Magic Carpets 2014 in Casablanca

L’artiste Miguel Chevalier a récemment installé à l’occasion des Journées du Patrimoine de Casablanca cette œuvre « Tapis Magiques ». Rendue possible grâce à l’Institut Français et de Voxels Productions dans l’Eglise du Sacré Coeur, cette installation propose une projection de couleurs vives et diverses en mouvement sur le sol de la nef centrale.

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Reverse Squares in Nature

Victoria Siemer, connue sous le pseudo de Witchoria, est une designer graphique basée à Brooklyn, qui a fait une nouvelle série de photographies dans lesquelles elle intègre des figures carrées inversant le paysage et la nature. Une nouvelle perception de l’espace à découvrir dans la suite de l’article.

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Table top by MIT designers ripples when people are nearby

Milan 2014: designers from MIT Media Lab’s Tangible Media Group have created a shape-shifting table that reacts to human presence with a series of 1,000 tiny motors built into the frame (+ movie).

Transform by Tangible Media Group MIT

Named Transform, the table is divided into three separate surfaces, where more than 1,000 small squares attached to individual motors that are hidden from view.

Transform by Tangible Media Group MIT

When a user passes their hand across the surface, the individual squares rise up in sequence and create a ripple effect.

Transform by Tangible Media Group MIT

The table can also create abstract shapes on its own, and transfer objects across the surface, thanks to a series of pre-programmed animation sequences.

Transform by Tangible Media Group MIT

Transform was created by Daniel Leithinger and Sean Follmer and overseen by their professor Hiroshi Ishii.

“A pixel is intangible,” Ishii told Dezeen. “You can only use it through mediating and remote control, like a mouse or a touchscreen. We decided to physically embody computation and information.”

Transform by Tangible Media Group MIT
Hiroshi Ishii, head of concept design for Transform

According to the team, the concept is a look at how furniture could evolve in future. It forms part of the MIT Tangible Media Group’s Radical Atoms project, which explores human interaction with materials that are reconfigurable by computer.

Transform by Tangible Media Group MIT

“We don’t want the furniture to become more important than the motion. We want to make it feel like it’s a unified design and they are not separate,” said Amit Zoran, one of the product designers on the project.

Transform by Tangible Media Group MIT

Transform changes shape by a series of sensors that detect movement above the surface. However, the table could change according to the emotions of people around it, and create a melody to soothe those around the table, said its creators.

Transform by Tangible Media Group MIT

“Imagine, this is equivalent of the invention of a new medium. Painting, plastic, and computer graphics. It has infinite possibilities,” said Ishii.

The project was part of Lexus Design Amazing exhibition, which premiered in Milan last week.

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when people are nearby
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Clouds by Berndnaut Smilde

Après la série Nimbus en 2012, l’artiste hollandais Berndnaut Smilde revient avec sa série « Antipodes » dans laquelle il exploite de nouveau sa machine-à-créer des nuages. Les nuages sont faits grâce à une modification de l’humidité et de la température de la pièce et sont mis en valeur avec des lumières.

Berndnaut Smilde’s portfolio.
Exposé à la Galerie Ronchini du 11 Avril au 14 Juin 2014.

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Magic Pencil Earphones

Pour un peu plus de 20€, vous pouvez obtenir ces écouteurs originaux pensés pas Megawing et appelées Magic Pencil Earphones. Disponibles en trois coloris, ces écouteurs sont compatibles avec les smartphones et propose un design pour le moins original, donnant l’impression d’avoir un crayon enfoncé dans les oreilles.

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Rude Baguette’s Paris Founders Event : Three standouts from the French company’s recent event showcasing super-smart startups

Rude Baguette's Paris Founders Event


Rude Baguette—which began as a blog and a daily newspaper—is a French startup supporter that’s growing as fast as the needs of the creative community. The blog combines breaking news with analysis and opinion to cover startups,…

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iPad Pro: The Child of MacBook Pro and iPad Air

Ramotion is an agency that typically provides exciting mobile solutions and endeavor to make remote collaboration as comfortable as possible. This time around they have got me for their iPad Pro Concept! Detailed and extensive, their proposal has me vying for the concept, which is an intersection of two product lines – “MacBook Pro and iPad Air.” Have a look….

Designer: Ramotion


Yanko Design
Timeless Designs – Explore wonderful concepts from around the world!
Shop CKIE – We are more than just concepts. See what’s hot at the CKIE store by Yanko Design!
(iPad Pro: The Child of MacBook Pro and iPad Air was originally posted on Yanko Design)

Related posts:

  1. The Big iPad Giveaway: WIN 16GB WiFi iPad And A ColcaSac iPad Sleeve
  2. Furniture That Grows With Your Child
  3. Mother/Child Dining




ECAL students design interactive products that address “lack of humanness” in electronics

Milan 2014: a teaspoon that follows a cup around a table and a clock that mimics the actions of the person in front of it were among projects presented by students from Swiss university ECAL in Milan (+ movie).

Based around the title Delirious Home, ECAL‘s Bachelor of Industrial Design and Media & Interaction Design students explored alternatives to the idea of the electronically connected smart home by creating products with more tangible behaviours.

ECAL Delirious Home at Milan 2014
Broken Mirror by Guillaume Markwalder and Aurélia von Allmen

“Technology has become smart but without a sense of humour, let alone quirky unexpected behaviour,” explained the project’s leaders Alain Bellet and Chris Kabel in a statement.

“This lack of humanness became the starting point to imagine a home where reality takes a different turn, where objects behave in an uncanny way,” they added.

ECAL Delirious Home at Milan 2014
Mr Time by Léa Pereyre, Claire Pondard and Tom Zambaz

The projects employ sensor-based technology to enhance the interaction between user and product, encouraging people to touch them, listen to them, blow on them or move in front of them to see how they react.

Guillaume Markwalder and Aurélia von Allmen’s Broken Mirror features a round surface made from a sheet of wrinkled reflective material that is pulled taught to show a clear reflection when someone approaches it.

Mr Time by Léa Pereyre, Claire Pondard and Tom Zambaz is a clock that shows the correct time until someone stands in front of it, at which point the hands follow the position of the user’s arms.

ECAL Delirious Home at Milan 2014
Bonnie & Clyde by Romain Cazier, Anna Heck and Leon Laskowski

Bonnie & Clyde by Romain Cazier, Anna Heck and Leon Laskowski produces a playful interaction between a coffee cup and teaspoon.

The cup has a blue interior surface that is tracked by a camera suspended above the table, which sends a signal to a magnet mounted to a mechanism under the table surface. When the cup is moved, the magnet also moves to the same spot and causes the spoon to follow it.

ECAL Delirious Home at Milan 2014
Il Portinaio by Anne-Sophie Bazard, Tristan Caré and Léonard Golay

Il Portinaio by Anne-Sophie Bazard, Tristan Caré and Léonard Golay is a curtain of suspended threads that reacts to the presence of someone standing in front of it. A disembodied hand moves along a raised track to their location and draws back a section of the curtain so they can walk through.

ECAL Delirious Home at Milan 2014
Voodoo by Megan Elisabeth Dinius, Timothée Fuchs, Antoine Furstein and Bastien Girschig

Voodoo by Megan Elisabeth Dinius, Timothée Fuchs, Antoine Furstein and Bastien Girschig facilitates a tactile interaction between people sitting in two armchairs by making one of the chairs shudder and vibrate when someone moves in the other one.

ECAL Delirious Home at Milan 2014
Ostinati by Iris Andreadis, Nicolas Nahornyj and Jérôme Rütsche

Iris Andreadis, Nicolas Nahornyj and Jérôme Rütsche designed a series of containers called Ostinati that can be tipped over and spin on the edges of their bases thanks to embedded gyroscopes.

ECAL Delirious Home at Milan 2014
The Delicious Bells by Caroline Buttet, Louisa Carmona, Margaux De Giovannini and Antonio Quirarte

The Delicious Bells by Caroline Buttet, Louisa Carmona, Margaux De Giovannini and Antonio Quirarte turn dining into an aural experience by projecting noise from speakers embedded in the handles of glass cloches when the cloches are raised.

ECAL Delirious Home at Milan 2014
Chairoscuro by Léa Pereyre, Claire Pondard and Tom Zambaz

Touching the shadows of lamp shades projected onto a wall in Léa Pereyre, Claire Pondard and Tom Zambaz’s Chairoscuro installation causes the corresponding light to turn on and off.

ECAL Delirious Home at Milan 2014
Windblower by Victor Férier, Ludovica Gianoni and Daniele Walker

Victor Férier, Ludovica Gianoni and Daniele Walker designed a fan attached to a smaller version that users blow on to start the device.

ECAL Delirious Home at Milan 2014
Cactunes by Pierre Charreau, Martin Hertig and Pauline Lemberger

Cactunes by Pierre Charreau, Martin Hertig and Pauline Lemberger invites people to touch a series of cacti that each emit a different sound on contact.

ECAL Delirious Home at Milan 2014
Cactunes by Pierre Charreau, Martin Hertig and Pauline Lemberger

The project was presented at Spazio Orso 16 in Milan’s Brera district during the Salone Internazionale del Mobile last week.

Photography is by Axel Crettenand and Sylvain Aebischer.

The post ECAL students design interactive products that
address “lack of humanness” in electronics
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Interview: Vinay Venkatraman: The India-raised, Italy-educated and Denmark-based designer on his value systems and love for found objects

Interview: Vinay Venkatraman


Vinay Venkatraman may not be your typical Danish product and interaction designer, but he’s an influential one. A quick glance at his CV shows that he was educated in India and Italy, co-founded the Copenhagen Institute…

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Crossroad of Realities

Le photographe Benoit Paillé a eu l’excellente idée avec sa série « Crossroad of Realities » de chercher à effacer la frontière entre prise de vue réelle et images de jeux vidéos. Utilisant des images du jeu Gran Theft Auto V, cette série offre donc la possibilté de rentrer dans l’écran de l’écran, et parvient à nous immiscer dans un univers unique.

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