Skye – One Innovation, Endless Possibilities

I have yet to come across a person who has not been impacted by the power of music. It can take you up and make you reach for the stars! The Auris skye is WiFi music receiver for your music dock designed to soundtrack your life. It plays your favorite tunes from your iPhone Android, Windows Phone or iTunes via AirPlay and DLNA. Love the sound of it!

The good thing about the skye is that it uses wireless technology that allows you to stream and control your favorite tunes from your iPhone, iPad, iPod Touch, Android, Windows Phone or iTunes (Mac or PC) in your WiFi network with AirPlay and DLNA support. It intuitively fits onto your 30-pin docking station. What this means is that you can move around your space more easily and groove with your music at the same time. You have the max control to your library in an instant.

I can picture me using this arrangement not only on a daily basis but also on special occasions. Hosting a do on the deck, poolside or even an intimate gathering by the fireplace can be pepped up thanks to this innovative music streamer.

As Auris puts it, setting your music free has never been easier. The setup of the system is pretty straightforward and doesn’t require rocket science. Simply connect skye to the WiFi network and follow the straightforward instructions on the skye control app. Once all is done, you can instantly start listening to your favorite tunes. What’s more, the device uses the power supply of the docking station and is hassle free to maintain.

Multi room streaming is another big advantage and if you have more than one music dock, with Airplay or DLNA support, skye allows you to wirelessly move with your music from room to room, streaming music to multiple docks one at a time. I’d probably end up listening to my favorite channels on Pandora, Spotify or Rdio; what will you listen to?

Designer: Auris [ Buy it Here ]


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(Skye – One Innovation, Endless Possibilities was originally posted on Yanko Design)

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On The Go Cam Is The Best

You’re abroad and the streets are unfamiliar and frankly you can’t keep carrying so many gadgets with you while keeping track of your touristy gait. Consolidating a GPS, camera, phone and many other tech features, we have the Travelling Companion Panorama Camera. The ample screen allows you to map your course for the day and get in additional info like hot spots and unbeaten paths to follow. Like it for its simplicity and advanced tech features! What do you think?

Designer: Han Li


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Timeless Designs – Explore wonderful concepts from around the world!
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(On The Go Cam Is The Best was originally posted on Yanko Design)

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Taking Stock of Technology: Two Experiments on Device Devotion

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“This One Weird Trick” and “[Number] [Superlative] You Must See!” notwithstanding, “Technology Is Making Us [negative attribute]er” is among those sign-of-the-times headlines that reliably attracts fingertips and the eyeballs connected to them, and it remains an ever-relevant (and at times evergreen) topic du siècle. (Here’s where I recommend Luke O’Neil’s recent polemic on this disturbing trend in clickbaiting before diving right in.) Even as the pendulum—more a katamari than a wrecking ball—continues to swing between the poles of pro- and anti-technology, so too have new developments in mobile, the Internet of Things and overarching privacy concerns added a proverbial Z-axis to the playing field.

Professor Keith Hampton of Rutgers is, by the New York Times’ account, “neither a reactionary about technology, innately skeptical of the new, nor a utopian, eager to trumpet every invention as revolutionary. He is instead a sanguine optimist—a position he says is backed up by his research.” Along with a cadre of grad students, he’s spent the past several years working on what might be described as a shot-for-shot remake of an urban investigation from nearly half a century prior. Hampton is revisiting William Whyte’s seminal Street Life Project, in which he filmed public spaces in a first-of-its-kind study of urban planning by observing user behavior.

Thus, he’s taking up the cause—gathering empirical data in the interest of a more human-centric approach to urbanism—with a specific focus on mobile technology. As its title suggests, the Magazine feature—a worthwhile read for design researchers and city-dwellers alike—presents Hampton’s finding that “Technology Is Not Driving Us Apart After All.”

Fellow armchair sociologists who are pressed for time at the moment—I, too, have feeds to scroll through and e-mails to delete—might be interested in a brief post by Columbia’s Tim Wu, his first contribution to the New Yorker‘s tech blog. He proposes, in so many words, a kind of Turing test for a time traveller as a means of determining whether technology is making us smarter or dumber. He concludes that “how you answer the question of whether we are getting smarter depends on how you classify ‘we'”—whether you regard technology as an extension of the mind or as an external factor of purely incidental import.

Yet the most fascinating thing that Hampton found (spoiler alert, sort of) is the fact that more women are out and about in these spaces in New York, Boston and Philadelphia. “Who would’ve thought that, in America, 30 years ago, women were not in public the same way they are now? We don’t think about that.”

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Illuminated Data Map of the World

The Global Data Chandelier est une installation artistique créée pour le cercle de réflexion et d’influence sur la politique étrangère des États-Unis, basé à Washington DC. Imaginée par Sosolimited, Hypersonic Engineering & Design, Plebian Design et Chris Parlato, elle est composée de 425 lampes et distribue visuellement en temps réel des informations économiques et écologiques.

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Palette Offers a Modular, Lego-like Device for All of Your Input Hardware Needs

Palette-HERO.jpgPalette buttons can be re-arranged and customized by the user.

As any artist, designer or technologist will tell you, we rely on a wide variety of software in our day to day lives, from the Adobe Creative Suite to some sort of office bundle, as well as music and movie editing software. Each of these programs has custom controls on the software side, but on the hardware side we have the same set of tools: a keyboard and a mouse.

And while the multiple buttons of a keyboard are endlessly adaptable, that same sort of logic doesn’t apply in other interactive environments. Think, for instance, about the vast difference between driving a car and riding a motorcycle, or playing a video game on Playstation vs. operating a remote control for a television. Although the input devices and mechanisms share some obvious, similarities, the hardware experience varies substantially.

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Which is why I was excited to learn about Palette, a “freeform controller” made of movable, interchangeable parts. Starting with the building blocks of buttons, dials and sliders, Palette allows users to create custom controllers based on how they want to interact with the computer.

The minimal aesthetic belies the original inspiration behind Palette. “Looking back at old transistor radios and war era type machines,” noted CEO Calvin Chu, who observed that these devices were “really robust.” “Why not make a way that even with all these different use cases, we could abstract these elements and rearrange them in different ways, just like Lego blocks?”

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Intel + Opening Ceremony’s Wearable Tech: We speak with Intel’s VP of New Devices Group Ayse Ildeniz on the fusion of tech and fashion through the collaboration with Barney’s, OC and the CFDA

Intel + Opening Ceremony's Wearable Tech


“The big smartphone wave came, and the tablets have come, and people’s interaction with technology has been changing, significantly increasing the amount of people technology has touched over the years,” explains Ayse Ildeniz, VP of New Devices Group at Intel during a…

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Google’s “smart contact lenses” could help diabetics monitor blood sugar levels

News: scientists at the Google[x] research facility in California are working on contact lenses containing tiny electronics that could constantly monitor glucose levels in the tears of people with diabetes.

“We’re now testing a smart contact lens that’s built to measure glucose levels in tears using a tiny wireless chip and miniaturised glucose sensor that are embedded between two layers of soft contact lens material,” said Google in a post published on its official blog.

The contact lenses would be able to generate a reading every second, making it possible to instantly identify potentially dangerous changes in the patient’s blood sugar levels.

“We’re also investigating the potential for this to serve as an early warning for the wearer, so we’re exploring integrating tiny LED lights that could light up to indicate that glucose levels have crossed above or below certain thresholds,” the company explained.

As well as minuscule chips and sensors, the lenses could also incorporate an antenna thinner than a human hair that would communicate with apps so patients or doctors could view the measurements on a smartphone, tablet or computer.

Diabetes patients are currently required to test their blood sugar levels at regular intervals throughout the day by pricking their finger to draw a tiny amount of blood that can be analysed. The process is painful and time-consuming and can discourage people with diabetes from checking their blood glucose as frequently as they should.

“The one thing I’m excited about is that this is a device that people wear daily – the contact lens,” project co-founder Brian Otis told the BBC. “For us to be able to take that platform that exists currently, that people wear, and add intelligence and functionality to it, is really exciting.”

Google stressed that the technology is at a fledgling stage in its development but added that it will be seeking out potential partners who could help it refine the hardware and software required to turn the concept into reality.

“It’s still early days for this technology, but we’ve completed multiple clinical research studies which are helping to refine our prototype,” Google claimed. “We hope this could someday lead to a new way for people with diabetes to manage their disease.”

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diabetics monitor blood sugar levels
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“Cyborg scenario” will see computers in the brain replace wearable tech

Cyborg scenario will see computers in the brain replace wearable tech

News: surgically implanted chips that feed digital information directly into the brain will supersede wearable technology, according to the co-founder of a leading 3D imaging studio.

WiFi-enabled chips mounted inside the skull will be more effective than today’s devices such as virtual reality headsets and Google Glass, according to Andy Millns, co-founder of London studio Inition.

“A much more successful way of doing this would be to bypass the eye altogether and directly interface with the brain,” Millns said in an interview with Dezeen. “We’re already seeing things like this with cochlear implants [electronic hearing implants] on the hearing side.”

Millns foresees a “cyborg scenario,” whereby the human brain is enhanced with digital implants. “The next step would be to have a WiFi or Bluetooth-type interface to augment the processing capacity of your brain.”

Existing virtual reality technology relies on the user wearing a headset, which displays an alternative digital world. These headsets will increasingly become so realistic that people will no longer be able to tell the difference between real and fictional landscapes, Millns said.

The inevitable future of these things is the ability to have tighter and tighter integration between the display and the human till you end up with a cyborg scenario where you have something embedded inside your brain that has a direct interface to your visual cortex,” he said.

Neil Harbisson is the first officially recognised human cyborg.
Neil Harbisson is the first officially recognised human cyborg but digitally enhanced human brains may become the norm in future. Photograph by Dan Wilton

A cyborg, or cybernetic organism, is a living being with both organic and artificial parts. In an interview with Dezeen last year Neil Harbisson, the first officially recognised human cyborg, predicted that humans will “stop using technology as a tool and … start using technology as part of the body.” Harbisson, who has a chip at the back of his skull that allows him to perceive colours, said: “I think this will be much more common in the next few years.”

While such technology is some way away, Millns believes that augmented reality headsets will soon get so sophisticated that wearers won’t be able to tell if they’re looking at real or digital imagery.

“We’re going to get very close this year to a headset where it’s starting to get very difficult to distinguish if you’re actually wearing a headset or not,” he said. “When we start to get very high resolution headsets, with the type of display technology that we’re seeing on the market now, it’s going to blur that line between the virtual and the real.”

The forthcoming high-definition version of the Oculus Rift headset (pictured above), which was premiered at the Consumer Electronics Show in Las Vegas last week, will represent a giant leap forward in virtual reality technology, Millns said.

The Oculus Rift headset features a stereoscopic screen that creates the illusion of depth, perspective and scale. Sensors mounted on the outside of the headset track the user’s movement and move the digital imagery accordingly, allowing the user to explore virtual worlds.

The InfinitEye VR headset offers a 210 degree field of view so all you see is the virtual world
Existing augmented reality technology requires a headset

Millns believes the technology will soon allow convincing “telepresence” whereby people feel they are at an event or in a location remote from where they actually are. “Virtual reality is so versatile,” said Millns. “You can create a universe from scratch, it can be useful to immerse someone in whatever world you want.”

Coupled with advances in 360-degree video cameras – which record in all directions simultaneously – the headsets could allow people remotely to attend events happening elsewhere, such as fashion shows.

“We can actually put thousands of people in a seat by the side of a catwalk and they can actually experience what it’s like to be there,” Millns said. “You can put someone in any position in the show and allow them to look around as if they were there.”

London-based Inition is a production company that specialises in emerging technologies such as augmented reality, virtual reality, 3D printing and 3D scanning. The company created the augmented reality watch store and superyacht that are part of the Dezeen-curated Imagine Shop at Selfridges in London.

Last year Inition developed an “augmented 3D printing” service for architects that allows them to visualise the inside of models of buildings, show the services and structure and show how the building will appear at different times of the day and night.

A video of the interview with Millns will be published on Dezeen soon.

Photography is by Inition, unless otherwise stated.

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the brain replace wearable tech
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Augmented reality demonstration at Dezeen’s Imagine Shop for Selfridges

This movie we filmed at Dezeen’s pop-up shop of the future at London department store Selfridges demonstrates how augmented reality technology could transform retail.

Augmented reality demonstration at Dezeen's Imagine Shop at Selfridges

Dezeen editor-in-chief Marcus Fairs introduces the shop we curated for Selfridges‘ Festival of Imagination, which includes a virtual retail experience for Dezeen Watch Store and a life-size walkaround digital model of Zaha Hadid’s superyacht – both created by technology company Inition.

“The Imagine Shop is an attempt to visualise the kind of products, services and shops we might have in the future,” says Fairs.

Imagine Shop at Selfridges
Imagine Shop at Selfridges

The space on the ground floor of the department store contains all wall of 3D-printed products and clothing by Janne Kyttanen of 3D Systems, and even features a giant printed ping-pong table.

“The most exciting thing here is that we’ve worked with Inition, which is a 3D visualisation company, to show how augmented reality could be used in stores of the future,” Fairs says.

Inition lead creative Alex Lambert
Inition lead creative Alex Lambert

Inition lead creative Alex Lambert then talks about the augmented-reality projects that his company and Dezeen worked on for this event.

“Inition and Dezeen collaborated on two pieces of augmented reality,” he says, “one for watches available at the Dezeen Watch Store and another for a £300 million superyacht designed by Zaha Hadid.”

Augmented reality demonstration of Zaha Hadid's superyacht model
Augmented reality demonstration of Zaha Hadid’s superyacht model

Lambert talks through the technology for the yacht models, which works using a tablet camera that picks up the code from patterned markers then displays the 3D model on screen.

“This type of augmented reality relies on a tablet,” he explains. “You’ll see a live video feed coming through the camera and once you point it at the marker the 3D model will appear.”

Augmented reality demonstratition at Dezeen's Imagine Shop at Selfridges
Augmented reality demonstration of giant Zaha Hadid superyacht model

Two versions of the yacht are included in the shop: a miniature version and a full-size model that glides across the tablet screen.

“We’ve actually created the yacht in full scale,” says Lambert. “It’s a sunny blue ocean with a full-scale yacht sailing past, just to give people an idea of the scale of the superyacht.”

Alex Lambert tries on designs at the virtual watch store
Alex Lambert tries on designs at the virtual watch store

Using the same technology, shoppers can try on designs from Dezeen Watch Store at a virtual watch shop. Shoppers simply attach a band around their wrist and hold it up to a camera, then the chosen watch manifests over the band.

“We take one of these bespoke trackers… turn to the camera, get the marker in view and boom! The watch appears,” Lambert describes.

Alex Lambert tries on designs at the virtual watch store
Alex Lambert tries on designs at the virtual watch store

Inition added texture and shadows to the virtual watches to make them look as realistic as possible. Different models and colourways appear instantaneously around the wrist on screen as they are selected.

“Dezeen are very forward thinking in employing this technology, especially for watches,” says Lambert. “In the future hopefully people will download the app, use a webcam or tablet and try on the watches at home before they purchase online.”

Outside the Imagine Shop at Selfridges
Outside the Imagine Shop at Selfridges

Elsewhere in the department store, Inition also worked with fashion designer Gareth Pugh to install a virtual reality booth on the first floor and an auditorium designed by Dutch architects OMA has been created in the basement.

The Festival of Imagination continues all this month at Selfridges on Oxford Street, central London.

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Dezeen’s Imagine Shop for Selfridges
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This Airborne Jellyfish Isn’t Lost, It’s a Drone

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A jellyfish-inspired drone might not garner as much media buzz as the Amazon Delivery Drones or make an Hollywood entrance like the Star Trek promotion featuring a batch of “Hummingbird” drones, but its design is noteworthy for other reasons.

According to a story on National Geographic, researchers at New York University have created a drone design that mimics the movements of a jellyfish in action (click through to view the unembeddable video of the design in flight). Applied Mathematician Leif Ristroph was looking to create a device inspired by insect wings, but ran into a few issues with the idea:

Insects have built-in sensors and feedback that help them stay upright. Drones based on insect wings need the same support. But motors, sensors and batteries add weight, which becomes problematic for people looking to design smaller and smaller drones. I wanted to design something that had stability without the stability-sensor needs.

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