David Derksen launches first jewellery range at Ventura Lambrate in Milan

Milan 2014: Dutch designer David Derksen is showing his collection of Moiré Jewellery at Ventura Lambrate in Milan this week (+ movie).

David Derksen launches first jewellery range at Ventura Lambrate in Milan

Each pendant is made from a piece of chemically etched brass, overlaid with a piece of etched stainless steel.

David Derksen launches first jewellery range at Ventura Lambrate in Milan

Moving either piece creates the Moiré effect. “If you have two layers of patterns, for example stripes or dots, and they rotate, you create a new pattern,” said Derksen.

David Derksen launches first jewellery range at Ventura Lambrate in Milan

There are five pendants in the collection. One features two discs, both perforated with circular dots.

David Derksen launches first jewellery range at Ventura Lambrate in Milan

When the front disc is rotated from the centre, a series of expanding and contracting rings appears. A similar design, when rotated from the top, creates a series of larger dots.

David Derksen launches first jewellery range at Ventura Lambrate in Milan

Two square discs pierced with square holes create a grid pattern. “When I started the project, I didn’t know what I wanted to make. I usually start my design process from a principle like gravity, or in this case the Moiré effect, and research it, and only afterwards do I think about how to apply it,” says Derksen.

David Derksen launches first jewellery range at Ventura Lambrate in Milan

“I had a couple of small samples on my desk and I was playing with them constantly. It was then that I thought, ‘We have to make something that you can play with.’ I decided that if we made a pendant, it would add something to your outfit, but you could also look at it and play with it yourself. We wanted to make playful objects.”

David Derksen launches first jewellery range at Ventura Lambrate in Milan

Moiré Jewellery is on show alongside Derksen’s Oscillation Plates and Table Architecture as part of the 010 – 020 Collective at the Prometeo Gallery, Via Ventura 3, 20134 Milan Tuesday 8 April – Saturday 12 April 2014.

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Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind

Milan 2014: an exhibition simulating the homes and workspaces of architects including Shigeru Ban, Zaha Hadid, David Chipperfield and Daniel Libeskind has opened in Milan, allowing young designers to explore the domains of their idols (+ movie).

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Mario Bellini

Located at the Milan Fairgrounds, the Where Architects Live exhibition entails a series of spaces based on the domestic environments of nine eminent designers, based in eight different cities.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Daniel Libeskind

The installations, which also feature Mario Bellini, Marcio Kogan, Bijoy Jain, and Massimiliano and Doriana Fuksas, focus on one detail from each home to create a multimedia representation of both that building and its surroundings.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Daniel Libeskind

“A house is not really private,” said Daniel Libeskind at the exhibition launch. “I have no secrets, so all the secrets are shown and of course my house is not just about furniture and light.”

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Shigeru Ban

In Libeskind’s space, sliced openings and recesses frame a series of views of artworks. “The domestic environment is no longer seen as some mechanical functionalistic machine to live in, in my view, and it is something that has stood with the global memory with where we are, where we are coming from and where we are going,” he said.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Shigeru Ban

The home of Japanese architect Shigeru Ban, this year’s Pritzker Prize winner, was built around existing trees and features a series of elliptical windows and openings. Here, these shapes become projection screens displaying views of Tokyo.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
David Chipperfield

“The problem with my house was that there were so many trees, and I didn’t want to cut any trees; that was the main problem. So we are living in between the trees,” said Ban, explaining how the design first came about.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Marcio Kogan

The space belonging to Italian architect Mario Bellini replicates the combined staircase and bookshelf that reveals the architect’s love of reading, while David Chipperfield‘s installtion is dominated by a concrete wall that reflects the stark interior of his Berlin home.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Marcio Kogan

Venetian blinds line one side of the installation for Brazilian architect Marcio Kogan, allowing light to filter gently into the space, contrasting with the spectrum of light and colour that patterns the walls of the room based on Zaha Hadid‘s London studio.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Zaha Hadid

Antique warriors stand guard at the Paris home of Massimiliano and Doriana Fuksas, and reappear here, while the final space is based on the reading room of Studio Mumbai principal Bijoy Jain.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Doriana Fuksas

Where Architects Live was curated by Francesca Molteni and Davide Pizzigoni, and can be found in Pavilion 9 at the Rho Milan Fairgrounds from 8 to 13 April. The exhibition also includes film interviews with each architect and scale models of all eight spaces featured.

Milan exhibition invites visitors to explore the homes of Ban, Hadid and Libeskind
Doriana Fuksas

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Headpiece monitors sensory responses to digital content for intuitive bookmarking

A wearable 3D-printed eyeglass that monitors breathing and pupil size to measure what people find interesting online has been developed by students at the Royal College of Art and Imperial College (+ movie).

Headpiece monitors sensory responses to digital content for intuitive bookmarking

Developed by Sanya Rai, Carine Collé and Florian Peuch, students of the RCA and Imperial College‘s joint Innovation Design Engineering course, the Amoeba is equipped with sensors designed to monitor three instinctive responses that indicate a person’s interest in what they see.

This sensory data is collated to create an intuitive alternative to bookmarking and other systems for keeping track of digital content.

Headpiece monitors sensory responses to digital content for intuitive bookmarking

“We believe that with the advent of wearable technologies, where devices will be constantly mapping every moment of our lives, organising our personal data will be a monumental task,” explained the team.

“Amoeba can help ease this process by bringing only the most interesting stuff to the forefront, making sure we never miss out on the important stuff and saving us a lot of time and effort.”

Headpiece monitors sensory responses to digital content for intuitive bookmarking
Amoeba user interface – click for larger image

Designed in CAD and manufactured on a 3D printer, the design is, according to Sanya Rai, “a statement piece to let the world know that the wearer is immersed in research.”

The Amoeba records breathing rates using heat sensitive receptors near the wearers mouth. It has a camera embedded into the lens to measure pupil size and sensors on an arm that measure the electrical conductance of the skin, which varies with moisture levels generated by sweat.

These three elements combined create a snapshot of data about the emotional response of the wearer when they look at content.

Headpiece monitors sensory responses to digital content for intuitive bookmarking
Amoeba technology diagram – click for larger image

The data is then converted into a digital signal which creates a visual map that can be viewed with Google’s Chrome browser.

According to the development team, the Amoeba has several applications including measuring the impact advertising has on potential customers.

Headpiece monitors sensory responses to digital content for intuitive bookmarking
Image showing the design process

“Amoeba reveals the true underlying changes in a user’s bio-data in order to get an honest and unbiased feedback to product developers and the industry.”

Another potential area of use is in measuring student engagement in online education. “The drop out rate from online courses is over 90 percent,” the team said. “Amoeba will help to tailor learning platforms according to the subconscious reactions of the user and thus keep him motivated and engaged on the learning platform.”

Headpiece monitors sensory responses to digital content for intuitive bookmarking

The students are currently developing the Amoeba to be able to measure interest in all digital content such as music and film, not just websites.

“Our final vision would be to have Amoeba as an embedded feature in all wearable devices so that it can help streamline all content for the user, bringing to the forefront only the most interesting stuff rather than the entire daily log of data,” said Rai.

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Hella Jongerius reveals “expression of yarn and colour” with rugs in Milan

Milan 2014: Dutch designer Hella Jongerius is launching her first range of rugs as the newly appointed design director for Dutch firm Danskina (+ movie).

Danskina rug collection at Milan 2014
Duotone rug by Hella Jongerius

Showing at the Salone Internazionale del Mobile in Milan, the collection includes six designs, four of which are by Jongerius. Her designs are called Bold, Cork&Felt, Duotone and Multitone.

Danskina rug collection at Milan 2014
Duotone swatches by Hella Jongerius

“A rug is a two-dimensional product,” Jongerius said. “There is no construction needed, just an expression of yarn and colour. A Danskina rug has clear colour concepts, the colour and texture on the floor is very important in giving a space a certain atmosphere.”

Danskina rug collection at Milan 2014
Multitone rug by Hella Jongerius

Each design is created using a different mix of techniques, materials and colours. According to senior designer at Danskina, Edith van Berkel, Duotone took the longest to design. “We worked on this fabric for a longer time. We thought it was interesting to make a nice balance of colours. It was made with a flat woven carpet warp in one colour and weft in the other so that the design appears in squares.”

Danskina rug collection at Milan 2014
Multitone rug by Hella Jongerius

In contrast, the hand woven Bold design is created by using just one piece of wool yarn that is dyed in two different colours. This makes the two block colours in the rug appear to grip one another.

Danskina rug collection at Milan 2014
Bold rug by Hella Jongerius

The Cork&Felt design is the only unwoven design, instead made of assembled strips of cork and felt. The strips appear randomly in the design making each rug unique.

Danskina rug collection at Milan 2014
Bold swatch by Hella Jongerius

The Multitone rug started out as a colour blanket to see how colours mixed and was not supposed to be in the collection at all. “We thought the colours worked so well that it deserved a place in our collection,” said van Berkel.

Danskina rug collection at Milan 2014
Lucky swatch by Karin An Rijlaarsdam

The other pieces in the collection are two hand-knotted designs by Dutch designer Karin An Rijlaarsdam.

Danskina rug collection at Milan 2014
East swatch by Karin An Rijlaarsdam

The rugs will be on show in Pavilion 16, stand D20 at the Salone Internazionale del Mobile, Milan until 13 April.

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Don’t surrender to “standardised products” says Indian architect Anupama Kundoo

Architect Anupama Kundoo discusses the power of craft and working with traditional stone masons, in the second of our series of movies from BE OPEN’s Made In… India Samskara exhibition in New Delhi.

Anupama Kundoo Made in India exhibition design interview
BE OPEN’s Made in… India Samskara exhibition

In keeping with the brief of the Made In… India Samskara exhibition, Indian architect Anupama Kundoo worked with Indian stone masons to produce the exhibition.

Curated by Fashion Design Council of India president Sunil Sethi and creative think tank BE OPEN, the show celebrates collaborations between contemporary Indian designers and skilled Indian craftsmen.

Anupama Kundoo Made in India exhibition design interview
Architect Anupama Kundoo, who designed the exhibition

For architect Anupama Kundoo, being surrounded by work made using hand-crafted techniques is a reminder that there is an alternative to the “standardised industrial products”, people have become used to.

“We are all different, we are all unique, and it’s very strange that we have to be adjusting ourselves continually to standard products.” she says. “We have just accepted and surrendered ourselves to this future: it doesn’t have to be like that.”

Anupama Kundoo Made in India exhibition design interview
The granite slabs rise up from the floor to create plinths to support the exhibits

She describes her installation as an undulating landscape, made from three principle elements: ferrocement slabs, pools of water and modular slabs of hand-levelled granite. This landscape hosts the homeware, lighting, clothes and furniture on display.

Anupama Kundoo Made in India exhibition design interview
The granite slabs were hand-levelled in Tamil Nadu

Kundoo teamed up with stone-cutters from Tamil Nadu in the south of India to produce the slabs that dip and rise throughout the space. These long granite strips make up both the floor of the space and the surfaces for displaying the exhibits.

Anupama Kundoo Made in India exhibition design interview
Detail of the granite slabs, here supporting a terracotta speaker

“These heavy slabs flow through the space like ribbons,” says Kundoo. “They frame the space and the undulations come out [of] the function: to raise the slab to the level required to display a particular object.”

Anupama Kundoo Made in India exhibition design interview
Exhibits raised on plinths above one of the pools in the exhibition

“The actual elements are modular. The pieces rest on a sand bed and they can be reassembled in a wide range of ways and it can all be directly reused,” she says.

Anupama Kundoo Made in India exhibition design interview
View of the entrance to the exhibition, showing the granite floor in the foreground, the ferrocement to the rear of the image

It took the masons six week to level the granite used in the exhibition, through a painstaking process of hand-levelling, a technique normally used to make stones for grinding masala paste, says Kundoo.

Anupama Kundoo Made in India exhibition design interview
The exhibition contained two pools of water

Seeing the exhibition design, with these familiar techniques used in unexpected ways, had a dramatic effect on the craftsmen, said Kundoo.

“They’ve been making stone slabs for generations. But when they see [them], in this kind of composition, they realise that that they can make anything.” she says.

Three pieces by designer Gunjan Gupta on a ferrocement plinth
Three pieces by designer Gunjan Gupta on a ferrocement plinth

Kundoo works between Spain and India. In 2012 she exhibited her Wall House project at the Venice Architecture Biennale. This project also used the skills of Indian craftsmen — she brought a team to Italy to construct a full-size replica of a house inside the Arsenale.

Samskara, which ran from 10 to 28 February at the Indira Gandhi National Centre for the Arts in New Delhi, launched BE OPEN’s Made In… programme, a two-year-long project focussing on the future of craft in design.

The music featured in the movie is a track called Bonjour by Kartick & Gotam on Indian record label EarthSync.

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Nendo reframes the white shirt as centrepiece for COS installation in Milan

Milan 2014: brushed steel frames surround monochrome shirts at this installation that Japanese studio Nendo has created for fashion brand COS, unveiled in Milan today (+ movie).

Nendo uses Cos shirt for installation centrepiece in Milan

The COS x Nendo installation comprises a series of white shirts, which are displayed on stands and hung from the ceiling at different heights throughout the space.

Nendo uses Cos shirt for installation centrepiece in Milan

Geometric brushed-steel frames in a variety of heights and widths surround the clothes, and the parts of the shirts that sit inside them are dyed with different shades of grey.

Nendo uses Cos shirt for installation centrepiece in Milan

“I feel that Nendo and Cos have a lot in common with how we see things, simplicity, purity and focusing on the small details,” said Nendo founder Oki Sato. “When you look at a white shirt from COS it explains so much, so I decided to let the shirt do the talking.”

Nendo uses Cos shirt for installation centrepiece in Milan

At the front of the space are five metal frames that incrementally increase in size. These surround a series of shirts, which gradually change colour from white to dark grey according to the scale of the surrounding stand.

Nendo uses Cos shirt for installation centrepiece in Milan

“The white shirt is the cornerstone of our design philosophy; we love to reinvent them every season and so we were really excited that Nendo picked the shirt as a centrepiece for the installation, as it is such an important part of our collection,” said Martin Andersson, head of menswear design at COS.

Nendo uses Cos shirt for installation centrepiece in Milan

The installation is on show from 8 to 13 April at Via delle Erbe 2, in the Brera district of Milan, above Nendo’s solo exhibition that features the studio’s furniture patterned with brush strokes and chairs with wood grain patterns printed onto natural timber. Visitors are invited to browse and purchase pieces by COS and Nendo at the exhibition.

Photography is by Daici Ano.

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Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

Bold orange windows punctuate the wooden facades of this angular apartment block that French studio Vous Êtes Ici Architectes has slotted between the existing buildings of a south Paris neighbourhood (+ movie).

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

The six-storey building was designed by Vous Êtes Ici Architectes to provide 11 social housing units beside a school in the 5th Arrondissement of the French capital, on a site previously occupied by a low-rise warehouse.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

Rather than building across the entire site, the architects developed an irregularly shaped block that follows the rhythms of the surrounding architecture and frames a pair of gardens at the north and south-east edges.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

These gardens also line up with the main road and pedestrian pathway that frame two edges of the site, helping to the reduce the visual impact of the structure.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

“The building is set back from the street, allowing the sunlight to reach the school courtyard set across the street,” explained studio founders Alexandre Becker, Paul Pflughaupt and Julien Paulré. “This setup allows respiration and gives space back to the pedestrian passage.”

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

While some of the building’s walls are clad with timber planks, others are covered with pre-weathered zinc. At ground level, there are also walls of dark brickwork, which demarcate entrances.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

Windows with orange frames add colour to the elevations. This feature is echoed in the building’s stairwells and corridors, where walls, floors and railings are uniformly painted in the same hue.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

No more than three apartments are located on each floor and the angular shapes of the building give each home a non-standard shape.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

“The created volumes allow different typologies for the apartments as well as creating views for all,” said the architects.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

South-facing loggias allow apartments to benefit from sunlight during the peak of the day.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

Graphic logos adorn doors to direct residents to bicycle storage and bin stores, while a grassy terrace is located on the roof.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

Photography is by 11H45.

Here’s a project description from the architects:


Logements Sociaux Paris 75005

Located in the Mouffetard area, Latin Quarter of Paris, our project aims to de-densify the heart of the city block in which it is located.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

The building is set back from the street allowing the sunlight to reach the school courtyard set across the street. This setup allows respiration and gives space back to the pedestrian passage. The roof line is continuous and guaranties the continuity of the facades over the street. The set up on the plot is effective, the street is no longer only functional it has become sumptuous.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

The construction is a unique volume that has been hollowed out. The recesses generate a course. They punctuate and follow our movements. The created volumes allow different typologies for the apartments as well as creating views for all. The project is more an architectural device than a sculpture.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

The primary concrete structure supports wooden based facades. The envelope is of pre-aged zinc and wooden openwork cladding. The hall, stairs and landings are set up in a unique volume that has no partitions; the different levels are visually linked. Perambulation is naturally illuminated in the common spaces. Apartments have from two to three orientations. Hollow construction elements were refused. The apartments are luxurious.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

A compact building, a well-insulated wooden structure, solar panels, double glazing windows, a planted roof terrace and loggias with a southern exposure allow us to respect the requirements of Paris’s Climate Plan and to reduce the ecological impact of the building. It is architecture of an efficient nature.

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris

Developer: ELOGIE
Architects: Vous Êtes Ici Architectes (A. Becker, J. Paulré, P. Pflughaupt)
General contractor: Fayolle & Fils
Technical engineering: FACEA
Economist: BMA
Environment engineering: ICADE

Social housing by Vous Êtes Ici Architectes slots between buildings in Paris
Site plan – click for larger image
Social housing by Vous Êtes Ici Architectes slots between buildings in Paris
Floor plan – click for larger image
Social housing by Vous Êtes Ici Architectes slots between buildings in Paris
Section – click for larger image
Social housing by Vous Êtes Ici Architectes slots between buildings in Paris
North elevation – click for larger image

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Johnny Kelly’s short film demonstrates the role of design in everyday life

Irish designer Johnny Kelly has debuted a short movie that attempts to show how design impacts on everyday life using basic shapes and without words (+ movie).

Shape movie by Johnny Kelly

Directed and designed by Kelly, Shape was written by graphic designer Scott Burnett, who is creative director of Dublin-based Studio AAD. The movie shows a day in the life of a nuclear family, but also illustrates some of the changes that happen over time “so slowly that we never really think about them”, Burnett told Dezeen.

Shape movie by Johnny Kelly

“The characters are actually affecting the changes themselves in the film, everything changes and shifts to suit their needs,” said Burnett. “They’re very much part of the changes, the daughter understands this and has more control, the Dad doesn’t so is hijacked by a series of chairs.”

Shape movie by Johnny Kelly

Commissioned by Pivot Dublin as part of its remit to promote the value of design, the brief for the film included a stipulation that no text or voiceover be used so it could be understood universally.

Shape movie by Johnny Kelly

“Having tried to explain design, and particularly its value, to everyone from sisters and grandmothers to politicians and CEOs, I know that it usually takes about ten seconds until people start to glaze over,” Burnett told Dezeen.

Shape movie by Johnny Kelly

“In the end we did the only sensible thing and decided not to try and explain design, but just to show it. Its prevalence, its impact, its role in everything we interact with.”

Shape movie by Johnny Kelly

The film is set to be used in schools and classroom in Ireland as part of the MakeShapeChange campaign to raise awareness about design. This informed the style of the graphics, which aim to create something that is immediately understandable for a young audience.

Shape movie by Johnny Kelly

“I like that it is simple enough to be watched small on a phone, in fact you could probably watch it at postage-stamp size and it would still make sense!” Kelly told Dezeen. “When it comes to characters, I find the simpler they look, the more you empathise with them. So I started with a square, circle and triangle and went from there – Saul Steinberg has a lot to answer for.”

Shape movie by Johnny Kelly

“In a lot of ways, all we did was animate the idea that good design is invisible, which is the bit that’s always hardest to communicate to people who aren’t designers,” explained Kelly. “They get the ‘designer’ stuff, the added extra, all bells and whistles version, but it can be really difficult to explain the invisible bit.”

“We didn’t want to highlight supposed ‘good’ or ‘bad’ design – that’s not the aim with this film. Rather we wanted to show how almost every thing around us has been designed, and can and will be re-designed,” he added.

Shape movie by Johnny Kelly

Pivot Dublin – the organisation behind Dublin’s bid to be named World Design Capital 2014 – worked with Dublin City Council to commission the project. Despite coming runner up to Cape Town, Pivot has continued with its original plan to promote the value of design in Ireland and is collaborating with other design capitals to use Kelly and Burnett’s film internationally.

Here’s some information about the film:


MakeShapeChange

As part of PIVOT Dublin, the city’s bid to become World Design Capital 2014, project initiator Ali Grehan thought that a simple animated film, that somehow explained what design was, would be a great way to expand the conversation, providing a way in for the wider public. Post bid, PIVOT Dublin has continued as planned to promote wider acceptance and use of design as a tool for positive change.

In 2012, Ali approached director Johnny Kelly to collaborate on making the film, and he in turn approached designer Scott Burnett to help write it. The challenge was to show what design was, and why it’s important in a way that could be understood universally, so without language. Simple. After exploring several ideas the team did the only sensible thing and decided not to focus on design at all.

Shape movie by Johnny Kelly

MakeShapeChange is a project to get young people thinking about how the world is made around them and where design fits in. It’s grown from a film to a website to an education programme.

‘Shape’ is the short film at the heart of the project, highlighting the changes happening around us that we don’t ordinarily notice, and how they affect us. The website makeshapechange.com hosts the film and provides a prompt to Think Design. Breaking the film into a series of scenarios, it presents design within wide contexts, prompts curiosity and identifies some of the practitioners working in these contexts.

As part of the project we’re developing an initiative to get designers into schools to talk about what they do and the difference it makes. And to come full circle, while Dublin came runner up to Cape Town for World Design Capital 2014, both Cape Town and previous host Helsinki are keen to collaborate on projects that use the film to educate, connect and explain. We hope this network will grow to include more partners.

The project was commissioned by Pivot Dublin and Dublin City Council.

Shape movie by Johnny Kelly

Directed & Designed by Johnny Kelly
Written by Scott Burnett
Produced by Ali Grehan
Production company: Nexus
Nexus Producer: Isobel Conroy
Animators: Felix Massie, Joe Sparrow, Alex Grigg and Johnny Kelly
Gif Wrangler: Alasdair Brotherston
Editor: Steven McInerney

Thanks to Mark Davies, Sergei Shabarov and Chris O’Reilly
Special thanks to Cllr Naoise O’Muiri and Dublin City Manager Owen Keegan for their support

Music & Sound Design: Antfood
Ensemble: Andrew Rehrig (flutes), Will Bone (trombone, trumpets, tuba, baritone sax, tenor sax I, clarinets), Jesse Scheinin (tenor sax II), Wilson Brown (pianos, guitars, synths, percussion), Chris Marion (strings)
Composition and Arrangement: Wilson Brown
Sound design: Spencer Casey, Charlie Van Kirk, Wilson Brown and Pran Bandi
Final Mix: Andy Baldwin

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Watch the design evolution of the bicycle in a one-minute animation

This short movie by Danish animator Thallis Vestergaard traces the history of the bicycle from its invention in the eighteenth century up to the present day (+ movie).

Evolution of the Bicycle by Thallis Vestergaard
The Boneshaker velocipede by Pierre Lallement

Produced by Visual Artwork, a studio based in Denmark, Evolution of the Bicycle is a brief look at the different variations the two-wheeler has gone through in its 200-year history. It highlights how the design of the bike changed through the innovations and whims of different inventors.

Evolution of the Bicycle by Thallis Vestergaard
Velocifere by Comte Mede de Sivrac

The sequence starts in 1790 with the Velocifere by Frenchman Comte Mede de Sivrac. His invention featured two wheels, a piece of wood and a horse saddle, and is said to be the first instance of a bicycle, but had no steering.

Evolution of the Bicycle by Thallis Vestergaard
Dandy Horse by Denis Johnson

Sivrac’s creation was improved upon by English inventor Denis Johnson, whose Dandy Horse, unveiled in 1818, attached a steering bar, increased the size of the wheels and made the bike lighter than Sivrac’s.

Evolution of the Bicycle by Thallis Vestergaard
First pedal powered rear-wheel driven bicycle by Kirkpatrick MacMillan

In 1839, Kirkpatrick MacMillan, a Scottish blacksmith inspired by steam locomotives, created the world’s first pedal powered rear-wheel driven bicycle.

Evolution of the Bicycle by Thallis Vestergaard
Penny-Farthing by Eugene Meyer

Then in 1869, Frenchman Eugene Meyer created the Penny-Farthing, whose name was a reference to the oversized front wheel and disproportionately small rear one. He is also credited as the inventor of the wire-spoke tension wheel which is still used today.

Evolution of the Bicycle by Thallis Vestergaard
American Star bicycle by G.W. Pressey

Designers continued to play with the idea of different sized wheels, including G.W. Pressey’s American Star bicycle. This version swapped the large front and small wheel round, making it easier to steer.

Evolution of the Bicycle by Thallis Vestergaard
Rover Safety Bicycle by J.K. Starley

It wasn’t until 1885 that the public first saw what would become the standard shape for a bike. J.K. Starley’s Rover Safety Bicycle featured two identically sized wheels, a saddle perched between them, and peddles attached to a crank, which drove a chain to turn the back wheel.

Evolution of the Bicycle by Thallis Vestergaard
Current day bicycle by C.D. Rice

The design was refined by C.D. Rice before the development of the racing handle bars and simple saddle attachment we know today, which feature in the final evolution of the animated bike before it cycles away.

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These gloves will “change the way we make music,” says Imogen Heap

Dezeen and MINI Frontiers: in this exclusive video interview, musician Imogen Heap demonstrates the electronic gloves that allow people to interact with their computer remotely via hand gestures.

Imogen Heap with two versions of her gestural gloves
Imogen Heap wearing the old and new versions of the Mi.Mu glove. Copyright: Dezeen

The interview was filmed at Heap‘s home studio outside London, shortly before she launched her Kickstarter campaign to produce a limited production run of the open-source Mi.Mu gloves.

“These beautiful gloves help me gesturally interact with my computer,” says Heap, explaining how the wearable technology allows her to perform without having to interact with keyboards or control panels.

Pushing buttons and twiddling dials “is not very exciting for me or the audience,” she says. “[Now] I can make music on the move, in the flow and more humanly, [and] more naturally engage with my computer software and technology.”

Imogen Heap's Mi.Mu glove
Imogen Heap’s electronic glove

Working with a team of developers and musicians, Heap has mapped movements made with the gloves to musical functions such as drum sounds or bass notes, changes of pitch, arpeggios and filters.

“What this glove enables me to do is access mappings inside my computer so that I don’t have to go to a keyboard or a fader or a button,” she says.

For example, instead of using a finger to push a fader on a mixing desk, Heap can raise her arm to achieve the same affect. By raising her hand, she can move through a scale of notes, or through pinching together her thumb, middle and forefinger and rotating it, she can apply filters to the sound.

Imogen Heap demonstrating Mi.Mu glove
Imogen Heap demonstrating the Mi.Mu glove

Each gesture-control glove contains a wifi-enabled x-IMU board developed by x-IO Technologies containing an accelerometer, a magnetometer and a gyroscope.

These work together with a series of motion sensors incorporated into the fingers of each glove that track the degree of bend and the spread of the fingers. The gloves can also understand postures such as an open palm, a finger-point or a closed fist.

Imogen Heap demonstrating Mi.Mu glove
The gloves can be programmed to understand “postures” such as an open palm or a pointed finger

The latest version of the gloves feature e-textile technology, where sensors and wiring are integrated into fabric. Heap is now exploring how to make further use of electronically conducting textiles, to reduce the number of hard components in the gloves.

Mi.Mu glove by Imogen Heap
The latest version of the Mi.Mu has sensors, wifi and battery integrated into the glove

Heap says they will not just change performance, but the production of music too: “We really feel that they are going to change the way we make music.”

Imogen_heap_collection-progress_dezeen_5_644
The development of the Mi.Mu glove, with the earliest prototypes on the far left

Heap’s Kickstarter campaign aims to raise £200,000 to develop and produce a limited production run of Mi.Mu gloves. If successful, she will make both the hardware and software open source, allowing people to develop their own uses for the technology. “It’s really exciting to see what people might do by hacking them,” said Heap. The Kickstarter campaign closes on 3 May 2014.

The music featured in this movie is Me, the Machine, a track that Heap wrote specifically to be performed using the gloves.

for more information about the technology in the gloves, read the edited transcript of our interview with Heap.

Dezeen and MINI Frontiers is a year-long collaboration with MINI exploring how design and technology are coming together to shape the future.

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make music,” says Imogen Heap
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