A+B Studio’s 3D graphics

A+B Studio has produced graphics, branding and animations for a new exhibition about 3D printing at London’s Science Museum.

3D: printing the future explores recent developments in 3D printing and how it can be used in industrial manufacturing and medicine. The exhibition also aims to shed some light on popular myths and concerns surrounding its use, and looks at the range of products that can be made as the technology becomes more affordable and accessible.

A+B worked on the identity and graphics for the show and collaborated with designer Gabrielle Underwood on its centrepiece: a wall featuring more than 600 3D printed objects, including a bladder, a gun and a prosthetic hand.

“The design reflects the explosion of creativity that has been made possible by 3D printing,” explains A+B creative partner Benji Wiedemann. “This idea of a creative explosion is central to the whole narrative of the exhibition – all of a sudden, there has been this avalanche of incredible 3D printed products and designs, from light hearted objects to major technological advancements.

“We wanted to communicate that in a way that would really stand out, using lots of colourful objects against a blank white canvas. We worked very closely with the lighting team at DHA Lighting, too, who created some great effects, casting shadows of the objects and type on to the wall to make it more dramatic,” he adds.

A+B used a 3D printer to make signage, label stands and numbers, inspired by the polygon wireframes used in 3D printing. “We wanted to create a visual language for the exhibition that could connect the 2D, 3D and 4D elements. These frames are part of the fabric of the technology, and reflect how rapidly changing it is and how much of it is open source – the digital frames are uploaded and shared and can be easily manipulated on a computer,” says Wiedemann.

The polygon device works well in 3D and 2D – it has also been applied to stands. The museum is divided into four subsections: print it, try it, heal it and perfect it, and A+B has assigned a different colour to each, creating matching screens, labels and captions.

The studio also worked with Hardy Seiler on animations designed to support items displayed at the exhibition. One explains how 3D printing can be used to manufacture hollow plane parts, making lighter, more efficient vehicles, and another explains how parts of a human skull can be manufactured using 3D printing. The skull is displayed in a perspex case and the animation is projected on to it from behind (stills below).

 

“I had been aware of Hardy’s work for a while, and the animations are really on par with what we wanted to create – a connection between the branding and the items on display, showing how those polygons are adapted into tangible objects. It’s really quite beautiful to watch the pieces come to life,” adds Wiedemann.

A+B has been working on the exhibition since April. “It’s been pretty intense, but the museum has been great to work with – we were given a lot of creative freedom but it was also a really collaborative process,” he says. “What’s really nice with this show is that the graphics are a real feature: we have a strong physical presence. It’s always a pleasure designing arts and exhibition projects, but quite often what you do isn’t immediately obvious when you walk into the space. In this case, it is.”

“We also really enjoy working on projects that integrate digital and tangible design – we didn’t just start the design process with a pen and paper, but by thinking about different technologies, formats and processes we could use and experiment with,” he adds.

3d: printing the future is open until July 2014 at the Science Museum, Exhibition Road, South Kensington SW7 2DD. For details, see sciencemuseum.org.uk

Images: Jennie Hills, Science Museum and Alex Lampe, A+B Studio

The Human League and a vision of the future

Once, the future looked like this. The Human League’s Martyn Ware explains how night shifts as a computer operator helped him create the band’s first flyers

At this year’s AGI Open, Graphic Thought Facility’s Andrew Stevens delivered a talk on Letraset, the graphic and type system first launched in the 1960s. As part of the talk, he showed the first ever gig poster for The Human League, which was designed by band member Martyn Ware. The image sparked a wave of interest among the audience so we thought we’d ask Ware about the inspiration for the design.

In 1978, Ware was working nightshifts as a computer operator in Sheffield, “doing really boring things like payroll on a computer the size of a house. It was tedious, but it paid pretty well,” he says.

He had also formed a synth pop band, The Human League, with his friend and co-worker Ian Craig Marsh and school friend Philip Oakey. (Marsh and Ware had previously formed a synth band called The Future, but decided on a name change after their lead singer left and Oakey joined).

Keen to present their futuristic sound in a suitably futuristic way, they decided to create posters to promote their first gig using .matrix coding. “We were messing around with different ways of presenting our band to the public, and thought it would be fun to play with inputting info into the computers. I chatted up one of the punchcard girls and asked her to put in the letters for us,” he explains.

“We wanted it to look like something from a sci-fi film. Now of course, it looks retro but at the time, it was pretty futuristic. And there was something really lovely about the misalignment of the letters. I never went to art or design college, but it was something I’d always had a strong interest in” he adds.

Ware and Marsh had also experimented with .matrix coding when trying to promote the Future. “We sent out invites in the same style to a load of record companies, asking them to meet with us, and we got asked to 12 meetings in two days. It certainly got people’s attention,” he adds.

When The Human League signed to record label Virgin in 1979, Ware says the band kept control over and final sign-off on all album artwork and promotional visuals. But when the label’s art department misinterpreted the band’s brief for the cover of their first album, Reproduction (above), Ware says they were unable to organise a re-design before its release date.

“We said we wanted an image of a glass dance floor in a discotheque which people were dancing on and beneath this, a lit room full of babies. It was meant to look like a still from a film – like some kind of dystopian vision of the future – but it just looks like they’re treading on babies. We were quite upset but at that time, it was too late to change it.”

Graphic designer Malcolm Garrett designed the cover for their second album, Travelogue, which featured a shot of a man with a sled and a group of dogs in the snow – and no babies being stepped on. Ware and Garrett are now close friends and still work together on album art: Garrett designed the artwork for House of Illustrious (below), a 10 CD boxset released by Ware and Vince Clarke, and was awarded a D&AD pencil for his work.

“I’m still obsessed with the way bands are visually represented,” says Ware. “The mood you create with your writing and production can be destroyed with the wrong kind of artwork – like the weird abstract nonsense that record companies like to put on compilation and greatest hits albums. For most bands, and certainly The Human League, their look is an intrinsic part of who they are,” he adds.

NME’s facelift

Weekly music magazine NME has been given a makeover by art director Mark Neil. We asked Neil about the reasons for the redesign – and its strong resemblance to iconic style mag The Face.

When we were sent a cover shot of the new-look NME this week (on sale today), it made us – and a lot of you – think immediately of The Face. The white out of red logo, plus signs, underlines and type treatment look a lot like Phil Bicker-era covers of the late style and culture mag.

But whatever your thoughts on its resemblance to the Face, the new NME looks sleeker, brighter, sharper and a lot more exciting than the old. Neil has introduced a new size, structure and colour palette – and says he was influenced by Barney Bubbles and Bauhaus as much as Bicker.

When did you start work on the re-design and what was the brief?

I started discussing it with editor Mike Williams in June – two or three months after I joined NME. From our discussions, we formed a brief that accurately pinpointed what the NME is: timely, informative, credible, inclusive, essential. We felt it had lost its attitude a little over the years, and we wanted to make it an iconic brand again and one that people are proud to be seen with. It was more than just changing a few fonts – we needed to change our design and editorial approach.

 

What particular features did you set out to address with the re-design?

NME had become a little confused in its visual language. It was still using a very text heavy, newspaper-like design and readers in focus groups said it was bland. My mission was to inject a bit of energy into it and connect the visual language with the editorial – something magazines like Bloomberg do fantastically well.



What major changes have you introduced?

One major aspect we changed was the structure. NME has sections like any other but it’s these sections that really give it its value for the reader: there’s The Week (everything that matters in music), Radar (new bands – the heart of NME); Reviews (the definitive verdict) and NME guide (what’s on, going out and staying in). It made sense to group these together at the front of the book and end with a meatier features section, stuff you can archive and read forever. This is bookended with a new From the Vaults feature, one that we pick out from the past and try to bring into context today.

We’ve also downsized – the magazine has been reduced to 215mm wide by 280mm high. This was the first major design decision: before, NME had an uncomfortable width and was awkward to carry around. It was still grasping on to its tabloid days. But times have changed and we need to move with it. It now feels more like a weekly and will sit better on a newsstand. It works well on iPad format, too, which is no bad thing.

What about the new colour palette and typefaces?

The colour scheme before was really dull so we’ve brightened things up using CMYK alongside greens and purples, celebrating the fact that we’re still in print. We’ve kept the red for NME but there are regular flashes of magenta, the guide section uses shades of green and the reviews a lot of cyan and yellow. The reviews section in each issue will open with an illustration by Jimmy Turrel (see this month’s, below).

The new display font is Lucas Sharp’s Sharp Sans, sans serif is Calbre by Klim’s Kris Sowersby and serif is Sowersby’s TeimposText. The typefaces are all modern font designs that celebrate old classic neo-grotesque/geometric aesthetics. Sharp Sans was perfect for the main display font as it has a fun retro character but used in bold, it adds a maturity that can be applied well to features.

What were your main sources of inspiration?

You have to look back to go forward – working for a historic brand such as the NME, my first stop was the archive cupboard. My favourite time in NME’s history is the Barney Bubbles era – I’m a big fan of his original stencil treatment to the masthead and his illustrative attitude towards the paper during a time when production was so limited.

I then started to look at old magazines that represented that timeless, iconic, being part of a club look, along with other graphic design that connects in the same way – classic album covers and posters for example. I’m a massive follower of Bob Newman’s blog and one of my favourite inclusions was covers of NY Rocker from the late seventies/early eighties. This was the kind of thing I needed to inject into this project – a cut and paste illustrative fanzine kind of feel that can be produced effectively in a modern, weekly publication.

Moving on through time, style magazines such as ID, Dazed & Confused and The Face maintained an identity that became a statement for its readers. The period of The Face I remember most is the late nineties/early 2000s, when my passion for editorial design started.

Some people have said already that the new NME looks like The Face because of the nature of the mast. It is a homage but I must add that it’s a dollop of homage with a twist of coincidence too. The classic, iconic identity that is created with block white type on a red box is one that has existed for years. The Face mast is no more successful than the likes of Life, Picture Post, Ebony and many more. It’s a statement, it’s a stamp and it works well – it will always work well. And it’s going to work for NME.

Another obvious inspiration is the graphic design of the Bauhaus movement, with its solid primary colours and geometric shapes and angles. 45 degree angles are used throughout, from the page folios to the franchises.

The underlines and highlighting stem from the cut and paste, punky/DIY look I was trying to achieve and from what Mike told me about NME being the definitive guide. I was trying to think of ways to make things look definitive, authoritative and immediate. The stencil feel of the Rader, Reviews and Guide headers is supposed to add to this graffiti-d notebook feel, as is the sticker on the font – ***About $%#£ time***. It’s little bits of character like this that help re-inforce the older NME attitude.

We’re also using a 15 column grid with 12 horizontal modules, which again adds to the cut and paste feel while adhering to some rules and structure. This approach allows us to have fun with the content, because fun is important here. My favourite design is design that makes people smile.

Were you concerned people would liken it to The Face? There are a lot of similarities?

I think the cover shot makes it appear more like The Face than usual – we won’t always use an image of a subject shot against a neutral background. The Face was a huge influence but it’s in no way a direct copy. We’re just trying to be iconic like so many other magazine brands before us – it makes me laugh that no-one has mentioned Life magazine, [also a key influence].

 

 

How will the changes be applied online?

It will be mostly subtle changes at first and a lot less radical than the magazine, as the website is more about being clear and immediate. It’s all about the news on NME online so we’ll be experimenting less with the site but some changes are going live today.


Feminist Times: design for non-comformists

Charlotte Raven’s feminist magazine Feminist Times, originally planned as a re-launch of 1970s title Spare Rib, launched online last week. We asked art director Lucy Newman about designing for the controversial anti-lifestyle title.

In a ‘manifesto’ published on the newly launched Feminist Times website, editor Charlotte Raven asks: “Where have all the interesting women gone? And what happened to all the interesting magazines? There are over forty women’s titles on our local newsagents shelves but they all look depressingly, uniformly bland.”

Raven describes Feminist Times as “a place where people can detox from mainstream media and meet interesting like and unlike minds”. She originally planned to re-launch the 1970s feminist magazine Spare Rib but Marsha Rowe, who co-founded the publication with Rosie Boycott, applied to trademark the name in June, stopping her from doing so. The Feminist Times name was announced in July after an online poll and the site and soon-to-be-launched magazine will be ad and celebrity-free and funded by supporters.

The magazine and website are designed by art director Lucy Newman, who attended school with Raven, and designer Neni Almeida. “Charlotte texted about a year ago to say she had a new project, “an old fashioned feminist mag”, and I was on her list to consult about it. We met in a coffee shop in Whitechapel and then visited The Women’s Library where we looked at Nova and Spare Rib,” she explains.

While primarily aimed at women, Newman says the site aims to appeal to “non-conformists of all ages, genders and backgrounds” and bring feminism to a wider audience. It’s a sparse design: strong deep colours are coupled with greys and black, sans type and a grid layout. Embellishment is kept to a minimum, presumably to let the controversial editorial do the talking.

“The overall concepts that needed to be embodied in the design and imagery were: daring, radical empathy, warmth, inclusive (not aspirational), home made (around the kitchen table), iconoclastic, irreverent fun, punk, political. A movement that you can join and join in. It meant designing a look and feel which is anti-lifestyle and in someway anti-taste, if that is the right word, which is an interesting challenge in itself,” explains Newman.

The colour scheme is inspired by a Victorian wall paint colour chart which included Scheele’s green, which was poisonous and made of copper arsenic. Sans type was chosen for its legibility online, although serif may be used for the print edition, and Newman says there was “a conscious decision to steer away from curved shapes, soft wafting, lyrical marks and purples, which are considered feminine.”

Imagery on the site ranges from 3D headlines to collages and photographs depending on the content, and Newman admits that finding the right illustrations to balance controversial editorial can be tricky. “Hard hitting ‘edgy’ imagery is not the first choice at all, as the magazine is about raising consciousness and being inclusive. Solutions can be found with illustration and typography if need be, [and] the editorial team have lots of visual ideas too,” she says.

While not a Spare Rib reader, Newman says the magazine was an influence when designing Feminist Times. “The issues from the 1970s are hugely inspiring with their use of off set litho technology, duotone images, collages and drawings. We took from it some colours, bright pink on the aging paper cream background,” she adds.

The Feminist Times logo was inspired by weekend newspaper supplements from the 1990s, which Newman studied in Central Saint Martins’ library. “It comes in four colours and is set across three lines. It’s like a mark or a stamp, so relates back to older trademarks and banners. I’m fond of arial for its plainness, but Neni [designer] suggested Ubuntu and it seemed a more interesting choice,” she adds.

The Feminist Times name is a dry alternative to Spare Rib, but Newman’s logo gives the name a more playful, youthful feel. Her design for the site is not feminine or polished, which reflects the brief and brand values she was given.

But Newman’s comments raise an interesting question: surely a magazine can be beautiful without being seen as ‘girly’? Of course, Feminist Times wants to communicate a grassroots, non-conformist, old-fashioned punk aesthetic, so the decision to keep the website as stripped back as possible makes sense. But there’s no reason why a site that opposes the values and ideals put forward in traditional women’s consumer mags has to abandon all of the design features employed by those brands, or extra details that could make a richer and more enjoyable reading experience.

It will be interesting to see how these values are communicated in the bi-monthly magazine, and just how the print edition will compare to Spare Rib. And as last week’s reaction to Elle’s decision to “re-brand” feminism with the help of top ad agencies proved, it seems we are just as divided on what feminism should look like today as we are on what the word actually means.

NME redesigns … as The Face?

The NME is to relaunch on October 9 with a new logo, website and cover design, the latter of which bears an uncanny resemblance to a late, lamented style magazine

Ahead of the relaunch, an email was sent out today by NME’s publisher IPC. Attached was this image of the cover for the October 12 issue.

It’s not just the redrawn, white out of red logo which reminds us so strongly of Phil Bicker-era Face covers – the type treatment, the underlines, even the plus signs all feel strongly reminiscent of The Face in the 90s.

A deliberate homage to a much-loved title or just coincidence? The cover is the only aspect of the redesign we’ve seen so far – we’ll report back on the rest of the redesign soon.

Ryan McGinness Creates Artwork for National Coming Out Day

rm artwork 3

An activist named Sean Strub convinced Keith Haring to donate his now-famous image of a person dancing out of a closet for National Coming Out Day, which takes place annually on October 11. This year marks the 25th anniversary of that image, and the Human Rights Campaign is celebrating with a colorful new commission: the organization invited New York-based artist Ryan McGinness to create new artwork symbolizing National Coming Out Day.

“I’m proud to follow in the footsteps of Keith Haring,” says McGinness. “I developed three final images and invite you to vote for the one you like the best.” Voting closes at midnight on Thursday, and the design with the most votes will be released as a t-shirt on Friday.
continued…

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Everton unveils new badge chosen by fans

Following widespread outcry over the introduction of its current club crest in May, Everton has unveiled a new badge, chosen via an online poll of supporters, which will be adopted for the 2014/15 season

In May this year, Everton announced a redesign of its club crest, to be introduced at the beginning of the current season. As we reported at the time, the club went to some lengths to explain the thinking of the in-house team which designed the new look but many fans were deeply unhappy with the new design.

The Everton crest introduced at the start of the 2013/14 season

 

The crest used from 2000 to 2013

 

 

Evolution of the Everton crest

 

In response to sustained criticism from fans, the club conducted a consultation process as a first step to finding an acceptable replacement for the new badge. As reported on the club’s website, what fans most objected to about the new design was the fact that it the club motto Nil Satis Nisi Optimum had been dropped and the distinctive Prince Rupert’s tower redrawn.

According to the club, fans felt that “The Tower should reflect the heritage and design from previous Crests – especially the 1991 (60% preferred) and 1938 (24%) versions, reflecting not a photographic representation of the real Tower, but the heritage of previous Club Crests and the dreams and aspirations of supporters. As one person put it: “The Tower has been idolised forever, why change that now?” As another put it, “The Tower is Everton’s equivalent of Arsenal’s canon”.”

Fans also made it clear that “Nil Satis Nisi Optimum is a non-negotiable inclusion for the future Club Crest. Whilst the majority are ambivalent about it appearing in a scroll as in previous crests, it must be written in full and in Latin, and not be dumbed-down and weakened through abbreviation.”

Other elements deemed important were the club name, laurel wreaths, and founding date. “Whilst many supporters feel passionate about the inclusion of 1878 and the Laurel Wreaths, these two elements were ranked lowest overall in the survey and so have become regarded as secondary elements, with less support from participants in the consultation,” the club reported.

The next stage was to work with design consultancy Kenyon Fraser to present fans with three options to choose from.

Option A (shown here as applied to a club shirt) was close to the 1991-2000 version, featured all the elements deemed important by fans and dropped the amber accent colour used previously.

 

Option B retained more of the feel of the current crest, and the amber accent, but with the addition of the motto

 

Option C introduced a redrawn shield

 

Option A (shown below as it will appear at the ground) was the clear winner with 78% of the votes of the 20,000 fans who took part in the exercise.

 

The new badge in reverse

Main version

 

So what are the lessons here for designers? If you are going to consult, make sure you ask the right people the right questions and you ask enough of them to give you a credible result would be one obvious conclusion.

In our original post on this story, we praised the fact that the club had attempted to consult with fans and had been open about the process. However, it is clear that that process was flawed as it failed to identify key elements in the previous design which fans felt a particular attachment to – the motto and the way in which the tower was rendered. Although the new version of the tower was more accurate, the club’s more extensive survey following the outcry revealed that fans felt that “The Tower should reflect the heritage and design from previous Crests – especially the 1991 (60% preferred) and 1938 (24%) versions, reflecting not a photographic representation of the real Tower, but the heritage of previous Club Crests and the dreams and aspirations of supporters.” Emotional attachment was far more important than accuracy. The old drawing of the tower may bear little resemblance to how it actually looks but that wasn’t the point – it was the image which people felt an attachment to not the building itself. Likewise, the club had failed to realise the importance to fans of the club’s Latin motto.

So have Everton ended up with a better club crest as a result of all this? The trite answer is, well if that’s what the fans want, then yes. Personally I think it has more authority than the current badge and it expresses the heritage and values of the club better. The shield is a better shape, dropping the amber makes it feel more classy but the type on the motto is awful.

Whatever your feelings on the new design v the old, this whole episode provides a fascinating case study on the power of logos, the difficulties of making change, how (or how not) to consult with fans (or consumers), the way in which we imbue graphic symbols with deep meaning, the role of social media in the relationship between an organisation and those it serves (or its customers) and the role of the designer.

CR October issue feat 3D

In Creative Review’s October issue Robert ‘3D’ Del Naja of Massive Attack discusses the artwork he created for the band, from early flyers to data-driven stage shows. Oh, and he designed the cover for us too…

The October issue of Creative Review is available to buy direct from us here. Better yet, subscribe to make sure that you never miss out on a copy – you’ll save money too. Details here.

Our interview ties in with new Vinyl Factory book 3D and the Art of Massive Attack, a retrospective of Del Naja’s artistic output from the Wild Bunch days to this year’s Adam Curtis collaboration. The piece features sketches, paste-up artwork and previously unseen material from the Massive Attack archives over nine pages.

Readers can win a copy of the limited edition version of the book (worth £350) in our Gallery competition this month

Robert also designed our cover which has been printed on Curious Matter Andina Grey board from Arjowiggins Creative Paper. We’ve been stroking our house copies all day….

Here’s a running sheet with the back cover also

 

The inside back features a charge sheet from 3D’s grafitti days, amended by the artist himself

 

Plus, we you can bring the pages of this month;s CR to life with a series of Blippable Gifs from JWT London’s recent Loop show. Just download the Blippar app onto your smartphone, open it up and hold it over the page to animate the image of your choice

 

Rachael Steven reports on Football Type, Rick Banks’ new book on the typography of football

 

Rachael (she’s had a busy month) also profiles illustrator-turned-artist Jonathan Zawada

 

And, to tie in with the Festival of Marketing Punch event, we look at the impact of Big Data on creativity – can algorithms really determine whether or not an ad campaign will be any good?

 

While Mark Sinclair has written an in-depth case study on the work that Browns has done for international finance company, Invesco – proof that major work for global organisations does not have to be the preserve of the big international branding firms

 

In Crit, Rick Poynor reviews Power to the People, the Graphic Design of the Radical Press and the Rise of the Counter Culture 1964-1974

 

While Hamish Muir enjoys a survey of the highly influential Swiss typographic journal Typografische Monatsblätter

 

For regular columnist Mr DA Benneworth-Gray BA MA PgC, the onerous admin tasks of the freelance designer are made more palatable when they involve great stationery while Paul Belford lauds the great art direction in a classic 80s ad for Woolmark

 

Plus Gordon Comstock reviews a new documentary film by Robert Opie of the Museum of Brands

 

And, for subscribers only, our Monograph supplement features a selection of work from the recent Glory Glory project in which designers created posters based on the football chant of their choice

 

The October issue of Creative Review is available to buy direct from us here. Better yet, subscribe, get Monograph and make sure that you never miss out on a copy – you’ll save money too. Details here.

Inside Pentagram with Partner Eddie Opara

“The creative philosophy here is that there isn’t one,” says Eddie Opara of the many-splendored life at Pentagram, where he has been a partner since 2010. “No one’s trying to tell you to change your philosophy or methodologies of design, but [to] live within, or live with, other philosophies, because there’s never one.” It’s a multifaceted perspective that Opara has applied most recently to Platform, a new non-profit that aims to boost participation of underrepresented groups—particularly African-Americans, Latinos, and women—in technology and entrepreneurship. The designer and his team created the identity and website for the organization, as well as the graphics for the first Platform Summit, a TED-style confab held in July at the MIT Media Lab. Sneak a peek inside Pentagram and learn more about Opara in the below video, created by Athletics as part of the urbane graphic design extravaganza that is “Image of the Studio,” which opens today at Cooper Union’s Herb Lubalin Study Center of Design and Typography.

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78 Firms, 1 City: ‘Image of the Studio’ Exhibition Offers Portrait of NYC Graphic Design

image of the studio
Among the graphic design firms participating in the “Image of the Studio” exhibition are (from left) Pentagram, Craig & Karl, and RoAndCo Studio.

“Giving visual form to the city is a special kind of design problem,” wrote urban planner Kevin Lynch in his 1960 book The Image of the City. But how does the urban environment, in all of its forms, affect those who spend their days solving design problems? A new exhibition looks for answers in a cross-section of New York City graphic design firms, from Alfafa Studio to Zut Alors.

Image of the Studio,” which opens tomorrow at Cooper Union’s Herb Lubalin Study Center of Design and Typography, features original work from 78 firms that are then tied together—through data visualizations and information graphics—in a shared portrait of what it means to be a New York design studio. Co-organized by Athletics, which is also among the participating firms, the show aims to “map the contours and trace the edges of a dynamic discipline in a city that is itself always in flux.” But not everything is in flux: all materials from the exhibition will be archived at the Herb Lubalin Study Center and online here.

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