Dezeen Music Project: Glasgow filmmaker James Houston created all the music in this video using pieces of outdated computer equipment, including several floppy disk drives and a Sega Mega Drive games console.
Filmed in an empty swimming pool, Houston‘s video features musician Julian Corrie surrounded by old computers, games consoles and television monitors, which he uses as musical instruments.
The song, which was performed and recorded live, starts off with sounds generated by floppy disk drives, before drums and bass produced by a Sega Mega Drive and a melody created on a Commodore 64 home computer kick in.
“There’s something nice about old technology,” Houston told Dezeen. “The objects are simple, easy to fix and they don’t spy on you. Conceptually, the video is supposed to be a sort of funeral for all of our forgotten friends, giving them one last chance to sing.”
Corrie controlled the sounds live with a guitar and keyboard via MIDI, a standard technology used to create music digitally.
The sounds of the disk drives were picked up by microphones and amplified, while the music produced by the Sega Mega Drive and Commodore 64, which required basic modifications to respond to the MIDI controls, was played directly through television speakers.
The video is a more sophisticated follow-up to a student film by Houston called Big Ideas (below), in which he used similar equipment to create a basic cover of a song by Radiohead.
“I heard that a London advertising agency planned to recreate Big Ideas and I wasn’t happy about it,” Houston explained. “There wasn’t much I could do to stop them, so my only defence was to create a new video and beat their version.”
“I wanted to take the concept further and control the instruments live by a musician. The performance was important – everything was controlled by Julian Corrie and what you see is what you hear.”
Dezeen Music Project: viewers of the first official video for American musician Bob Dylan’s Like A Rolling Stone can change channels that mimic TV formats to watch people lip-syncing to the 1965 track.
The interactive video by digital agency Interlude allows the viewer to swap between channels and watch different presenters and characters sing along to Dylan’s iconic track.
The 16 channels include a financial market update, a live cooking demonstration and sports highlights. One features archive footage of Dylan himself singing the track.
You can also watch a couple flirt in a romantic comedy or an argument on a soap opera, all while mouthing the track’s lyrics.
“I’m using the medium of television to look back right at us – you’re flipping yourself to death with switching channels [in real life],” director Vania Heymann told Mashable.
Buttons on a panel down the left hand side of the screen and up and down keyboard buttons are used to flick between the channels, bringing up an info bar with the channel’s name, number and description each time.
This is the first official music video for the track, which has been created to coincide with the release of Bob Dylan’s CD box set The Complete Album Collection.
Dezeen Music Project: French artist Bertrand Lanthiez created this audiovisual installation by projecting white light along criss-crossing woollen threads (+ movie).
Called Sounds of Threads, the installation comprises strands of wool stretched between four wooden stands, with beams of white light projected across them in time to a piece of music.
“I was interested in questions of how sight can enhance hearing, or also disturb our balance in perceiving a multimedia-based bodily experience,” said Lanthiez.
“I tried to demonstrate the power of our senses when they interact simultaneously,” he added.
Lanthiez composed an original piece of music to use in the installation, which he exhibited earlier this year in Reykjavik.
Dezeen Music Project: designers Masashi Kawamura and Kota Iguchi made all the animations in this music video for Japanese band SOUR’s single Music Is Life using rotating compact discs.
Kawamura of creative agency PARTY and Iguchi of design studio Tymote used the CDs to create a kind of phenakistoscope, a nineteenth-century animation device consisting of a series of still images that appear to move when rotated.
“The idea came from the lyrics,” Kawamura told Dezeen. “The song is about life and the way it cycles like the rhythm of music. That made me think of using CDs as the surface to create animations on.”
Traditionally, a phenakistoscope would have to be viewed through small gaps to create the illusion of movement and prevent the images from blurring into each other. Kawamura and Iguchi managed to create the same effect by syncing the speed of the rotating discs with the frame rate of their video camera.
“The slits on a phenakistoscope simulate flashes of light and create a kind of strobe effect called persistence of vision,” Kawamura explained. “In our case, we used the frame rate of the camera to recreate this effect without the slits. We shot the film at 15 fps and filmed 17 frame animations to synchronise with the 105 BPM of the song.”
Kawamura and Iguchi created animations on 189 CDs to make the video. They raised the money for the project on crowd-funding website Kickstarter, and backers who pledged $70 or more will receive one of the discs used in the shoot, signed by the band.
Dezeen Music Project: this surreal music video for Dutch production trio Kraak & Smaak’s new single Good for the City blends live action with an assortment of animated characters taken from old cartoons.
Good for the City by Kraak & Smaak is a catchy, upbeat indie disco song, featuring lead vocals by British artist Sam Duckworth, better known by his stage name Get Cape. Wear Cape. Fly.
Directed by Jonathan Irwin, the video stars Duckworth as a yellow robot singing and dancing alongside an eclectic selection of cartoon characters.
“The band’s brief mentioned they were looking for something a bit different,” said Irwin. “As part of the treatment I created a test video of a technique I’d wanted to use for a while – an odd mixture of live action and animation, the result of which is a bit like a kid’s TV show on acid.”
Irwin used Adobe’s motion graphics software After Effects to create the animated characters, which he sourced from publicly available cartoons and added to the live footage frame by frame.
“I shot the video in a friend’s loft apartment, which we decorated with a ton of fairy lights and colourful junk,” he explained. “I used After Effects to populate the shelves with a variety of dancing cartoon characters drawn from ancient public domain cartoons, all rotoscoped and tracked onto the live action.”
Good for the City will be released on 23 September on Jalapeño Records. The music video was commissioned via Radar Music Videos, a website that matches bands and record labels up with music video editors.
Dezeen Music Project: our featured music video this week is an animation for techno producer Max Cooper’s track Numb, which depicts the pressures of modern life in the style of an infographic.
Juxtaposing glitchy drums and bass lines with a freestyle jazz vocal by Kathrin deBoer of Belleruche, Numb is the lead track on Max Cooper’s Conditions Two EP, released earlier this year.
“I wanted to make something quite deep and intense, to create an almost numbing experience by overloading [the listener] with the details on the drums and big, noisy drops,” Cooper told Dezeen. “I was trying to numb by intensity, musically.”
Cooper approached German animator Henning Lederer to produce the video for the release after seeing Lederer’s MA project, an animated representation of a machine called Machinatorium.
For the Numb video, Lederer added the running figure of a man to the centre of the machine, surrounded by whirring cogs and pistons.
“I thought that infographic style would work really well if we applied the concept to a man numbed by the capitalist machine,” Cooper explained.
“Whenever I write a piece of music I’m always trying to communicate some sort of idea and the addition of the visual aspect is a way of strengthening the communication of that idea.”
Dezeen and MINI World Tour: in the second part of our interview at Design Indaba in Cape Town, Masashi Kawamura, partner at creative agency PARTY, explains the process behind a television commercial he made featuring dancing sperm.
Kawamura describes how he was approached by a Japanese music television company called Space Shower TV to produce a commercial for their Music Saves Tomorrow campaign, a response to the devastating earthquake and tsunami that hit the country in 2011. “There were a couple of other directors working on it and they were doing very serious, dramatic, emotional commercials,” Kawamura explains. “But I wanted to do something more fun, just to bring back the smiles to the people.”
All Kawamura had to work with was the Music Saves Tomorrow tagline. “For me, ‘tomorrow’ meant the next generation and the children, but I didn’t want to show kids in a TV commercial,” he says. “So I was thinking if there was any other way to visualise these seeds of tomorrow and I thought, well, what if I went a step further and not show kids but show sperm?”
In the 60-second commercial that Kawamura came up with, animated sperm dance in formation to music. Kawamura describes the unusual lengths he and his team went to to create it. “We looked around and there was an all-male crew, so we decided to collect our sperm and bring it to a bio lab,” he says. “We scanned it and motion-captured our sperm and used that data to create the animations. I think nobody else has done that in history.”
French design duo Cauboyz built a wall of illuminated words to make this typography-inspired music video (+ movies).
Cauboyz created the Dream music video for French electro pop band Husbands by filming a wall of words that light up in time with the song’s lyrics, as the additional “making of” movie reveals (bottom).
The lights were controlled by a large panel of switches. “The idea was to make something that we could play. We like doing it with our hands,” the designers told Dezeen.
The lettering was designed to recall commercial neon signs and the typography found in old advertisements.
“We wanted to do something simple with a little bit of poetry,” they added. “We like to see the lyrics like logos, as if the author wanted us to offer maxims.”
Graphic designer Philippe Tytgat and photographer Bertrand Jamot met while at art school in Nancy and later founded Cauboyz as a vehicle for producing music videos.
Whether showing that turbans can be chic or bringing her cutting-edge style to contestants on The X Factor, June Ambrose often has the fashion world falling at her feet. And she single-handedly upgraded hip-hop’s street corner image with her innovative approach to music videos. (See this and this.)
In our Media Beat interview, Ambrose explained how she tapped into her West Indian roots for one of her most iconic looks: those shiny suits donned by Diddy and Mase in Notorious B.I.G‘s posthumous “Mo’ Money, Mo’ Problems” clip.
“I showed [Diddy] the red metallic and he said, ‘I am not wearing that.’ I had to make one red leather outfit and one metallic leather outfit and… I won!” the star of VH1′s Styled by June said.
“You have to go into this business very fearless, and you have to have integrity for what you do… I said to him, ‘You have to just trust me. I know that sounds wild, but I put my career on this moment. I’m telling you it will make a huge difference.’ Once he saw the first take and he looked at playback, he looked at me and said ‘okay.’ And that was the beginning of not only a great working relationship, but a great friendship.”
Aero Feel The Bubbles ad, which was acknowledged by JWT to have been inspired by a film on YouTube
YouTube provides a steady stream of inspiration to advertising creatives, but it also leaves young directors vulnerable to having ideas stolen and agencies open to accusations of plagiarism. How can both directors and agencies protect themselves?
In 1998, director Mehdi Norowzian sued the Irish advertising agency Arks Ltd for copyright infringement. He claimed Arks had copied a substantial part of his short film, Joy, in its hugely successful Anticipation advert for Guinness which featured a man performing a flamboyant dance as he waited for his pint of the black stuff to settle. Norowzian lost, the case setting a precedent over the legal rights of directors and artists when claiming the artistic content of their work had been ‘appropriated’ by an agency.
Guinness Anticipation ad
The tense question of plagiarism has become a regular part of advertising life ever since. Accusations from artists and directors crop up periodically in the media, where a discussion on their validity will take place before the subject is usually dropped. The agency in question may be left with a minor stain on its integrity but with no major ill-effects to its client relationship or bank balance. The rise of internet sites such as YouTube has made this issue even more pertinent, however. Suddenly a research tool is available to advertising creatives giving access to millions of films and ideas from all over the world, leaving the makers of these films vulnerable to having their ideas stolen.
Sony Bravia Zoetrope ad
Unlike the more established artists and directors, who have an army of colleagues and fans to vociferously defend their creative ideas if they suddenly turn up in a TV ad, the users of YouTube are often young filmmakers, usually unrepresented by production companies, and therefore especially vulnerable. The weapon of choice for young directors in such situations has become the online blog. With the mainstream media unlikely to pick up a story about plagiarism from someone unestablished, the blog comments box has become an effective place to air grievances. A recent example of this occurred on the CR Blog, where the posting of a new Sony Bravia ad, featuring a life-size zoetrope, caused an immediate backlash on behalf of a young director, Mark Simon Hewis, with claims that Fallon, the agency behind the spot, had based the commercial on a short film by Hewis. The situation raised a number of questions, about how young directors can protect themselves against their ideas being stolen, but also about the increasing necessity for ad agencies to find ways to defend themselves against accusations of plagiarism.
In the case of the Sony Bravia ad, the similarities between the film by Hewis and the ad by Fallon are minimal beyond the fact that both rest on the concept of a life-size zoetrope. Hewis’ film is a poetic rendition of a man’s life story, whereas the Bravia ad sees footballer Kaka showing off his ball skills. Yet Hewis had been approached by RSA, the production company that worked on the ad, with a view to working on an ‘up and coming advert opportunity’ and was asked to sign a non-disclosure agreement on behalf of Fallon which mentioned Sony. When the Sony ad came out, and Hewis had heard nothing more from RSA or Fallon, colleagues leapt to conclusions and to his defence via the CR Blog.
Mark Simon Hewis’ film
“I got a sense the Sony ad was maybe influenced by Mark’s film,” says Katie Daniels, a freelance producer who worked on the film and contacted CR at the time of the blog story on the Bravia spot. “Obviously the idea of a zoetrope is not new, but from the atmosphere I had a sense that they’d watched the film. But it wouldn’t be so grating if they hadn’t got in touch and then we’d not heard from them again, that was bad etiquette. Directors are creating these films as showpieces for little or no money in the hope they’ll get commercial work.”
Following the furore on the blog, Fallon explained that the contact had been made with Hewis in relation to a different strand of the project for Sony, and that the production of the Bravia-drome ad was already well underway by the time this occurred. The agency is also categorical in its assertion that it never takes its ideas from outside sources. “We would be doing ourselves a huge disservice if we were found to be deliberately taking an idea from elsewhere,” says Fallon partner Chris Willingham. “That’s so fundamental to our work, and why clients choose us.”
Sony Bravia Play-Doh ad
This is not the first time that Fallon has been under fire for allegedly being influenced by the work of others, however. When the agency’s Play Doh ad for Sony was released in 2007, the artists Kozyndan complained on numerous blogs, including CR’s, about the commercial’s similarity to an artwork by the duo which features multi-coloured bunnies hopping through a cityscape. In this instance, Passion Pictures, the production company for the ad, had been in contact with Kozyndan in the past but nothing had come of it. Both Passion Pictures and Fallon firmly deny that the idea was taken from Kozyndan’s work.
It’s easy to assume here that the advertising agency is always in the wrong. Certainly there are plenty of famous examples where ideas from artists appear to have been directly adapted for ad campaigns, with seemingly little concern for the source of the work. In 2003, Wieden + Kennedy’s ad Cog was criticised in the media for its similarity to art film Der Lauf Der Dinge by Fischli & Weiss, and in 1998 artist Gillian Wearing complained about the likeness between her series of photographs which depict people holding hand-written signs, and a VW campaign by BMP DDB. More recently, a John Lewis campaign by Lowe featured shadow sculptures that bore a striking resemblance to artworks by Tim Noble & Sue Webster. At the time, Ed Morris, executive creative director at Lowe, acknowledged that the artists’ work was mentioned when discussing the concept of the ad, but that the core idea was already on the table before it came up.
Honda Cog ad
Which brings us to the thorny issue of whether a commercial has only been ‘inspired’ by another piece of work, consciously or unconsciously, or whether an idea has been deliberately lifted. This is naturally a blurred area, especially as creatives, like the rest of us, are constantly bombarded with imagery. In the continuous quest to come up with new ideas for ads, it is perhaps inevitable that some of this visual input might be unintentionally recycled. This might sound like woolly excuse making, but it is far from unusual. Writing on this issue on Design Observer, graphic designer Michael Bierut recounted how he’d realised that a poster he created in 2005 was remarkably similar to a piece from 1975 by one of his favourite designers, Willi Kunz. For Bierut the replication was made unconsciously, and made him worry. “I don’t claim to have a photographic memory, but my mind is stuffed full of graphic design, graphic design done by other people,” he wrote. “How can I be sure that any idea that comes out of that same mind is absolutely my own?”
Visa Life Flows Better ad
Acknowledgments such as Bierut’s are perhaps unlikely to ever be heard from an ad agency, however. And often, of course, advertising is consciously influenced by others’ work. In these instances a surprising trend is emerging, where agencies are starting to give credit to their sources. Fans of music videos may have been surprised to see a recent Visa ad from Saatchi & Saatchi, which featured a man on crutches dancing through a city. A very similar performance had been seen recently in a video for dance music act RJD2, by director Joey Garfield, and it would be easy to conclude Saatchis had simply lifted the idea for their ad. This was true, but it turned out that the agency had also picked up the performer and director, along with the idea.
RJD2 Work It Out video
“We do the Saatchi & Saatchi new directors’ showcase and trawl the internet looking for interesting stuff to put forward for this,” explains creative director Kate Stanners. “We found this piece of work by Joey Garfield and thought it would be amazing for Visa. We wanted Joey to be acknowledged in the showcase for having done the piece of film, but equally we wanted to approach him for Visa. We wouldn’t have pursued doing the ad if it wasn’t with Joey and Bill [Shannon, the performer in the spot], and it ended up being Joey’s first commercial.” Stanners acknowledged that it would probably have been easier just to approach Shannon for the ad and work with a more established director, but felt it was important to work with Garfield too.
ZzZ Grip video
Another music video that was adapted for advertising purposes recently was Roel Wouters’ promo Grip for zZz. Distinctive for its use of trampolines, the video had done the rounds of the industry’s media. When he was approached by ad agency Krow Communications to replicate the ad for a Fiat Grande Punto ad, however, Wouters was not keen. At this juncture, an agency might typically have gone off and made their own version anyway, but Krow went out of its way to acknowledge the influence of Wouters’ work and paid him a license fee. This then freed them up to replicate the promo without fear, which they did, to a degree that surprised even Wouters. “I never thought they would copy it,” he told CR at the time. “But I think it is quite honest, they’re not acting as if they’ve come up with the idea themselves. Making the decision to do such an exact copy is weird but quite strong I think, it gives the feeling of a sincere tribute.”
Fiat Grand Punto Trampoline ad
Even those outside of the industry are beginning to see credit given to their work. In the press materials accompanying the release of a recent Aero ad from JWT London (shown top), there was an acknowledgement that the spot had been inspired by a film on YouTube. Both films show a skateboarder plowing through balloons in a skate park. JWT creative director Russell Ramsay recognises that YouTube has changed the research process for agencies. “All these references are instantly accessible now, which they didn’t use to be,” he says. “There are so many ads that have been influenced by films and by art. But now the influences can be instantly found, whereas they couldn’t be in the past…. Part of the skill is matching these ideas to a brand. Advertising does use these things to that end, and always has done.”
Balloon Bowl film
Despite seeing the similarities between the two films, Ramsay still feels they are essentially different. “We thought of the YouTube film as the recording of an event,” he says. “We wanted to get the best skateboarder – if you watch that film, it’s not the best performance of it…. We did acknowledge it in the end, but I think we’ve done enough to it for people to not be that outraged by it. But people have to make up their own minds.”
This nod to the YouTube filmmaker from JWT, however grudgingly given, does seem a step in the right direction, although the next logical move, where filmmakers receive renumeration for their ideas, seems unlikely to occur. Ideas cannot be copyrighted, and, as the Norowzian case proved, using the law to prove plagiarism of imagery can be fraught with difficulty, and expensive. Furthermore, despite the good example set by Krow with Wouters, this still doesn’t get around the issue of what an agency does if an artist or director says a flat ‘no’ to having any involvement with the commercial. All too often, the idea still gets made, and there is little that the originator of the idea can do about it. In this sense, we are perhaps no further on than we were ten years ago. However, with the internet providing an easy outlet for filmmakers to complain when they feel their ideas have been pinched, a new wave of consciousness does seem to be beginning to sweep over ad agencies. “I think ad creatives are very conscious of the notion of originality,” says Kate Stanners in their defence, “because part of your job is to come up with original ideas. There is a respect for ideas and there is a respect for the originators of ideas.”
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