Essentials II by Patrik Muff for Nymphenburg

Essentials II" by Patrik Muff for Nymphenburg

Munich jewellery designer Patrik Muff has designed a collection of pendents for porcelain manufacturer Nymphenburg. (more…)

Transparent DSRL Camera Bag

Per proteggere la vostra camera in caso di pioggia senza rinunciare a scattare. Made in Japan.
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Transparent DSRL Camera Bag

Transparent DSRL Camera Bag

Questa non è una rapina!

Sicuro?

Mr. Hollywood

Lo riconoscete?

Mr. Hollywood

Visual by Chris Von Szombathy

Lui è Chris Von Szombathy.

Visual by Chris Von Szombathy

Damon Millar envisions the future of CAD

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pDamon Millar is developing a new way to think about CAD. Instead of using abstract, geometric modeling tools to create a form to be output by highly flexible, axis-based, CNC tools, a href=”http://www.physicalcad.com/”PhysicalCAD/a invites the user to manipulate blanks of material with virtual tools like lathes, chisels and drills to create form. This would then generate a set of instructions for how to make it, by hand, with the very same tools. The material blanks are intelligent, embedded with information about intrinsic properties like grain, hardness, and density. /p

pThe tool is at an early stage, but don’t let the low-fidelity distract youmdash;the possibilities of this concept are endless. See a demo in the video above. How many times have you wished you could just chisel a chunk out of a meticulously built volume, only to be thwarted by clouds of control points?/p

pWe wondered why anyone would use CAD at all if they were interested in exploring form with hand tools. Is Physical CAD just a glorified, computerized, but less capable version of what designers do every day, by hand, in their shops? What does it mean to add this additional level of removal, simulating the behavior of tools and raw materials? /p

pimg alt=”” src=”http://s3files.core77.com/blog/images/2010/07/physcad-chisel.jpg” width=”468″ height=”351″ class=”mt-image-none” style=”” /br /
From Damon:/p

blockquoteA true solid modelling system would model more than the surface, it would model the material inside. But the material inside is only important when things deform, in response to a force. So a true solid modelling system uses force to shape things, not geometric modelling tools. This is handy, because real tools also use force. Suddenly we have a more intuitive and acessible way to use higher-fidelity CAD. In this new world of modelled materials, real material knowledge becomes important for using CAD. Physical CAD enables expert makers to contribute their knowledge by using machinery as CAD modelling tools. Physical CAD enables sympathetic decisions about shape and materials./blockquote

pWe love the questions this project opens up. What happens when digital form making becomes more intuitive? Bringing it closer to hand-working and opening the doors to a different kind of mass production, informed by the set of instructions such a CAD modeling tool would produce. As Damon says, it’s a way to “enable sympathetic decisions,” inviting CAD users to manipulate form aggressively and immediately, like a video game about making something./p

pLet us know what you think in the comments. /pa href=”http://www.core77.com/blog/object_culture/damon_millar_envisions_the_future_of_cad_16851.asp”(more…)/a
pa href=”http://feedads.g.doubleclick.net/~a/lLWUcabksqjp_SNx2p3eOh47WvU/0/da”img src=”http://feedads.g.doubleclick.net/~a/lLWUcabksqjp_SNx2p3eOh47WvU/0/di” border=”0″ ismap=”true”/img/abr/
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Damon Miller envisions the future of CAD

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pDamon Miller is developing a new way to think about CAD. Instead of using abstract, geometric modeling tools to create a form to be output by highly flexible, axis-based, CNC tools, a href=”http://www.physicalcad.com/”PhysicalCAD/a invites the user to manipulate blanks of material with virtual tools like lathes, chisels and drills to create form. This would then generate a set of instructions for how to make it, by hand, with the very same tools. The material blanks are intelligent, embedded with information about intrinsic properties like grain, hardness, and density. /p

pThe tool is at an early stage, but don’t let the low-fidelity distract youmdash;the possibilities are endless. See a demo in the video above. How many times have you wished you could just chisel a chunk out of a meticulously built volume, only to be thwarted by clouds of control points?/p

pimg alt=”” src=”http://s3files.core77.com/blog/images/2010/07/physcad-chisel.jpg” width=”468″ height=”351″ class=”mt-image-none” style=”” /br /
From Damon:/p

blockquoteA true solid modelling system would model more than the surface, it would model the material inside. But the material inside is only important when things deform, in response to a force. So a true solid modelling system uses force to shape things, not geometric modelling tools. This is handy, because real tools also use force. Suddenly we have a more intuitive and acessible way to use higher-fidelity CAD. In this new world of modelled materials, real material knowledge becomes important for using CAD. Physical CAD enables expert makers to contribute their knowledge by using machinery as CAD modelling tools. Physical CAD enables sympathetic decisions about shape and materials./blockquote

pWe wondered why anyone would use CAD at all if they were interested in exploring form with hand tools. Is Physical CAD just a glorified, computerized, but less capable version of what designers do every day, by hand, in their shops? What does it mean to add this additional level of removal, simulating the behavior of tools and raw materials? /p

pStill, we’re fascinated. It’s probably good to create intuitive means to digital form making, bringing it closer to hand-working and opening the doors to a different kind of mass production. As Damon says, it’s a way to “enable sympathetic decisions,” inviting CAD users to manipulate form aggressively and immediately, like a video game about making something./p

pLet us know what you think in the comments. /pa href=”http://www.core77.com/blog/object_culture/damon_miller_envisions_the_future_of_cad_16851.asp”(more…)/a
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Eye Shadow Never Looked Less Boring With These 10 Stunning Takes On Neutral!

imageWhoever said neutral was boring clearly didn’t have my keen eye for shadow shopping! While neutral has the connotation of being barely noticeable, this summer’s versions of the color family is anything but — shimmery bronze, lush forest greens, rich chocolate browns, etc. The great thing about neutrals for summer — especially highly-pigmented, shimmery ones — is that they look gorgeous without looking heavy, too powdery, or overdone. It’s natural in all the pretty senses of the word, but not dull or invisible! If you don’t believe me, take a look at the slideshow for my 10 favorite takes on neutral eyeshadow for summer!

view slideshow

Clarks Original Matt Black Desert Boot

Questi Clarks desert boot in nabuk nero sono un’edizione limitata, in collaborazione con il designer Ronnie Fieg. Li trovate su David Z. al prezzo di 88$. Su SXH tutte le altre foto.

Clarks Original Matt Black Desert Boot

Clown Nose

Serie di oggetti ispirati al naso dei clown, disegnati da Tomas Kral. Contenitore in ceramica e tappo in sughero.
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Clown Nose

Clown Nose