AU 2011: Perceptive Pixel’s 27" Multi-Touch Desktop Monitor

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The demonstration at Autodesk University of Perceptive Pixel’s Multi-Touch 82-incher has blown your socks off, but some of you are undoubtedly wondering what the tech would look like in a more manageable size. Like, say, a 27-inch desktop monitor that you could comfortably sit and draw on.

Wonder no more, here it is. Check out how the demonstrator starts drawing at 1:40 in the video, enabled by Perceptive Pixel’s nifty “palm rejection” technology:

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Projection Mapping on a Lamborghini

Media Merchants a conçu ce “Lamborghini Project” comme une expérience de projection mapping sur une des voitures les plus puissantes et coûteuse. Avec des effets intéressants et un mapping jouant avec les lignes du véhicule, le résultat est à découvrir en vidéo dans la suite.



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Art + Design in Miami: Tricks On The Eye

Our look at the illusory works found at Art Basel and the surrounding fairs

Many themes emerged from the various galleries converged in Miami for Art Basel and the surrounding fairs this year, but unsurprisingly the one that stood out the loudest among the crew from Cool Hunting was work that played visual tricks on the viewer. Whether eluding us with clever technology techniques or purely an abstract form of painting, below are the pieces that grabbed our attention through some element of subterfuge.

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Hans Kotter‘s 2011 “Tunnel View” series features LED lights between plexiglass, which are amplified by a metal mirror. The two mind-bending works featured here were on view through Priveekollektie at Art Miami.

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Anish Kapoor dazzled the crowd with his stainless steel “Untitled” 2011 work, on view through Lisson Gallery at Art Basel.

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“Lover’s Quarrel” is the work of media artist James Clar. At first glance the piece appears to only say the word “leave” but further inspection reveals the subliminal “don’t” behind it. The playful lighting installation was on view at Blythe Projects at Pulse.

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Two different 2011 works that are less smoke-and-mirrors but equally entrancing are Michael Eastman‘s “M1” (at Barry Friedman at Art Miami) and Karen Gunderson‘s “Divergent Sea” (at Waterhouse & Dodd at Scope).

Eastman used simply a wide-angle lens and pushed the depth of field to create this image, which seems like it would have physical depth but is really just a trick of the eye. Gunderson’s paintings of water also challenge the eye’s understanding of space, but through her detailed brush strokes. Depending on the position of the viewer and the angle of the light refraction, the water seemingly moves like nature intended.

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Also on view through Waterhouse & Dodd, Patrick Hughes‘ 2008 work called “Sea City” is arguably the most staggeringly trippy piece we saw. This oil and photographic collage toys with the mind through “reverspective”—a concept he created in which the portion of the picture that appears furthest away is physically the nearest, painted on protruding blocks.

Have a look at our rough cut video above for a full realization of how delightfully confusing his works really are.

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Known for his unusual approach to currency, Mark Wagner‘s 2011 work “Gale Bills” puts real money on wood panels. Twisted to a perfectly odd degree, the latest from Wagner was on view through Pavel Zoubok Gallery at Pulse.

Julian Opie‘s computer animated sculptures were on view at a few galleries, but we first took notice of these optical illusions at Scope, where the various works of people walking took us by surprise as we moved around the corner where they were hung at Gallery Biba.

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Mia Rosenthal exhibited several new pieces that demonstrate her adept talent for sneaking graphic design symbols into her fine art works. The Philadelphia-based artist aptly showed through Gallery Joe, on view at Pulse.

Contributions from Josh Rubin, karen Day and Jonah Samson


AU 2011: Otherlab’s Saul Griffith, Part 1 – Pneubotics Yields Soft Robots

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When we saw mad scientist Saul Griffith take the stage at Autodesk University’s Technology Mainstage, we knew we had to score a video interview. (We’d written about him here and here but had never met the man.) Among other companies, Griffith co-founded Otherlab, an “Engineering, energy, education, math, computation, design” firm with a host of inventions that are probably going to change the world. One of Otherlab’s current projects involves pioneering “Pneubotics”—soft, inflatable robots actuated by compressed air.

Here’s the basic idea:

That was just a finger. Here’s an entire arm and what it can do:

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Beats By Dr Dre Campaign

Voici la nouvelle campagne vidéo destinée à la gamme de casques audios Beats by Dr Dre. Un rendu en slow-motion sur la bande son dynamique de “Nero – Me & You”. Le produit Studio est disponible maintenant dans 5 nouvelles couleurs. A découvrir dans la suite de l’article.



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Toyota Futuristic Car

Voici le nouveau concept car Toyota Fun-Vii, récouvert entièrement d’écran tactilespermettant de changer à son envie son aspect à l’extérieur et à l’intérieur. Ce modèle décrit par la marque comme un “smartphone sur roues” sera présentée au Tokyo Motor Show.



APTOPIX Japan Toyota

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Mark Allen

A freelance programmer using DIY technology as a tool to teach with Machine Project

Sponsored content:

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Catering to “overambitious amateur enthusiasts,” Machine Project conjures up an idiosyncratic fusion of classes and workshops that masterfully craft pedagogy out of the infinite realm of possibility. Hosting a range of workshops from psychic communion with plants to the typography of ransom notes, Machine Project is a non-profit arts organization that operates as an “informal educational institution” from its unassuming storefront in the Echo Park district of Los Angeles. Founder Mark Allen explains the cult appeal of the classes, stating, “We found that an engineer and a poet talking about noise music was even more interesting than a group of poets talking about poetry or a group of scientists discussing science.”

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Born in Vermont, Allen received his MFA at the California Institute of the Arts and began honing his curatorial leanings towards the obscure through a series of trial and error. In Houston, Allen ran a gallery called Revolution Summer that adopted the Marxist theme of time as currency for the purchase of art works. Shortly after moving to LA, Allen became involved with the subversive art collective, C-Level (currently reincarnated as Betalevel), a group that was known for such sardonic situationist commentary as virtual cockfighting—contestants donned rooster suits with sensors—and the shock-inducing video game, Tekken Torture Tournament.

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While at C-Level Allen started to combine his love for technology with a flourishing aptitude for teaching, which laid the groundwork for his philosophical approach to Machine Project. “My interest in teaching unexpected, creative and unsanctioned uses of technology in the production of art is in direct support to the idea that technology is a tool which can be used by any motivated individual,” he says. As a freelance programmer and a faculty member of the Digital Art Related Program Activities (DARPA) initiative at Pomona College, Allen relies heavily on the gestalt of technology factors in creating new courses at Machine Project, but at the same time invites a naturalistic study of the world around us.

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In 2008, Machine Project took over the Los Angeles County Museum of Art for a day, and turned it inside out as a metaphorical nature center of activity, comprised of more than 60 projects that included “ambient haircuts,” musical elevators and a murder mystery entitled “A Machine Project Field Guide to the LA County Museum of Art.” Inspired by the artistry of set designers Christy McCaffrey and Sara Newey who designed the ornate gate created for the event, Allen asked the team to imagine a transformative environment for Machine Project’s own storefront. The result was an immersive forest installation that housed woodland-themed events involving banjo plucking, elf lore and “a presentation by some very dedicated Bigfoot enthusiasts.”

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The inquisitive wit and spirited atmosphere at Machine Project is reflected in both the class subjects—a selection based on chance meetings with talented individuals—and the “hide-and-seek” mechanisms throughout the space. Whether it’s teaching a parent-child course on How to Steal Cars—”Our belief is that children who learn to steal cars with their parents are more likely to steal cars responsibly when they grow up,” Allen quips—or the storefront’s tree stump dumb waiter that delivers beer, Machine Project transforms the everyday into something simultaneously extraordinary and achievable.

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Allen explains, “If you look around wherever you’re sitting there’s a large percentage of things whose workings are totally mysterious: cellphone, tape dispenser, refrigerator, computer. We are surrounded by a material culture where most people remain unaware of how everything that surrounds them is made. Machine Project exists to provide an opportunity for people to understand their built environment, to create a space in which accessibility to knowledge and hands-on, DIY learning experiences can happen right in our own neighborhood.”

This story is part of an editorial series sponsored and inspired by Le Meridien.
New Perspectives explores fresh ideas and distinct points of view in global art and culture.


The Wiesmann Spyder

Wiesmann a présenté en mars dernier son modèle “Wiesmann Spyder”. Ce bolide 2 places léger et puissant, pouvant aller de 0 à 100 km/h en moins de 4 secondes, est ici montrée sous ses plus belles formes à travers une série de photographies à découvrir dans la suite.



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Little Printer

Le studio de design Berg vient de présenter cet excellent concept Little Printer, une petite imprimante thermique au format inédit avec une connexion sans fil au Web. Elle permet d’imprimer les dernières titres d’actualité, des jeux et notes. Disponible à partir de 2012.



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Facebook Car

Dans la lignée de la Porsche Facebook Edition, le constructeur Volkswagen lance cette Facebook Car. Une opération avec cette édition unique équipée d’outils faisant directement référence au réseau social (plaque d’immatriculation affichant le statut, impression du NewsFeed, etc.).



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