This Lunar Lander-inspired Espresso Maker will Brew Coffee that’s out of this world!

Imagine brewing your morning espresso in a machine that looks like it’s straight out of a mission control center. Made from sleek, space-grade aluminum and carbon fiber, the LanderShot Lunar Espresso Machine boasts a futuristic aesthetic that’s guaranteed to turn heads. But it’s not just about looks. Every detail, from the robust dials and gauges to the stainless steel plumbing, is meticulously designed for durability and precision.

Designer: Landershot

The LanderShot Lunar Espresso Module’s design is a breathtaking fusion of functionality and futuristic aesthetics. Machined from CNC-machined type III hard-coated 6061 aluminum and carbon fiber, it stands out with its robust and sleek chassis, ensuring durability while echoing the advanced engineering of spacecraft. Its premium components, including stainless steel plumbing and a reliable pump system, promise longevity and consistent performance, making every espresso shot a perfection of science in your cup.

Control is a central theme of the LanderShot experience. This machine offers an engaging, hands-on approach to coffee brewing, reminiscent of piloting a lunar mission. From the tactile feel of its dials and switches to the precision of its analog gauges, users can manipulate every aspect of their espresso—pressure, temperature, and brewing duration. This control doesn’t just alter the taste; it transforms the brewing process into a deeply personal ritual, reflecting the individual’s preferences and the intricate dance of espresso extraction.

The technical specifications of the LanderShot are as impressive as its design. It features a PID-controlled temperature system that guarantees the optimal heat for brewing, a critical factor in achieving the perfect espresso. The machine can heat water from 20°C to 100°C in just three minutes, with a pressure reserve of about 10 bar during extraction, and includes a heat exchanger dial that allows for fine-tuning the brewing temperature. At its core, an Arduino Nano Every board oversees the machine’s precise control and monitoring, highlighting the blend of traditional coffee-making and modern technological innovation.

Not only is the LanderShot Lunar Espresso Module visually out-of-this-world, it also serves as an elegant addition to any interior. Its unique appearance and state-of-the-art features make it not just a tool for making espresso but a conversation piece that sparks interest and admiration among coffee enthusiasts and tech aficionados alike. The $2,395 price point may be a deterrent for most, but then again, if having a great coffee palate, an appreciation for space travel, and tonnes of ancestral wealth are traits that describe you perfectly, this espresso machine might just be the right pick for you.

The post This Lunar Lander-inspired Espresso Maker will Brew Coffee that’s out of this world! first appeared on Yanko Design.

Dezeen Agenda features inflatable chair unveiled by IKEA at Milan design week

IKEA gaming collection

The latest edition of our weekly Dezeen Agenda newsletter features a collection of gaming furniture by IKEASubscribe to Dezeen Agenda now.

IKEA has debuted a series of gaming furniture which aims to challenge the stereotypical “cyberpunk-esque” aesthetic often associated with the genre.

The Brännboll collection, revealed at this year’s Milan design week, comprises 20 pieces of seating, storage and assorted accessories to enhance the immersive gaming experience at home, while seamlessly blending into the home environment when not in use.

Copenhagen's old stock exchange
Fire engulfs Copenhagen’s old stock exchange causing spire to collapse

This week’s newsletter also featured the news of a fire at Copenhagen’s old stock exchange which caused the spire to collapse, Mikhail Riches’ plans for the final phase of Park Hill regeneration and designer Maria Vittoria Paggini’s “porno-chic” home makeover for Milan design week.

Dezeen Agenda

Dezeen Agenda is a curated newsletter sent every Tuesday containing the most important news highlights from Dezeen. Read the latest edition of Dezeen Agenda or subscribe here.

You can also subscribe to our other newsletters; Dezeen Debate is sent every Thursday and features the hottest reader comments and most-debated stories, Dezeen Daily is our daily bulletin that contains every story published in the preceding 24 hours and Dezeen In Depth is sent on the last Friday of every month and delves deeper into the major stories shaping architecture and design. 

The post Dezeen Agenda features inflatable chair unveiled by IKEA at Milan design week appeared first on Dezeen.

Samsung’s Visual Display of Essential, Innovative, Harmonious Design at Milan Design Week 2024

At Milan Design Week 2024, Samsung Electronics unveiled its “Newfound Equilibrium” exhibition. This impressive showcase is all about Samsung’s forward-thinking design philosophy, which they call “Samsung Design Identity 5.0: Essential∙Innovative∙Harmonious.” It focuses on drawing inspiration from people and shaping the future. Samsung has over 1,500 designers spread across seven global studios, all working to keep their design language fresh and relevant for their customers.

Designer: Samsung

INNOVATIVE, the second exhibition space of Samsung Design’s Newfound Equilibrium

The exhibition is in the Leonardo da Vinci National Museum of Science and Technology in Milan, specifically in Le Cavallerizze. This place is a mix of 16th-century architecture and modern design, showing off Samsung’s knack for blending old and new.

Leonardo da Vinci National Museum of Science and Technology in Milan, Italy, where Samsung Design’s Newfound Equilibrium exhibition is being held.

First up in the exhibition is the “Essential” area. This is all about getting back to basics and focusing on what really matters. It’s shown in the sleek design of the Galaxy S24 series and some really practical home appliances like the all-in-one washer and dryer. There are also some awesome minimalist installations with translucent cubes and playful lighting that really get the point across.

ESSENTIAL, the first exhibition space of Samsung Design’s Newfound Equilibrium

ESSENTIAL, the first exhibition space of Samsung Design’s Newfound Equilibrium

Next, we move to the “Innovative” section. Here, Samsung shows off its drive to make everyday life better with functional advancements. There are interactive displays that change based on how close you are to them, just like Samsung’s smart TVs and vacuum cleaners that adapt to your needs. This part really shouts about Samsung’s ambition to push tech boundaries.

A display shown at INNOVATIVE, the second exhibition space of Samsung Design’s Newfound Equilibrium, displays forms that shift from solid to ethereal textures as guests move closer or farther away.

INNOVATIVE, the second exhibition space of Samsung Design’s Newfound Equilibrium

INNOVATIVE, the second exhibition space of Samsung Design’s Newfound Equilibrium

Then there’s the “Harmonious” section. This is all about how tech can blend into daily life, like the SmartThings ecosystem and the Music Frame that enhance your home without taking over. There are interactive LED displays that mimic natural events, inviting visitors to imagine a world where tech fits in naturally with human and environmental needs.

HARMONIOUS, the third exhibition space of Samsung Design’s Newfound Equilibrium

The exhibition wraps up with the “Infinite Dream” and “New Dawning” spaces, which celebrate the blend of modern tech with traditional craftsmanship, through collabs with artisans like MUTINA and ALPI.

INFINITE DREAM, the fourth exhibition space of Samsung Design’s Newfound Equilibrium

In a nutshell, the ‘Newfound Equilibrium’ exhibition at Milan Design Week 2024 shows off Samsung’s big ideas about the future of tech and design. It’s about tech and design, living together, and making life better for people all over the world. Samsung’s ongoing commitment to thoughtful and progressive design is clear, and it’s really exciting to see what they’re doing to make tech a force for good in our lives.

Bespoke creations that blend modern technology with traditional craftsmanship are showcased at NEW DRAWING, the concluding exhibition space of Samsung Design’s Newfound Equilibrium.

The post Samsung’s Visual Display of Essential, Innovative, Harmonious Design at Milan Design Week 2024 first appeared on Yanko Design.

Forty designers reinvent Technogym fitness bench at Milan design week

Patricia Urquiola's exercise bench for Technogym

Home fitness brand Technogym has invited 40 international designers and artists to reimagine its exercise bench for its Milan design week exhibition, which is captured in this video produced by Dezeen.

To celebrate its 40th anniversary, Technogym asked 40 leading designers including Nendo, Patricia Urquiola and Rolf Sachs to reinterpret the brand’s weight storage bench.

Titled Design to Move, the exhibition takes place at Technogym’s three-storey flagship store in Milan.

Top image: Patricia Urquiola’s reinterpretation of the bench. The exhibition showcases Technogym’s product range.

Customised designs range from padded seating and colourful decals to sleek, metallic finishes. Swiss designer Sachs eschewed traditional weights all together and replaced them with whimsical elements such as a miniature statue of David, a stiletto shoe and an hourglass.

The special edition benches will be available for purchase after the show’s run, with some being auctioned in collaboration with auction house Sotheby’s. All sales proceeds from the items will be donated to UNICEF.

Rolf Sach's bench for Technogym
Rolf Sachs replaced weights with an assortment of figurines

The show was conceived by Italian designer Giulio Cappellini and curated by Bruna Roccasalva, artistic director of Fondazione Furla to explore the connection between design, style and wellness.

Other designers invited to redesign the exercise bench include Italian architects Antonio Citterio, Piero Lissoni and Michele Bönan, as well as interior designer Kelly Hoppen and Italian designer Elena Salmistraro.

Nendo's bench for Technogym
Japanese design firm Nendo decorated their bench with blue teardrop shapes

The exhibition will run until the end of Milan design week on 21 April.

Founded in 1983 by Nerio Alessandri, Technogym is a fitness, wellness, sports and health brand that specialises in smart fitness equipment.

Design to Move is open to the public at Technogym Milano, Via Durini, 1 from 16 to 21 April. See our Milan design week 2024 guide on Dezeen Events Guide for information about the many other exhibitions, installations and talks taking place throughout the week.

Partnership content

This video was produced by Dezeen for Technogym as part of a partnership. Find out more about Dezeen’s partnership content here.

The post Forty designers reinvent Technogym fitness bench at Milan design week appeared first on Dezeen.

A Low-Tech, Designey Food Smoker

This low-tech Cloche table smoker is by Paris-based industrial designer Guillaume Bloget. It’s made of Beech and stainless steel.

“CLOCHE is for cold smoking food from aromatic plants or wood chips. It preserves the intrinsic flavors of each food while perfuming them with a smoky note.”

“The smoker becomes both a preparation and presentation utensil. Placed on a table, it establishes a sort of ritual. We arrange the food, we light the fire in the hearth, then we put out the fire with the bell to stifle the combustion and create smoke. After about thirty minutes, the bell is lifted, a residual wisp of smoke escapes and reveals the food ready to be enjoyed.”

“Turned in beech by Luis Morgado, French craftsman, CLOCHE is a more poetic and friendly alternative to electric smokers and barbecues.”

Cloche runs €485 (USD $516) and is in production by French manufacturer Oros.

Ten computational design projects by DesignMorphine

Plant-like structure on black background

Dezeen School Shows: a project set in a speculative future in which humans and plants live in harmony is included in Dezeen’s latest school show by students at DesignMorphine.

Also included is a narrative project that includes bionic beings based on moon jellyfish and another that suggests cocoon-like structures based on mushrooms that grow around users.


DesignMorphine, UACEG

Institution: DesignMorphine, UACEG
School: DesignMorphine, UACEG
Course: Master of Science in Computational Design
Tutors: Eva Khan, Tung Nguyen, Alejandro García Gadea, Oscar Oweson, Radul Shishkov and Ada Gulyamdzhis

School statement:

“Embark on a transformative journey into the future of design with DesignMorphine’s Master of Science in Computational and Advanced Design – a gateway to excellence in multidisciplinary innovation.

“Crafted by experts and accredited by the esteemed UACEG, this nine-month online program offers unparalleled accessibility and worldwide recognition.

“Partnered with industry giants like Microsoft, Logitech and Pininfarina, DesignMorphine ensures a curriculum that reflects the latest technological advancements and industry demands.

“Students are immersed in a collaborative environment preparing them to lead in all design sectors.

“Design Chapters and Technical Labs guide them from conceptualisation to realisation.

“By mastering skills from parametric design to virtual reality, students get prepared to tackle real-world challenges.

“DesignMorphine’s program also connects students to a global network of leaders, leading to employment opportunities in top companies such as Nike, Wilder World, DNEG, Ubisoft and MAD Architects.

“Join us at DesignMorphine and shape the future of design.

“Beyond an educational program, this is an opportunity to nurture your potential and be at the forefront of innovation.

“With a unique curriculum and esteemed partnerships, you’ll not only enhance your abilities but also position yourself as a leader in the dynamic landscape of design.

“Are you ready to design your future?”


Presentation board with labelled visualisations

Contradictory Symbiosis by Ryan Leung and Kongphob Amornpatarasin

“Contradictory Symbiosis is a captivating psychological thriller set in a dystopian world, where a cybernetic totalitarian regime cleverly deceives humanity with a facade of false reciprocity.

“The project dauntlessly challenges conventional notions of psychopolitics, offering a bold alternative model to the prevailing materialistic madness of disciplinary society.

“By delving into the intricate interplay between individual emotions and societal control, the narrative explores the potential trajectory towards an all-encompassing surveillance state.

“This compelling exploration serves as a thought-provoking commentary on the plausible future of human society.”

Students: Ryan Leung and Kongphob Amornpatarasin
Course: DesignMorphine Masters Y22/23
Tutors: Alejandro García Gadea, Radul Shishkov and Eva Khan


Presentation board with labelled visualisations

An Genome by Oscar Oweson and Ekaterina Borisenko

“With the ever-growing threat of climatic catastrophe and the search for an alternative energy source, the project seeks to investigate a speculative future of symbiosis between humans and plants.

“A post-human cooperation between the two enables the revitalisation of previously deserted and ruined territories.

“The Symbiophytes (‘symbio’ and ‘phyte’ meaning ‘living together’ and ‘plant’) genome embeds and entwines itself with the human genome.

“As a result of such genetic coupling, the Symbiophytes use the human body as a vessel for its growth once the human passes on, creating new habitats for those still alive.

“The project principally explored the themes of cohabitation and mutual partnership with another species, and how this exchange would necessarily create new typologies of existence and community.”

Students: Oscar Oweson and Ekaterina Borisenko
Course: DesignMorphine Masters Y22/23
Tutors: Alejandro García Gadea, Radul Shishkov and Eva Khan


Presentation board with labelled visualisations

Exuvius by Alab Adviento and Mohammad Qamar

“The progression and longevity of humanity are critically dependent on the well-being of the natural systems around us.

“Therefore, understanding the status of these natural systems and maintaining them accordingly is of the utmost importance.

“According to the Living Planet report 2018 published by WWF, the planet has experienced a 60 per cent fall in wildlife in just 40 years.

“These statistics indicate the staggering rate of depletion of numerous habitats and ecosystems that support and sustain wildlife and consequently the natural systems around us.

“The purpose of this project is to explore the concept of the Anthro-Cyborg Metamorphosis as a core design principle that creates growth catalysts targeting landscapes vulnerable to the nine highlighted planetary boundaries.

“The Anthro-Cyborg Metamorphosis encompasses a symbiotic relationship between nature and machines, creating a moulting cocoon that grows the user, the environment and the succeeding levels of design.”

Students: Alab Adviento and Mohammad Qamar
Course: DesignMorphine Masters Y21/22
Tutors: Alejandro García Gadea, Radul Shishkov and Ada Gulyamdzhis


Presentation board with labelled visualisations

Amenta by Mansur Perez, Enayet Kabir

“Amenta, a tale of cyborg shamanism, explores the harmony between darkness and light, in a world that straddles the spiritual, the digital and the spectral.

“Much of the design direction of this project was established with an intention to create a hybridised visual language that reflects the cultural heritage of its two team members.

“In order to do so, an AI model was trained on images of Sanskrit and Mesoamerican symbols to output a fictional alphabet reminiscent of both sources.

“The core design technique used thereafter focused on using volumetric methods to extract three-dimensional intersections of various combinations of these symbols, to create complex forms that evoke ancient futures.”

Students: Mansur Perez and Enayet Kabir
Course: DesignMorphine Masters Y23/24
Tutors: Alejandro García Gadea, Oscar Oweson and Tung Nguyen


Presentation board with labelled visualisations

Luminal whispers, echoes from the Nexus by Juan Sebastian Cobo Guerrero

“The narrative unfolds on Planet 1133, saved from environmental decline by a species known as the Nokinahe.

“Led by Dr Elysia Nakato, they pioneered the Nexus, a vast repository of shared wisdom and interconnected consciousness.

“However, a tear in the Nexus caused fragments of their collective identity to spill into the physical world, resulting in surreal physical and mental distortions that rendered their original settlement, Oneira, uninhabitable.

“In response, they constructed Veritas, a new habitat overlaying the old city.

“The fusion of Veritas and Oneira’s legacy forms a seamless journey into the limitless possibilities that the future holds.”

Student: Juan Sebastian Cobo Guerrero
Course: DesignMorphine Masters Y23/24
Tutors: Alejandro García Gadea, Oscar Oweson and Eva Khan


Presentation board with labelled visualisations

Synaptic Conflux by Jacek Czudak, Janusz Polański, Salma Ghanim

“The Synaptic Conflux takes place in a fragmented world.

“Embarking on a visionary journey, we conceptualised the Corpuscle, the main habitat of the character, the fragmented oracle, to redefine architectural paradigms within the unique context of our species.

“Inspired by the hive mind and its hierarchical structure, our design integrates living quarters, energy chambers and communication nodes, embodying the essence of our interconnected society.

“At the heart of the Corpuscle lies a mechanical core, serving as the nerve centre, while healing chambers and farming labs prioritise community well-being and sustenance, emphasising the importance of energy in our context.

“The Corpuscle’s organic design symbolises harmonious coexistence within the cosmic chaos, representing collective resilience and adaptability.”

Students: Jacek Czudak, Janusz Polański and Salma Ghanim
Course: DesignMorphine Masters Y23/24
Tutors: Alejandro García Gadea, Oscar Oweson and Eva Khan


Presentation board with labelled visualisations

Symphony of Symbiosis by Cassio Yutani, Diego Nieto, Cesar Peña

“Embark on a captivating journey through the lush planet Radiance, where the Ethereons, a highly advanced species, navigate a world shaped by natural selection and biotechnology.

“Traverse their remarkable physical transformation, progressing from the humble Egg stage, through the adaptive Larvae and vigilant Nymph, culminating in the pinnacle of their evolution as Ethereons.

“Explore the intricate dynamics of their hive mind, their quest for the invaluable moonstone, and the rise of subsidiary species-turned-rebels.

“As their story unfolds, delve into the creation of Hiveholds and the formation of the sprawling Biocenosis, where unity and resilience thrive.

“Experience the pinnacle of their innovation with the Arthrorove and Hiveliner, vehicles crafted for exploration and survival within their interconnected network.

“This endeavour unveils a breathtaking fusion of evolution and biotechnology propelling the Ethereons toward cosmic supremacy.”

Students: Cassio Yutani, Diego Nieto and Cesar Peña
Course: DesignMorphine Masters Y23/24
Tutors: Alejandro García Gadea, Oscar Oweson and Tung Nguyen


Presentation board with labelled visualisations

Fléiada by Maria Soroko-Tsyupa, Karthikeyan Sivasankaran

“The project focuses on the symbiotic relationship between two rival insectoid species, X-Xaels and Y-Xaels, as they endeavor to rebuild their world on a devastated planet.

“Triggered by the imminent danger of a meteorite, the Xaels attempted a hasty escape, resulting in a perilous hyperspace jump that caused a gaping hole in the planet’s surface and destabilized gravity.

“Following their survival, the Xaels returned to their planet and embarked on the XAEL EXPERIMENT, a collaborative effort aimed at establishing a harmonious symbiosis.

“The experiment involved mutating both Xael species, resulting in the creation of the XY_XAEL mutation, a perfected fusion that allowed for the revival of their civilisation.

“Inspired by flowers, the Xaels designed corpuscles – livable and functional structures – for their living and working spaces.

“The corpuscles were strategically placed within clusters determined by the gradient of the stabilised gravity field generated by gravity beacons, facilitating efficient distribution.”

Students: Maria Soroko-Tsyupa and Karthikeyan Sivasankaran
Course: DesignMorphine Masters Y22/23
Tutors: Alejandro García Gadea, Radul Shishkov and Eva Khan


Presentation board with labelled visualisations

Cnidotopia by Prasad Gopalakrishnan Kannan Sanjeev

“In the aftermath of a cataclysmic global event, humanity faces the daunting challenge of survival in a desolate, post-apocalyptic world.

“This project ventures into uncharted territory, proposing the creation of a submerged civilisation comprised of hybrid beings, skillfully blending human, cnidarian and cybernetic elements.

“Through a multidisciplinary approach, this study explores the genetic integration of Cnidarian DNA, human adaptability, and the potential of symbiotic relationships in a world on the brink of extinction.

“Mechanical engineer John Dabiri (Caltech) and bioengineering PhD candidate Nicole W Xu (Stanford) transformed moon jellyfish into controllable cyborgs for ocean exploration.

“The microelectronic ‘swim controller’ propels these bionic organisms at three times their natural speed, with future plans to include steering and sensing capabilities for data collection.

“Bionic jellyfish offer energy efficiency and endurance advantages over marine robots, paving the way for cost-effective ocean monitoring (Scientific American).”

Student: Prasad Gopalakrishnan Kannan Sanjeev
Course: DesignMorphine Masters Y22/23
Tutors: Alejandro García Gadea, Radul Shishkov and Eva Khan


Varia by Laura Civetti

“The Varia project is engaging the potential solutions available to humanity in its efforts to confront and address Earth’s natural disasters.

“Through rigorous research and analysis, the project seeks to identify viable strategies that can effectively safeguard our planet and mitigate the devastating effects of these natural calamities.

“In envisioning a scenario where human beings encounter a new life form possessing the ability to rival Earth’s natural disasters, it underscores the necessity for inter-species collaboration and emphasizes the significance of human adaptability in ensuring our survival.

“Such a situation would demand collective efforts from various species to pool their knowledge and resources, emphasizing the imperative of unity and mutual support.

“Additionally, it would highlight the critical role of human adaptability and resilience in navigating unforeseen challenges and evolving circumstances, ultimately determining our ability to thrive in this dynamic and unpredictable environment.”

Student: Laura Civetti
Course: DesignMorphine Masters Y22/23
Tutors: Alejandro García Gadea, Radul Shishkov and Eva Khan

Partnership content

This school show is a partnership between Dezeen and DesignMorphine. Find out more about Dezeen partnership content here.

The post Ten computational design projects by DesignMorphine appeared first on Dezeen.

Geometric chair concept almost looks like an Escherian optical illusion

Chairs can come in all shapes and sizes. Some can take on complicated and organic forms, while others can be extremely minimalist or even brutally raw. They can range from designs that take inspiration from nature to those that adhere to simpler geometric shapes. The Euclid concept is one of the latter, aptly named after the ancient Greek mathematician. But while it draws its shape from a simple cube, its execution sparks a bit of wonder and curiosity as it resembles more the skeleton or wireframe of the shape, represented by almost unbroken lines that are reminiscent of Escher’s famed optical illusion, the impossible cube.

Designer: Sonakshi Gupta

Admittedly, it’s a bit difficult to see the Euclid chair as a cube, since most of us have this idea of a cube as having 12 lines that are all connected at eight corners to form six faces. Then again, that popular Escher object already shows an impossible depiction of that shape, and those familiar with that print might see some of that characteristic in this chair when viewed from certain angles. Overall, it creates a dynamic form that has your eyes following the lines and moving all over the place, sometimes confused about where the front and back sides are.

Its unique form isn’t the only notable thing about this concept, however. Its use of reclaimed wood gives it more than a sustainable character. That material, in a way, carries some history from what it was before becoming a part of this chair. Even if that past is unknown to the new owner, simply knowing it has one could give each Euclid chair its own unique charm.

And then there’s the method used to bring all the pieces together. Instead of requiring screws or even glue, a mortise and tenon joinery is used to provide stability without introducing complicated mechanisms. In theory, this could make it easy to later take the chair apart if some pieces need to be replaced, though that could also start to weaken the connection over time if done too frequently.

The Euclid concept chair offers a design that is minimalist, sustainable, and visually interesting. Whereas a cube is pretty much the epitome of symmetry, the missing edges and disconnected faces give the chair a bit more volatility. That said, it doesn’t seem like the most comfortable chair to sit on. Even if you put a cushion on the seat, the hard edges of the armrest and especially the backrest could give your body some grief after a long period of time.

The post Geometric chair concept almost looks like an Escherian optical illusion first appeared on Yanko Design.

A Nakashima-Inspired Walnut Bench with Unusual Details

Despite the name, the UK’s Grimsdyke Farm is actually a research facility and experimental fabrication workshop for artists, designers and architects. “Established in 2004 by [architect and RCA instructor] Guan Lee, it has been hosting workshops, seminars and residencies with the aim of exploring the essential connections between materials, processes of design, and place,” they write.

One participant in Grimsdyke Farm’s programmes is London-based designer and design researcher Marco Campardo. “Marco’s work starts with hands-on experimentation and research to question the nature of contemporary models of production,” his bio reads. “With a keen interest in materiality, his research seeks to subvert or adapt industrial manufacturing processes to propose an alternative to standardised, mass production. The final result of this process is aesthetically and conceptually refined objects, whose final form is determined by the very process of making.”

One such object is this Lee Bench, fabricated from a Walnut tree felled on the Grimsdyke property.

“Keeping the wooden planks in their original state, the edges have been [gouged] to highlight the qualities of walnut, while evoking sculptural detailing and high-end craftsmanship.”

“Inspired by the work of George Nakashima, the iconic American architect and woodworker, the collection features an interpretation of the butterfly joint. Popularised by Nakashima, the butterfly joint has become a decorative, as much as structural detail, in woodworking. Replaced here by a squiggly brass joint, called ‘Caterpillar joint’, this unexpected detail seeks to reinterpret classic woodworking techniques.”

The tree yielded more material than the bench needed, and the remaining wood was shaped into a buffet, a wall shelf and a mirror frame using the same techniques.

Hydro unveils objects made from recycled aluminium at Milan design week

Shapes by Hydro created an exhibition at Milan design week

Dezeen has teamed up with Hydro to make a video documenting its exhibition at this year’s Milan design week, in which seven designers have created objects made from aluminium scrap.

Titled 100R, the exhibition takes place at Spazio Maiocchi in Milan and features designs made from the Norwegian brand’s Circal 100R recycled aluminium product.

Hydro unveiled objects at this year’s Milan design week

According to Hydro, Circal 110R is the first aluminium product made entirely from post-consumer scrap that can be mass-produced on an industrial scale.

The product was designed to have a carbon footprint that is 97 per cent lower than the global average for primary-grade aluminium.

Hydro exhibit at Milan design week
The video features objects by seven designers made from Hydro’s recycled aluminium product Circal 110R

Hydro enlisted the artistic direction of Norwegian designer Lars Beller Fjetland to lead concept development and strategy for the exhibition.

Designed in collaboration with Shapes by Hydro – a knowledge hub created by Hydro – the challenge assigned to the seven designers was to create a product made purely from extruded aluminium that can be mass-produced on demand.

Shapes by Hydro exhibition at Milan design week
The brand enlisted the artistic direction of Norwegian designer Lars Beller Fjetland for the show

Amongst the designs featured in the exhibition are the Grotte Lamp by Inga Sempé and the Billet Chair by product designer John Tree.

Other designs include the Prøve Light by Max Lamb, a coat hanger called Tsuba by Andreas Engesvik, a series of containers named Nave 1, 2, & 3 by Shane Schneck, a partition called Serial by Rachel Griffin and a system used for constructing shelving called T-Slot Board by Philippe Malouin

Shapes by Hydro at Spazio Maiocchi during Milan design week
The exhibition is showing at Milan’s Spazio Maiocchi  until 21 April

Hydro claims that Circal 100R can be endlessly recycled without any loss of quality, with hopes that the material will still be used a hundred years from now.

The 100R exhibition takes place at Spazio Maiocchi during Milan Design Week from 15-21 April 2024.

The photography is by Einar Aslaksen.

Milan design week takes place from 16 April to 21 April 2024. See Dezeen Events Guide for an up-to-date list of architecture and design events taking place around the world.

Partnership content

This video was produced by Dezeen as part of a partnership with Hydro. Find out more about Dezeen partnership content here.

The post Hydro unveils objects made from recycled aluminium at Milan design week appeared first on Dezeen.

Digital nomads can live and work in self-sufficient mobile home

One of the advantages of people who can work remotely (digital marketers, writers, virtual assistants, etc) is that they can work from literally anywhere. As long as there’s internet and a power source for when their devices run out of juice eventually, these digital nomads have the freedom to set up shop wherever they are and to live in things like mobile homes. We’re seeing a lot of products and concepts targeting this segment and I for one am very interested to see these come to life.

Designer: Institute for Advanced Architecture of Catalonia (IAAC)

The Mobile Catalyst, nicknamed MOCA, was developed by masteral students from IAAC. Not only is it a perfect space for those that want to work while staying anywhere with a view but it is also an experiment into sustainable and self-sufficient habitat with a digital twist. It is basically a 5.4 meter long, 2.4 meter wide, and 3.6 meter high minimalist space that gives you the basic necessities of living. Its interior is made from dowel-laminated timber produced at the IAAC itself but sustainably harvested of course.

The front part of this mobile home has the basic amenities you would need to live in it like a kitchen, toilet and shower, and electric and water systems. In the middle and the back part is the space that can be turned into an office, a meeting area, a library, a recreation room, or even a space for small events. If you need privacy or partitions and also protection from different weather conditions, there are glass doors and a water-resistant cotton fabric that slides or folds with a pulley. There are also two beds on its “mezzanine” floor and you can reach it through a movable ladder.

And of course since MOCA is designed to be sustainable, you have three light-flexible mono-crystalline solar panels on the roof and LED strips as an interior lining. The house can run on its own for around 24 hours before it needs recharging. Water is also self-sufficient as the system stores, filters, and returns the shower water into reusable water. The entire mobile home is built with digital nomads in mind so they can live, work, and play anywhere they want, as long as the trailer can move and fit in that area.

The post Digital nomads can live and work in self-sufficient mobile home first appeared on Yanko Design.