Unstuck: An app that helps you achieve your goals

I’m always on the lookout for smart phone and iPad applications that can improve my productivity. It’s probably not a good idea to keep app switching all the time (it certainly makes more sense to stick with what works), but if I did that I wouldn’t have discovered Unstuck, a free iPad app.

Basically, if you’re stuck in a rut, Unstuck can help. It helps you to get rid of said rut, take action, and “live better every day.” I’ve decided to use it for a project that’s been hanging over my head for a bit, and it’s time to get it moving.

But, first, a test run. Here’s the process:

Step One

After downloading and registering, the app asks you to select three emotions in response to “How are you feeling in this stuck moment?” Some of your choices include hazy, high and dry, tired, unprepared, uninformed, indecisive, to name a few. Then, you get to rate how strongly you feel each emotion. I chose conflicted, uninformed, and up in the air, all with medium strength.

Step Two

In this step, you drill down the type of stuck you’re in (personal, professional, or both) and who’s stuck with you (alone, you + another person, or you + other people). For my test, I chose professional and to go it alone, but if you select that you’re working with others, you’ll be asked to name the people in the rut with you.

Step Three

You get to answer why you’re stuck and see examples of what others have written. I entered: “I’m stuck because there’s so much I want to do.” Even though this is a test, that statement is 100 percent true.

Step Four

Now for the fun part. You get to sort your thoughts using these cool thought cards (they look like playing cards except they have words on them) that you drag and drop into two categories: So Me and Not Me.

Here are some of the cards:

  • I thought I knew what to do but now I’m not sure
  • I don’t know why this is not working
  • It doesn’t seem real yet
  • Remind me why this is important to me
  • Maybe I need to ask somebody else what to do
  • I NEED HELP
  • Why is it so hard to decide?
  • Doing a lot but getting nowhere

Can you see how these might be helpful? I really think this app forces you to think about the nuances of why things are not going the way you want them to.

Step Five

Here, you’re asked to pick three (out of twelve) things you’re doing. I randomly chose:

  • Letting yourself get distracted
  • Doing busywork that gets nowhere
  • Debating an issue over and over again

Step Six

You wait a second or two until Unstuck diagnoses your problem. The app decided that based on my entries, I’m a Waffler. I may not like being called wishy-washy, but I like knowing that I’m not the only one in this spot. And, I know this because the app tells me that three other people, like Amy Tan, Ellen Degeneres, and Wallace Stevens, are just like me. Well, if they can get past that … you know the rest. I also learn that 9 percent of the Unstuck community is also having a “waffler” moment.

There’s an explanation of what it means to be a waffler, and I’m asked to confirm if this really sounds like me. I clicked yes, but when you click “no,” you get to start over, save and start a new stuck moment, or keep going. You also get a few tips.

Step Seven

This is where the work really begins as I’m asked to select a tool to help fix my flip-floppy self. But, first, I’m greeted by a lovely note that tells me not to give up and that change is a process. I’m also encouraged to be creative. I’m so in love with this app!

And, it loves me back by telling me to Take a stand, a.k.a., make a decision.

The next three steps really help you to do just that. It’s a very simple process, but that’s the beauty of it. It makes you think things through and gives you several tools (e.g., Map it out, Get your game on, Shake up your routine) so that you’re not just muddling through. If you don’t think that you’re quite through the woods, you can try out other tools.

So far, Unstuck seems different from all other project motivation apps I’ve seen. It seems to ask the right questions and help you to really think through your next steps. It’s similar to having a mentor or coach.

Could this app help you make life-altering decisions? Maybe. Could you get a few steps closer to a project’s goals? Definitely.

And, just to be clear, Unstuck didn’t pay me or reward me in any way for writing this post. I’m just really fond of it and think it can help anyone who is stuck on a project or problem.

Like this site? Buy Erin Rooney Doland’s Unclutter Your Life in One Week from Amazon.com today.


LuxeFinds

Color-coded shopping results in an iOS app

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LuxeFinds, the online luxury shopping engine for women, has produced a mobile shopping app that searches the web for lifestyle goods based on color. By taking a picture of an article of clothing or selecting a color from a color wheel, shoppers can find an exact match from LuxeFinds’ massive database. The app, which launched today, aims to help shoppers match clothing to their current wardrobe and fix the common problem of inaccurate colors that tend to crop up with online shopping.

While husband-and-wife team Phyllis and Philip Cheung founded LuxeFinds as a site for women, their app caters to men and children as well with results for clothing, cosmetics and fragrances. Colors can be selected by taking a photograph, or by using LuxeFinds’ color wheel and swatch selector. From there, the app returns a curated selection of items matching the selected color. Shoppers can buy, save or push the items to a number of social channels.

While color-based search options exist across the web, we appreciate the strategic application to styled shopping. The uncluttered interface is easy to use, and LuxeFinds does a spot-on job of curating the mess of items online, presenting users with a kind of color-coded luxury megastore.

The LuxeFinds “Ultimate Color Shopping Engine” is available for free through the iTunes App Store.


Flos 50th Anniversary

Peruse a half-century of innovative lighting with the Italian brand’s retrospective iPad app

In its 50-year tenure Flos has truly embodied the spirit of Italian design, serving as a laboratory of experimentation for designers such as Ronan and Erwan Bouroullec, Achille Castiglioni, Antonio Citterio, Paul Cocksedge, Rodolfo Dordoni, Ron Gilad, Konstantin Grcic, Piero Lissoni, Jasper Morrison, Marc Newson, Tobia Scarpa, Philippe Starck, Patricia Urquiola and Marcel Wanders, just to name a few. Entrepreneurs Dino Gavina, Arturo Eiseinkeil and Cesare Cassina established the brand in 1962 based on the simple values of talent, art and culture, and in 1964 Flos— meaning “flower” in Latin—moved to the Brescia area under the guidance of Sergio Gandini, the visionary who brought in legendary talents like Achille and Pier Giacomo Castiglioni and Tobia Scarpa.

Gandini thus began the brand’s remarkable story of passion, hard work and a near obsessive devotion to experimentation, research and innovation—all of which has been diligently documented in the Flos Historical Archive by Gandini’s wife and the 2011 Compasso d’Oro winner Piera Pezzolo Gandini. With the help of a team of professionals and friends, for the last six years Pezzolo Gandini has undertaken meticulous research, restoration and classification work to bring together prototypes, designs, original drawings, packaging, graphics, advertising, photographs, film clips, books, catalogues, awards and appearances at trade fairs, exhibitions and museums. The archive takes various forms—multimedia, paper and collections of products and objects.

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In order to celebrate this important anniversary, Flos is launching an iPad application developed by Mobile Dream Studio. We recently had the chance to preview the app in Milan, and it is not simply a catalogue, but a true journey in the history of design. Sergio and Piera’s son, Piero, the CEO of Flos, collaborated with writer and journalist Stefano Casciani and photographer Ramak Fazel to create a real family history focused on “precision, project and poetry”.

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The app—available late April 2012—offers a detailed chronological sequence of facts, full of archived images of the people who started the company, as well as sketches, prototypes, games, products and videos of the production processes.

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Additionally, a number of Flos’ past and present designers sent the company personal love letters which are presented inside the app in the form of the original document, expressing emotions, memories, gratitude and best wishes for the past 50 years and those to come.

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To mark the 50th anniversary Flos is also presenting a futuristic product to begin the next 50 years. The Light Photon lamp, designed by Philippe Stark and using OLED technology, produces light on one side and reflects it on the other, thanks to a mirror-effect metalized head. The base is a single block of stainless steel with an optical sensor that powers on and dims the light. Available from September 2012, this limited edition of 500 pieces will carry a special Flos 50 logo sensor meant as a link between the history and the future of the company.


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Playtime Appcessories

The latest ways to enhance game play with your smartphone or tablet

With additional reporting by James Thorne

Realizing that competing with the popularity of smartphones and tablets is a game they’ve already lost, toy manufacturers are finding ways to incorporate apps and devices into their product experience. New options range from simple tactile cases to QR codes and elaborate augmented reality board games. We’re really impressed by the breadth of the examples we discovered at the 2012 Toy Fair in New York City this week, even if more often than not the concept is more impressive than the execution. This is a space in which we expect to see a huge amount of innovation, and look forward to seeing how large companies and startups jockey for position in the growing market.

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Fisher-Price Laugh & Learn Apptivity Case

Designed for babies, this easy-to-hold iPhone case is used in combination with apps that teach basic vocabulary and motor skills.

TheO

The simple foam design of this ball opens the gaming experience to loads of new opportunities. By combining motion sensors, app-based games and TV visualization, the toy from Phyiscal Apps is able to dramatically expand the capabilities of your smartphone simply by securely wrapping it up in a foam ball. Experience bowling by watching the game on your TV and roll the ball against the wall to simulate bowling, for example.

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Hasbro Zapped Editions

A range of games from Hasbro slated to appear this year are swapping out traditional game boards for iPads. Old favorites like Life and Monopoly are among the ranks, although we were most excited by the company’s plans for Battleship. The strategic two-player game has come a long way since pegs and model ships ruled the board. The game leverages an app and is supplemented by placing battleship pieces on your iPad’s screen. For the game of Life, significant “moments” trigger relevant videos, from graduations to wedding ceremonies.

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iBounce

iBounce is reminiscent of treadmill televisions, giving kids an interface to play along with as they engage in physical activity. Currently accompanied by an eBook, the story prompts children to jump along with RompyRoo on his adventures. Apps are already in the works.

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Jacked Up

Age-old card games like Hearts, War and Solitaire aren’t left out of the appcessory world. The standard decks are enhanced by QR codes on some of the cards, which can be ignored offline or scanned to instigate new ways of play. For example, one scanned during Hearts may say to draw more cards, or to throw cards out. It’s a simple, clever way to engage those who are interested without modifying the game experience for those who aren’t.

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iBuku Pets

Touted as “huggable learning”, these adorable smartphone holders give children something to grab on to as they learn through educational app play. The stand also serves as a charger.

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Duo Plink

This quiz game app and is created for family play, and leverages a dish that holds and counts tokens, and shields your screen-based entries from other players. Answer questions displayed on the screen by putting your colored pieces in the corresponding dish. Correct entries are then collected in the basin below without the need to manually tally responses. The company makes several other appcessories, including game show style buzzers for question-based games.

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Eye Know

The original Eye Know card game has been enhanced with a free app component. Scrambled images gradually become clear, and players win points depending on how fast they can guess the person, place or thing coming into focus.

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Game Changer

Featuring several different games, this triptych board by Identity Games uses the iPad as the central interface surrounded by two panels for real-world movement. Several two-sided inserts are included with the game board. Play is enabled by rotating the die in the holder, each face corresponding to a different game. Character pieces help keep kids involved as the integrated apps track progress, keep score and provide instruction. A version for smartphones is on the way, too.

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App Crayon

The world of tablet styluses is given a natural kid-friendly counterpart with this “crayon” styled stylus by Dano. While not a game, it facilitates both drawing and game play. The triangle-shaped stylus teaches correct grip as users draw on the screen of the tablet, engaging with their app of choice.


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