Absence makes for appreciation: A theatre director reflects on design

It was the experience of working without the need for designers and design, during a minimalist phase in theatre, that led this director to muse upon his learnings on design. While the focus is on sets and costumes, there are lessons on minimalism and elegance that, imho, are worth considering in all fields of design.

Here are two snippets to encourage you to read the whole:

I miss designers. I love collaborating with them, but for the past few years, I’ve directed exclusively for a theatre company that performs on a bare stage without sets, props or lighting changes; costumes are street clothes, and there are no costume changes. Paradoxically, this approach has suggested to me new and better ways of working with designers.

[…]

Just like actors (and directors), designers can be easily hoodwinked by redundancy, especially when designing from a spine. Yes, the spine is what the play is “about,” but do all design elements need to be constant reminders of this theme? Were I in that audience seeing back and white costumes and checker squares on the floor, I’d be jumping up and down on my seat, screaming, “Okay! Okay! I get it already!”

Rule: each element of the production should only convey information if that information isn’t already conveyed by some other part.

(more…)

“Design Thinking” Today

Though the phrase “Design Thinking” has been gaining in popularity for the better part of the last decade, it really entered the mainstream design vernacular last year with the introduction of several articles and books on the topic from designers and educators such as Tim Brown, Roger Martin, Roberto Verganti and Harmut Esslinger.

Unfortunately, judging by a popular January 9th New York Times article, very little has trickled into a mainstream conversation. The article, entitled “Multicultural Critical Theory. At B-School?,” attempts to tackle the shifting landscape of MBA business education by using Roger Martin and the Rotman School of Management as a case study but actually frames the argument not around “design thinking,” which has been his main selling point for rotman, but rather around “critical thinking.” The article goes on to elaborate on the specific practice of “Design Works” at Rotman but uses this as the one single “design thinking” example among a list of other programs.

(more…)

Industrial Designer ranks #35 on 200 Best Jobs list

“Industrial Designer” ranks 35th on a list of the best 200 jobs published in The Wall Street Journal, ahead of architects and electrical engineers but behind dieticians and medical secretaries. Salary is just a small part of the picture–for more in-depth ID salary figures, check out our Designer Salary Survey–as the methodology used here also factors in Environment, Outlook, Stress, and Physical Demands.

According to the list, on average ID’ers start at US $31 gees annually–and never quite crack that six-figure barrier. Hum.

(more…)

Ralph Caplan reflects on I.D. Magazine

Don’t miss Ralph Caplan’s beautiful essay on I.D. Magazine and it’s history on AIGA’s Voice. It’s very hard to choose a paragraph to sample here, but this story is truly to be dined out on:

Our chronic lack of money led me to what I think of fondly as my most daring editorial innovation as editor-in-chief, although it had nothing to do with either design or journalism. Almost every day corporations launching new products held press parties to announce them. We received several invitations each week that looked too interesting to turn down. But sending an editor to attend them was costly, entailing not only an editor’s time away from the office, but if alcohol were served, as invariably it was, the additional loss of the editor’s productivity when and if he or she returned (one didn’t). So I.D. officially eschewed many parties, but we needed the press kits for pictures and information.

I can’t think why, but for the first few years I lived in New York I happened to know an unusually large number of actors, who spent their days auditioning. They did rounds. Doing rounds meant presenting themselves at casting calls to be judged. This humiliating daily drill required that they be well dressed and well groomed. Being broke and hungry was not required, but they usually were. Moreover, they were attractive, personable and articulate. I had generic business cards printed, identifying the card carrier as an associate editor of I.D., and distributed them to actors I knew, asking them to occasionally attend events as representatives of the magazine. All I asked of them was that they bring me press kits. What they got in return were free drinks and free lunch. True, lunch frequently consisted only of cocktails and hors d’oeuvres. But these events tended to be lavishly catered affairs and the snacks were substantial.

The actors loved it. After all, they were role-playing, which was the business they were in. And I.D. developed a reputation for having an uncommonly large and spectacularly good-looking staff.

(more…)

Hussein Chalayan Buys Brand Back from Puma

h_chalayan.jpg

Well, it did seem improbable that fashion designer Hussein Chalayan‘s avant-garde looks—collapsible wooden skirts, laser-emitting dresses—could peacefully co-exist with sneakers and hoodies. So we weren’t surprised to learn that Chalayan has bought his brand back from Puma parent company Pinault-Printemps-Redoute (PPR). The French conglomerate acquired a majority stake in the designer’s London-based fashion business in March 2008 as part of a deal that appointed Chalayan creative director of Puma, the “Sportlifestyle brand” in which PPR acquired a controlling stake in 2007 for just over $7 billion. Under PPR, Puma had encompassed the Puma, Tretorn, and Hussein Chalayan brands. And while Chalyan will now operate his own brand independently, he’s staying on as creative director of Puma. According to a statement issued by the company, the next line developed by Chalayan for Puma will be the “urban mobility collection,” which is expected to hit stores in late spring.

Previously on UnBeige:

  • Design Museum Spotlights Hussein Chalayan
  • Hussein Chalayan Appointed Creative Director of Puma
  • Puma Teams with Alexander McQueen for New Line

    New Career Opportunities Daily: The best jobs in media.

  • Porsche Design Studio’s product sales increased during the recession

    0pdstudio2.jpg

    What design firms are doing well in the downturn? Surprisingly, luxury goods designer Porsche Design Studio recently told the Moodie Report that their “travel retail business has surged by more than +170% over the past two years”–and this was even before the holiday season.

    “If you analyze the function of an object,” says their recently re-designed website, “its form often becomes obvious.” What’s not obvious to us is where the heck that uptick in sales came from, given that they sell largely in airports, which is not exactly destination shopping.

    In any case, they’ll be dumping some of their newfound profits into expansion: “The number of Porsche Design Stores and Shops is to increase from our current 84 to more than 100 worldwide,” says President & CEO Dr Juergen Gessler. “This offensive will create a further upturn.”

    (more…)

    The rise of Service Design

    The job of an industrial designer is to consider the end-user’s experience. Once upon a time that was as basic as making a chair supportive in the right places, making a handle chunky enough to grab or asking the graphics guys to make the numbers bigger for legibility. Nowadays it’s getting more complicated.

    A modern product like an iPhone works (or doesn’t work–read: AT&T) not only because of its inherent industrial and interface design, but because of the ecosystem in which it “lives.” In the case of the iPhone that ecosystem has been carefully designed, in the form of the iTunes Music/App Store, (among other things); providing consumers with an easy way to buy and use music and apps increases the phone’s utility, improves the customer experience, and creates wealth for the record labels, musicians, and software companies.

    In other words, as well-designed as the iPhone is as an individual object, it is the design of the services around it that makes it a game-changer.

    An article in Korea’s JoongAng Daily looks at the rise of Service Design and the notion that modern product designers need to look well beyond the physical form of their projects.

    “The end goal for design is to provide customer convenience,” Innodesign CEO Kim Young-se said. “[The industry] is undergoing an evolution. Companies’ services and product designs change at the same time.”

    Kim Young-min, a CEO of Design Continuum Korea, Inc., agreed.

    “Product design used to account for 80 percent of companies’ requests,” he said. “Now it has declined to about one-third of our total business. Design strategies and improving brands and services are becoming more important.”

    Read all about it here.

    (more…)

    Kidrobot Moves Headquarters from New York to Boulder

    0111kidbould.jpg

    The collectible toy and design company Kidrobot is preparing to say goodbye to their big city confines soon, at least in part, as it’s been announced that company founder Paul Budnitz has decided to move half of the organization to Boulder, Colorado, making the college town and Denver suburb its new headquarters (just like Threadless‘ parent company skinnyCorp did a while back). They still plan on maintaining an office in New York, but half the Kidrobot crew will make the journey west, to start anew at the base of the Rockies. Here’s a bit from Budnitz about the decision:

    “About a year and a half ago, I moved to Montana. I felt New York City was a wonderful place, but creatively, it seemed I was doing my best work when I was away from the noise,” he said.

    …Once in Boulder, the hope is to hire about 20 to 25 additional people locally, he said, adding that he hopes to grow the company as large as possible with “the caveat being we don’t give up the vision of what we are.”

    New Career Opportunities Daily: The best jobs in media.

    Firm Founded by Twin Towers Designer Folds Due to Heavy Debts

    0111firmclose.jpg

    Some sad news coming out of Troy, Michigan this morning. The firm started by Minoru Yamasaki, who designed the World Trade Center’s twin towers in New York, has folded due to an overwhelming amount of debt the company had been carrying for the past few years. Yamasaki passed away more than twenty years ago now, but the firm had been kept alive by his partners. While things had gone on just fine for decades, the past few years saw both the financial collapse and the architecture industry taking huge hits, and to a lesser extent, the state of Michigan had continued on its long path of financial woes. Here’s a bit from the Detroit Free Press on how bad the situation was upon the firm’s demise:

    Jack Finn, director of the wage and hour division of the state Department of Energy, Labor & Economic Growth, said several Yamasaki employees have filed complaints with the division over unpaid wages. Additionally, a spokesman for the state’s Unemployment Insurance Agency said the agency filed suit last fall against the firm for not paying its unemployment insurance taxes.

    Meanwhile, other firms that had done business with Yamasaki complained of not getting paid, with the debt often running into tens of thousands of dollars.

    New Career Opportunities Daily: The best jobs in media.

    Perspective on the lead time for product development

    ultra-modern-table-workspace-design1.jpg

    Roger Dennis spoke to Ed Burak of Formway Furniture about the product development phases involved in the award winning “Hum” range of furniture. The lead time spanned 5 years – a serious investment in time and money in this day and age – as Dennis says “In this current economic climate it’s tempting to cut back on innovation and design, but the Formway example illustrates that development times can span economic cycles.” Here’s a snippet from their conversation:

    What was the spark that started Formway down the path to design the Hum range?

    We started with the question – does the world need another desk?

    We began to explore this by removing the desk and trying to understand what’s left – the artefacts, the communication, the tasks and the human and how these elements are both supported & suppressed by conventional/current workspace design.
    We were also aware that we have witnessed a significant shift in the purpose of coming to a place of work. By this I mean that in the past, we came to work to read and write and do ‘other stuff.’

    Now things are different – the reading and writing can occur almost anywhere now, at home, on the kitchen bench, in the corridor or even a park. We are gathering together at this place we call work more and more for this ‘other stuff’ – the meeting of minds – to problem solve, socialise, share and collaborate.

    Three significant research themes emerged from our early investigation into what goes on at your desk in the workplace – attentiveness, interaction and cognition – in other words focused or individual work, collaborative and making sense of the information and space around us.

    (more…)