Highlights from the Tangible, Embedded and Embodied Interaction Conference at MIT
Posted in: UncategorizedThe Tangible, Embedded and Embodied Interaction Conference is going on now at MIT in Cambridge, MA. Lucky for us, Form + Zweck is doing a wonderful job live blogging it, with constant reports on the best new projects and papers (check out the digital slingshot above) in tangible interactions and interfaces, complete with video.
If you’re keen on watching the rest of the conference, TEI is streaming live here. Today is the last day, but you can still catch Paper Session 4: Materials, Garments, and Light, Paper Session 5: Learning through Physical Interaction, a Panel Discussion on “Art Science,” and closing keynote by artist Vik Munoz. Or, just follow along on Flickr.
A few of our favorites from the Form + Zweck blog follow:
Jamming Gear, by So Kanno from the IAMAS Ubiquitous Interaction Research Group, is a physical tool for composing and modifying music, based on a geared system that influences rhythm and synchronization. One gear revolution equals one loop of its sound. Pieces can be added or subtracted to change the overall composition. Form + Zweck make the point that the changes to pitch and tempo are controlled by an
“ordinary” switch in the center of each wheel instead of using other gear metaphors.
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