Fountain Hacks by LIKEarchitects and Ricardo Dourado

Portugese studio LIKEarchitects and fashion designer Ricardo Dourado have used beach loungers, garden furniture and toys to get the people of Guimarães in Portugal paddling in the city’s fountains (+ slideshow).

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Yellow loungers are lined up inside one narrow fountain, while a deeper fountain can now be accessed by sets of swimming pool stairs.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

A wide but shallow fountain is filled with stripy parasols, as well as plastic tables and chairs.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

The ‘Olympic pool’ contains inflatable rings and the ‘playland pool’ is full of colourful plastic balls.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Named Fountain Hacks, the temporary installations have won the Performance Architecture prize for urban interventions as part of Guimarães’ year as a European Capital of Culture.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Another ‘urban hack’ we’ve featured on Dezeen is a project by lighting designers Luzinterruptus to stick 400 illuminated silicone nipples onto statues in Madrid.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Photography is by Dinis Sottomayor, apart from where otherwise stated.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Here’s some more information from the designers:


Concept: Located in the interior of Portugal, Guimarães presents a high number of fountains with the quest to reduce somehow the summertime heat. Our proposal, to be implemented during the hottest months, is to intervene on these fountains, enhancing their use by creating a new (water)land of urban opportunities.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Above image is by Francisca Sottomayor

Unexpected pertinence: Extending the current notions of public space, the inhabitants of Guimarães are invited to take the maximum profit of these (waterful) mo(nu)ments. The concept is to promote an occupation of the water public spaces by redefining city’s physical limits and deleting the social predefined boundaries. This project is not about beauty, but reinvention – it is about fountain-use upgrade design.

Urban plug-in: Fountain Hacks is an interventive system that takes advantage of the dichotomy between traditional and new – adding new elements to valorise the pre-existence. (Re)Using standard pool stairs, typical waterslides or domestic showers, Fountain Hacks is far away of being an average place.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Above image is by Francisca Sottomayor

Social happening: Like Anita Ekberg’s scene at Fontana di Trevi in Federico Fellini’s ‘Dolce Vita’, Guimarães inhabitants will be free to experience the city fountains in a real, uninhibited, way. Taking advantage of the fountains centrality in public spaces, this project seeks to promote these daily actions as a freshly (!) social happening – fountains will become the stage where citizens and tourists are the real-time actors.

Low-tech, maximum effect: Quick and simple to implement, low-tech urban hacks shows city-users they must be part of the city urban planning, calling for a use of public space where hacking becomes an energetic, optimistic design approach. Fountain Hacks promotes places to enjoy and refresh: put your feet into the water as you have always wished; try on the social shower and invite your neighbour to join you; make part of the city users! Bathing suits, towels and changing rooms will, of course, be available for the unprepared adventurers.

Unusual place: Fountain Hacks is a bizarre strategy for extraordinary gathering that goes beyond the long-time established, surprising people with the unexpected and inviting to unforeseen actions. Calling for the contribution of passers-by, Fountain Hacks (re)creates the contemporary use of the public space in a constant dynamic of surprise.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Above image is by Francisca Sottomayor

Playful masterplan: Bringing joy to the city, this playful strategy is a Masterplan for a city whose inhabitants will become happier – bathing in fountains is a public demonstration of happiness, only seen when the city’s soccer club achieves something remarkable. Fountain Hacks is about the urban renewal based on the idea that the key to evolve into a pulsating city is to promote the active inhabitancy by the community.

Collective outcome: Fountain Hacks is not a static architecture. It’s a developing system on taking advantage of urban equipments and extending its fields of action. It’s a win-win situation, an urban symbiosis, able to adapt to new contexts and therefore replicable in the essence. It explores the potential of using a traditional monument as platform for a new urban space and questions the social barriers that forbid us to fully enjoy the common space.

Fountain Hacks by LIKEarchitects and Ricardo Dourado

Fountain Hacks is a project by a team formed by the architects Diogo Aguiar and Teresa Otto (LIKEarchitects) with the fashion designer Ricardo Dourado.

Diogo Aguiar and Teresa Otto are architects formed by FAUP, in 2008. In 2010, upon completion of their course and internship, they founded LIKEarchitects, a studio devoted to the design of ephemeral architectures and intervention in public space. Being of an experimental, provocative and innovative nature, the LIKEarchitects collective is now formed by the young Portuguese architects Diogo Aguiar, João Jesus and Teresa Otto, seeks to combine their basilar architectural knowledge acquired in the renowned Faculty of Architecture of Oporto with other more radical architectural experiences they have had in worldwide reference studios such as UNStudio and OMA in The Netherlands and RCR Arquitectes, in Spain.

The proposed temporary structures, which are attentive to the current socio-economic scenario, aim to boost places and involve the community in a critical participation of urban space, having Installation, Happening and Urban Art as references. LIKEarchitects’ work has been awarded several prizes and been published both in national and international specialized magazines and books.

Ricardo Dourado is a young fashion designer formed in CITEX, in 2003. Upon completion of his course he was invited to present his collection at ModaLisboa in 2004, maintaining its presence in this important Portuguese fashion event since then. In parallel, Ricardo Dourado is also part of the design team of the company Polopique, with studios in Portugal, Spain and Brazil. Its recent, but already vast, resume stands out from the nomination for the “Golden Globes” as Best Stylist 2010, the teaching of “streetwear design” in CITEX (2004-2009) as well as its presence with the collection SS10 in the “Wonder Room” of Selfrigdes in London.

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Hypnagogia by Ryo Matsui Architects

Japanese studio Ryo Matsui Architects hung steel chains to create upside-down domes above the stage of a music recital in Tokyo (+ slideshow).

Hypnagogia by Ryo Matsui Architects

The stage set was created last spring for a performance of Hypnagogia, a recital named after the drowsy state between sleep and wakefulness.

Hypnagogia by Ryo Matsui Architects

A total of seven domes were suspended above the heads of performers and were illuminated with colours that changed for different stages of the music.

Hypnagogia by Ryo Matsui Architects

See also: a suspended network of chains in a church in Belgium.

Hypnagogia by Ryo Matsui Architects

Photography is by Tetsu Hiraga.

Hypnagogia by Ryo Matsui Architects

Here’s a little more information from Ryo Matsui Architects:


It was scenic art project which was held in Nihonbashi Mitsui Hall, Tokyo in March, 2011.

Hypnagogia by Ryo Matsui Architects

“Hypnagogia” was the play which consisted of words and music.

Hypnagogia by Ryo Matsui Architects

Site: Nihonbashi Mitsui Hall
Promoter: M-site
Date: 12-13th March 2011
Principal Use: Scenic Art

Hypnagogia by Ryo Matsui Architects

Play wright/Theatre Director: Bun-oh Fujisawa
Pianist/Composer: Hibiki Inamoto
Aromatherapist: Ayaka Arito

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Building Tilelamp at Casa do Lado by 20.87

Brazilian studio 20.87 has used plastic panels and LED lighting to transform an old house in São Paulo into a giant lamp (+ slideshow).

Building Tilelamp at Casa do Lado by 20.87

The translucent corrugated panels were screwed to a wooden frame placed around the building, allowing the lighting mounted around the edges of the facade to diffuse through.

Building Tilelamp at Casa do Lado by 20.87

The former house is located beside design store MiCasa and is used as a gallery for design exhibitions.

Building Tilelamp at Casa do Lado by 20.87

A previous installation we’ve featured at the building consisted of metal tubing and lamps wrapped around the inside and outside – see it here.

Building Tilelamp at Casa do Lado by 20.87

See more projects in Brazil.

Building Tilelamp at Casa do Lado by 2087

Read more details from the designers below:


The project was developed as a request of design store MiCasa. It consists of the scenographic customization of the adjacent building to the store, in order to host an art exhibition in its interior.

Building Tilelamp at Casa do Lado by 20.87

After the concept was defined, the construction lasted approximately four weeks. To start with, we decided where the LED tapes would be placed.

Building Tilelamp at Casa do Lado by 20.87

Simultaneously, we constructed a wood structure to receive the tile covering.

Building Tilelamp at Casa do Lado by 20.87

With the conclusion of the installation of the lighting, the structure was fixated on the walls of the house at a distance of 20 centimeters from the original construction in order to leave a space between the wall and the tiles, making the lighting more subtle and correcting any sort of irregularities that could be present in the surface of the walls.

Building Tilelamp at Casa do Lado by 20.87

The tiles were custom made for the project and fixated with screws.

Building Tilelamp at Casa do Lado by 20.87

The permanence of the installation is of approximately 6 to 10 months, for a new building will be constructed in the same ground afterwards.

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by 20.87
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Screenplay by Oyler Wu Collective

Architects Oyler Wu Collaborative wound more than 13,000 metres of rope through steel frames to create this screen wall for Dwell on Design 2012 in Los Angeles (+ movie).

Screenplay by Oyler Wu Collective

From some angles the wall appears to be organised in a pattern, but from other directions the surface seems distorted and irregular.

Screenplay by Oyler Wu Collective

The rope is also tied around the framework of a bench, which protrudes from one side.

Screenplay by Oyler Wu Collective

Oyler Wu Collaborative’s previous projects include a moving installation for the LA Forum for Architecture and Urban Design and an aluminium staircase in the SCI-Arc gallery in Los Angeles.

Screenplay by Oyler Wu Collective

The movie is by Them Too Productions.

Screenplay by Oyler Wu Collective

Photographs are by Oyler Wu Collaborative and Clifford Ho.

Screenplay by Oyler Wu Collective

Here’s some more information from Oyler Wu Collaborative:


Screenplay by Oyler Wu Collaborative will be on view from 6/22 to 6/24 at Dwell on Design 2012 at LA Convention Center.

Screenplay is conceived of as a ‘play’ on one’s visual perception. This 21-feet-long screen wall is constructed of 45,000 feet of rope strung through a series of lightweight steel frames.

Screenplay by Oyler Wu Collective

The wall is designed with the intention of provoking a sense of curiosity by slowly revealing its form and complexity through physical and visual engagement with the work.

Screenplay by Oyler Wu Collective

The wall is made from a repetitious steel framework with rope infill that varies over the length of the wall in three dimensions, forming a thickened undulating screen made up of dense line-work. In its orthographic, or ‘straight on’ view, the wall forms a meticulously organised series of patterns easily recognised by the viewer.

Screenplay by Oyler Wu Collective

As the viewer moves around the wall, its three-dimensional qualities reveal a more complex system of deep sectional cavities, twisting surfaces, and material densities.

Screenplay by Oyler Wu Collective

The experience is meant to build on an ‘on again/off again’ system of pattern legibility, using optical effects as a means of provoking engagement in the work.

Screenplay by Oyler Wu Collective

Project Design and Fabrication Team: Dwayne Oyler, Jenny Wu, Huy Le, Sanjay Sukie, Yaohua Wang, Qing Cao, Farnoosh Rafaie, Jie Yang, Clifford Ho, Joseph Chiafari, Tingting Lu, Qian Xu, Mina Jun, Vincent Yeh, Kaige Yang, Shouquan Sun.

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Oyler Wu Collective
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Kinetic Rain by ART+COM

German design collective ART+COM have installed over a thousand rising and falling metal raindrops in Singapore’s Changi Airport (+ movie).

Kinetic Rain by ART+COM

Kinetic Rain was commissioned as a calming centrepiece for the airport’s departure hall.

Kinetic Rain by ART+COM

Suspended by steel wires, the raindrops are computer-controlled to move up and down in choreographed patterns.

Kinetic Rain by ART+COM

The dancing installation is in two parts, each comprising 608 copper-covered aluminium raindrops.

Kinetic Rain by ART+COM

We’ve featured a few designs inspired by meteorology recently, including a light installation that displays yesterday’s weather and a poster celebrating London’s rainy summer, which is available at the Dezeen Super Store in Covent Garden.

Kinetic Rain by ART+COM

Photographs are by ART+COM.

Kinetic Rain by ART+COM

Here’s some more from ART+COM:


In the course of refurbishment works ART+COM was commissioned by Changi Airport Group, Singapore, to create a signature art installation for the Departure Check-in hall of Terminal 1. The sculpture aims to be a source of identity for its location, and provides a moment for passengers to contemplate and reflect despite the busy travelling atmosphere.

Kinetic Rain by ART+COM

Kinetic Rain is composed of two parts, each consisting of 608 rain droplets made of lightweight aluminum covered with copper. Suspended from thin steel ropes above the two opposing escalators, each droplet is moved precisely by a computer-controlled motor hidden in the hall’s ceiling. The entire installation spans an area of more than 75 square metres and spreads over 7.3 metres in height.

Kinetic Rain by ART+COM

Kinetic Rain follows a 15-minute computationally designed choreography where the two parts move together in unison, sometimes mirroring, sometimes complementing, and sometimes responding to each other. In addition, several spotlight sources mounted below the installation create a play of shadows on the terminal’s ceiling as they illuminate the movement of the rain droplets. German media technology firm MKT did the mechatronic implementation of Kinetic Rain.

Kinetic Rain by ART+COM

Client: Changi Airport Group, Singapore
Number of droplets: 1216
Number of motors: 1216
Material of droplet: aluminum covered with copper
Weight of droplet: 180 grams
Weight of overall installation: 2.4 tons
Droplets travel distance from ceiling to lowest point: 7.3 metres
Size: Each part covers 9.80 x 4 metres
Project duration: 20 months, from August 2010 till April 2012
Technology used: Custom industrial mechanical engineering parts and custom code, combined with a lot of creativity

Kinetic Rain by ART+COM

About ART+COM
ART+COM was founded in 1988 in Berlin by a group of artists, designers and developers who were sparked by the belief that the computer was more than a tool. Back then they realised the technology’s potential to become a universal communication medium. The group set out to practically explore its artistic, scientific and technological aspects and to put these aspects to use. Their spectrum of works ranges from artistic and design projects through to technological innovations and inventions, which have as a whole pioneered media-based spatial communication design and art in the last 25 years.

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Telling the Truth Through False Teeth by Alex Chinneck

Hackney-based artist Alex Chinneck has fitted identically smashed windows into a derelict factory just a mile away from the Olympic Stadium (+ slideshow).

Telling the Truth Through False Teeth by Alex Chinneck

Presented in association with the Sumarria Lunn Gallery, the installation draws attention to issues of economic and social decline in an area that was hoping to benefit from the regenerative effect of the games.

Telling the Truth Through False Teeth by Alex Chinneck

The project plays on the common assumption that unrepaired broken windows signify this kind of decline.

Telling the Truth Through False Teeth by Alex Chinneck

Chinneck spent four months clearing out soil, water tanks and heat lamps from the abandoned factory, which had last been used to grow cannabis plants.

Telling the Truth Through False Teeth by Alex Chinneck

He used industrial processes to replicate the same smashed window 312 times, with four pieces of glass creating the same break in every pane.

Telling the Truth Through False Teeth by Alex Chinneck

The installation can be viewed until November 2012, after which the building will be demolished.

Telling the Truth Through False Teeth by Alex Chinneck

The building is located on the corner of Mare Street and Tudor Road in Hackney, E9 7SN. Scroll down to see the site in our Designed in Hackney map.

Telling the Truth Through False Teeth by Alex Chinneck

See all the stories from our Designed in Hackney archives »

Telling the Truth Through False Teeth by Alex Chinneck

Here’s some more information about the sculpture:


Everyone knows the broken window theory – that vandalised windows signal an acceptance of social decline. Not so in Hackney where 312 identically smashed windows are causing passers-by to double take. Nicknamed ‘the Banksy of glass’ by local residents, artist Alex Chinneck is replacing broken factory windows with… broken factory windows. Presented by Alex Chinneck in association with Sumarria Lunn Gallery and located just one mile from the Olympic stadium, this intervention transforms a derelict factory building into a public art project.

Growing up surrounded by the industrial architecture of London’s East End, the work of Alex Chinneck removes everyday construction materials from their utilitarian context. Inspired by the landscape of London’s industrial architectural heritage, he finds raw beauty in these solid, purpose-made buildings. Smashed windows in former industrial neighborhoods come as no surprise; but where others see vandalism, Alex Chinneck saw potential: “There is something mesmerising about the way light catches a broken window pane, not only is the glass shattered but so is the reflection.”

Starting with an abandoned factory that had been used to grow cannabis, Chinneck spent a gruelling four months removing the remnants: piles of soil, wires, grow bags, water tanks, plant pots and heat lamps. Following an intense period of preparation, Chinneck then used industrial processes to precisely replicate one smashed window 312 times, replacing each original factory window.

All the visible windows in this building have now been replaced with identically broken sheets of glass – the combination of engineering and accident helping to complete the illusion: “This project always evolved with consideration to sculpture, architecture and engineering but ultimately I like the simple idea of performing a magic trick on such a scale.” In total 312 panes from 13 windows have been replaced with 1,248 pieces of glass – four pieces form the perfect break in every pane. Fast becoming a Hackney landmark, the former factory will soon be demolished, the work disappearing with it.

About the artist:
Alex Chinneck was born in 1984 and is a graduate of the Chelsea College of Art and Design. Most recently he was nominated for the Royal British Society of Sculptors’ Bursary Award. Using contemporary methods of fabrication, Chinneck finds new and ambitious applications for everyday construction materials, removing them from their functional context to create playful installations. By making work that is unconcerned with creative disciplines his sculptures and installations co-exist across the realms of art, design and architecture.

Title: Telling the Truth Through False Teeth
Artist: Alex Chinneck in association with Sumarria Lunn Gallery
Location: corner of Mare Street and Tudor Road, Hackney, E9 7SN
Installation on view: now until November 2012


Designed in Hackney map:

.

Key:

Blue = designers
Red = architects
Yellow = brands
Green = street art

See a larger version of this map

Designed in Hackney is a Dezeen initiative to showcase world-class architecture and design created in the borough, which is one of the five host boroughs for the London 2012 Olympic Games as well as being home to Dezeen’s offices. We’ll publish buildings, interiors and objects that have been designed in Hackney each day until the games this summer.

More information and details of how to get involved can be found at www.designedinhackney.com.

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by Alex Chinneck
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The Weather Yesterday by Troika

London design studio Troika have been poking fun at the British obsession with the weather with their lighting installation in an east London park.

The Weather Yesterday by Troika

The LED lights on the five-metre-high installation change throughout the day to depict conditions from the same time the previous day, so passers-by can see whether the weather is better or worse.

The Weather Yesterday by Troika

Classic forecasting icons show whether it was sunny, rainy or cloudy, and a numerical display shows the temperature.

The Weather Yesterday by Troika

Custom-made software and a wireless connection enable weather data to be updated automatically.

The Weather Yesterday by Troika

The installation opened in east London’s Hoxton Square last weekend as part of the London Festival of Architecture, and it will remain there until 9th September 2012.

The Weather Yesterday by Troika

During the festival, the square was also home to a handful of cloud-like parasols designed by London-based architectural practice Harry Dobbs Design.

The Weather Yesterday by Troika

Photographs are by Troika.

The Weather Yesterday by Troika

See all our stories about weather »
See all our stories about Troika »

The Weather Yesterday by Troika

Here’s some more information from Troika and the London Festival of Architecture:


The Weather Yesterday takes our obsession with progress ad absurdum by sardonically changing our focus from ‘forecast’ to the ‘past’. The five metre-high sculpture celebrates the weather as a predominant topic of discussion in British culture while offering a spin on the urgency with which we are using our mobile devices, forecasting and interactive technology.

The Weather Yesterday by Troika

The London Festival of Architecture (23 June – 8 July 2012) with its theme of ‘The Playful City’ brings architects and communities together across the capital.

RIBA London is partnering with the London Borough of Hackney and consulting engineers Ramboll to transform Hoxton Square with the ‘Weather – It’s Raining or Not’ installation by architect Harry Dobbs, including ‘The Weather Yesterday’ by creative practice Troika.

An interactive light installation, ‘The Weather Yesterday’ will playfully highlight Britain’s obsession with the weather, with the square set to feature a collection of parasol-shaped structures around a central five-metre-tall visual creation displaying the previous day’s weather conditions using classic forecasting iconography.

Parasol-shaped structures from architects Harry Dobbs, playfully dotted around the square, offer social meeting places for rest, play and discovery under their cloudy canopies. Chameleon-like, they will respond to the visitor, at one moment creating a cosy space protected from the elements, or next opening up to support the wider shared experience of the square.

Exhibition on display 7 July – 9 Sept 2012
Hoxton Square
London

The Weather Yesterday
LEDs, aluminium, custom electronics
2,20 m (H) x 2,20 m (W) x 10 cm (D)

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by Troika
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Modern Monolith

The idea behind Massimo Iosa Ghini’s Quattro Punti installation was the formation of a bond between legacy and modernity, tradition and innovation. The monolith itself is a distant but familiar fragment of ancestral typologies, but is contrasted by LED illumination that seems to materialize from inside to outside, bringing the structure to life.

The stem-like tower is faced with laser-cut ceramic slaps that have been finished to resemble quarry stone. LED technology forms a luminous mesh and a changing geometry, which is a symbolic continuation of past, present and future.

Designer: Massimo Iosa Ghini


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(Modern Monolith was originally posted on Yanko Design)

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Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

Designer Marguerite Humeau has reconstructed the vocal tracts of prehistoric creatures to capture the shrieks and grunts they might have made (+ slideshow + movie).

Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

Vocal tracts are made from soft tissue so they do not fossilise, meaning that Humeau had to speculate on what the surrounding tissue would have been like by analysing bones from the head, neck and chest areas of fossilised animals.

Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

Scans of elephants, wild boars, dolphins and porpoises – the closest living relatives to the three extinct species Humeau chose to recreate – also helped to map the probable shape of the vocal tracts.

Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

Humeau contacted dozens of experts, including palaeontologists, zoologists, veterinarians, engineers, explorers, surgeons, ear and throat specialists and radiologists, to help her work out the designs.

Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

She produced models of each extinct animal’s likely resonance cavities, larynx, vocal cords and windpipe, and recorded the sounds that each animal might have made.

Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

The first version of the project was presented for her graduation from London’s Royal College of Art last year.

Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

The initial project recreated the sounds of the extinct Imperial Mammoth, and was then expanded to include Ambulocetus, known as the prehistoric ‘walking whale’, and Entelodont, known as the ‘terminator pig’.

Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

The models have now been presented as part of an installation and performance at the Politique Fiction exhibition at Cité du Design in Saint-Étienne, France.

Proposal for Resuscitating Prehistoric Creatures by Marguerite Humeau

The movie is by Ben Penna and sound is by Association Phonotonic. Photographs are by Felipe Ribon.

Here’s some more information from the designer:


Proposal for Resuscitating Prehistoric Creatures sets up the rebirth of cloned creatures, their wandering and their sound epic. They are seeking to evolve in our contemporary era.

The designer, who became the heroine of a quasi-mystic epic journey, aims to resuscitate the sound of prehistoric creatures by reconstructing their vocal tracts. This is problematic from the scientific point of view: since the vocal tract is made of soft tissue, it does not fossilise. The only things that have been preserved through time are the surrounding bones. The inner parts have to be redesigned.

Humeau had to overcome the difficulty of telling history and prehistory, and also to create a work from non-existent, inaccessible or lost data. Design, fiction, science, speculations and phantasms serve the project ambition. Advice from experts as well as predictions were used to craft the roars of the new creatures. The epic, as real as fantasised, gives birth to three semi-real roaring creatures: a Mammoth Imperator, an Entelodont aka Terminator Pig, and an Ambulocetus “walking whale”.

From the exhibition curator Alexandra Midal:

Marguerite Humeau graduated from the interactive design department of the Royal College of Art in London in 2011. She resurrects the sounds made by prehistoric animals by reconstructing their vocal chords. This task is not easy when you realise that no fossils of these non-bone parts exist. For months, she conducted a dialogue with palaeontologists, zoologists, veterinary experts, engineers, explorers, surgeons, doctors and radiologists. Far from being a backward looking and romantic work, on the contrary she is carried along by the desire to feel the physical presence of these animals from another time.

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by Marguerite Humeau
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The Commune by Geneva University of Art and Design students

Students at the Geneva University of Art and Design have formed a travelling commune inside a collection of shipping containers and have been staging performances around Switzerland.

The Commune by Geneva University of Art and Design students

Under the direction of Bureau A designer Daniel Zamarbide, the students created the community in a courtyard at the university and spent several nights living there as part of their research into domestic rituals.

The Commune by Geneva University of Art and Design students

Photographer Regis Golay also joined the community by staying at the site for a few days and capturing all of the activities on camera.

The Commune by Geneva University of Art and Design students

Installations include a dining room intended to demonstrate habits of gluttony and lust, plus a bedroom where students are testing the effects of short-term sleeping by taking naps whilst wearing foam sleep-suits.

The Commune by Geneva University of Art and Design students

In the bathroom, students carry out a ritual dance as they take off their clothes and wash themselves, while the meeting room is a fabric filled tube that attendees stick only their heads and arms inside.

The Commune by Geneva University of Art and Design students

Other performance spaces include a dark smoky sound room, a dream room funished with car seats, an energy-generating room filled with Ikea furniture and a series of cupboards for climbing inside.

The Commune by Geneva University of Art and Design students

The ninth installation is a modular framework of bamboo that surrounds the eight containers to provide outdoor lighting and decoration.

The Commune by Geneva University of Art and Design students

See more projects featuring shipping containers »

The Commune by Geneva University of Art and Design students

Photography is by Regis Golay of Federal Studio.

The Commune by Geneva University of Art and Design students

Here’s some more explanation and details of each of the performances:


The Commune
Summer semester 2012. February-June 2012

Geneva University of Art and Design students, under the direction of Daniel Zamarbide of BUREAU A have just finalised a series of living units forming an autonomous community. With the purpose of questioning our living habits and inspired by the social experimentations of the 70’s, The Commune has produced and lived in for a short period of time an ensemble of 8 shipping containers located in the courtyard of the school.

The Commune by Geneva University of Art and Design students

The Commune will travel around Switzerland in different cultural events and festivals reproducing the experience and aiming to engage debate in the contexts where they will be welcomed. Régis Golay of Federal Studio has produced as series of images of the event.

Description of the 9 projects realised during the semester.

DREAM
Students: Celine Mosset, Charles de Oliveira

In a David Cronenberg type environment and atmosphere, this project proposes an installation based on the transformation of automobile pieces that create a dream-like experience. The dreamers, comfortably seated on ergonomic and transformed car seats will adapt their own sleeping rhythm to the one of the living engine.

The Commune by Geneva University of Art and Design students

THE COMMITTEE
Students: Gaspar Reverdin, Paolo Gnazzo

Decisions are taken in a communal consensus and in a specific space conceived uniquely for this purpose. Like a Cistercian gathering, the cultural differents among the members disappear behind a binnacle-suit that embraces the 18 members of the commune. Faces and hands participate to the ritual. Bodies are left outside, in the black. Faces and hands are inside, in the white.

SLIPING BATHS
Students: Jessica Brancato, Danja Uzelac

The space for bathing is sequenced in a way that pushes the bathers to a rhythmic and ritual dance. They strip of their clothes pulling them out of the visual reach and then slip into an all-over soap space highly suggestive of sensitive sensations. The drying sequence is a friction of the body against a series of black towels suspended in the air in a black space. The clothes are found at the end of the loop.

The Commune by Geneva University of Art and Design students

SOUND CONTEMPLATION
Students: Aurélien Reymond, William Roussel

This is a space for sound and sound objects. This is a place where the body interacts with sound and noise provoking and producing unexpected relations between the. The atmosphere is dark and intense. The relief of the architecture-sculpture can be seen as furniture and sound design environment creating an acoustic vacuum where solitude is confronted to reflexion.

ENERGY
Students: Violaine Bourgeois, Youna Mutti

Within the irony of simple and comfortable 100 % Ikea set-up, a strange creature, an aesthetic parasite, inhabits this space for work. Six electrical batteries manifest their presence here and there to remind us that there might be a relation between comfort and producing energy. This projects suggests that the notion of work in our society could be seen otherwise.

The Commune by Geneva University of Art and Design students

SLEEP
Students: Zoé Simonet, Valentine Revaz

Poly-phasic sleeping is at the origin if this projects conceptual approach. The possibility of sleeping during short periods of time could replace our all night sleeping therefore opening new possibilities of the utilisation of our everyday life and the spaces that accompany it. A series of bespoke suits have been designed in order to allow the members of the commune to experience a diversity of possibilities of sleep. A specific space has been designed for the optimum and most profound sleep. It proposes a range of foam qualities to allow different comfort possibilities.

EAT
Students: Vincent de Florio

Two capital sins are put into play in this project: Gluttony and Lust. The communal meals are moment of entertainment and fun. 4 objects of furniture have been designed for the event and the eating accessories, glasses, vases, food itself, recipients, have been also thought and realised to accompany the eating performance. All conceived as mobile pieces they contribute to the questioning of the bourgeois institution of the politeness related to food. A Buñuelesque piece.

The Commune by Geneva University of Art and Design students

THE LIMITS OF BANALITY
Students: Antoine Guay, Barbara Jenny

A Standard environment is brought to a perfected replica in this project. The saturation of our corporate society spaces produces inevitably a counter reaction, a subversive space. The space outside the rules occupies empty holes left by society and is always ready to a potential explosion. The duality of these two spaces is presented in an intense manner in this project.

VERNACULAR
Students: Léa Villette, Clémence Dubuis et Amélie Freyche

The exterior spaces have participated to the global concept of the commune. The students have reacted to the architecture of these lieu in a vernacular manner. From a simple and cheap material, bamboo, they have crafted a triangular modular structure forming spaces, partitions, decoration and furniture. A light system has been produced articulating the diversity of entrances and circulation. Finally, the system simply and efficiently invites to conviviality.

The Commune by Geneva University of Art and Design students

Drop City Revival Team:
Daniel Zamarbide, architect (BUREAU A), professor and workshop leader.
Sebastien Grosset, philosopher and dramaturge. Responsible of the workshop theory.
Juliette Roduit, interior designer. Teaching assistant.
aReanne Clot, interior designer. Teaching assistant.

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