Call for Entries: Compete in Command X at the AIGA Design Conference in October

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Command X, the ultimate reality show for emerging graphic designers, is back for a fourth season this fall with Matteo Bologna as emcee and Sean Adams as roving reporter. Seven up-and-coming designers will have the chance to win the title and break into the industry at “Head, Heart Hand: AIGA Design Conference” in Minneapolis.

And this year, contestants who make it through the first round will have the chance to work with an AIGA Medalist mentor—including design legends Jessica Helfand, Jennifer Morla, Lucille Tenazas, Michael Vanderbyl and Lorraine Wild. Think you can make the cut? Visit designconference.aiga.org for complete rules, application details and prizes.

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Information is Beautiful Awards 2013: A global competition recognizing the best in infographics and data visualization

Information is Beautiful Awards 2013


We’ve been slammed with facts, statistics and reports for as long as we’ve known how to ingest and interpret them. There’s a reason why infographics have surged in popularity and been mobilized by the news media; no trick can plant a fact more…

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Beer for Boomers: Heineken Challenges Designers to Innovate for 60+ Year-Old Drinkers

Content Sponsored by Heineken

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Heineken is pleased to announce the next challenge in their ongoing Ideas Brewery innovation platform: they’re inviting designers to come up with new ways to reach and reinvent the beer-drinking experience for the 60–70 year old demographic, based on crowdsourced observations from earlier this year.

An often over-looked demographic, Heineken is using its crowdsourcing platform, IdeasBrewery.com, to gather ideas on how to cater for this ‘liberated’ generation of consumers who enjoy more freedom from jobs, children, stress and strive more for quality of life, well-being and self-development.

HEINEKEN invites creative people from around the world to submit fresh ideas that will enhance the drinking experience for 60–70 years olds, taking into consideration the beer, the packaging and serving method. The challenge is to cater these new propositions to the unique lifestyle, attitudes and needs of this group. This is the second stage of the Ideas Brewery campaign which was launched at the beginning of the year, where Heineken challenged the public to submit their observations on the lifestyles for 60+.

These insights, gathered from consumers across five continents via IdeasBrewery.com, fell under three main categories and should guide the thinking for the 60+ Ideas challenge responses:

– Quality experiences: The 60+ demographic is becoming increasingly more quality focused. The quality of a meal or beverage far outweighs the quantity for these consumers.
– Learning and re-discovery: This generation is committed to continued learning, new perspectives and self-development. They want to stay relevant and vital.
– More time for social activities: The 60+ generation of today has more time, space and liberty to enjoy hobbies, sports and traveling. They have a strong attraction to new or more frequent activity-related social occasions

Entrants have until June 27 to submit their best ideas on IdeasBrewery.com for a chance to win a share of the $10,000 total cash prizes. Following the entry period, Heineken will select six finalists to a two-day workshop in Amsterdam; an expert jury—Dominic Wilcox, Alex Goh (Design Taxi), Daniel Quinn (Happen.com) and two senior HEINEKEN innovation experts—will select the top three winners, who will receive $5,000, $3,000 and $2,000.

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AdBlock Plus’s Paradoxical Creative Challenge: Make an Ad Against Ads

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Adblock Plus, the “open-source community project to block obnoxious online ads,” is pleased to announce their first Creative Challenge. Here’s a short, um, promotional video of their product:

In any case, they’ve just launched a contest to further their mission to clean up the visual clutter that passes for websites these days, with the goal “to make the Internet a better experience for everyone by (ironically) encouraging advertising of a different sort.”

As click-through rates have declined, advertisers get desperate and try to make more noise by making intentionally obnoxious and disruptive ads, which just further depresses click-through rates. We’re in a downward spiral, and we want to reverse it with clever, creative, responsible ads that meet our Acceptable Ads guidelines.

In other words, it’s not so much a wholesale boycott of advertising as a campaign to make ads better. As Till Faida, Managing Director of Adblock Plus, told the Times, “I am not against ads in general… just annoyed by the current state of ads.”

In the interest of “getting more designers involved,” Adblock Plus is challenging filmmakers to produce a 30–90-second video for a chance to win the grand prize of a four-week filmmaking workshop at the International Academy of Film and Television in the Philippines (or, if he or she prefers, a prize pack of video equipment of their choice.

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The Adblock Plus Creative Challenge is open to would-be adbusters above the age of 16 worldwide; see full rules here and submit your entry by the May 31 deadline for a chance to win.

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Win a Scholarship to the Second Annual Pensole ‘Future of Footwear’ Master Class!

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Our sister portfolio site Coroflot is pleased to announce a unique opportunity for footwear designers to develop their portfolios and get their foot in the door, so to speak. Once again, we are sponsoring five scholarships for PENSOLE‘s annual Future of Footwear Awards and Master Class, held in partnership with FN Platform at MAGIC and Zappos.com.

To hear PENSOLE founder D’Wayne Edwards tell it, “Our mission is to provide aspiring footwear designers a platform to create their own brand and become the future of the footwear industry. This year we are welcoming Industrial Designers Society of America (IDSA) and Coroflot as scholarship partners to reach an even larger base of emerging talent.”

Future of Footwear entrants are required to “submit an original shoe design drawn by hand and rendered in color, using a marker” on the Mesh01 platform by May 26. PENSOLE will announce the 20 winners live on Google+ the following week, each of whom will receive scholarships to experience PENSOLE’s rigorous “learn by doing” curriculum, in which students are assigned projects in the following categories:

1. Athletic – Footwear designed to help perform a sport or activity better

2. Dress – Footwear designed to wear at formal events

3. Kids – Footwear designed for kids of all ages

4. Made in USA – Footwear designed for manufacture in the USA

5. Sustainable – Footwear designed with recyclable materials and more efficient manufacturing processes

Coroflot will award one scholarship in each of the five categories, as will our friends at IDSA; the last ten will be selected by PENSOLE. All students will have an additional merit-based opportunity to present samples of their work at a major tradeshow:

At the end of the third week of class, a panel of industry judges and the PENSOLE Google+ community will vote to select 10 semi-finalists who will have samples of their designs made and be awarded a trip to Las Vegas to have their designs on display at the PENSOLE booth at FN PLATFORM, August 19-21, 2013.

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2013 James Dyson Award Opens for Entries Today– With Double the Prize Money

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This year’s James Dyson Award design competition, which as always carries the appealingly simple brief of “Design something that solves a problem,” opens today. What’s different this time around is the reward money. Whether in a bid to attract more competitors or to more richly reward the victors, the International Winner’s purse has been doubled to US $45,000 for the student or student team, and a further $15,000 to their associated university department.

The prize for the International Runners-up is nothing to scoff at either: Both will receive $15,000, while National Winners will take home $3,000 for their troubles.

Though he only won half of what’s on offer this year, Dan Watson put the money to good use after taking home last year’s top prize. The designer of the SafetyNet (see video below) forwent the Porsche-leasing I’d have been tempted into and instead set up a company, SafetyNet Technologies: “I have used the prize money to improve and test my prototypes,” he writes. “The exposure the award has given me has opened a lot of doors for me, from television appearances to meetings with government officials. The future for SafetyNet is extremely promising.”

You’ve got until August 1st to get your act together and make like Watson. Get started now!

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Twenty-seven Captivating Skyscrapers From The Future

It takes a lot of courage to imagine building a buoyant skyscraper that rebuilds the arctic ice caps or a structure that shifts your living-scape from the ground to the skies, literally. The future of our living quarters depends a lot upon how we treat our resources today. Going by these Twenty-seven Captivating Skyscrapers (3 award-winning and 24 honorable mentions), looks like we still need to do a lot for our mother earth. Have a look at some really creative, ingenious and dynamic vertical communities, seen through the eyes of eVolo

Polar Umbrella by Derek Pirozzi

The Polar Umbrella’s buoyant super-structure becomes a statement for the prevention of future depletion of our protective arctic region. Through its desalinization and power facilities, this arctic skyscraper becomes a floating metropolis equipped with NOAA (National Oceanic and Atmospheric Administration) research laboratories, renewable power stations, dormitory-style housing units, eco-tourist attractions, and ecological habitats for wildlife. A series of these structures would be strategically located in the most affected areas.

The Phobia Skyscraper by Darius Maïkoff & Elodie Godo

The Phobia Skyscraper is a new form of modular suburban residential development for Paris, France. It is located over the “Petite Ceinture”, a former industrial site with excellent views of the city and an extensive transportation network.

Light Park Floating Skyscraper by Ting Xu & Yiming Chen

The Light Park stays afloat thanks to a large, mushroom cap-like helium-filled balloon at its top, and solar-powered propellers directly below. Programmatic platforms that host parks, sports fields, green houses, restaurants, and other uses are suspended from the top of the structure by reinforced steel cables; the platforms fan in different directions around the spherical vessel to balance its weight. These slabs are also staggered to allow for maximum exposure to sunlight on each level.

The Soundscraper by Julien Bourgeois, Olivier Colliez, Savinien de Pizzol, Cédric Dounval & Romain Grouselle

The Soundscraper takes advantage of city noise pollution by capturing airborne sound and converting it into usable energy. It is located next to main transport infrastructures, mostly outside city centers where noise pollution is at its maximum. Motorway junction, railway hub represent no man’s land in the urban territory and areas of greatest efficiency to produce energy.

The Stratosphere by Mingxuan Dong, Yuchen Xiang, Aiwen Xie, Xu Han

As technological innovative and higher latest skyscrapers can be, they still need to rely on the support to the ground. So a higher height usually means more unstableness as well as weaker capacity to resist disasters. The project proposes a mega hex grid that evolves around the earth circumference at a stratosphere height, the principle that support this hypothesis is that it seems to be that in a building the larger the span is, the scale and the unstableness will proportionally increase.

PH Conditioner Skyscraper by Hao Tian, Huang Haiyang & Shi Jianwei

Produced by the fossil fuel used in abundance, as well as the heavy traffic and industrial production, the SO2&NOx drives the PH value of atmosphere under 5.6. Gradually precipitating to the surface of the earth, these acidic materials have caused great harm to plant, architecture and human beings. The project aim to use a gentle way to manage Acid Deposition and eventually turn pollutants into available resources (reclaimed water & chemical fertilizer) for the region of Chongqing.

The Skinscape by Woongyeun Park, Jaegeun Lim, Haejun Jung & Karam Kim

The Skinscape project was inspired from the idea that the natural environment modifies architecture as time passes by and in some instances nature even reclaims it. For example, Banyan trees now cover the Angkor Wat Temple in Cambodia built in 12th century. Experts have decided not to remove the trees because they now serve as part of the structural system – building and nature have become one.

Nomad by Antonio Ares Sainz, Joaquin Rodriguez Nuñez, Konstantino Tousidonis Rial

The Project Nomad’s goal is to change the atmospheric and soil chemistry of Mars to make it hospitable for human colonization.

VolcanElectric Mask by Jing Hao, Zhanou Zhang, Xingyue Chen, Jiangyue Han & Shuo Zhou

The designers of the VolcanElectric Mask propose constructing an industrial structure over a volcano that can collect tephra during an eruption, keeping it out of the skies and away from cities and villages below, and also harness the power from the volcano’s heat in calm periods to provide clean electric power to surrounding areas.

Symbiocity by Khem Aikwanich & Nigel Westbrook

The Symbiocity project rethinks the way prisons are built and operated in an effort to better criminal justice and rehabilitation systems.

Charybdis by Nam Il Joe, Laura E. Lo & Mark T. Nicol

By extending the ethos of reuse to the aqueous environment, Charybdis reconsiders the plastic detritus in the world’s oceans as building material.

Kinetic Islands by Park Sung-Hee & Na Hye Yeon

Kinetic Islands address the Great Pacific Garbage Patch problem and propose a solution for disposal huge-amount of plastic and garbage patches in North-east Pacific Ocean, and take advantage of them as construction elements for a futuristic floating city.

Urban Earth Worm Skyscraper by Lee Seungsoo

The Urban Earth Worm skyscraper uses one of the basest of creatures as its inspiration. Just as earthworms clean the soil and solve pollution problems, promulgating life in thriving ecosystems, this skyscraper will clean air and soil pollution in cities and also feed cities – literally.

Zero by Ekkaphon Puekpaiboon

Zero is a radical skyscraper, designed to ensure mankind’s survival after global devastation. Like an emergency toolbox, it will be the starting point to the reestablish social order through digital communication and information exchange.

Scraper by Jong Hyuk Lim, Seung Jun Park, Sung Wha Na, Jae Chung ko, Ho Young Yeo & Gyoeng Hwan Kim

The massive amount of waste and debris accumulated in the Pacific Ocean is known as the Pacific Garbage Patch. The Scraper is a floating building designed to collect and compact the garbage into cubes with the use of automated robots.

Big Wood by Michael Charters

Big Wood is a prototype on mass timber construction that offers the possibility to build more responsibly while actively sequestering pollutants from our cities. Sited in Chicago; “Big Wood” aims to write a new chapter in high-rise construction.

Sea-Ty by Shinypark, Liu Tang & Lyo Heng Liu

Building an underwater city is the main goal of this project that responds to the sea level rise in the upcoming decades. The US National Research Council estimates that in this century alone, the sea level will rise between 50 and 200 centimeters – leaving some existing cities underwater.

Moses by Milos Vlastic, Vuk Djordjevic, Milos Jovanovic & Darki Markovic

Moses is a decentralized, self-sustaining city unit, populated by approximately 25,000 inhabitants, which offers the transition of men from land to sea, so that the land could be used for food production and the Earth could start its process of self-regeneration from the negative human impact. It functions independently as a city-unit, as well as a cluster of units, which share information, energy, and goods.

Sphera by Santi Musmeci & Sebastiano Maccarrone

Sphera is a new type of living environment, where the citizens of the world will live during the “earth’s regeneration”, by using innovative and sustainable energies. At the same time, the purpose of Sphera is to build an entirely new civilization, where people will try to redesign their culture and generate a sustainable society by creating a global-resource based economy that enables all people to reach their highest potential, a society that protects and preserves its environment.

Aeroponic by Jin Ho Kim

This project proposes the creation of decentralized aeroponic vertical farmlands that will be able to provide enough rice for future generations. The basic structure consists of an array of bamboo parallelograms that create stepping terraces of rice fields.

Quantum Skyscraper by Ivan Maltsev & Artem Melnik

The form of a skyscraper is a growing crystal – a structure characterized by the inconstancy and regularity of its elements. The height of the units ranges from 130 to 180 m. At the full height, in the center of Multipurpose Research Complex (MNC), is a static rod – a quantum safe energy source, which will produce energy in the required quantity. The center of quantum computing, greenhouses, walking tracks and, aeration blocks are placed in immediate proximity.

Water Re-balance Tower by Zhang Zhiyang & Liu Chunyao

By building towers that can collect and purify rainwater and also purify the water from the river, several advantageous things occur: clean, drinkable water is readily available for the city; rising river levels are mitigated before flooding occurs; and clean water can also be pumped back under ground to fix the sinking subsidence problem the city is experiencing.

Crater Scraper by Xiaomia Xiao, Lixiang Miao, Xinmin Li & Minzhao Guo

The Crater Scraper project is an imagined solution for the healing of the Earth’s surface as the planet suffers the impact of major asteroid strikes. Asteroid craters could be filled in with built settlements, holding communities of different sizes (depending on the size of the crater).

Repair Goaf by Liangpeng Chen, Yating Chen, Lida Huang, Gaoyan Wu & Lin Yuan

The project proposes to reuse the goaf and part of the pipelines on the working platforms. The vertical pipelines will work as the chief transportation system. The main volumes are deposited in the site.

Mist Tree by Yeonkyu Park, Kwon Han, Hyeyeon Kwon & Hojeong Lim

Mist-Tree is a skyscraper which can bring new life to Atacama, Chile. It proposes a simple solution to end the drought coming from the high ranges of the mountains. The skyscraper penetrates through the Andes mountain range and captures fog from the sky of the Pacific Ocean.

Promised Land by Chen Yao, Xiao Yunfeng, Li Xiaodi, Xie Rui & Yin Xiaoxiang

The Promised Land is conceived as “humans” final homeland, a self-sustainable city on submerged places, shape as massive cross rising over the water level. The building works as a modular self-assembly system. Prefabricated girders and columns made of reinforced concrete are fixed on the ground as foundation, and then prefabricated floors are placed in order to sustain the different programmatic modules.

Ring of Mars by Mamon Alexander & Tyutyunnik Artem

The Ring of Mars is a closed self-sufficient off-line mega-structure, which contains all functions for comfortable existence and development of all life forms.The ring is designed on the model of linear cities, a circular system for comfortable connection of all parts of the structure as single agglomerate.


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(Twenty-seven Captivating Skyscrapers From The Future was originally posted on Yanko Design)

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IDSA & GrabCAD Present the ‘CAD’ (Color Aided Design) Rendering Challenge

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Following our recent announcement of an ongoing partnership with the IDSA, we’d like to invite our readers to enter the “CAD” Rendering Challenge in anticipation of the IDSA Northeast District Conference in Hartford next month. They’ve partnered with GrabCAD, with sponsors Keyshot and BikeID providing prizes for the winners, for a design competition with a particularly vibrant brief, in keeping with the conference theme, “The Color of Design”:

Simply download any CAD model from the GrabCAD library—then develop it, re-arrange it, cut it, splice it, hack it… but most importantly implement color in a fresh and creative way.

Think about how color affects the design, improves the user experience and brings a 4th dimension to how an object, product, assembly or landscape is perceived. Use this challenge as an outlet for you and your design team to reimagine how we incorporate color into our creative process. Then submit your rendering to the Challenge in JPG format.

Our jury of leading industrial designers, engineers and graphic designers will evaluate and select the best and most creative submissions to be highlighted at the IDSA’s 2013 Northeast District Design Conference “The Color of Design” in April in Hartford.

Enter by the March 25 deadline for a chance to win prizes such as a custom ride from BikeID, complimentary conference registration, Keyshot licenses and more.

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See the full contest rules and regulations here (and check out some of the entries here.)

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MassArt x Wentworth Institute of Technology’s ’16 Hours to Glory’ Student Industrial Design Challenge – This Weekend, March 2-3

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The Massachusetts College of Art and Design and Wentworth Institute of Technology have something no other two schools have, two different Industrial Design programs within a stones throw away from each other. 16 Hours to Glory is a culmination of Massachusetts College of Art and Design and Wentworth Institute of Technology students working in small teams researching, brainstorming, designing, and finalizing a solution to a problem which is given at the start of the competition. The next day, students are given the opportunity to present their 16 hour solutions to a panel of outside judges. The goal of the competition is to create some friendly competition, and camaraderie between the two schools of industrial design, and celebrate their differences and styles.

Saturday, March 2nd will be the Design Phase from 8AM to 12AM and March 3rd will see presentations and judging. Both will be held in the Trustee’s Room at MassArt, floor 11.

Sponsored by Staples, Bose, Design Museum Boston, Monster Energy and Keyshot.

Guidelines:

  • Team sign up deadline is Thursday, February the 28th at 6:30 pm.
  • B.Y.O.C [Bring Your Own Computer]
  • You will find out the design challenge at 8am sharp, on the morning of the competition.
  • We will provide desks, chairs, some supplies, scanners, printers, Monster, and music.
  • If you have a Cintiq or any Wacom tablet, bring it, we will have a few, but the more the merrier.
  • We will provide blue foam, Olfa knives, cutting mats and straight edges.
  • Model shop: if you feel you have to, please utilize it before you are too tired. Be smart.

Rules:
1. Teams of up to three. Students only.
2. All work must be new and original. Don’t cheat, be honest.
3. Start time is 8 AM, Saturday March 2nd, end time is midnight Saturday March 2nd.
4. You will have from 10 am until noon on Sunday to work on your presentation.
5. Presentations will start exactly at 12:30 on Sunday. The order will be random.
6. Presentations will be a maximum of 6 minutes. There will be a buzzer.

Sign up by Thursday, February 28: Send an E-mail with “Team Registration” in the subject line to 16hourstoglory[at]gmail.com to sign up, state the members of your team and what school you are from. If you want, a team name would be cool as well.

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Heineken Your Future Bottle Challenge 2013: One Week Left To Enter: Submit your designs now for a chance to be showcased at Milan Design Week

Heineken Your Future Bottle Challenge 2013: One Week Left To Enter

Advertorial content: To celebrate Heineken’s 140th year in the beer business the Dutch brand is hosting another bottle redesign challenge. Announced late in 2012, the second annual Your Future Bottle Design Challenge puts an extensive archive of some 250 treasured items and images from the brand’s archives in the hands…

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