“We’ve got 99 problems but architecture ain’t one”

London skyline opinion Sam Jacob

Opinion: a campaign to protect London’s skyline and the UK government’s first review into the state of architecture both point to the same thing: Britain’s approach to building is broken, says Sam Jacob.


After a year of consultation, the Farrell Review has been published. Commissioned by the Ed Vaizey, the minister for culture, communications and creative industries, its brief was to provide a wide ranging review of the role of architecture and the built environment in the UK.

The same week saw the launch of the Skyline campaign backed by New London Architecture and The Observer calling for a review of the glassy forest of tall buildings rising up in London right now, for a commission into tall buildings. Of course, all these tall buildings have already sailed through planning – or, as in Convoys Wharf this week, have been waived through by Boris Johnson himself as though he was directing one of his clunky retro-kitsch Routemasters into a parking spot.

Both the Farrell Review and the Skyline campaign point to a self evident truth: there’s something wrong with the UK’s approach to the built environment. Both talk about that thing they call “design quality” and the general lack of it in the cities around us.

It is absolutely beyond belief how bad so much of British architecture and development is. And the Farrell review is right – this is really remarkable given we have some incredible architectural talent here in the UK. Often though, this talent is building elsewhere. More often, sadly, it’s not building at all.

There’s no doubt given the right combination of client and designer we are more than capable of sorting out the niceties of architectural design. All it takes, in the words of the song, is a little more understanding between the two worlds. (If you are a client with aspiration but little knowledge of architects please do give me a call and I can help match you to some fantastic architects.)

The Skyline campaign is right too: some of those towers are right stinkers. But that’s just the tip of the iceberg. Look around the country and it’s frankly shameful what passes for architecture. But those responsible – the architects, clients and planning officers delivering this awful stuff – seem immune from their crimes against humanity and civility. In fact rather than suffering any crippling shame they seem to go from strength to strength.

Why? Because it is not “good” projects that are significant for a career in the built environment, it’s evidence of having delivered things with as little pain as possible. And as we know, it’s far easier to do something poor to middling than it is to do something good. In other words, hiring and procurement is tipped to actively reward poor to middling work. And, armed with a PR budget, its fairly easy to be artificially hoisted into industry press coverage, seats on panels, win awards and otherwise gloss you with an apparent air of respectability.

The Farrell Review gives us 60 “detailed” recommendations to improve architecture. Amongst them are some very good ones. But with that many recommendations I wouldn’t blame Vaizey for walking dizzily away. Whoever heard of the 60 Commandments or the 60 step programme?

So let me re-edit the report. I’ll ruthlessly strike out the autobiographic background (why are architects incapable of describing the world without recourse to themselves?), the self promotion of the panels’ interests (why can’t they leave their own agendas at home for once?) and ruthlessly redline the well-meaning but secondary issues (all fine, but not really key). And I’ll underline its main point in neon magenta highlighter.

This Jacob/Farrell Review would start, like Jay-Z almost did: “we’ve got 99 problems but architecture ain’t one.”

In other words: it’s planning, stupid.

However many “good” buildings we might produce, it’s the overall vision that’s conspicuously missing from our approach to the built environment. Things won’t get better without it.

We don’t really have to look that far to see that planning can play a central role in the making of British life.

From the New Towns act in 1946 to Milton Keynes in the 70s, Britain saw an incredible combination of practicality and imagination. It was a bureaucratic and technocratic vision that rolled up its sleeves and got stuff done. It was head-in-the-clouds visionary and down-and-dirty at the same time. It was a very British form of planning.

For this brief period – especially the twenty-year period of the Mark II New Towns – something remarkable happened. It happened not because of architects but because of cross-party support with long-term planning. Because, in other words, of a shared, popular desire. It was powered by the dual fuel of central government and semi-autonomous bodies. Yet remarkably it gave architecture the freedom to develop real visions: from futuristic citadel megastructures to diffuse bucolic re-imaginings of Los Angeles.

Planning was popular and the promise of what peacetime planning might achieve was part of wartime propaganda. It was the central plank of election manifestos. It was the subject of Hayward Art Gallery shows. Special issues of general interest magazines were dedicated to super-experimental ideas about planning.

But the privatisation of planning and architecture post 1979 changed the way we could think about Britain. Depleted of their once legion architectural staff and stripped of their own powers to build, local authorities can now do little more than wait for the private sector to approach them, like the protagonist of a Jane Austin novel at a dance.

Exposed to the fluctuations of short-term politics and markets, the private sector remains risk averse and wedded to tried and tested formulae.

This inevitably results in the piecemeal, fragmented approach that characterises our current approach to the built environment. Rather than thinking, planning became a weird ritualised dance involving alternating and choreographed begging and bullying between the private and public sectors.

Just look – as the Farrell Review does in a surprisingly interesting flow chart – at the history of governmental relationship to architecture. Multi-various ministries and departments have held multi-various briefs in the post-war period. Currently architecture sits, bizarrely, within the ministerial portfolio of Media, Culture and Sport.

It can’t be sport or media, so that must mean it’s culture. The kind of ‘culcha’ that you hear about on Radio Four, the kind of culture that you do at the weekends and you list as a hobby on your dating profile. But architecture is only culture in the anthropological sense: as the total sum of a civilisation. Art for sure, but everything else too: economics, society, politics, power.

What’s worrying is that even when Britain’s visionary planning past is invoked by government or clients it’s invoked in a nonsensical way. Just for everyone’s attention:

  • A Garden City doesn’t just mean a few more trees.
  • You can’t call any old spec housing development a New Town.

Both these terms are specific. They describe real moments of innovative, world leading, creativity and imagination applied to the built environment.

Both Garden Cities and the many flavours of New Town emerged as urgent desires for reform. They arose as responses to the problems of the industrial city and to the destruction of war.

There’s little doubt that we are in an equivalent kind of crisis where society is being rapidly reshaped by forces beyond our control. Reading the Farrell Report or the Skyline campaign, it’s hard to feel an equivalent sense of urgency despite the daily national coverage of the crisis in our contemporary cities.

The flows and eddies of global capital are having a dramatic effect on the landscape of Britain. This is not an issue about design quality. It involves thinking at a grand, totalising scale and developing that vision into the built reality of a place.

So, a big yes to the Farrell Review’s recommendation for a government architect. But what Britain really needs is a minister of spatial planning.

Someone whose brief is to think strategically about the design of the country. To join up the scattered fragments of HS2, Crossrail, Ebbfleet and Thamesmead, airports, tall buildings, taxation of empty properties, windfarms, help to buy and every other large scale scheme and issue that’s either on site, on the drawing board or on the horizon.

Even more important, their role would be to establish the narrative within which decisions could be made. A joined up narrative that the entire nation, not just government departments, might be able not just to participate in but get behind and believe in. A vision, a drawing even, of the possible future Britains we could chose to build.


Sam Jacob is principal of Sam Jacob Studio, professor of architecture at University of Illinois Chicago and director of Night School at the Architectural Association, and edits Strange Harvest.

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OMA and BIG propose transformations for America’s hurricane-struck east coast

News: architects and designers including OMA, BIG and WXY have unveiled proposals to revitalise parts of New York, New Jersey and Connecticut devastated by Hurricane Sandy, and help protect them against future emergencies.

Big U by BIG
Big U by BIG, also main image

The Rebuild by Design competition asked ten teams of architects, landscape architects, engineers and urban designers to develop proposals for different sections of America’s east coast, which was struck by the hurricane in October 2012.

Big U by BIG
Big U by BIG

Danish studio BIG has developed a protective system, called Big U, which would wrap around the outside of Manhattan. Designed to shield New York City against floods and stormwater, the three separate sections would also create new public spaces.

Resist, Delay, Store, Discharge: A Comprehensive Strategy for Hoboken by OMA
Resist, Delay, Store, Discharge: A Comprehensive Strategy for Hoboken by OMA

For the Hoboken district of New Jersey, Rem Koolhaas’ OMA proposes introducing an “urban water strategy”, where a combination of hard infrastructure and soft landscaping can create a coastal defence integrating natural drainage.

Blue Dunes – The Future of Coastal Protection by WXY and West 8
Blue Dunes – The Future of Coastal Protection by WXY and West 8

New York studio WXY Architecture worked with landscape architects West 8 on a strategy for the New York and New Jersey harbour, entitled Blue Dunes. The designers made predictions about storms of the future and are promoting the establishment of a research initiative.

Living Breakwaters by Scape Landscape Architecture
Living Breakwaters by Scape Landscape Architecture

The design by New York landscape firm Scape features “a necklace of breakwaters” to offer a buffer against wave damage, flooding and erosion on Staten Island, while urban design studio Interboro have developed a series of approaches for the barrier islands, marshes and lowlands of Long Island.

Living with the Bay: A Comprehensive Regional Resiliency Plan for Nassau County’s South Shore by Interboro
Living with the Bay: A Comprehensive Regional Resiliency Plan for Nassau County’s South Shore by Interboro

Other proposals include ideas for Jersey Shore, Bridgeport in Connecticut and Hunts Point in New York’s South Bronx.

Hunts Point Lifelines by PennDesign and OLIN
Hunts Point Lifelines by PennDesign and OLIN

The competition was initiated last year by US housing and urban development secretary Shaun Donovan. The winning projects will be announced later this year and will be implemented with funding from community grants.

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Coquille Sofa by Markus Johansson resembles the curved form of a shell

Milan 2014: this sofa by Swedish designer Markus Johansson echoes the curves and ripples of a shell and will launch at this year’s Salone Satellite in Milan (+ slideshow).

Coquille sofa by Markus Johansson

Markus Johansson named the Coquille Sofa after the French word for “shell”, which is often associated with a scallop shape.

Coquille sofa by Markus Johansson

“I toyed with inspiration found among mussels and shells, and I’ve been working with different levels of softness and hardness to render Coquille as comfortable as possible,” he explained.

Coquille sofa by Markus Johansson

The designer attached curved pieces of polyether foam to the wooden frame to make the ribs around the base and back.

Coquille sofa by Markus Johansson

Layers of soft padding were added on top, creating gently rippled contours like the exterior of a shell.

Coquille sofa by Markus Johansson

The sofa is upholstered in a light grey fabric and patterned by the shadows that fall across the surface of the undulating form.

It will be displayed at Salone Satellite, part of the Salone Internazionale del Mobile taking place next week from 8 to 13 April.

Coquille sofa by Markus Johansson
Sketches of shells during the design process

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Job of the week: surface pattern designer at Marcel Wanders

Job of the week: surface pattern designer at Marcel Wanders

This week’s job of the week on Dezeen Jobs is a position for a surface pattern designer at Marcel Wanders, whose carbon fibre balloon chair is pictured. Visit the ad for full details or browse other architecture and design opportunities on Dezeen Jobs.

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Aires Mateus to design architecture school with a house-shaped entrance

News: Portuguese brothers Manuel and Francisco Aires Mateus have won a competition to design a new school of architecture in the Belgian city of Tournai, with plans for a complex featuring a house-shaped entrance void.

School of Architecture, Tournai by Aires Mateus

Lisbon-based Aires Mateus saw off competition from Belgian studio Robbrecht & Daem and French firm Lacaton & Vassal to win the commission to create a 7000-square-metre architecture faculty for 600 students at the Catholic University of Louvain.

School of Architecture, Tournai by Aires Mateus

Located within the city’s historic quarter, the project will involve renovating an eighteenth-century hospital to accommodate administrative services as well as converting two industrial buildings to create space for classrooms and a library.

School of Architecture, Tournai by Aires Mateus

The architects also plan to demolish some existing buildings, making room for a tree-lined courtyard and a new structure that will serve as the spine of the complex.

School of Architecture, Tournai by Aires Mateus

Weaving between the renovated blocks, the new building will link different departments and provide a distinctive entrance. According to the architects, it will make contact with the existing brick volumes in as few places as possible.

School of Architecture, Tournai by Aires Mateus

“The design evokes the existing iconography in the architectural heritage of Tournai,” said the architects.

School of Architecture, Tournai by Aires Mateus
Axonometric diagram – click for larger image

“Its geometry causes various urban plazas and produces a large interior space which will house all academic activities, as well as establishing a close collaboration with the community,” they added.

School of Architecture, Tournai by Aires Mateus
Sections one and two – click for larger image

Work is set to begin on the project later this year and students are expected to start occupying the facility in 2015.

School of Architecture, Tournai by Aires Mateus
Sections three, four and five – click for larger image

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Maruni Wood Industry to launch two new sofas in Milan

Dezeen promotion: Japanese furniture brand Maruni Wood Industry will launch new furniture, including two wood-framed sofas, at Salone Internazionale del Mobile in Milan next week.

Maruni will be exhibiting a range of wooden furniture by Naoto Fukasawa and Jasper Morrison from its collection, alongside new products.

Maruni Wood Industry to launch two new sofas in Milan
Roundish three-seater sofa by Naoto Fukasawa

Maruni art director and industrial designer Naoto Fukasawa has created the first new sofa with a curved upholstered back that gently wraps around the body. The seat is also upholstered and rests on a simple wooden frame.

Maruni Wood Industry to launch two new sofas in Milan
Roundish three-seater sofa by Naoto Fukasawa

The Roundish sofa is a version of a chair Fukasawa designed for Maruni in 2011.

Maruni Wood Industry to launch two new sofas in Milan
Bruno three-seater sofa by Jasper Morrison

Maruni will also showcase the new Bruno sofa by British designer Jasper Morrison, which features full rounded cushions on a bench-like wooden frame.

Maruni Wood Industry to launch two new sofas in Milan
Bruno three-seater sofa by Jasper Morrison

Morrison also designed the Lightwood chair for Maruni in 2011.

Maruni Wood Industry to launch two new sofas in Milan
Lightwood chair with mesh seat by Jasper Morrison

The sofas are upholstered in Kvadrat fabrics newly acquired by Maruni: smoky green and navy.

Maruni Wood Industry to launch two new sofas in Milan
Lightwood chair with mesh seat and Lightwood table with Corian top by Jasper Morrison

The items have been made using woodworking techniques derived from handcrafting, shown in the movie above.

Maruni Wood Industry to launch two new sofas in Milan
Roundish chair with wooden seat by Naoto Fukasawa

The Maruni Collection 2014 will be on show at Stand D33, Hall 6, at the Salone Internazionale del Mobile in Milan from 8 to 13 April 2014.

Maruni Wood Industry to launch two new sofas in Milan
Roundish chair with wooden seat by Naoto Fukasawa

For more information about Maruni Wood Industry and its products, visit the website.

Here’s some more information from Maruni Wood Industry:


Maruni Collection 2014 by Maruni Wood Industry at the Salone Internazionale del Mobile

With Maruni Collection 2014, we will be introducing attractive living items by Jasper Morrison and Naoto Fukasawa at the Salone Internazionale del Mobile in the Fiera main exhibition complex.

Maruni Collection 2014 Jasper Morrison and Naoto Fukasawa
Date: April 8 (Tue) – 13 (Sun), 2014
Venue: Rho Fiera, Hall 6, Stand D33
Press Reception: April 8 (Tue), 2014, 1:00 pm – 3:00 pm

What is “Maruni Wood Industry”?

It is a Japanese furniture brand that continues to create sophisticated minimalism design with minute manufacturing to rediscover original spirits of the wood.

Maruni Wood Industry to launch two new sofas in Milan
Roundish chair with cushioned seat by Naoto Fukasawa

Maruni was founded in Hiroshima in 1928 with the motto of “industrialise handcrafting”. Hiroshima has a long history of lifestyle involving wood, from building structures such as Buddhist temples and Shinto shrines to private dwellings, as well as tools and artefacts that we use in our everyday lives. Although Japanese furniture production previously relied on manual labor, Maruni was one of the first to start the mass-production of furniture by the division of labor that does not rely on manual skills of artisans, aiming to “industrialise handcrafting”.

After the Second World War, Maruni Wood Industry made improvements in various production stages; for example, applying new techniques such as advanced kilning system for drying wood acquired by research and development, and learning streamlined production methods developed in Europe. These improvements brought great success to Maruni in the large-scale production of decorative European furniture, allowing it to become a leading brand of classical furniture in Japan, and grow into a high-quality furniture brand known for its traditional beauty. However, as time passes, the needs for classical furniture started to decrease in Japan, driving Maruni to develop a new line of core products.

Maruni Wood Industry to launch two new sofas in Milan
Chairs from the Nextmaruni project

Thus, the “Nextmaruni” project began in 2004. In this approach, Maruni aimed to introduce a series of chairs to the world with the theme of “message directed towards the Japanese aesthetic”, by collaborating with 12 globally recognised designers such as Alberto Meda, Michele De Lucchi, and so on.

This project proved to be a significant turning point for Maruni, because it was the first time it encountered Naoto Fukasawa, who later became an art director of the company. Fukasawa and Maruni deeply shared the enthusiasm to “create timeless wooden furniture that will be loved by people as a standard in a hundred years’ time”. This desire gave birth to Maruni Collection in 2008 as a coproduction of the designer and Maruni.

Maruni Wood Industry to launch two new sofas in Milan
Hiroshima armchair by Naoto Fukasawa

“Wooden chairs, that have been the worldwide standard, have a sense of warmth as a craftwork, rather than a designed product. What this collection aims to present, is this humane warmth combined with subtlety and purity,” Naoto Fukasawa says. In order to produce high-quality standard furniture, it is vital to have technology rooted in a thorough knowledge of wood and furniture production. It encompasses not only the form of the furniture, but also the seating comfort, the combination of robust structure and lightness for easy handling, and delicate finishing that brings out the most of the wood quality.

One of Maruni’s distinguished technologies recognised by designers is shaving processing technology, enables a machine to take care of complex processing procedures that previously relied on craftsmen’s manual work, contributing to high-volume production. But, in the final process, the chairs are manually polished and finished one by one. The mellow, smooth curve of Hiroshima armchair from its back to arms produces a soft, gentle atmosphere that invites people to touch. While pursuing industrialisation, Maruni has kept the balance of stable production and beauty of craftwork, by leveraging the technology and knowledge of woodwork inherited from hand to hand. You can see the spirit of “manufacturing with craftsmanship”, which has been Maruni’s tradition since its foundation.

Maruni Wood Industry to launch two new sofas in Milan
Hiroshima armchair by Naoto Fukasawa

Maruni started Maruni Collection in 2008, and welcomed Naoto Fukasawa as an art director in 2010. Jasper Morrison also joined Maruni as a designer in 2011, and this collection has grown up for covering 25 countries worldwide. The products are genuinely original to Maruni, combining the international design sensibility, uniquely Japanese aesthetics of wood material, and the detailed manufacturing techniques. They are the furniture that Maruni proudly presents to the world from Japan as a beautiful fruit of fine craftsmanship. Maruni will never stop its journey to reach even higher, producing beautiful furniture in Japan that will be long enjoyed as ultimate standards.

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Balloon Chair by h220430 appears to float above the ground

Balloon Chair by h220430

Milan 2014: Japanese studio h220430 has created a chair that looks like it is held in mid-air by balloons, which will go on show at Ventura Lambrate in Milan on Tuesday.

Balloon Chair by h220430

A follow-up to the Balloon Bench designed by h220430 in 2011, the Balloon Chair appears to by suspended beneath ten helium balloons.

The chair aims to recreate the feeling that Pascal, the protagonist of 1950s film Le Ballon Rouge, has when a cluster of balloons carried him over Paris, rescuing him from a group of bullies.

Balloon Chair by h220430

Whereas the bench was suspended from four anchor points in a ceiling to maintain the illusion of flight, the chair fixes to a wall.

The leather-covered seat is made from fibre-reinforced plastic, steel and urethane, while the balloons are made from fibre-reinforced plastic and cord, meaning they cannot be deflated.

The designers will be showing the Balloon Chair at Ventura Lambrate from 8 to 12 April, during Milan’s design week. 

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Gravity tablet makes 3D drawing “as easy as doodling on a piece of paper”

A group of students from the Royal College of Art have invented a virtual reality tool that allows designers to sketch in three dimensions (+ movie).

Gravity tablet combines virtual and augmented reality for 3D sketching

Gravity consists of a stylus and a tablet, familiar tools used for digital drawing, that have been adapted specifically for sketching in 3D. The tools can link to almost any augmented reality headset and the team have also connected it to an Oculcus Rift virtual reality device using a Unity 3D engine.

Gravity tablet combines virtual and augmented reality for 3D sketching

Developed by RCA students Guillaume Couche, Daniela Paredes Fuentes, Pierre Paslier and Oluwaseyi Sosanya, the product allows any user to draw in 3D without a screen or computer.

“Gravity was developed specifically for creatives,” the designers told Dezeen. “We designed it to be simple enough so it could be used by everybody without prior explanation. It makes creating shapes as easy as doodling on a piece of paper.”

Gravity tablet combines virtual and augmented reality for 3D sketching

As the user draws above the clear acrylic sketchpad, radio signals are used to track the movements of the stylus from coordinates on the pad. These are sent to an Arduino board – an open source prototyping device containing a micro controller – which is contained in a black panel that forms one edge of the pad.

Gravity tablet combines virtual and augmented reality for 3D sketching

This communicates with virtual reality or augmented reality devices to generate a 3D drawing. Controls on the pad can change the planes on which pen is sketching, meaning the drawing can be given volume.

The drawings can be rotated and approached from any angle and other people can view the drawing using their own headset, and even add to it.

Gravity tablet combines virtual and augmented reality for 3D sketching

“The project started with a strong belief; the tools that are commonly used for drawing, designing and making things in 3D limit people’s ability to bring their ideas to reality,” said the team.

The designers believe the technology could be applied to a multitude of fields, from animation to medical science. “Gravity was designed to be a tool for creation and collaboration.”

GravitySketch_dezeen_8

“We think that new technologies, and in this case, augmented reality, should be used only when it makes sense for the user,” they continued. “Designers are always looking for the best tools to effectively bring their ideas to life. We believe this new way of creation will revolutionise the way we, as designers, create.”

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Snøhetta designs visual identity for Oslo’s 2022 Winter Olympics bid

Snohetta designs visual identity for Oslo 2022 Winter Olympics bid

News: Snøhetta has designed a visual identity for Oslo‘s bid to host the 2022 Winter Olympic and Paralympic Games.

Snohetta designs visual identity for Oslo 2022 Winter Olympics bid

Snøhetta, an architecture and design firm in Oslo and New York, developed a design that combines geometric shapes taken from the letter O and the number zero, as well as forms that recur in the number two and the letter S.

The rings of the Olympic logo informed the repetition of circles and the choice of colour palette used to render the simple forms.

Snohetta designs visual identity for Oslo 2022 Winter Olympics bid

“The identity of Oslo 2022’s visual language honours the inherent simplicity and openness in Nordic culture,” said the designers in a statement.

“By balancing playful graphics and strict geometry, the identity represents both the celebration of the Games and the solid planning of the Norwegian bid.”

Snohetta designs visual identity for Oslo 2022 Winter Olympics bid

As part of the development process, Snøhetta worked with the bid team to create an initial identity without a logo for the funding application to the Norwegian government. The designers then created the logo and typography, which also included creating architectural elements and signage for a presentation during the recent Sochi 2014 Winter Olympics.

Snohetta designs visual identity for Oslo 2022 Winter Olympics bid

The identity was finally applied to an application document submitted to the International Olympic Committee in March.

Some of the material created by the designers for the bid, including maps of the potential venues, was required to include content and colour coding determined by the IOC.

Snohetta designs visual identity for Oslo 2022 Winter Olympics bid

Branded material produced to demonstrate the application of the identity includes brochures, business cards, a website and a CD ROM, onto which the designers silkscreened the logo’s negative space in white, allowing the iridescent surface of the CDs to recreate the colours of the logo.

Oslo is competing with Kraków in Poland, Almaty in Kazakhstan, Lviv in Ukraine and the Chinese capital Beijing for the right to host the Games, with the winner due to be announced on 31 July 2015.

Snohetta designs visual identity for Oslo 2022 Winter Olympics bid

The sinuous Holmenkollen ski jump by JDS Architects would be one of the key venues for the Games should Oslo’s bid be successful.

Photography is by Erik Five Gunnerud.

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Office interior by Tsubasa Iwahashi brings the outside in with hanging baskets and a shed

Japanese architect Tsubasa Iwahashi has added hanging plants and a shed-like meeting room to an office in Osaka, which workers can take a peek at through boxy windows (+ slideshow).

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

Tsubasa Iwahashi Architects renovated the corridor of 11 office units on one floor of a building in Osaka’s Nishi-ku district. Entitled Hut on the Corridor, the garden-inspired project creates a common area where employees can take time out from their work.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

The main intervention is a wooden hut in the centre of the space, which can be used as a meeting area or a quiet chill-out zone. This structure has only three walls, so people step inside by walking around to its rear.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

The hut doesn’t have any windows, but a large skylight helps to bring in light. There’s also a small peephole in one corner that reveals the feet of anyone walking by.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

“Going up you take off your shoes, so in a manner different from the communication that takes place in each private room, the hut of wood creates new value, connections and ideas,” said Iwahashi.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

New domestic-style windows were added between the corridors and the office units. Each one features a boxy wooden frame, where plants and other items can be displayed.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

The garden aesthetic is emphasised by hanging baskets suspended from the ceiling. The architects also made a small perforation in one wall to suggest a mouse hole.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

Signage is kept to a minimum. A simple floor plan is marked onto the walls of the hut to provide directions, while male and female toilets are symbolised by a pair of cartoon faces.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

Photography is by Takumi Ota.

Here’s a project description from Tsubasa Iwahashi:


A Hut on the Corridor

Like the street and square of the city, was thought people going back and forth, to try to place that meets nearby the place, is the beginning of our image.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

We have renovated the common area of one floor of the rental office building built in ’40s in the city, a small company lined. Up the stairs, step into the legs to the floor, a small hut will appear in front of you.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

We have expanded the part of the narrow existing corridor, and we have created a hut that get together. From a mere corridor, the hut changes the state and landscapes the place.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

Going up you take off your shoes, so in a manner different from the communication that takes place in each private room, the hut of wood located in the centre of the floor creates new value, connections and ideas.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

The corridor was regarded as an external space, lighting and planting the hut is located, the image of the external light, through a window facing there, and then insert the sunshine in each private room. Coupled with people going back and forth, and green hut glimpse through the window of a private room, reminiscent of the street landscape of the city.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

For adjacent building is close, it is intended that in the private room you can not feel the sunlight directly, to provide a new external environment.

Garden-like office interior by Tsubasa Iwahashi boasts hanging baskets and a wooden shed

I hope that while they use, environment as grow up, with the passage of time, depending on the season, the landscape as a hut go deeper.

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