Airbus 2050 Concept

Découverte de ce nouveau concept “Airbus 2050″ permettant d’imaginer le futur des transports aériens, avec toute une partie de son habillage permettant d’avoir une vue panoramique. Un concept passionnant par Airbus à découvrir en visuels et vidéo dans la suite de l’article.



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NYbillboard

L’architecte Chris Precht a proposé une nouvelle structure urbaine appelée NY Billboard pour Manhattan à New York. Avec tout un réseau de passerelles et d’installations diverses, ce projet cherche à repenser la question de la densité de population dans New York.

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Ecco Vehicle

Ecco est un concept de véhicule tout électrique, pouvant être rechargé dans les stations standard. Proposant des panneaux photovoltaïques sur son toit, ce dernier peut se servir de l’énergie solaire. Une création au style futuriste avec un design, pensé par adNAU.



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Digital Life : Today & Tomorrow

Voici cette présentation qui tente de reprendre 15 faits importants du monde digital et de la consommation des médias afin d’essayer d’imaginer leurs évolutions à l’horizon 2015. Graphiquement très réussie, cette vidéo intitulé Digital Life est à découvrir dans la suite.



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Virgin Oceanic

Voici le nouveau projet de Richard Branson, après Virgin Galactic et les vols commerciaux dans l’espace : Virgin Oceanic. Le principe est de proposer à des passagers d’explorer les points les plus profonds des océans grâce à un sous-marins capable de rester 24 heures sous l’eau.



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Design Futures

Biomimetics, concrete cloth and other high-tech visions of awesome interactive design to come
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Textile and design expert Bradley Quinn secures his place among authors on the pulse of technology and design with his new book, “Design Futures.” The 240-page road map about design’s immediate future, edifies communities from architects to budding app developers by detailing innovations in material, surface and imagination. Quinn focuses on a number of cutting-edge trailblazers attempting to manipulate form and function by reshaping current dystopias as a way to better the urban experience.

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Treading the boundary between academic and journalist, the author’s relaxed approach belies his curiosity. Balanced with his opinion of the trends he’s observed and thoughtful conjecture, Quinn often leaves the reader with a gaping jaw. He posits that future cities will be markedly greener than the concrete metropolises of the twentieth century, writing, “In fact, every aspect of urban architecture will be responsive in the future, not only because the facades will illuminate and change shape, but also because the exteriors will be conceived as sensitive skins that harness energy while shielding the structure against the wind, rain and solar heat.”

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Impressive not just for the breadth of knowledge Quinn displays, his work also makes clear distinctions between micro and macro elements, and details how to seamlessly integrate elements from a myriad of sources into new cities. Interviews with individuals at the forefront of their respective industries add depth to the book, taking it out of pure fantasy into the realm of the real. “Design Futures” comes out 1 April 2011 from Merrell, pre-order it now from Amazon.


Boom

An LGBT retirement community geared toward open living
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What began as an innovative project for LGBT retirees seeking refuge from cookie-cutter approaches to conventional retirement has evolved into something much more ambitious. More than 100 acres in the Mojave Desert will soon be the site of a $250 million idea, bringing together 10 architectural firms from five countries to succeed where so many fail by reclaiming shared community spaces that invite pedestrians and casual interactivity among neighbors.

Located near Palm Springs, California—an area known for perennial sunshine and wide-open spaces—Boom will cater to outdoor living with pedestrian pathways and communal spaces, as well as eateries, wellness centers and shops. Living spaces include private homes, assisted living and a nursing home. Each separate development will differ as the individual architects are being given free reign to realize their ideas of livability, adding diversity to the common goal of functionality and livability.

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The first phase envisions 300 homes, but that figure could eventually double after full build-out. To get in on the ground floor, you can request an invite from Boom’s website.

Another exciting facet to the project is that the Boom community already exists in virtual space. Participants can brainstorm and create a shared vision with the developers and architects in these early stages when the buildings are still rendered lines in an AutoCAD program.

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Stateside, recruited architectural talent includes Diller Scotidio + Renfro (known for their Blur Building in Switzerland) who have proposed cast waves that oscillate with each dwelling’s highest point, with its lower troughs serving as access points for lush greenery. Reinforcing the sense of community, not all of the effort is reserved for the luxurious homes. Arakawa + Gins, the firm behind Tokyo’s Reversible Destiny Lofts, plan a “Healing Fun House” designed for all ages, a sort of playground for children and adults alike to recreate the body and mind.

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Ideas from abroad include Berlin-based J Mayer H Architects whose plans call for one- and two-story units with communal gardens. The Israeli duo L2 Tsionov-Vikton of Tel Aviv envision terraced roof gardens in modular dwellings designed to blend in with the desert environs.

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But the overarching idea is a space where denizens celebrate life with each other rather than retreat into isolation that so many other modern developments ultimately foster—as lead designer Matthias Hollwich from
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See more images in the gallery below.


Kinetica Art Fair

Art and tech collide in a London exhibit devoted to the beauty of motion

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At the entrance of the Kinetica Art Fair a confusing installation—a wall of brightly-lit exit signs—greets visitors. The exhibition gets no less paradoxical once you enter as life-like skeletons with crow skulls gesture and click their beaks above in amazingly realistic ways (though their bodies are actually robotic arms built by Dutch artist Christiaan Zwanikken).

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An unusual event now in its third year, this London fair brings together kinetic, electronic, robotic, sound and light art works. Our first thought was that it’s a physical coming to life of the One Dot Zero Robotica film that we saw last year, which as it happens is also showing at Kinetica. An edgy underground atmosphere pervades the exhibition, both literally, being held in the vast basement space of the Ambika P3 gallery, and stylistically with a host of international artists who are, in the best sense, geektastic.

Robotic and kinetic works especially summon images of hours tinkering in workshops to make these extraordinary creations. For example, a robotic arm capable of drawing or, one of my favorites, the handsome Interference Machine by Norwegian artist Kristoffer Myskja—a toy that makes two glasses filled with water sing by substituting a robot for a fingertip to rub the rim of the glass.

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Overall, the impression at Kinetica was a celebration of the intricate delicacy of technology, not only in robotics but also a chirping egg nest light by Tomomi Sayuda, infinitely reflected LED light works by Hans Kotter, and even in digitally-cut clothing. Skin Graph, a new fashion label, uses the 3D topographical data from our bodies, tracing the contours of our physical form to create bespoke leather clothing—in effect, a second skin.

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Those in London can check out the show through 6 February 2011.


Space Age Lights

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The second half of the 20th Century saw design attempting to unite the tension between the function and wonder of daily objects. A new exhibit, “Space Age Lights,” which opened today at La Triennale di Milano Design Museum, shows how lamps and lighting in particular have helped solve this conundrum.

With a collection of often anonymous and never-before-seen lamps, borrowed from individuals who gathered this eye-catching series of objects both in Europe and the U.S., the show offers a rare opportunity to study even the fringes of the era. While technically the Space Age goes from the late ’60s to the early ’70s, its influence extends to various related styles that have developed over the entire century.

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Curator Gianluca Sgalippa created an exhibit based on meticulous research comparing each piece with paintings, sculptures, movies and graphics that date back to Futurism, Constructivism and Machinism, including science fiction and fashion icons such as André Courrèges and Pierre Cardin.

The display (conceived by Salvo Bonura) makes the upshot of his exploration clear, as does the show’s subtitle, “Between Pop and the Avant-Garde”—these objects always balance edginess with mass appeal.

The accompanying rich catalogue, in Italian and English, compares these masterpieces from the ’60s to the ’70s with the work of many great (though obscure) authors. “Space Age Lights” runs through 5 September 2010. See more images in the gallery below.


O3 by Designaffairs Studio

Designaffairs Studio of Germany have designed a conceptual oxygen inhaler for a future scenario where there’s not enough oxygen in the air for humans to survive. (more…)