Eric Tabuchi

A Parisian photographer’s objective take on small towns in a dual retrospective

by Isabelle Doal

tabuchi3.jpg

Upon first glance Eric Tabuchi‘s photographs merely feature disgraceful gas stations lost in no man’s land, Chinese restaurants in improbable settings and skate parks where dull gray tones consume the entire landscape. His subjects seem like superfluous outcasts with to no real place in in the world. His curiosity instead explores the metaphorical confines of belonging to nature, by portraying these humble, fading buildings and objects he reveals realities about our surroundings with new eyes—as a foreigner would do—showing how the outskirts may tell something about the center.

tabuchi5.jpg

Influenced by the works of Bernd and Hilla Becher, a German photography duo known for their depictions of industrial buildings as typology, Tabuchi—who formally studied sociology—draws attention to the tiny signs located in the margin of normality. He demonstrates how eventually, if not on purpose, things end up looking like each other through instinctive use of the same symbols and aesthetic.

tabuchi4.jpg

An echo to each photo’s outstanding simplicity and stark surroundings, the neutral positioning of his subjects tells about Tabuchi’s point of view and approach, which is to remain objective and refrain from creating any amount of melancholy within the picture. He feels the best place for a picture is in a magazine, where it is printed, seen and thrown away. For Tabuchi, pictures are nothing but common everyday life items.

tabuchi10.jpg tabuchi11.jpg

As a delayed secondary effect, the loneliness of these oft-abandoned remnants reaches the observer with their familiar shapes, like how going back home would do. For that reason, when Tabuchi exhibits his photos he always tries to merge them among other objects and forms so that it, as an overall picture, makes a new landscape and in the end a new picture.

tabuchigas.jpg tabuchialpha.jpg

The French photographer is also known for his books—most notably for “Alphabet Truck” and his interpretation of Ed Ruscha’s “Twentysix Gasoline Stations.” With both books and all of his works, Tabuchi did extensive traveling, documenting what looks a lot like America but is actually all shot “within a 250-km radius from Paris.”

Tabuchi’s extensive repertoire is on view at two galleries in Strasbourg, France. Creating one unified retrospective, “Mini Golf” opens at La Chambre 11 March 2011 and runs through 8 May 2011 while “Indoor Land” is currently on display at Le Maillon and runs through 29 April 2011.


Art & Fashion: Between Skin and Clothing

From Gaga to Gober, an exhibit delves into the intersections of art and fashion
skincloth1.jpg

Lady Gaga may be the most obvious example to date of someone blurring the borders between art and fashion, but lending intellectual clout to the concept, “Between Skin and Clothing” at Germany’s Kunstmuseum Wolfsburg demonstrates how this connection has been continuously evolving since the 1960s.

skincloth2.jpg skincloth3.jpg

Curated by journalist and fashion doyenne José Teunissen, the investigative exhibit shows how the two disciplines “share the same avant garde feeling” through the works of designers like Walter Van Beirendonck, Hussein Chalayan, Martin Margiela and more, set alongside pieces from artists such as Salvador Dali, Louise Bourgeois and Robert Gober.

skincloth6.jpg skincloth7.jpg

Stating that “fashion no longer expresses power, money and social class,” the exhibition studies fashion as an articulation of creativity and its influence on visual culture. Beginning with Andy Warhol and the Pop Art crowd and followed by Yohji Yamamoto and Comme des Garçons in the ’80s, clothing and runway shows are often abstract works of art more than necessary adornment.

skincloth4.jpg skincloth5.jpg

First on display in Rotterdam at the Museum Boijmans Van Beuningen, the exhibition has been slightly adapted for its new Kunstmuseum location. “Art & Fashion: Between Skin and Clothing” runs through 7 August 2011.

Images courtesy of the Kunstmuseum Wolfsburg, by Peter Stigler, Charlie le Mindu, Bob Goedewaagen. Installation shots by Claudia Mucha.


DuPont Partners with Disney for Tron-Themed Milan Design Fair Exhibition

As everyone gears up to either attend or hear all about the upcoming Salone Internazionale del Mobile design fair in Milan, one specific planned exhibition has been making the rounds this week. DuPont has partnered with Disney to bring to life “Tron Designs Corian,” which is exactly as it sounds. Though we suppose if you don’t know what Corian is, that part wouldn’t make sense. Here’s DuPont’s website all about the colored solid surfaces. Strangely though, for this odd pairing between the recent reboot movie and mold-able surfaces, there really isn’t much color involved, as you can see in this series of renderings the company has put up on Flickr. Though we suppose maybe the “mold-able” part is what they’re wanting to show off in this case. It’s all a bit odd, and we don’t think we’d want to live in any of the spaces (we’d be too afraid of getting it dirty), but we’d love to see it, if just outside of computer renderings of what they’re hoping it’ll look like come April when the fair kicks off. For further reading, we recommend checking out Designboom, who has lots of great details about the various designers who were hired worked on it.

New Career Opportunities Daily: The best jobs in media.

Rodarte: States of Matter

A backstage look at the Mulleavy sisters’ sculptural exhibition with MoCA curator Rebecca Morse

rodartemoca1.jpg rodartemoca2.jpg

Since launching their label Rodarte in 2005, sisters Laura and Kate Mulleavy have proven themselves to be rare birds within the fashion industry, producing work that blurs the line between fine art and fashion design. There are very few designers today who are able to comfortably inhabit both realms—and to such critical acclaim. In 2009 Rodarte won the CFDA Womenswear Designer of the Year award and became the first fashion house to receive a United States Artists grant, the following year the sisters were honored with a National Arts Award in the young artist category. Now they find themselves the focus of MoCA‘s latest exhibition “Rodarte: States of Matter”—a show featuring more than 20 pieces from the Mulleavys’ various collections, including tutus the pair created for the film Black Swan.

Further conflating art and fashion, MoCA and Rodarte enlisted Alexandre de Betak to help conceive the show. Best known for his work designing elaborate runway show sets, de Betak added heightened drama to the installation, showing the garments as sculptural objects freed from clothing’s traditionally reliant relationship to the human form.

Rodarte: States of Matter” runs from 4 March 2011 through June 5 2011 at MoCA’s Pacific Design Center. We recently caught up with the show’s organizer, Associate Curator Rebecca Morse as she readies the show for its debut.

Are the dresses in the show presented on bodies?

There aren’t traditional mannequins. We had made forms from a cord plastic material that are then hanging from a wire in the ceiling. So the bodies are filled out a little bit. The forms are also cut to mimic the shape of the dress or the tutu, so there is a bit of a hardness behind the fabric, but there’s not a traditional mannequin.

How were you able to accomplish showing motion without bodies?

The tutus are the ones that are in motion. They are hung from wire—everything is hung from wire, but that wire’s hung to a motor. They’re spinning at one revolution per minute.

rodartemoca3.jpg

How many ballet costumes from Black Swan are in the show?

The only costumes from Black Swan are tutus, and there are three black ones downstairs, and three white ones upstairs. And one of the white ones upstairs has a blood stain in it.

Ballet costumes are very sculptural by nature. Was the show’s theme influenced by your knowledge that Laura and Kate Mulleavy were already collaborating on ballet costumes for Black Swan?

I think it sort of simultaneously occurred. In the exhibition the tutus are sandwiched chronologically between the black dresses and the white ones. And so I think what happens is you see their method of working, which in part leads to the tutus, and then what they do after that. So I think the sculptural component, I think it’s very easy to see in the tutus because they’re made with layers of tulle and they literally stick out, but their other work as well—you can see their attention to details in so far as the materials they use and the way they’re layered over each other. So we’re talking about those too in terms of having sculptural components—really looking at them as three-dimensional objects.

rodartemoca4.jpg

How deliberate was the color scheme?

Very. The idea was to have it be these monochromatic vignettes. You have the black, the white, and then there are two dresses from the [Fall] 2008 collection and those are white and red, and so those two dresses are hung actually with the white tutu with the red blood stain on it.

Laura and Kate’s influences vary so wildly from collection to collection—from Japanese horror films to California condors. Are any of these original references visually demonstrated in the show’s presentation?

I think definitely, because the black collection is based on the California condor—they talk about the narrative influence on that work—and so it’s really interesting to see those garments hung with the Black Swan tutus, because there’s some feathers used in the black dresses that are then used again in the tutus. So it does double back, and their interest in Japanese anime and their overall interest in film as a source—I think it was interesting that they were then asked to do the costumes for Black Swan, the film.

Is this MOCA’s first collaboration with Alexandre de Betak?

Yes. He’s worked with [the Mulleavys] for quite some time so they have a very good relationship. He’s done some museum exhibitions before, but he’s generally a runway set designer and producer. It was great to get his input on this installation. It’s very different from our usual way of showing work. It’s very dramatic and narrative.

Does sound accompany the show?

In the end we decided not to have any sound. But the lights have a sequence that [de Betak] took from Swan Lake—the aural cue for timing that. I don’t know how one-to-one it is, but he did use that as a way of coming up with the patterning and beats for the lights.

Images by Autumn de Wilde

Take our reader survey and enter to win a CH Edition Jambox!


Walls, Diaries and Paintings

José Parlá on experience and emotions in his solo show and new book
parla1.jpg

God is “a shout in the street.” So begins Greg Tate, channeling James Joyce, in “Walls, Diaries, and Paintings,” artist José Parlá’s new monograph of past and present work. It’s a conviction that has perhaps never rung more true as the particular modern art movement that Parlá helped define continues to take shape. First made famous by the likes of Jackson Pollock and Cy Twombly, the sentiment was further romanticized by the subway graffiti artists of the 1970s and ’80s and is now a gallery mainstay.

parla2.jpg parla3.jpg

Parlá, heavily influenced by Abstract Expressionism, with deep roots in writing (under the nom de plume Ease) as well as in hip hop and breakdancing, and possessing an acute awareness of the geography around him and the emotions connected to it, practically illustrates the evolution of graffiti himself.

parla4-1.jpg

The Brooklyn-based artist’s work takes these moments of time in the streets and makes them current on canvas for a whole new generation to explore. First and foremost a storyteller, he tells CH, “[I] love recalling the many crazy, fun, dark, wonderful, extreme, violent, happy or sad times that have passed me by. For sure when I am painting I need to exorcise some of the happenings of my life into something more than just a memory.” The stories he tells, through a mixture of paint, marker, paper, aerosol, charcoal and found objects allows Parlá to make these experiences physical.

parla5.jpg parla6.jpg

With a new show at Bryce Wolkowitz Gallery and the companion monograph releasing this week, Parlá shows us the full circle of his work, with each painting a brand new landscape to explore. As usual, each work is full of transcriptions where the viewer is invited to read as their own stories and layered memories. In “The Struggle Continues,” seen below, Parlá explores the concept of an artist needing to protect themselves once they start selling works. “No art school really prepares artists for the type of language that exists in the business world,” he says. It’s an experience anyone can relate to in their own transition into the workforce.

parla7.jpg

Another work addressing 9/11, “Victory” pays tribute to New York City. The painting is made up of posters collected from each of the five boroughs, and depicts the languages, cultures and stories that make up his city. And although his work takes inspiration from his travels from Tokyo to Istanbul to Havana, he admits that NYC is his favorite city in which to paint. “No other place in the world sounds quite like it, and this is part of what informs my personal rhythm for painting. I hope to translate the cacophony into a symphony.”

parla8.jpg parla9.jpg

Through these compositions, Parlá creates a sign of the times, but also much more. “I’m a writer using the medium of painting to translate my original roots through a semi-realistic, wall textured, calligraphic language rendered into abstraction,” he tells CH. It’s this constant evolution found in Parlá’s work that allows us as viewers to once again become excited and involved as active participants in modern art.

parla10.jpg

“Walls, Diaries, and Paintings”
 will be on view at Bryce Wolkowitz Gallery from 3 March 2011 through 16 April 2011.

Take our reader survey and enter to win a CH Edition Jambox!


Alex McLeod

A Canadian artist’s technical take on the fantasy world
daylight_mystery.jpg

In a slick demonstration of hybrid creativity, Toronto-based artist Alex McLeod fuses his mastery of computer-generated imagery with a background in painting to create fantasy landscapes where fluid, hyperreal topography gel with glossy colors and a tactile sheen. Using a number of different graphics and 3D programs, McLeod builds ethereal sculptures that are then rendered and printed using the typical digital photography methods.

copper_cavern1.jpg misty_discovery.jpg

His latest works—on view at the upcoming Pulse NY art fair—project an intense scenery of gooey forms in candy colors, floating fortresses and otherworldly geometric shapes. As the eye settles, it becomes clear that there are no people in the pieces. McLeod purposely omits any sign of life in his emotional landscapes, toying with the notion that a stillness emerges in the aftermath of cataclysmic events. This tension between the enticing visual elements and the underlying darker elements give the work a challenging context despite its playful appearance.

blackyellow.jpg

From the wiry mountains and powerful contrasting colors in “Blackyellow” to the dazzling candy rainbow of “Daylight Mystery,” the consummate attention to detail and wildly imaginative environments leave the audience with an astounding amount to take in, but breaking down the work from this exciting young talent is all part of entertaining experience.

McLeod’s work will be on view at the Angell Gallery at Pulse NY from 3-6 March 2011.

Take our reader survey and enter to win a CH Edition Jambox!


street lab meets berlin

street lab meets Berlin presents a selection of national and international urban artists who expose the urban hinterland instead of simply just &ldquo..

Pop-Up Peanut Gallery to Feature Art of the PB&J

Smooth or crunchy? This eternal question, known to excite strong opinions in choosy moms, is rarely debated in art musems and galleries, but change is afoot—and just in time for New York’s Armory Arts Week. The peanut butter perfectionists at Peanut Butter & Co. are teaming with the National Peanut Board (March is its poster legume’s designated month) to launch the Nutropolitan Museum of Art, a pop-up art gallery devoted to the peanut butter and jelly sandwich. Lee Zalben, founder and president of Peanut Butter & Co., worked with food photographer Theresa Raffetto and food stylist Patty White to create 365 exciting new takes on the PB&J. A selection of the photos will be exhibited at the Nutropolitan, a three-day affair that opens to the public next Friday, March 4, at Openhouse Gallery in Manhattan. All proceeds from sales of the prints will be donated to the Food Bank For New York City. The city’s hub for integrated food poverty assistance should also clear plenty of shelf space for gourmet peanut butter, because everyone who pops into the gallery will receive a a free jar of Peanut Butter & Co. peanut butter (one per family) and a second jar will be donated to the Food Bank in their honor. PB&J nuts not in New York should check out the event’s soon-to-debut Tumblr here. And did we mention that a jar of PB & Co. Dark Chocolate Dreams—think peanut butter cup in a jar—can be yours for a few clicks and $6?
continued…

New Career Opportunities Daily: The best jobs in media.

The Quick Brown Fox Jumps Over The Lazy Dog

Artist Michael Riedel’s first introspective show reinterprets source code as textual printed matter

riedel-fox2.jpg riedel-fox3.jpg

A man seemingly obsessed with extraction, abstraction and repetition, Michael Riedel takes printed matter and toys with it until most sense is lost. With an almost “Matrix” style of approach, Riedel uses text to “write with writing,” a technique in which he excerpts the works of others in order to make his own statement. His current work—on display at the David Zwirner gallery in an exhibition titled “The Quick Brown Fox Jumps Over The Lazy Dog“—finally sees Riedel use himself as his subject.

riedel-fox5.jpg

Culling HTML code from websites that feature Riedel (mostly MoMA and David Zwirner), the Frankfurt-based artist created massive linear collages by copying and pasting the text in InDesign. By layering and turning the text, the arrangement appears nonsensical at first glance, but there is a clear pattern defined on each canvas. There is also seemingly a theme for each of the silk-screened “poster paintings,” with individual keyboard commands like “click,” “print,” “color” and “alt” highlighted in bold type.

riedel-fox4.jpg

Hung against a wallpaper backdrop of even more black-and-white code, the canvases are accented by colorful circles—a new foray for Riedel. The color not only helps to balance out the web of text, but with their geometric pie-like structure they also seem like the spinning beach ball Mac users encounter when their computer is processing.

riedel-fox6.jpg riedel-fox7.jpg

A pangram used to test typewriters and keyboards, here “The quick brown fox jumps over the lazy dog” underlines the detached relationship Riedel found between text, canvas, paper, and architecture.

The exhibition opens today and runs through 19 March 2011 at David Zwirner gallery, where he will also be signing his catalogs on 5 March 2011 from 4-6pm.


American Art Museum Announces Video Game Exhibition, Asks Public to Help Curate

After a rough patch there the last couple of months for the Smithsonian, it’s nice to read a press release with something a bit more positive; and it doesn’t get much more lighthearted than video games. The American Art Museum has announced an exhibition to launch in mid-March of next year called The Art of Video Games, which will highlight both background art and interactive, moving pieces as well. Beginning this week, the museum has asked for a bit of curatorial help, launching a site for the exhibition and asking visitors to vote for eighty games from a collection of 240 currently considered titles, presumably with the interest of floating the most popular to the top, which will then find a home in the show itself. A fun idea, though we’re guessing the museum didn’t think it would be as wildly popular as it has apparently gotten. As of this writing (and observed last night), the exhibition’s site is still up, but with a note reading “Eek! Your enthusiasm has overwhelmed us and we’re experiencing technical difficulties! Please have patience while we fix this.” Assuming they’re able to get all those overloaded servers back up and running, you’ll have until April 7th to pick your favorites. Here are the details on the exhibition itself:

The Art of Video Games is the first exhibition to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. The exhibition will feature some of the most influential artists and designers during five eras of game technology, from early developers such as David Crane and Warren Robinett to contemporary designers like Kellee Santiago and David Jaffe. It also will explore the many influences on game designers, and the pervasive presence video games have in the broader popular culture, with new relationships to video art, film and television, educational practices, and professional skill training. Chris Melissinos, founder of Past Pixels and collector of video games and gaming systems, is the curator of the exhibition.

New Career Opportunities Daily: The best jobs in media.