“We need to place ideas, not gender, front and centre”

Mimi Zeiger portrait Opinion

Opinion: journalist and critic Mimi Zeiger argues that trying to rewrite design history with all-female shows like MoMA’s Designing Modern Women does nothing to “shake up the dominant masculine ethos” that still plagues the industry.

How many women? That’s the question I routinely ask when faced with a lineup of panelists, a competition jury, an exhibition checklist, or a table of contents. Then I will count, picking out female names and remembering which offices are partnerships.

I’m not alone in my inventory. For (en)Gendered (in)Equity: The Gallery Poster Project, Micol Hebron asked fellow artists to contribute posters depicting the numbers of male and female artists represented by top galleries in Los Angeles.

In the autumn of 2012, Women in Architecture, a group founded by Nina Freedman and Lori Brown, surveyed 73 architecture school public lecture series and found that a shocking 62 percent had either no women or one woman invited as a public lecturer. The following spring their data revealed that one third of schools failed to invite women.

My own statistic comes from the Sci-Fi issue of Clog, a journal rapidly gaining attention and one that speaks to and for an emerging generation of architects. Of the 76 contributors listed in the back of the most recent issue, 11 are women. What would Ursula K. Le Guin say? The author’s works routinely tackle gender and race through speculative fiction and her place in the male-dominated genre was hard earned.

Eleven out of 76 calculates out to 14.4 percent, not too far off from the roughly 17 percent of licensed female architects in the United States or 21 percent in the UK, but nowhere near the figures that suggest near parity between the sexes in school.

We know these numbers well. In fact, we know these grim numbers so well that they’ve reached a point of abstraction, a slice of pie on a chart. But let’s reconfigure the statistics into a scenario: a panel discussion — a programme that happens every day within design culture. I see water bottles lined up, microphones on alert and a screen ready to accept PowerPoint slides.

Enter the panelists: four men and one woman. That’s 20 percent.

It would seem that the long fight for gender equality in architecture and design, including the recent and painfully failed attempt to convince the Pritzker jury to rectify a past oversight, has succeeded in reproducing in culture at large the very unevenness found within the profession. This kind of tokenism encourages the kind of go-big or go-home exceptionalism epitomised by Zaha Hadid (I once had a mainstream magazine editor ask me to write a story on why Hadid is the Lady Gaga of architecture) and it also forces, by singular presence, any one female designer to speak for all. As such, Denise Scott Brown is a mouthpiece for a movement outside herself, in addition to a partner of Robert Venturi, a designer and a theorist.

Citing statistics doesn’t get us any closer to rectifying the inequity. Numbers overshadow what female architects and designers, and what all architects and designers, offer: willingness for discourse, insight into a body of work, ideas for debate.

It might seem that the optimum flip side of the “twenty percent scenario” is an all-gal event or exhibition. But is grouping women together really a corrective or does it reinforce existing stereotypes and marginalisation?

Consider the titles: Come In! Les Femmes at the Architecture and Design Museum and California’s Designing Women, 1896-1986 at the Autry Museum in Los Angeles, or Designing Modern Women 1890–1990 currently on view at MoMA in New York.

The MoMA show, curated by Juliet Kinchin with assistant Luke Baker, sets out to rewrite twentieth-century design history. In this new narrative women are “…muses of modernity and shapers of new ways of living, and as designers, patrons, performers and educators”. Their creativity gives the hard edges of modernism a softer touch and the cannon expands to embrace Aino Aalto, Charlotte Perriand and Margaret McDonald with their male counterparts Alvar Aalto, Le Corbusier and Charles Rennie Mackintosh. Yet even as MoMA’s cannon loosens, the collection still represents these designers within the domestic sphere: the Frankfurt Kitchen, the kitchen from the Unité d’Habitation, cookware, children’s toys and textiles.

What is at work is something far more societally insidious than deliberately sexist. Exhibitions and events that market themselves around “women in design” or something equally banal, although well meaning in their curatorial ambition, fail precisely because they present a thematic that unifies based on gender not on ideas. They classify and control the conversation, narrowing it until chromosomes, XX or XY, define the discourse. As a result, these events risk operating outside dominant design culture and inadvertently excuse men from participating.

The strongest part of Designing Modern Women is a section entitled Punk to Postmodernism: 1970-1990. The wall text here reads: “By the 1970s, the legacy of modernism was being questioned by new designers who rejected its dominantly masculine ethos and ideal of collective progress toward a singular goal.” More than four decades later, while the discipline has progressed, fostering a multitude of end goals, the fight to shake up the dominant masculine ethos continues.

Recently I was struck by a Guardian interview with author Eleanor Catton, her novel The Luminaries having just won the The Man Booker Prize 2013 for fiction. In the article she parses how differently men and women are treated by the press and by the public. Her comments are applicable as much to architecture and design as to literature. “I have observed that male writers tend to get asked what they think and women what they feel. In my experience, and that of a lot of other women writers, all of the questions coming at them from interviewers tend to be about how lucky they are to be where they are – about luck and identity and how the idea struck them,” she says. “The interviews much more seldom engage with the woman as a serious thinker, a philosopher, as a person with preoccupations that are going to sustain them for their lifetime.”

Catton’s last observation resonates without statistics. To sustain women for a lifetime in architecture and design, we need to place ideas, not gender, front and centre. This means truly diverse – gender, race, sexuality – juries, panels, lecture series and exhibitions. It means digging deeper for themes, topics and platforms that support all participants. While we are still a long way off from being post-gender, our cultural programming needs to reflect the aspirations of, not mirror the inequality, within the discipline.


Mimi Zeiger is a Los Angeles-based journalist and critic. She covers art, architecture, urbanism and design for a number of publications including The New York Times, Domus, Dwell, and Architect, where she is a contributing editor. Zeiger is author of New Museums, Tiny Houses and Micro Green: Tiny Houses in Nature. She is currently adjunct faculty in the Media Design Practices MFA program at Art Center. Zeiger also is editor and publisher of loud paper, a zine and blog dedicated to increasing the volume of architectural discourse.

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“There is a little bit of playfulness in Orolog watches” – Jaime Hayon

Movie: in this exclusive interview Spanish artist and designer Jaime Hayon discusses the design of his first watch collection, which is available to buy now at Dezeen Watch Store.

 

Orolog by Jamie Hayon

Orolog is a new watch brand created by Hayon and his business partner Ian Lowe.

The OC1 series, the brand’s first collection, is a chronograph timepiece featuring a square stainless steel case and leather strap.

Orolog by Jamie Hayon

“The idea of the watch is very simple,” says Hayon. “I wanted to do a very compact case that has details of different influences that I thought were nice to put together.”

“It’s a little bit of a new classic, that’s the idea I had from the beginning.”

Orolog by Jamie Hayon

The OC1 series comes in five colourways, including a green and blue version among more traditional colours such as brown, black and white. Each colour is available in a limited-edition run of 999 pieces.

Orolog by Jamie Hayon

“I thought about a mixture of colours and combinations that could be classic as well as some that could be sporty or some that are more, let’s say, shocking,” says Hayon. “The pieces are going to be limited, they’re pretty exclusive.”

Orolog by Jamie Hayon

Orolog features a number of subtle details. The face of the watch has a distinctive quilted texture, while the glass that encases it is slightly curved.

Each watch is made in Switzerland and features a robust Ronda quartz chronograph movement inside.

Orolog by Jamie Hayon

“There’s a little bit of playfulness in the watch, which I wanted from the beginning,” Hayon says. “The idea was always to create something strong enough that also looks good and has those little details that make it unique.”

Orolog OC1 by Jaime Hayon is available now at Dezeen Watch Store with free worldwide shipping.

You can buy all of our watches online and you can also visit our watch shop in Stoke Newington, north London – contact us to book an appointment.

 www.dezeenwatchstore.com

Jaime Hayon
Jaime Hayon. Copyright: Dezeen

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Jet Capsule Yacht

Mesurant près de 7 mètres de long sur 3,5 mètres de large, ce concept de Jet Capsule est un véritable et luxueux yacht miniature. Vendue à partir de 40 000 dollars, cette création digne d’un film de James Bond est à découvrir en images et en détails dans la suite de l’article.

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SKVÍS by Siggi Eggertsson at Spark Design Space

Images of fantasy goddesses are hidden in brightly-coloured graphics on the walls, floor and ceiling of this exhibition space in Reykjavík, Iceland (+ slideshow).

SKVIS by Siggi Eggertsson at Spark Design Space

Berlin-based Icelandic graphic designer Siggi Eggertsson created a set of eight posters that fit together in different ways to form a seamless, patterned wallpaper across the interior of Spark Design Space.

SKVIS by Siggi Eggertsson at Spark Design Space
Photograph by Vigfus Birgisson

Eggertsson used a mixture of curved and straight lines to generate the complex pattern. “My work is all based on grids and construction of geometric shapes,” Eggertsson told Dezeen.

SKVIS by Siggi Eggertsson at Spark Design Space

“I normally work with warmer and less saturated colours, but for this exhibition I wanted to create something overly colourful, so I decided to use only pure CMYK colour blends,” he said.

SKVIS by Siggi Eggertsson at Spark Design Space
Photograph by Vigfus Birgisson

On closer inspection, the graphics merge together to form images of women or ‘skvís’, the Icelandic term for a young, pretty and smart girl.

SKVIS by Siggi Eggertsson at Spark Design Space
Photograph by Vigfus Birgisson

“They are sort of imaginary muses, said Eggertsson. “I knew I wanted to make a system of modular posters that could connect to each other in numerous ways to create a seamless pattern, but didn’t really know what to draw.”

SKVIS by Siggi Eggertsson at Spark Design Space

“At first I thought about creating abstract patterns but then realised it would be more fun to draw pretty girls,” he added.

SKVIS by Siggi Eggertsson at Spark Design Space

The exhibition continues until 16 November.

Here’s some information from the exhibition organisers:


SKVÍS at Spark Design Space

There is a special relationship between mind, sight, fine muscular movements and hands which, together with its reflection in the virtual world of digital technology, has given birth to a new species of of homo sapiens. The American science fiction writer William Gibson wanted to refer to this new-born species as “Cyber-punks”.

SKVIS by Siggi Eggertsson at Spark Design Space

That was 30 years ago. This species has from early childhood had an almost unbreakable bond with a keyboard, a computer screen and a mouse. The infinite virtual world seems to be a dwelling place, an extension, and a reflection of their feelings and thoughts. When this proximity reaches a certain stage they become one and the same, the virtual world and the species.

SKVIS by Siggi Eggertsson at Spark Design Space

Siggi Eggertsson is an artist of this new world. He was born in 1984 and will turn 30 next year. His life has been a constant journey in the virtual world almost since birth. He has never paused to consider the ordinary. He dives deep into the basic squares which the visual presentation of the screenshot and the printed matter are based on.

SKVIS by Siggi Eggertsson at Spark Design Space

If patterns were a pure geometry without reference to the biological world such as flora or fauna, they were arabic or eastern. Patterns with a reference to flora or fauna, plants and birds, originated in Rome. A combination of the abstract and the real are found in Indian or Chinese mandalas.

SKVIS by Siggi Eggertsson at Spark Design Space

The methodology is in fact the same. Squares based on horizontal and vertical lines. The density of the squares, or the resolution as we now call it, is the only thing that decides whether we can read into the pattern a representation of something real. The highest resolution digital photograph can be blown up until it ends up like squares on a ruled page without a reference to anything real. Siggi also uses a quarter of a circle pasted into a square – that is what his personal style is based on.

SKVIS by Siggi Eggertsson at Spark Design Space

The exhibition consists of eight modular posters. The nature of the pattern is almost always spiritual – a suggestion of divine beauty. This beauty of infinity is always present in Siggi’s work. This may be related to methods for expanding ones mind, whether by use of substances or meditation.

SKVIS by Siggi Eggertsson at Spark Design Space

That world has goddesses floating about, as can be seen in Siggi Eggertsson’s representation. He invites us on a guided journey as someone who has seen a world none of us have seen. This is a journey into infinity where we fleetingly catch a glimpse of the goddesses and make the briefest of eye contact.

SKVIS by Siggi Eggertsson at Spark Design Space
Photograph by Vigfus Birgisson

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Invitation: Dezeen Watch Store autumn event 7 November

Dezeen Watch Store autumn event

Dezeen Watch Store: join us for a drink at our north London showroom and browse a selection of half-price watches.

We’ll be offering discounts of 50% on old stock, discontinued lines, samples and display models, so pick up a bargain before Christmas.

A variety of popular styles from brands such as Uniform Wares, NAVA and Ziiiro will be available to purchase during the event, as well as all the latest additions to our collection, including Stone by Denis Guidone and the 104 Series by Uniform Wares. If you’ve been thinking about treating yourself to a new watch, or you’re looking ahead to Christmas, this is the perfect opportunity to find a style that suits you.

Dezeen Watch Store autumn event

Place: The Surgery, 100a Stoke Newington Church Street, Stoke Newington, London, N16 0AP
See map
Date: Thursday 7 November
Time: 6pm until 9pm
Please RSVP to joe@dezeen.com

www.dezeenwatchstore.com

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REK Bookcase Junior by Reinier de Jong

REK Bookcase Junior by Reinier de Jong

Product news: Dutch designer Reinier de Jong has scaled down his extendable REK Bookcase so it can be used by children to store books and toys.

REK Bookcase Junior by Reinier de Jong

Reinier de Jong released two smaller versions of the bookcase, first designed for his son as miniature copies of the 2008 model. “Despite the iPad and its countless toddler apps, my two-year-old son is very fond of his little books,” he said. “So I decided it was time for his own shelves.”

REK Bookcase Junior by Reinier de Jong

Each unit is made from five lightweight, poplar wood sections that slot exactly into each other.

REK Bookcase Junior by Reinier de Jong

When pulled apart, compartments are created between the horizontal elements for storing small items. The sections can be pushed back together again to save space.

REK Bookcase Junior by Reinier de Jong
Scale elevations – click for larger image and dimensions

The original REK Bookcase was one of our most popular stories when we first featured it in 2008 and it’s included in our Dezeen Book of Ideas. The design went into production earlier this year.

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Mulhouse Cultural Center

Dans le cadre d’un grand projet de réaménagement des quartiers défavorisés de la ville de Mulhouse, l’architecte Paul Le Quernec a imaginé ce centre culturel coloré. De superbes espaces et des choix de couleurs intéressants à découvrir en images dans la suite.

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Long Distance Watch

La Kitmen Keung Long Distance Watch a été pensée pour les grands voyageurs. Proposant un design minimaliste très réussie, cette création propose deux cadrans en un. D’une valeur de 480 dollars, cette création à découvrir dans la suite est d’une grande élégance.

Long Distance Watch
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Quattro Fleet Shuttle by Audi for Ender’s Game

This futuristic car with a continuous transparent top was designed by German auto brand Audi for the sci-fi film Ender’s Game, which premiered yesterday.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

Audi digitally modelled the Quattro Fleet Shuttle to be driven by actor Harrison Ford’s character in the film.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

He was actually filmed inside an Audi A7 Sportback and the futuristic design was then added by CGI artists in post-production.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

“We have created a car for a world in about 75 years, which integrated itself perfectly into the high-tech atmosphere of the movie,” said Audi design team member Björn Wehrli.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

The roof of the vehicle is almost entirely see-through, so the neon green light that picks out details on the interior can be seen from outside.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

Wheels are surrounded by the car’s chassis, with the all-terrain tyres only exposed at contact points with the ground.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

“Designing the Audi fleet shuttle quattro was similar to customising a tailor-made suit,” said chief designer for the film project Frank Rimili. “We adapted it to the requirements of the world in Ender’s Game and at the same time had to take care to preserve our brand values.”

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

A 1:4 scale model of the vehicle was displayed at the movie’s premiere in Los Angeles last night. It will later go on show at the Audi Design Studio in Munich.

More details from Audi follow:


Virtual vision: Audi designs science fiction car

» Movie car Audi fleet shuttle quattro displays a futuristic design
» Audi Design develops visions for the future world
» Summit Entertainment’s “Ender’s Game” features all-star cast including Asa Butterfield and Harrison Ford

Futuristic, progressive and cutting edge: the Audi Design Team has developed an entirely virtual car for Summit Entertainment’s film adaptation of the award-winning, best-selling novel Ender’s Game. With its visionary design, the Audi fleet shuttle quattro blends easily into the world of the science fiction feature film and combines futuristic design with groundbreaking technology.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

The fictional Audi fleet shuttle quattro seen in the film Ender’s Game marks the first time the car company has unveiled a purely virtual Audi in a feature film. True to the company’s “Vorsprung durch Technik” philosophy, the brand with the four rings collaborated with director Gavin Hood and the production team to use the latest technology to digitally and seamlessly integrate the Audi fleet shuttle quattro into the futuristic environment of the film.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

The company noted that the technologically advanced world of Ender’s Game is reflected in the design of the model. “The Audi in the movie represents progress and it appears in key scenes that have a lasting impact on the life of the protagonist,” explained Florian Zitzlsperger, responsible for Brand Partnerships at AUDI AG. “As a result, our Audi becomes part of this fictional world.”

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

“Designing the Audi fleet shuttle quattro was similar to customising a tailor-made suit. We adapted it to the requirements of the world in Ender’s Game” and at the same time had to take care to preserve our brand values,” said Frank Rimili, chief designer for the film project. “We were ultimately able to perfectly project our design philosophy into the fictional world of the movie.” Linda McDonough, a producer of “Ender’s Game,” added, “The Audi brand is already very forward thinking which made their inclusion in our film an organic fit.”

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

Based on the best-selling, award-winning novel, the feature film “Ender’s Game” is an epic adventure written for the screen and directed by Gavin Hood starring Asa Butterfield, Hailee Steinfeld, Ben Kingsley and Viola Davis with Abigail Breslin and Harrison Ford. In the near future, a hostile alien race has attacked Earth. In preparation for the next attack, humans begin training the best students to find their future leader. Ender Wiggin, a shy but strategically brilliant young man, is pulled out of his school to join the elite.

Quattro Fleet Shuttle virtual car by Audi for Ender's Game

Arriving at Battle School, Ender quickly and easily masters the training, distinguishing himself and winning respect amongst his peers. He is soon ordained as the military‟s next great hope and is charged to lead his fellow soldiers into an epic battle that will determine the future of Earth and save the human race. Summit Entertainment, which co-financed the film with OddLot Entertainment, will release the film in the United States.

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Surf-ace Table and Bench

Dopo anni dalla prima presentazione di Surf-ace, Duffy London mette in produzione questo set di tavolo e panca prodotto usando le tecniche di manufattura delle tradizionali tavole da surf. Disegnato da Christopher Duffy. Costa parecchio ma l’esclusività si sa non è per tutti.

Surf-ace Table and Bench

Surf-ace Table and Bench

Surf-ace Table and Bench

Surf-ace Table and Bench

Surf-ace Table and Bench