Ewan Jones Morris’ animation for Cell Song by Fanfarlo explores biological structures

Dezeen Music Project: discoloured images from children’s science journals have been collaged together by videographer Ewan Jones Morris to create this music video for London band Fanfarlo’s Cell Song (+ movie).

Cell Song by Fanfarlo music video

Fanfarlo approached Ewan Jones Morris to create the video for their latest album after seeing his previous work, and offered him the choice of which song to create the visuals.

Cell Song by Fanfarlo music video

“They were exploring a lot of sci-fi concepts with their new album,” Jones Morris told Dezeen. “I chose Cell Song as much for the subject as anything else and the story of the video grew from that.”

Cell Song by Fanfarlo music video

Imagery zooms in and out, showing sections of life forms from microscopic detail, through cellular and tissue levels up to a more familiar, human scale.

During the video, figures and objects transform into strange creatures and the singers’ faces pop-up in bubbles and on screens of vintage TVs.

Cell Song by Fanfarlo music video

The director created the animation from images of children’s science magazines from the 1960s.

“I collect a few different ‘knowledge’ magazines aimed at children, most of them printed in the 1960s – back when kids were into science, cross sections of fungus or who invented the sewing machine,” Jones Morris told Dezeen.

“There’s never a shortage of cell diagrams in biology text books,” he added.

Cell Song by Fanfarlo music video

“I used to spend hours looking through these kinds of books as a kid, and I always imagined something beyond what was actually happening in the pictures, made connections between completely different images,” said Jones Morris. “That’s what I’m recreating, that process of collaging with my brain as I scanned through those books.”

Cell Song by Fanfarlo music video

The visuals were assembled in Photoshop and each frame – 12 per second – was printed out onto paper using an “unreliable” inkjet machine.

“I try and avoid more complicated software because I want to keep everything 2D and a bit wonky,” said Jones Morris.

Cell Song by Fanfarlo music video

He tampered with the ink cartridges so the print becomes uneven, then each page was photographed slightly crumpled or wet to distort the pictures.

Cell Song features on Fanfarlo’s album Let’s Go Extinct released in February 2014.

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by Fanfarlo explores biological structures
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The Country of Summer Insects: A nostalgic animated film by Chinese artist Tang Bohua, on the capital city of fireworks

The Country of Summer Insects


Tang Bohua (TBH) was born in Liuyang, Hunan Province—the Chinese capital of fireworks—a city scattered with Buddhist temples where the locals would ask for protection from the hazards of their risky craft. During his childhood, temples were TBH’s playground. He was immersed in…

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Chineasy illustrated characters designed to make learning Chinese easy

This system of illustrated characters and animations was developed to help people learn to read Chinese, and is one of the 76 projects nominated for Designs of the Year 2014 (+ slideshow).

Chineasy by ShaoLan Hsueh
Tree

Taiwan-born entrepreneur ShaoLan first began developing the Chineasy characters as a way to teach her own English-speaking children to read traditional Mandarin Chinese, by creating a visual connection to the words.

Chineasy by ShaoLan Hsueh
Woman

Having struggled to find a straightforward way to negotiate the huge number and complexity of Chinese characters, she teamed up with graphic artist Noma Bar to develop a system of shapes representing some of the most commonly occurring symbols, which can be combined to create more complex phrases.

Chineasy by ShaoLan Hsueh
Fire

“I created a methodology that breaks down thousands of Chinese characters into a few hundred base building blocks,” explained ShaoLan. “When these building blocks are combined, they form compounds that can in turn be combined to create phrases. Through this method learners can quickly build a large vocabulary of characters with very little effort.”

Chineasy by ShaoLan Hsueh
Mouth

As well as providing users with a memorable way to understand the characters, Chineasy aims to offer those living in the West an insight into Chinese culture in a visual format.

Chineasy by ShaoLan Hsueh
Water tap

“It is educational, social, cultural, and I hope, inspirational,” said ShaoLan. “I am demonstrating the beauty of this deep and ancient culture with a modern interpretation through sleek modern design.”

Chineasy by ShaoLan Hsueh
Moon

The entrepreneur spent her evenings selecting and sketching suitable characters to form the building blocks of the Chineasy system, which she then modelled on her computer and refined to create contemporary graphic representations that could easily be understood by Westerners.

Chineasy by ShaoLan Hsueh
Roof

Having presented the initial idea at a conference organised by innovation forum TED that was published online in May 2013, the interest she received encouraged ShaoLan to begin working on a book and launch a Chineasy website and Facebook page.

Chineasy by ShaoLan Hsueh
King

A campaign launched on crowdfunding site Kickstarter exceeded its goal of £75000, eventually achieving £197626 of backing that was used to publish the first Chineasy books.

Chineasy by ShaoLan Hsueh
Mountain

The books are now being published by Thames & Hudson and an ebook and app have also been developed to illustrate how to write and correct stroke order through simple animations and give tips on pronunciation.

Chineasy by ShaoLan Hsueh
Door

Chineasy was nominated in the Graphics category of the Design Museum’s shortlist for Designs of the Year and features in an exhibition at the museum until 25 August.

Here’s a project description from ShaoLan:


Chineasy

Chineasy’s aim is to bridge the gap between the East and the West. I want to give the west a real understanding of China and an appreciation of Chinese culture through their own eyes rather than layers of packaging and manipulation.

Chineasy by ShaoLan Hsueh
The method – compounds

It is evident that people are hungry to learn about China. People are keen to be able to communicate with the 1.3 billion people. Tet there is not much out there to enable them to do so. Whilst the entire Chinese population is learning English, the west is struggling to comprehend this complex economy and society with their own eyes and judgment. Knowing their language is the key towards true understanding.

Chineasy will become the first step for anyone in the world who wants to understand China, Chinese culture and its language. It is educational, social, cultural and inspirational. I am demonstrating the beauty of this deep and broad culture through a modern interpretation using sleek and simple design.

Chineasy by ShaoLan Hsueh
The method – phrases

Chineasy’s goal is to allow people to learn to read Chinese easily by recognising characters through simple illustrations. The magical power of the Chineasy method is that by learning one small set of building blocks, students can build many new words, characters, and phrases.

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Johnny Kelly’s short film demonstrates the role of design in everyday life

Irish designer Johnny Kelly has debuted a short movie that attempts to show how design impacts on everyday life using basic shapes and without words (+ movie).

Shape movie by Johnny Kelly

Directed and designed by Kelly, Shape was written by graphic designer Scott Burnett, who is creative director of Dublin-based Studio AAD. The movie shows a day in the life of a nuclear family, but also illustrates some of the changes that happen over time “so slowly that we never really think about them”, Burnett told Dezeen.

Shape movie by Johnny Kelly

“The characters are actually affecting the changes themselves in the film, everything changes and shifts to suit their needs,” said Burnett. “They’re very much part of the changes, the daughter understands this and has more control, the Dad doesn’t so is hijacked by a series of chairs.”

Shape movie by Johnny Kelly

Commissioned by Pivot Dublin as part of its remit to promote the value of design, the brief for the film included a stipulation that no text or voiceover be used so it could be understood universally.

Shape movie by Johnny Kelly

“Having tried to explain design, and particularly its value, to everyone from sisters and grandmothers to politicians and CEOs, I know that it usually takes about ten seconds until people start to glaze over,” Burnett told Dezeen.

Shape movie by Johnny Kelly

“In the end we did the only sensible thing and decided not to try and explain design, but just to show it. Its prevalence, its impact, its role in everything we interact with.”

Shape movie by Johnny Kelly

The film is set to be used in schools and classroom in Ireland as part of the MakeShapeChange campaign to raise awareness about design. This informed the style of the graphics, which aim to create something that is immediately understandable for a young audience.

Shape movie by Johnny Kelly

“I like that it is simple enough to be watched small on a phone, in fact you could probably watch it at postage-stamp size and it would still make sense!” Kelly told Dezeen. “When it comes to characters, I find the simpler they look, the more you empathise with them. So I started with a square, circle and triangle and went from there – Saul Steinberg has a lot to answer for.”

Shape movie by Johnny Kelly

“In a lot of ways, all we did was animate the idea that good design is invisible, which is the bit that’s always hardest to communicate to people who aren’t designers,” explained Kelly. “They get the ‘designer’ stuff, the added extra, all bells and whistles version, but it can be really difficult to explain the invisible bit.”

“We didn’t want to highlight supposed ‘good’ or ‘bad’ design – that’s not the aim with this film. Rather we wanted to show how almost every thing around us has been designed, and can and will be re-designed,” he added.

Shape movie by Johnny Kelly

Pivot Dublin – the organisation behind Dublin’s bid to be named World Design Capital 2014 – worked with Dublin City Council to commission the project. Despite coming runner up to Cape Town, Pivot has continued with its original plan to promote the value of design in Ireland and is collaborating with other design capitals to use Kelly and Burnett’s film internationally.

Here’s some information about the film:


MakeShapeChange

As part of PIVOT Dublin, the city’s bid to become World Design Capital 2014, project initiator Ali Grehan thought that a simple animated film, that somehow explained what design was, would be a great way to expand the conversation, providing a way in for the wider public. Post bid, PIVOT Dublin has continued as planned to promote wider acceptance and use of design as a tool for positive change.

In 2012, Ali approached director Johnny Kelly to collaborate on making the film, and he in turn approached designer Scott Burnett to help write it. The challenge was to show what design was, and why it’s important in a way that could be understood universally, so without language. Simple. After exploring several ideas the team did the only sensible thing and decided not to focus on design at all.

Shape movie by Johnny Kelly

MakeShapeChange is a project to get young people thinking about how the world is made around them and where design fits in. It’s grown from a film to a website to an education programme.

‘Shape’ is the short film at the heart of the project, highlighting the changes happening around us that we don’t ordinarily notice, and how they affect us. The website makeshapechange.com hosts the film and provides a prompt to Think Design. Breaking the film into a series of scenarios, it presents design within wide contexts, prompts curiosity and identifies some of the practitioners working in these contexts.

As part of the project we’re developing an initiative to get designers into schools to talk about what they do and the difference it makes. And to come full circle, while Dublin came runner up to Cape Town for World Design Capital 2014, both Cape Town and previous host Helsinki are keen to collaborate on projects that use the film to educate, connect and explain. We hope this network will grow to include more partners.

The project was commissioned by Pivot Dublin and Dublin City Council.

Shape movie by Johnny Kelly

Directed & Designed by Johnny Kelly
Written by Scott Burnett
Produced by Ali Grehan
Production company: Nexus
Nexus Producer: Isobel Conroy
Animators: Felix Massie, Joe Sparrow, Alex Grigg and Johnny Kelly
Gif Wrangler: Alasdair Brotherston
Editor: Steven McInerney

Thanks to Mark Davies, Sergei Shabarov and Chris O’Reilly
Special thanks to Cllr Naoise O’Muiri and Dublin City Manager Owen Keegan for their support

Music & Sound Design: Antfood
Ensemble: Andrew Rehrig (flutes), Will Bone (trombone, trumpets, tuba, baritone sax, tenor sax I, clarinets), Jesse Scheinin (tenor sax II), Wilson Brown (pianos, guitars, synths, percussion), Chris Marion (strings)
Composition and Arrangement: Wilson Brown
Sound design: Spencer Casey, Charlie Van Kirk, Wilson Brown and Pran Bandi
Final Mix: Andy Baldwin

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Watch the design evolution of the bicycle in a one-minute animation

This short movie by Danish animator Thallis Vestergaard traces the history of the bicycle from its invention in the eighteenth century up to the present day (+ movie).

Evolution of the Bicycle by Thallis Vestergaard
The Boneshaker velocipede by Pierre Lallement

Produced by Visual Artwork, a studio based in Denmark, Evolution of the Bicycle is a brief look at the different variations the two-wheeler has gone through in its 200-year history. It highlights how the design of the bike changed through the innovations and whims of different inventors.

Evolution of the Bicycle by Thallis Vestergaard
Velocifere by Comte Mede de Sivrac

The sequence starts in 1790 with the Velocifere by Frenchman Comte Mede de Sivrac. His invention featured two wheels, a piece of wood and a horse saddle, and is said to be the first instance of a bicycle, but had no steering.

Evolution of the Bicycle by Thallis Vestergaard
Dandy Horse by Denis Johnson

Sivrac’s creation was improved upon by English inventor Denis Johnson, whose Dandy Horse, unveiled in 1818, attached a steering bar, increased the size of the wheels and made the bike lighter than Sivrac’s.

Evolution of the Bicycle by Thallis Vestergaard
First pedal powered rear-wheel driven bicycle by Kirkpatrick MacMillan

In 1839, Kirkpatrick MacMillan, a Scottish blacksmith inspired by steam locomotives, created the world’s first pedal powered rear-wheel driven bicycle.

Evolution of the Bicycle by Thallis Vestergaard
Penny-Farthing by Eugene Meyer

Then in 1869, Frenchman Eugene Meyer created the Penny-Farthing, whose name was a reference to the oversized front wheel and disproportionately small rear one. He is also credited as the inventor of the wire-spoke tension wheel which is still used today.

Evolution of the Bicycle by Thallis Vestergaard
American Star bicycle by G.W. Pressey

Designers continued to play with the idea of different sized wheels, including G.W. Pressey’s American Star bicycle. This version swapped the large front and small wheel round, making it easier to steer.

Evolution of the Bicycle by Thallis Vestergaard
Rover Safety Bicycle by J.K. Starley

It wasn’t until 1885 that the public first saw what would become the standard shape for a bike. J.K. Starley’s Rover Safety Bicycle featured two identically sized wheels, a saddle perched between them, and peddles attached to a crank, which drove a chain to turn the back wheel.

Evolution of the Bicycle by Thallis Vestergaard
Current day bicycle by C.D. Rice

The design was refined by C.D. Rice before the development of the racing handle bars and simple saddle attachment we know today, which feature in the final evolution of the animated bike before it cycles away.

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Hand-drawn animated music video by Rosanna Wan for Tom Rosenthal

Dezeen Music Project: a little girl drawn with crayons goes on a journey across the ocean in this animated music video by Rosanna Wan for Tom Rosenthal’s track I Like It When You’re Gone.

I Like It When You're Gone music video by Rosanna Wan for Tom Rosenthal

Wan drew all of the animation sequences for the music video by hand on rolls of newsprint and then digitally composited them together.

“It was a very economical process,” Wan told Dezeen. “The kid is on one layer and the scrolling background is made up of all these other looping elements.”

I Like It When You're Gone music video by Rosanna Wan for Tom Rosenthal

Rather than spend time trying to minimise the boiling effect – the wobbly lines that occur in hand-drawn animations because of the slight variations between frames – Wan chose to make a feature out of it.

“There’s a meandering rhythm and melody to the song,” Wan said. “I wanted that same quality to come through in the visuals.”

I Like It When You're Gone music video by Rosanna Wan for Tom Rosenthal

The protagonist’s journey starts in a small sailing boat, before she jumps into the ocean and continues on the back of a giant fish.

“The idea was to illustrate a simple journey, but to have that journey experienced in a new light, turning it into an adventure,” Wan said. “It’s about enjoying your own aloneness and rediscovering a landscape that has come to be taken for granted. That’s how I interpreted Tom’s song, anyway.”

I Like It When You're Gone music video by Rosanna Wan for Tom Rosenthal

Tom Rosenthal is a musician based in London. I Like It When You’re Gone is taken from his second album, Who’s That In The Fog?, which was released last year on Tinpot Records.

I Like It When You're Gone music video by Rosanna Wan for Tom Rosenthal

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Lu Yang’s Uterus Man: The Shanghai-born artist’s superhero rides a chariot made of human pelvic bone, and questions the laws of nature

Lu Yang’s Uterus Man


Listed among the most influential young Chinese artists, Shanghai-born Lu Yang (who graduated from the prestigious China Academy of Art’s New Media Department) creates work that explores themes of death, disease, genetics and biomechanics. Behind her daring…

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Molecular Flipbook: A free, open source 3D animation toolkit designed for and by scientists

Molecular Flipbook


Janet Iwasa isn’t the average biochemistry researcher. Frustrated by inadequate drawings representing the work she and her fellow scientists were doing, she felt there was a better way. Though she had no background in art…

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Paper fish dance to the beat in Isobel Knowles’ music video for singer Sally Seltmann

Dezeen Music Project: artist Isobel Knowles used cut-out paper shapes to create the animated underwater scenes of dancing swimmers and fish in this music video for Australian singer Sally Seltmann’s single Catch Of The Day.

Catch Of The Day music video by Isobel Knowles for Sally Seltmann

Knowles used stop-motion animation to give movement to the paper shapes, shooting each element separately and building up the synchronised compositions digitally.

Catch Of The Day music video by Isobel Knowles for Sally Seltmann

“The animations are shot frame by frame using a camera and a light box,” Knowles told Dezeen. “I shot most of the elements separately and then composited them, changed colours and added effects digitally, layering up each scene from small parts.”

Catch Of The Day music video by Isobel Knowles for Sally Seltmann

Without a brief from Seltmann, Knowles was free to create her own interpretation of the track, which is the second single taken from the singer’s forthcoming album Hey Daydreamer.

Catch Of The Day music video by Isobel Knowles for Sally Seltmann

“The music is quite rich sonically, but still quite simple and pop,” Knowles said. “I wanted to reflect this richness and playfulness with the visuals.”

“The cascading harps at the beginning of the song just instantly made me think of underwater scenes from movies and cartoons, so I followed my initial reactions.”

Catch Of The Day music video by Isobel Knowles for Sally Seltmann

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Marching figure transforms into architectural forms in animation by Universal Everything

A lone computer-generated figure marches forward whilst morphing through an array of architectural structures that include geodesic domes pixellated blocks and complex lattices, in this animation by multimedia studio Universal Everything (+ movie).

Walking City movie by Universal Everything

Matt Pyke of Universal Everything based Walking Architecture on the futuristic imaginings of 1960s architecture group Archigram, creating a vision of a city as a living organism that strides on despite its changing size and form.

Walking City movie by Universal Everything

As the movie starts, the figure’s proportions resemble those of a human body. It gradually becomes abstracted as time goes on, transforming into different shapes that include a cluster of pixellated cubes and a striated mound.

Walking City movie by Universal Everything

“The language of materials and patterns seen in radical architecture transform as the nomadic city walks endlessly, adapting to the environments she encounters,” said Pyke.

Walking City movie by Universal Everything

The title, Walking Architecture, is a reference to an Archigram project called Walking City – a concept by British architect Ron Herron for a system of nomadic robot buildings that could walk freely to wherever their resources or manufacturing capabilities were needed.

Walking City movie by Universal Everything

At the end of the movie the figure returns to its original form, ready to begin the transformation again.

Walking City movie by Universal Everything

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