Spherikal

Focus sur le dernier projet de l’espagnol Ion Lucin qui nous propose cette vidéo Spherikal. Totalement réalisée en 3D avec l’aide de plusieurs logiciels, cette création magnifique et hypnotique travaille autour du concept de la sphère et de sa composition. Plus dans la suite.



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McDonald’s Reflective Billboard

Afin de viser des possibles clients la nuit à la recherche d’un fast-food, McDonald’s a pensé avec l’agence Cossette Vancouver ce panneau publicitaire réflechissant. De jour, le panneau est blanc sans message, mais la nuit, les phares font apparaître un message publicitaire.



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Flexible Display Technology Gets Even More Impressive with Atmel’s XSense

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Hot on the heels of LG announcing their forthcoming flexible displays, a company called Atmel has begun flogging XSense, their new ultra-thin touchscreen technology that’s capable of bending and going just about full-bleed.

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While comparing the two technologies is admittedly a bit apples-to-oranges—LG’s black-and-white device is user-malleable, whereas XSense’s color display seems intended to hold a fixed contour—the display promises to “open new dimensions for industrial designers,” says Atmel Marketing Director Mariel Van Tetenhove. And unlike LG’s device, XSense is touch-capacitive. Take a look at the video after the jump:

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Benga – I Will Never Change

Les réalisateurs anglais d’Us ont pu présenter récemment le nouveau clip de Benga illustrant le morceau “I will never change”. Reprenant l’idée d’un assemblage de 980 vinyls pour donner une fréquence musicale. Un rendu réussi à découvrir en vidéo dans la suite.



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Luzinterruptus Installation

Le collectif madrilène Luzinterruptus est très engagé dans les enjeux écologiques. Notamment envers celui de la pollution lumineuse, qui nous empêche de voir les étoiles dans le ciel la nuit. Ils ont voulu exprimer cela en imaginant de l’herbe lumineuse en pleine ville.



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Google Glasses Project

Google décide de franchir un cap et de passer à l’étape de la réalité augmentée avec cette vidéo d’anticipation du projet Google Glasses. La marque dévoile une présentation des possibilités et les fonctionnalités d’une paire de lunettes permettant de naviguer et communiquer.



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Redesigning Videoconferencing to Increase Conveyance of Nonverbal Communication

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Did you ever wonder why hearing someone talking loudly on their cell phone is more annoying than hearing two people have a conversation? My theory is that hearing just one half of a conversation triggers some kind of dissonant “does not compute” vibe in your brain, and the result is irritation.

I find engaging in video chats similarly irritating, as I hunch down and attempt to interact with a shrunken version of one of my friends on a laptop screen, sans eye contact. All nonverbal nuance is lost (not to mention timing, if you have a crappy connection).

A research lab at Japanese telecommunications giant NTT is working on a better way to present videoconferences, at least as far as the nonverbal communication goes, by implementing such basic physical changes to the interface that you almost wonder why no one thought of this earlier. For one, they’re using a large screen with a blown-up image, so you’re talking to a human-sized face rather than a postcard. Secondly, a small servo motor has been installed at the bottom of the screen. As the offsite camera tracks the offsite speaker’s head, the screen rotates accordingly, providing a small but important visual cue and making the experience just a smidgen more human. This is difficult to understand by reading about, so check out the video:

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High-Low Tech Research Group Project’s Jarring Effect

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Here’s a great example of what can happen when experimental research is documented and posted on the web with plenty of explanation and resources. RISD student Sarah Pease, a junior in Furniture Design, spotted a project on MIT Media Lab’s High-Low Tech page: “Fab Speakers”, an open-source project for creating portable speakers compatible with a standard audio jack.

“Fab Speaker” project leader David A. Mellis’ original design was made from veneer wrapped and hot-glued around laser-cut wooden struts encircling the electronics, then topped with fabric.

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But he provided downloadable files so that anyone could whack up their own design. Pease’s beautiful take, “Audio Jar,” on Mellis’ work consists of glass jars and bases whittled out of cork.

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Noisy Jelly

Raphaël Pluvinage et Marianne Cauvard ont eu l’excellente idée pour un projet à L’Ensci de créer cette “Noisy Jelly”. Le but de ce projet est de proposer de cuisiner et façonner son propre matériel musical avec de la gelée. Une idée à découvrir en vidéo dans la suite.



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Biomimetic Robot Mobility Takes a Huge Leap

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The problem of how to get a robot from point A to point B has many solutions, and by far the most interesting (and creepy) ones are animal-based. You probably remember Boston Dynamics’ doglike robot that scared the crap out of me and Carnegie Mellon’s snakebot, which also gave me nightmares. (Ed. note: Likewise, the gallop of the former company’s most recent critter is still echoing in my head). But a new robot produced in collaboration between aforementioned Boston Dynamics and the US Army’s Rapid Equipping Force—a robot based on the sand flea—has a rather amazing means of obstacle navigation:

Sand Flea is an 11-lb robot with one trick up its sleeve: Normally it drives like an RC car, but when it needs to it can jump 30 feet into the air. An onboard stabilization system keeps it oriented during flight to improve the view from the video uplink and to control landings.

I’ve said this before of a wall-climbing robot from Disney Research, and I’m only half-joking: I want to see these things adapted to urban food and package delivery. It’d be worth the occasional destroyed burrito to see these little guys hop into your window every day at lunchtime.

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