Afin de faire la promotion du bracelet NikeFuel en France, la marque à la virgule a réalisé cette belle vidéo en exclusivité sur Fubiz. Proposant des images de jeunes dans Paris cumulant les activités à l’image du compteur qui monte, cette création réussie nous rappelle que dans la ville lumière, il n’y a jamais de temps mort.
About Korean
Posted in: activity, infography, vice versa, Vice Versa Design StudioCoup de cœur pour le travail de Vice Versa Design Studio qui présente cette magnifique vidéo d’animation réalisée afin de présenter la « About Korean Exhibition ». Cette création propose une vue infographique de la Corée du Sud et son activité en 24 heures. A découvrir en images dans la suite de l’article.
“Colouring Book” by Deirdre Dyson: The London-based carpet designer embarks on a playful marketing approach
Posted in: activities, activity, bookdesign, carpets, childrensbooks
This finely crafted coloring book is the work of carpet designer Deirdre Dyson and we’re big fans of her playful, but sophisticated, approach to marketing. Because sketching and coloring carpet and textile design is intrinsic to…
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Whistle: Monitor your dog’s daily activity and health with the sensor iPhone app
Posted in: activity, dogs, wearablecomputing, wearabletech
Nike Fuelband, Jawbone UP, Fitbit Flex—there’s no shortage of personal tech accessories to aid in the always popular search for the quantified self. But what about the number two in your life? Thankfully, there’s Whistle,…
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Fitbit Flex: The latest wearable activity monitor features a low-energy Bluetooth sync and streamlined design
Posted in: activity, techaccessories, wristwear
Personal activity monitors are among the most common wearable computers, though their sophistication has advanced significantly since the days of the pager-like pedometer. The best of these devices have migrated from the hip to the wrist and offer highly detailed insight aimed to…
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Who knew that with the introduction of gaming systems like Wii and XBox Kinect that the stereotype of lazy, couch-potato gamers would fade and be replaced with modern, home-fitness freaks?! This smart-app, called Pas de Ballet, is a great example of how interactive gaming systems can be used as supplemental training in a variety of sports and other physical activities. Using Kinect’s motion-sensing technology, it helps ambitious users perfect their skills even when a coach isn’t available. Check out the vid to see it in action!
Designer: Michal Bar-Yoseph
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Playtime Appcessories
Posted in: accesories, activity, appcessories, educational, smartphones, Stylus, tabletsThe latest ways to enhance game play with your smartphone or tablet
With additional reporting by James Thorne
Realizing that competing with the popularity of smartphones and tablets is a game they’ve already lost, toy manufacturers are finding ways to incorporate apps and devices into their product experience. New options range from simple tactile cases to QR codes and elaborate augmented reality board games. We’re really impressed by the breadth of the examples we discovered at the 2012 Toy Fair in New York City this week, even if more often than not the concept is more impressive than the execution. This is a space in which we expect to see a huge amount of innovation, and look forward to seeing how large companies and startups jockey for position in the growing market.
Fisher-Price Laugh & Learn Apptivity Case
Designed for babies, this easy-to-hold iPhone case is used in combination with apps that teach basic vocabulary and motor skills.
TheO
The simple foam design of this ball opens the gaming experience to loads of new opportunities. By combining motion sensors, app-based games and TV visualization, the toy from Phyiscal Apps is able to dramatically expand the capabilities of your smartphone simply by securely wrapping it up in a foam ball. Experience bowling by watching the game on your TV and roll the ball against the wall to simulate bowling, for example.
Hasbro Zapped Editions
A range of games from Hasbro slated to appear this year are swapping out traditional game boards for iPads. Old favorites like Life and Monopoly are among the ranks, although we were most excited by the company’s plans for Battleship. The strategic two-player game has come a long way since pegs and model ships ruled the board. The game leverages an app and is supplemented by placing battleship pieces on your iPad’s screen. For the game of Life, significant “moments” trigger relevant videos, from graduations to wedding ceremonies.
iBounce
iBounce is reminiscent of treadmill televisions, giving kids an interface to play along with as they engage in physical activity. Currently accompanied by an eBook, the story prompts children to jump along with RompyRoo on his adventures. Apps are already in the works.
Jacked Up
Age-old card games like Hearts, War and Solitaire aren’t left out of the appcessory world. The standard decks are enhanced by QR codes on some of the cards, which can be ignored offline or scanned to instigate new ways of play. For example, one scanned during Hearts may say to draw more cards, or to throw cards out. It’s a simple, clever way to engage those who are interested without modifying the game experience for those who aren’t.
iBuku Pets
Touted as “huggable learning”, these adorable smartphone holders give children something to grab on to as they learn through educational app play. The stand also serves as a charger.
Duo Plink
This quiz game app and is created for family play, and leverages a dish that holds and counts tokens, and shields your screen-based entries from other players. Answer questions displayed on the screen by putting your colored pieces in the corresponding dish. Correct entries are then collected in the basin below without the need to manually tally responses. The company makes several other appcessories, including game show style buzzers for question-based games.
Eye Know
The original Eye Know card game has been enhanced with a free app component. Scrambled images gradually become clear, and players win points depending on how fast they can guess the person, place or thing coming into focus.
Game Changer
Featuring several different games, this triptych board by Identity Games uses the iPad as the central interface surrounded by two panels for real-world movement. Several two-sided inserts are included with the game board. Play is enabled by rotating the die in the holder, each face corresponding to a different game. Character pieces help keep kids involved as the integrated apps track progress, keep score and provide instruction. A version for smartphones is on the way, too.
App Crayon
The world of tablet styluses is given a natural kid-friendly counterpart with this “crayon” styled stylus by Dano. While not a game, it facilitates both drawing and game play. The triangle-shaped stylus teaches correct grip as users draw on the screen of the tablet, engaging with their app of choice.
Gibbon Slacklines
Posted in: activityTest your balance and coordination with this fun tightrope alternative
From its origins in the 1970s—when it was used by climbers for practicing their moves in parking lots and eventually to bypass terrain that was hard to climb across—Slacklines have more recently also become a great training tool to strengthen your core and improve your balance or just fun to mess around on.
Gibbon Slacklines started selling a range of slackline kits in 2008. They now have 1″ and 2″ width slacklines geared for specific uses (the Jibline for tricks, the Flowline for long distances, the Funline for beginners). Slacklines are easy to set up between trees, poles or stands just about anywhere. All you have to do is wrap the area and winch the line on. Beginners can set them up close to the ground. Once you’ve mastered a few skills you can move the lines up to whatever height you’re comfortable with. Slacklining has fortunately become popular enough to support competitions and World Cups.
Visit Gibbon to find retailers. Prices start around $75.
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