City. The 12-story building includes 316 guestrooms, two restaurants, rooftop and VIP lounges, outdoor pool and pool bar, a gym, event space, and ground floor retail.

Dream Downtown Hotel by Handel Architects

Dream sits on a though-block site, fronting both 16th and 17th Streets, and is adjacent to the Maritime Hotel, which sits adjacent to the west. In 1964, the National Maritime Union of America commissioned New Orleans-based architect Albert Ledner to design a new headquarters for the Union, on Seventh Avenue between 12th and 13th Streets.

Dream Downtown Hotel by Handel Architects

Two years later, he designed an annex for the headquarters on the site where Dream currently sits. A few years later, Mr. Ledner designed a flanking wing for the annex, which would eventually be converted to the Maritime Hotel.

Dream Downtown Hotel by Handel Architects

In the 1970s, the Union collapsed and the buildings were sold and used for various purposes in the years that followed. In 2006, Handel Architects was engaged to convert the main annex into the Dream Downtown Hotel.

Dream Downtown Hotel by Handel Architects

The otherness of Ledner’s 1966 design for the National Maritime Annex was critical to preserve. Along the 17th Street exposure, the sloped façade was clad in stainless steel tiles, which were placed in a running bond pattern like the original mosaic tiles of Ledner’s Union building.

Dezeen Dream Downtown Hotel by Handel Architects

New porthole windows were added, one of the same dimension as the original and one half the size, loosening the rigid grid of the previous design, while creating a new façade of controlled chaos and verve.

Dream Downtown Hotel by Handel Architects

The tiles reflect the sky, sun, and moon, and when the light hits the façade perfectly, the stainless steel disintegrates and the circular windows appear to float like bubbles.

Dream Downtown Hotel by Handel Architects

The orthogonal panels fold at the corners, continuing the slope and generating a contrasting effect to the window pattern of the north façade.

Dream Downtown Hotel by Handel Architects

The 16th Street side of the building, previously a blank façade when the building served as an annex, was given new life. The skin is constructed of two perforated stainless steel layers, its top sheet of holes a replication of the 17th Street punched-window design and the inner sheet a regular perforation pattern.

Cellar – click above for a larger image

The outer rain screen is punctured with porthole-shaped Juliet balconies for the guestrooms and peels up at the ground level to form the hotel canopy and reveal the hotel entrance.

Ground floor – click above for a larger image

The original through block building offered limited possibilities for natural light.

Dream Downtown Hotel by Handel Architects

2nd floor – click above for a larger image

Four floors were removed from the center of the building, which created a new pool terrace and beach along with new windows and balconies for guestrooms.

3rd floor – click above for a larger image

The glass bottom pool allows guests in the lobby glimpses through the water to the outside (and vice versa) connecting the spaces in an ethereal way.

7th floor – click above for a larger image

Light wells framed in teak between the lobby, pool and lower level levels allow the space to flow.

8th floor – click above for a larger image

Two hundred hand blown glass globes float through the lobby and congregate over The Marble Lane restaurant filling the space with a magical light cloud.

9th floor – click above for a larger image

Fixtures and furnishings were custom designed for the public spaces and guestrooms to complement the exterior design and to continue the limitless feeling of space throughout the guest experience.

12th floor – click above for a larger image

Handel Architects served as both architect and interior designer for the project.

Click above for a larger image

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Chilean architects Alejandro Soffia and Gabriel Rudolphy designed this house in Santo Domingo as a cluster of prefabricated modules.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Each module is arranged at a perpendicular angle and some are stacked on top of one another, creating rooms with standard dimensions on two floors.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Named SIP Panel House, after the insulated structural panels that make up its walls, the house is clad with wood on only its north and south-facing elevations.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

The largest windows are arranged across the western facade, which faces out towards the ocean. A series of small modular pathways and terraces slot into the corners around the house and are also covered with wooden panels, plus residents can climb up onto a wooden deck on the roof.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

If you’re interested in buildings with prefabricated elements and modular components you can see a few more we’ve published here.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Photography is by Felipe Fontecilla, apart from where otherwise stated.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Above: photograph is by Alejandro Soffia

Here’s some more explanation from the architects:


SIP Panel House
Santo Domingo, Chile 2011

Built with SIP panels (Structural Insulated Panels), this house is conceived as an attempt to rationalize this construction material and achieve a maximum optimization of its structural and dimensional qualities. The totality of the house was configured with two kinds of components: wall panels (122 x 244 x 11.4 mm) and split-level panels (122 x 488 x 21 mm). In just 10 days, 71 wall panels and 40 split-level panels were built. The loss of material was negligible.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Through the configuration of spatial modules comprised of two wall panels and two split-level panels, inhabitable spaces measuring 6 square meters were built. These spaces are the result of multiplying these volumes along the length of their transversal axis according to standard surfaces of use. The house is comprised of the sum of these different spaces.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

The spaces are grouped according to traditional programmatic similarities, and are united by a central circulation system. The principal rooms are clustered toward the north, in the quest for an ocean view. The panels exposed on the exterior are fashioned as terraces on the second and third floors.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Above: photograph is by Josefina López

The eastern façade of the house, close to a neighbor, is more closed-off, and the western façade opens up to the light and the view. The northern and southern faces of the house, as well as the terraces, are enveloped in a wooden skin.

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Project name: SIP panel house
Architects: Alejandro Soffia, Gabriel Rudolphy
Location: Santo Domingo, Valparaíso Region, Chile

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Structural engineer: José Manuel Morales, Client Vicente Hidd
Materials: SIP panels, wood

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Project area: 101 m2
Construction date: 2011

SIP Panel House by Alejandro Soffia and Gabriel Rudolphy

Le Temps Machine by Moussafir Architectes

Le Temps Machine by Moussafir Architectes

Paris firm Moussafir Architectes have blanketed the roof of this concert hall in Tours, France, with a synthetic material that looks more like a quilt.

Le Temps Machine by Moussafir Architectes

Named Le Temps Machine, which translates as The Time Machine, the venue contains two auditoriums that burst up through its roof, one displaying a glowing digital clock.

Le Temps Machine by Moussafir Architectes

The glazed facade and entrance are sheltered beneath a canopy of projecting eaves.

Le Temps Machine by Moussafir Architectes

The walls of the remaining elevations are exposed concrete, as are those in the corridors of the building.

Le Temps Machine by Moussafir Architectes

Above: photograph is by Benoît Faure

We’ve featured quite a few concert halls on Dezeen. You can see them all here.

Le Temps Machine by Moussafir Architectes

Photography is by Jérôme Ricolleau, apart from where otherwise stated.

Le Temps Machine by Moussafir Architectes

Here’s some extra information from Moussafir Architectes:


‘Le Temps Machine’, Concert Venue, Joue-Les-Tours, France

The former Joué-lès-Tours youth centre was a blocky, opaque, inward-looking building that failed to interact with the surrounding public space and no longer met current standards and requirements. The architectural design for the new music facility responds to a three-fold objective: to open the building up to its surroundings, to improve the way the opaque block integrates with existing buildings, and emphasise the festive dimension of the facility by making a unique architectural statement.

Le Temps Machine by Moussafir Architectes

Above: photograph is by Luc Boegly

We chose to situate the new building where the old one stood, and to reinterpret some of the latter’s salient features (such as its prow-shaped auditorium) while offering the space a radically new image by opening it up to its context.

Le Temps Machine by Moussafir Architectes

With its generously glazed street-side entrance, the building’s exterior features deep projecting eaves and a strongly cantilevered auditorium providing both an impression of lightness and a sense of hospitality vis-a-vis the public space and dwellings nearby.

Le Temps Machine by Moussafir Architectes

To improve its contextual integration, we have divided the structure into two parts functioning in different registers: a determinedly horizontal 2m50 tall concrete and glass base housing a fluid, open interior space, and a roof with the three main components of the design brief (the two performance areas and the resource centre) bursting through it like opaque excrescences.

Le Temps Machine by Moussafir Architectes

This duality is emphasised by the use of contrasting materials: hard on the outside (raw concrete, glass, stainless steel) and soft on the inside (membrane stretched over exterior insulation materials).

Le Temps Machine by Moussafir Architectes

With its complex volumetrics and textured outer surface, the new building stands out like a beacon in the urban landscape.

Le Temps Machine by Moussafir Architectes

The contradictory image we were aiming at is one of a unique yet familiar object that is challenging and yet invites appropriation: a sculptural design that refers to nothing that already exists, but which users can easily engage with, both in functional and symbolic terms.

Le Temps Machine by Moussafir Architectes

Client: TOUR(S) PLUS (Tours City Council)
Address: 49, rue des Martyrs, 37300 JOUE-LES-TOURS

Le Temps Machine by Moussafir Architectes

Above: photograph is by Benoît Faure

Brief: Concert facility to replace the existing youth centre, including a concert space for a standing audience of 650, a 150-seat cabaret-style space, a resources centre, and 3 rehearsal studios with service areas.

Le Temps Machine by Moussafir Architectes

Materials: Colourwashed raw concrete, solvent- and plastics-free FPO roofing membrane by Sika Sarnafil, glazed stainless steel, Fibracoustic panels of wood fibre and rockwool, door/windowframes aluminium (exterior), steel and wood (interior).

Le Temps Machine by Moussafir Architectes

Budget: 5,300,000 €. ex tax.

Le Temps Machine by Moussafir Architectes

NSA: 1,753 sq m.

Le Temps Machine by Moussafir Architectes

Architects: Jacques Moussafir avec Nicolas Hugoo, Alexis Duquennoy, Narumi Kang, Sofie Reynaert, Jérôme Hervé and Virginie Prié

Le Temps Machine by Moussafir Architectes

Partner engineers: A&T (stage designers), Ayda (acoustic designers), Batiserf (structural engineers), LBE (mechanical engineers), Bureau Michel Forgue (quantity surveyor).

Le Temps Machine by Moussafir Architectes

Contractors: DV Construction (general contractor), AMG Féchoz (stage machinery), Bideau (stage electrics), VTI (wooden stage flooring), Edmond Petit (stage fabrics).

Le Temps Machine by Moussafir Architectes

Movie: Rem Koolhaas on Garage Centre for Contemporary Culture by OMA

Movie: Rem Koolhaas was at the ICA in London this morning to launch OMA’s design for the Garage Center for Contemporary Culture in Moscow. He gave Dezeen a quick introduction to the new gallery, which will be built in Gorky Park in the Russian capital for gallerist Dasha Zukhova.

See our earlier story about Garage Centre for Contemporary Culture here.

Garage Centre for Contemporary Culture by OMA

Garage Centre for Contemporary Culture by OMA

In the second announcement from Rem Koolhaas’ office today, OMA have unveiled their designs to convert a 5400 square metre 1960s pavilion in Stalinist-era Gorky Park in Moscow into a new venue for the Garage Centre for Contemporary Culture

Garage Centre for Contemporary Culture by OMA

Above: Garage Gorky Park – overview

The renovation of the famous prefabricated-concrete Vremena Goda restaurant, which has been derelict for over 20 years, will preserve some of the original Soviet elements and will create exhibition galleries on two levels, a creative centre for children, a shop, café, auditorium and offices.

Garage Centre for Contemporary Culture by OMA

Above: hinged panels raised

Translucent polycarbonate will clad the exterior, while inside the galleries hinged panels will fold down from the ceilings to create white walls when necessary.

Garage Centre for Contemporary Culture by OMA

Above: hinged panels lowered creating an instant white cube 

One of the floors will also be removable, allowing the lobby to be converted into a double height space that can accomodate larger artworks and sculptures.

Garage Centre for Contemporary Culture by OMA

Above: education platform

Completion is scheduled for next year.

Garage Centre for Contemporary Culture by OMA

Above: south gallery view

OMA have also announced that they won the first round of a competition to oversee an expansion of the Russian capital. See all of our stories about OMA here.

Here is some more information from OMA:


Rem Koolhaas’ OMA to design new home for Garage in Moscow

Today, Garage Center for Contemporary Culture unveiled concepts for a new building in Gorky Park, designed by Rem Koolhaas’ OMA.

Garage Gorky Park – due to be completed in 2013 – will be a renovation of the famous 1960s Vremena Goda (Seasons of the Year) restaurant, a prefabricated concrete structure that has been derelict for more than two decades.

Garage Centre for Contemporary Culture by OMA

Above and top:  entrance to the pavilion    

OMA’s design for the 5,400 square meter building includes exhibition galleries on two levels, creative center for children, shop, café, auditorium and offices.

The design preserves original soviet-era elements – including a large mosaic, and decorative tiles and brick – while incorporating a range of innovative architectural and curatorial devices. OMA is collaborating on the project with the young Russian practice Form Bureau.

Garage Centre for Contemporary Culture by OMA

Above: outdoor events

Dasha Zhukova said, “Our move to Gorky Park marks an exciting new phase in Garage’s development. I am delighted that we have one of the world’s leading architects, Rem Koolhaas’ OMA, working on the project, and I am sure their plans will attract a new generation of visitors to Garage.”

Garage Centre for Contemporary Culture by OMA

Above: ‘conventional’ gallery

Rem Koolhaas commented, “We are very happy to work on turning the almost-ruin of Vermena Goda into the new house for Garage. We were able, with our client and her team, to explore the qualities of generosity, dimension, openness, and transparency of the Soviet wreckage and find new uses and interpretations for them.”

Garage Centre for Contemporary Culture by OMA

Above: exhibition concept

Garage, founded by Dasha Zhukova in 2008, is a major non-profit arts project based in Moscow, dedicated to exploring and developing contemporary culture. At the beginning of this year, Garage moved from its original home in the Bakhmetevsky Bus Garage to Gorky Park in Moscow.

Garage Centre for Contemporary Culture by OMA

Above: hinged panels

Garage aims to bring important international modern and contemporary art to Moscow, to raise the profile of Russian contemporary culture internationally and encourage a new generation of Russian artists. It also organizes and supports a wide range of cultural projects internationally.

Garage Centre for Contemporary Culture by OMA

Above: before – Vremena Goda Pavilion March 2012

The Stalin-era Gorky Park was planned in the 1920s by renowned soviet Constructivist architect Konstantin Melnikov, who also designed Garage’s previous home, the Bakhmetevsky Bus Garage. Opened in 1928, Gorky Park extends 300 acres along the Moskva River in the heart of Moscow.

Garage Centre for Contemporary Culture by OMA

Above: Garage Gorky Park location

The park is undergoing a major renovation and regeneration project, of which Garage Gorky Park is a major part.

Garage Centre for Contemporary Culture by OMA

Above: Garage moves

Co-founded by Rem Koolhaas in 1975, OMA is a leading international office practicing architecture, urbanism and cultural analysis.

Garage Centre for Contemporary Culture by OMA

Above: before – Vremena Goda Pavilion March 2012

Dedicated for over thirty years to the design and realization of buildings and masterplans, OMA is led by seven partners – Rem Koolhaas, Ellen van Loon, Reinier de Graaf, Shohei Shigematsu, Iyad Alsaka, David Gianotten and Managing Partner Victor van der Chijs – and sustains an international practice with offices in Rotterdam, New York, Beijing, Hong Kong and soon Doha.

Garage Centre for Contemporary Culture by OMA

 Above: before – Vremena Goda Pavilion and Hexagon in 1970

The work of Rem Koolhaas and OMA has won several international awards, including the Pritzker Architecture Prize in 2000 and the Golden Lion for Lifetime Achievement at the 2010 Venice Biennale.

Tower Studio by Saunders Architecture

Slideshow: this small twisted tower is one of the six artists’ studios that Saunders Architecture of Norway are constructing on Fogo Island off the coast of Canada.

Tower Studio by Saunders Architecture

The three-storey Tower Studio is the fourth and most recent folly to be completed and like the others it has a painted wooden exterior and a whitewashed interior.

Tower Studio by Saunders Architecture

The floors of the building incrementally rotate, so that a terrace on the roof is turned away from the ground floor by 180 degrees.

Tower Studio by Saunders Architecture

These twists also create a faceted recess at the entrance, which unlike the other exterior walls is lined with white-painted spruce.

Tower Studio by Saunders Architecture

A large triangular skylight allows light to flood into the studio on the middle floor, while a mezzanine overlooks it from above.

Tower Studio by Saunders Architecture

On the ground floor is a small kitchen powered by photovoltaics panels, a wood-burning fireplace and a composting toilet.

Tower Studio by Saunders Architecture

A narrow boardwalk leads out from the building’s entrance to the main road, creating access for nothing larger than a wheelbarrow or bicycle.

Tower Studio by Saunders Architecture

We published the first of the studios when it was completed this time last year. See images of it here.

Tower Studio by Saunders Architecture

Photography is by Bent René Synnevåg.

Tower Studio by Saunders Architecture

Here’s a longer description from Saunders Architecture:


Tower Studio

Shoal Bay, Fogo Island, Newfoundland

The Tower Studio is dramatically situated on a stretch of rocky coastline in Shoal Bay, Fogo Island, Newfoundland. The studio’s sculptural silhouette leans both forward and backward as it twists upward. For the average visitor to the island, this windowless black tower, more often than not, provokes a quizzical response and the enviable question, “What’s that?”

Tower Studio by Saunders Architecture

For the locals, they know that this structure is a project of the Fogo Island Arts Corporation – an art studio opened in June 2011. The Tower Studio’s official opening was one of the most festive and included: a roaring bonfire, flares dramatically shot from its rooftop terrace and the recorded sounds of local whales as a background score.

Tower Studio by Saunders Architecture

Perched on a rocky stretch of shoreline, there are no roads to the Tower Studio, it can only be reached by hiking along the shore from the adjacent community or walking on a narrow wooden boardwalk consisting of weathered planks that hover just slightly above a bog that features an abundance of cloudberries, known locally as bakeapples.

Tower Studio by Saunders Architecture

From a distance the wooden boardwalk reads like a tether strap, linking the stranded Tower Studio to the lifeline of a busy stretch of road. The boardwalk, a mere twelve inches wide, is a vital component to the story of the Tower Studio, it provided an even track for wheel barrows to bring building supplies to the construction site without disturbing the delicate ecosystem of the Newfoundland bog and the lichens that grow on outcroppings of rock.

Tower Studio by Saunders Architecture

The boardwalk is a testimony to the holistic thinking that is part of the Shorefast Foundation mindset that connects the dots of economic, cultural and ecological sustainability at both the macro and the micro level. Now that its purpose has past, the boardwalk will soon disappear in order to minimize the impact on the surrounding landscape of the Tower Studio’s construction.

Tower Studio by Saunders Architecture

As one approaches the studio, its south-facing entry area is angled back thirty degrees. Overhead a triangulated section of wall leans forward to shelter the double glass doors below. Both the soffit and the angled entryway, clad in horizontal boards of spruce are stained white in sharp contrast to remainder of the building’s windowless exterior of vertical plank siding painted slate black.

The Tower Studio is comprised of three levels with an overall height of thirty-two feet. Its entry area is equipped with a kitchenette, a compost toilet and wood- burning fireplace. Its second level is a studio, day lit by a generous skylight that faces northward. A mezzanine overhead, juts into the double height volume of the studio. Aside from the geometric complexity of the space, the second feature that adds to a sense of disorientation is the elimination of architectural detail and the fact that all vertical, horizontal and inclined surfaces, clad in smooth plywood, are painted a brilliant white.

Tower Studio by Saunders Architecture

The only relief from the stark interior is a sliver of the exterior visible through the studio’s sole skylight. A slightly angled wall opposite and parallel to the skylight provides the perfect viewing surface upon which a body can recline and enjoy the view. One can imagine the magical effect of resting against this surface during a moonlit evening with the audible roar of the North Atlantic and force of the wind against the exposed surface of the tower. From the studio level, a narrow ladder (also painted white) leads past the mezzanine level to the underside of a roof hatch. As one passes through the horizontal opening and stands on the rooftop deck, the view of the ocean and the rocky windswept terrain is spectacular. From the roster of studios recently completed, it is generally agreed that the building of the Tower Studio by the local crew of carpenters was one of the most challenging. Although the basic premise of the Tower’s geometry is a simple one – the plan rotates one hundred and eighty de- grees to the roof plan – the construction of the facetted form proved to be a little more complex. In order to figure out the framing diagram, a series of wooden models were constructed. Ultimately a large-scale model was fabricated to mini- mize any on-site confusion.

The story of the Tower Studio is not complete without referencing two structures that support it. The first one is a ‘standalone’ array of solar panels situated about fifty feet to the west of the studio’s main entrance. Because all the studios are located on isolated sites without access to the utilities of electricity, water and sewer, they are equipped with photovoltaic panels, compost toilets and water cisterns.

Tower Studio by Saunders Architecture

The other structure necessary for the Tower Studio’s success is its ‘fraternal twin’ – a restored traditional house in the nearby village where the artist lives while he/she is not working in the studio. All the Fogo Island studios follow the same model in which the studio is paired with a Saltbox – a traditional Newfound- land house, where the artist abides when not fixated on his/her most recent art project. The restoration of the traditional Saltbox house and the new construction of the architecturally provocative studios has created an interesting dynamic that brings the local vernacular architecture face-to-face with the multi-faceted expressions of contemporary culture.

As the architect, Todd Saunders, has explained, the fact that the renovated houses were part of a vernacular way of building increased the level of architectural experimentation allotted to the studios. In contrast to the renovated houses, located in the middle of the villages, the studios are situated about a fifteen-min- ute walk on the villages’ periphery. The artists experience both the warm hospitality of their neighbours, as well as, the cool refuge of their studios. Because the studios are outside the local villages, their architectural character is both seemingly familiar and uncannily ‘strange’. In some sense the studios ‘fit in’, but more importantly they stand out.

Tower Studio by Saunders Architecture

At times, the stark abstract forms of the studios painted black and/or white seem to disappear into the foggy weather, typical on Fogo Island. Disappearance may be an interesting addition to the lexicon of Saunders’s architectural production that focuses on playful geometries that generate dynamic forms that are strangely familiar. This series of architectural projects on Fogo Island does encompass the vernacular within the production of the new. More importantly, it forms a contemporary sensibility that is vital to reframe, re-situate and rejuvenate any traditional culture, in order for it to meet the opportunities and challenges of the twenty-first century – head on.

The NoMad Hotel

Our interview with the designers of New York’s new boutique hotel
nomad-hotel1.jpg

You know a neighborhood has made it in New York when it receives its own abbreviated nickname. The latest addition to the map is NoMad—short for North of Madison Square Park—which is also fittingly the name of Andrew Zobler‘s newest lifestyle hotel. Zobler, who is also responsible for the Ace Hotel across the street, was initially drawn to the distinct architecture along that section of Broadway. While the Ace set the neighborhood in a thrilling new direction, Zobler set his sights on the preserved facade of the NoMad to create something entirely new. “The challenge from an overall perspective was that we didn’t want to do anything that was duplicative of The Ace—we wanted to compliment it,” he says. “That was the impetus for going with something that felt more luxury, more European and more romantic.” Using the Beaux-Arts style facade of the newly opened NoMad Hotel as inspiration for the interior, Zobler tapped French architect Jacques Garcia to complete his vision.

nomad4.jpg

“What we really wanted was to explore Jacques at his roots, so we found a photograph of an apartment that he lived in when he was in his 20s in Paris, and you can see in the image the very early stages of the Garcia style—but much more bohemian and eclectic,” explains Zobler. “It was that image that we wanted to achieve—his very early work.” Garcia, who is behind Paris’ sleek Hotel Costes, sourced many of the NoMad furnishings directly from France, including a 200-year-old-fireplace.

nomad2.jpg

Also brought over from France is Parisian boutique Kitsuné, now located within the NoMad thanks to Zobler’s young business partner Tanner Campbell. Says Zobler, “He identified the Kitsuné folks as having this sort of style that fit the hotel. We wanted to find people who were really talented but were also idiosyncratic.”

From the inside out, the hotel boasts a distinctive feeling that mixes European hospitality with downtown NYC details. We checked in with Garcia to learn a little more about his design process for the NoMad, from the opulently dark hotel bar to the bright, spacious bedrooms.

nomad5.jpg

What drew you to tackle the NoMad Hotel project?

The fact that a lot of Americans (especially New Yorkers) are fascinated by the Hotel Costes in Paris encouraged me in a way to accept the challenge. With this Parisian success, from my experience, most New Yorkers who visited Paris visited the Hotel Costes property at least once—either for dinner or to say overnight. I wanted to find the same craze in New York for the NoMad Hotel—which, in my opinion, has both a French and American spirit.

nomad3.jpg

What about the original space did you find inspiring?

The building is extraordinary. The fact that it was a historical building was a blessing for me. I was also very impressed by the views of the city from the rooms. Also, the volume of the ground floor enabled us to build the central veranda, which recalls the Hotel Costes courtyard.

nomad6.jpg

What was your main goal when defining the interior aesthetic of the NoMad Hotel? What do you want every guest to experience with their stay?

My goal for public spaces in a general way is often the same. I had to go through the 1980s during which the public spaces were all white or grey and the lights were so white and cruel that the women looked like they were 20 years older. This didn’t please men, and therefore, men wouldn’t be interested in seducing women under such conditions. With the NoMad Hotel, I tried to do the exact opposite. This philosophy will be the case for all my future creations because these public spaces are made for encounters—and not to be satisfied from a specific aesthetic.

nomad7.jpg

You’ve defined luxury as knowledge. So, what defines the luxury component of The NoMad?

The luxury component of the NoMad is the simplicity in the sophistication with a feeling of eternity.


Piero Lissoni

Our interview with the spirited Italian designer on a child-like design approach and his latest collection for Kartell

Lissoni-interview-1.jpg

Trained as an architect some 30 years ago, Italian-born Piero Lissoni has since mastered every design discipline from architecture and interiors to product and graphic design. Lissoni has established himself as one of most notable names is contemporary design for his clean, industrial aesthetic while collaborating with many of the world’s most notable design companies. After a productive 2011 his collection for Italian furniture maker Kartell has drawn much attention for its innovative design and production processes. While visiting Milan for Design Week we caught up with Lissoni at Salone del Mobile to learn a bit more about his broad design portfolio and take a closer look at his two new pieces in the Kartell collection.

Lissoni-Zoom-1.jpg

With a studio that works in architecture, furniture, graphic and product design, how do you manage one discipline over another?

I’m quite convinced it’s better if you start being a little bit more humanistic. I never believed in a specialized way of life. Every day you study something completely new. In an Anglo-Saxon way of life architects are architects and they design a shell. The interior’s something inside, designers design only products and somebody designs furniture and somebody designs industrial. For us it is more easy. You have to be open and able to design all facets. For me it’s impossible to think I design one building, only the external parts and somebody decides for me the technical parts inside, the decoration inside and somebody decides inside for me the spaces. That’s exactly the opposite way. If I design a table or if I design a chair, of course I’m totally convinced it’s interactive. The interactivity with the people, with the human beings, with the party, with the movement, it’s inside. And one space fits inside another space. I never accept the idea to disconnect these different qualities of work.

Lissoni-Zoom-studio.jpg

Do you think this comprehensive design mentality is the reason why so many architects find success in product design?

I don’t know if this is the reason why, but to be an architect, for me the meaning is being flexible. When you design one watch, at the same time you change the scale and design a building. It doesn’t matter if the building is bigger or smaller in the end it is a pleasure to be good on a different scale. I like to work like a child. If I design one small object I am a child with a small toy. If I design a big object, again I’m the same child with one toy, a little bit bigger. I like to live inside this toy’s life.

Lissoni-Zoom-closeup.jpg

For your latest collection for Kartell you designed the “Zoom Table”, which is Kartell’s first ever extendable table. How did this idea come about?

I was asked to do a series, a family, and we used a special name. The nickname for the project was “Il Progetto Misteri”. During the day the table is a mystery, during the night with friends, with people it becomes a project. But the morning later, zoom, it’s again the mystery—perfect, small, pure, clean with flowers and with coffee. But again at night again it is bigger with friends, with noise, with food, with alcohol, with whatever you want. That was the exploration point. The second part was the discussion around doing something so precise with the super soft movement like a camera. When you move one macro in a camera the movement is so gentle, so soft. We tried to design a movement like this. It’s so easy to design one table, but the movement, the cinematics inside, small wheels inside, this was the goal. I told you I’m like a child.

Lissoni-Zoom-install.jpg

How did the design process of the “Audrey Chair” differ from other projects you’ve worked with Kartell on?

When we designed Audrey, we started to design five years ago. Five years ago Audrey was a piece of paper with pieces of plastic and pieces of small models, but normally I never accept to design something in a small scale. Normally when I design I do some prototypes in a 1-1 scale. But the real project was not to design another chair but to design a process. This one, it was a secret.

We talked about robotics, and they designed for us the whole process of production with robots, building this chair. After that we started to design the chair because the robots, they are so fantastic but full of limits and we have to follow the limits of the machine, follow the limits of this technology. But again I become a child in front of the robots. We started to remodel the chair, one millimeter thicker, one millimeter thinner, one corner a little bit heavier, another one a little straighter—and then the process begins to become a project.

Lissoni-Audrey-Install.jpg

Although “Audrey’s” specific production process was a bit unconventional for you, is this concept of industrial over artisanal important to your design?

I like to stay in a family of industrial designers. For me design means industrial. Design without industrial isn’t impressive. Of course I like the unique pieces, I like the unique production, but I’m not good at it. I prefer to think in another way. I’m connected with the hardware, I’m connected with the factories, I’m connected with the users, with the human beings.

Lissoni-Audrey.jpg Lissoni-Audrey-Soft.jpg
What other designers or companies have you worked with in 2011?

I’m very lucky because I design for many many companies. And luckily for me some of these companies are certainly very good. I designed a new collection for Cassina, Matteograssi, Flos, Porro, Kartel, I designed a collection of kitchen for Boffi. You know what more can I ask for?

What have you been working on since finishing your collections for Salone?

Two weeks ago I was asked to start to design one project for one house. I was without anything and then I rediscovered at home one piece of lego. And I designed a house with lego bricks. And I was inspired by the small lego house for my project. My studio laughed a lot and came to me and said to sit there and don’t use the telephone until I start to design the house. But it is funny because I am the boss. I like to be like a child.