Fidget, build and play with these Neodymium magnetic gel pens to relieve stress at work

In what is best described as a modern-day eureka moment, Noam Bar Yohai stumbled upon an idea of combining coloring pens with super strong magnets. These magnetic pens, dubbed as MAGNETIPS™, became more than just humble stationery! While pens and pencils are tools for creation, MAGNETIPS takes that creation to a whole new three-dimensional level! With their hexagon shaped magnetically attracting bodies, these pens can be used to create bizarre, beautiful, and even useful wireframe structures… for work as well as for play!

MAGNETIPS can be used in a wide variety of ways. They can stack to form blocks, interconnect to form structures and sculptures, and can be turned into incredibly entertaining and engaging fidget toys. You can use them to make wireframe sculptures, or even build your own drawing-tools, by making rulers, triangle-guides, etc. Their magnetic abilities even let you use them to organize your desk-space by building pen-stands (ironic, eh?), and even organizers for paper-clips or charging cables.

After an incredibly successful first run on Kickstarter, the MAGNETIPS are back, better than ever, now with gel-refills. Perfect for all coloring and doodling activities, the gel-refills are removable, allowing you to continue using the pen for years by simply replacing refills once they are finished. Each pen come with two rare-earth neodymium magnets embedded inside, giving them incredible magnetic strength (enough to lift over 10 times their weight). To enhance the experience, MAGNETIPS are designed to be paired with chrome ball-bearings that allow you to build complex structures with interconnected limbs that can swivel and pivot, bringing sheer life and magic to all your creations. Yeah, I’m probably never going back to regular stationery after this…

Designer: Noam Bar Yohai of Studio Typica

Click Here to Buy Now: $33 $51 (35% off). Hurry, less than 24 hours left! Raised over $100,000.

MAGNETIPS: Magnetic Gel Pens

MAGNETIPS are an innovative set of Gel Pens – each has been combined with super strong Neodymium Magnets to create a pen set with incredible features. A uniquely designed pen set with magnetic properties; simply color, doodle and fidget like with no other pen.

Each pen in the sets will attract one another, allowing you to draw in new and creative ways, and when not used for writing and coloring they will completely transform the way you use pens and the look of your desktop.

…Very satisfying

In each pen, they are using two super strong Axially Magnetized Rare-Earth Neodymium Magnets – one of the strongest and most permanent types in existence.

Never lose your pen cap again…

The magnet in the pen lid and the magnet in the pen body are fixed in opposite polarities. This ensures the lid will always be attracted to the pen body.

Super Strong

On average, Neodymium magnets will only lose less than 1% of their strength over 10 years. They won’t even lose their strength if they are held in repelling or attracting positions with other magnets over long periods of time, So your pens will keep their unique properties for a very long time.

Below: Features Like No Other

Twenty Amazing Colors

The new MAGNETIPS Gel Edition uses the same cheerful color palette as in the original set. The team have carefully chosen 20 vibrant tones which not only look great on paper but also have a strong visual effect when combined together on you desk. The pen also has fast-dry water based Gel inks.

The team have patiently calibrated the tones to match as closely as possible to the existing pallet and the pen body color.

Smooth Writing Experience

The 0.7 mm stainless steel Rollerball tip provides a smooth writing experience and the gel ink has a great flow which allows for fast, easy and accurate coloring.

The refill tip is carefully made to the highest precision. That means that the new pens can be left open for over a week without drying out. Fast-dry ink means less smears when writing and coloring.

 

Easily Refillable

MAGNETIPS are constructed from durable ABS plastic and are easily refillable by simply unscrewing the pen body and inserting a new refill. Over their lifetime, it is estimated that MAGNETIPS can produce over 60% less waste than normal disposable coloring pen.

 

What Will You Create?

MAGNETIPS can enhance your creativity-you can use them as normal pens for coloring , drawing, writing and doodling, but the real magic happens when they come together thanks to the strong magnets – magnetips will help you create beautiful artwork without the need for any other instruments.

Declutter Your Desk

The pens will stick together, or to any metallic surface with ease, and can double as a stunning desktop organiser when not used for drawing.

With the pens you can easily transform the look of your desktop in seconds and become more organized.

The pens will stick together, or to any metallic surface with ease, and can double as a stunning desktop organizer when not used for drawing.

Below: The Chrome Balls Challenge

To further enhance the MAGNETIPS experience, the team designed them to interact with metallic chrome balls and provide endless possibilities for creative play and fidget that will help you concentrate.

Each of the pens has been uniquely design conceived ends which fits the Chrome Balls and enhance the ability for building by adding a super flexible moving joint to your creations.

The Balls will attract strongly to the magnets and have a durable Chrome finish which will not easily rust.

When was the last time you have built an actual Gaussian Gun from your pens?

Invent new and beautiful ways to keep MAGNETIPS on your desk.

The Perfect Fidget Pen

By adding magnets to the pens, the team has actually created one of the worlds most satisfying fidget pens!

MAGNETIPS can help you fidget and play at your desk – great for stress relieving, regaining your focus and for boosting your attention levels after long hours at work.

Color finish and Matt Black finish

Color & Black Editions

They wanted MAGNETIPS to be the centrepiece of you desktop. This is why they have decided to make their pens in two distinct finishes-Colour finish and Matt black finish-to suit every taste and any room style. Both editions are made from the same durable materials and are refillable.

Tech Spec

Click Here to Buy Now: $33 $51 (35% off). Hurry, Only 8/245 left!

Iris van Herpen emulates a state of hypnosis for latest couture collection

Fashion designer Iris van Herpen took inspiration from artist Anthony Howe‘s kinetic sculptures when creating this series of delicate and hypnotic garments for Paris Haute Couture week.

The Dutch designer presented her latest collection, titled Hypnosis, on 1 July 2019 at Élysée Montmartre in Paris for the city’s Haute Couture fashion week.

Comprised of 19 different, multilayered looks, Hypnosis aims to reflect “the beauty and complexity of our environment” by mimicking the delicate patterns and structures found in nature.

Using a combination of engineering and craftsmanship, the collection brings together elegant materials, such as luminous silk organza and duchesse-satin, with structural elements of aluminium and stainless steel.

Van Herpen adopted the ancient silk moiré weaving technique for the collection, which uses multiple layers of rippling fabric to create the illusory effect of a shimmering surface.

“The Hypnosis collection is a hypnotic visualisation of nature’s tapestry, the symbiotic cycles of our biosphere that interweave the air, land, and oceans,” said Van Herpen.

“It also reflects the ongoing dissection of the rhythms of life and resonates with the fragility within these interwoven worlds,” she added.

The designer worked with Anthony Howe for the show, which was staged around a spherical Omniverse sculpture created by the American artist that models passed through as they walked down the runway.

Numerous metal stems protrude from a central, circular structure. This was covered in layers of silk discs that slowly rotate to give the effect of a pulsating “portal”-like archway.

According to the studio, Howe’s sculpture aims to represent a “universal life cycle”, designed as an exploration of humans’ relationship with nature.

“The three-dimensional cyclical harmony of Howe’s kinetic sculptures is the wind beneath the wings of this collection,” said the studio.

“The meditative movement of the Omniverse serves as a portal for the collection and the models, encircling a state of hypnosis,” it added.

Van Herpen created each garment using the “hypnosis” technique, developed in collaboration with experimental sculptor Philip Beesley.

This process sees pieces of printed duchesse-satin cut using a plotter machine into tens of thousands of 0.8 millimetre mini ripples. These are then interlinked to move in fast, elliptical motions with the movement of the body.

One of the key looks in the 19-piece collection is the Infinity dress, presented during the show’s finale, which appears to be continuously in motion.

A mechanism made from aluminium, stainless steel and bearings forms the skeleton of the dress, which has been embroidered with fine layers of feathers in a cyclical configuration. These appear to revolve around their own centre.

Several garments have been designed to reflect the Japanese art of ink-on-water marbling, also known as suminagashi or “floating ink”.

The studio gradient-dyed silk to fade from white into burgundy, before laser-cutting the material into lines and heat-bonding them onto transparent tulle to appear as if they are flowing over the wearer’s skin.

Previous collections have seen the Dutch designer create a series of dresses that replicate the movement of birds’ wings in flight, and a line of hypnotic designs based on optical illusion patterns that distort the models’ bodies.

The post Iris van Herpen emulates a state of hypnosis for latest couture collection appeared first on Dezeen.

Sigurd Larsen completes treetop hotel cabin

Treetop hotel cabin for Løvtag by Sigurd Larsen

Sigurd Larsen has wrapped a cabin around a living tree in a Danish forest to create the first room of a hotel designed for Løvtag.

Perched eight metres above the floor of its forest site 0n the Danish peninsula of Als Odde, the cabin is the first of nine that Sigurd Larsen  is designing for Løvtag. The cabins will be clustered in the forest and each house a separate bedroom for up to four guests.

Treetop hotel cabin for Løvtag by Sigurd Larsen

The idyllic location is close to both the sea and Denmark’s longest fjord, the Mariager, which winds inland through a diverse landscape.

“The cabins are located on a small hilltop overlooking a meadow which gives a wonderful view over the top of the forest and lets the sunshine in during the afternoon,” said the architecture studio.

Treetop hotel cabin for Løvtag by Sigurd Larsen

The cabin is built around an existing tree, which acts as a centre point for a roughly pinwheel plan, with a central square form off of which areas that are angled towards the surrounding views protrude. The following tree-top cabins will all have a similar plan and will also be built around existing trees.

A sweeping wooden bridge leads up from the forest floor into the cabin’s living space, which is divided loosely into a kitchen, bedroom, bathroom and living area. A small wooden staircase leads further upwards to the rooftop terrace.

Treetop hotel cabin for Løvtag by Sigurd Larsen

“The access to the roof terrace gives the impression that you continue to ‘climb’ the tree to reach the canopy”, described the studio.

“In all directions scenic views of the forest are framed by panoramic windows”.

Treetop hotel cabin for Løvtag by Sigurd Larsen

Designed to be an expression of “Nordic minimalism”, space usage in the wood-lined interior has been maximised, with built-in furniture and wardrobes.

Both a seating area and the bed sit in areas that protrude from the central, cube-like form, with full-height glazing looking out towards the forest.

Treetop hotel cabin for Løvtag by Sigurd Larsen

Externally, these angled forms have been highlighted with metal cladding, contrasting the rest of the structure’s wooden cladding.

The cantilevered shower room, designed to give the experience of bathing in the forest, hangs from the facade shielded by perforated metal screens.

Treetop hotel cabin for Løvtag by Sigurd Larsen

Danish architect Sigurd Larsen founded Berlin-based Sigurd Larsen Architects in 2010.

Hotels comprised of individual treehouse cabins are proving a popular approach for designers, particularly in scenic landscapes.

At Sweden’s Treehotel, seven individual firms were commissioned to design unique treehouse rooms, and Chinese practice ZJJZ Atelier recently completed a series of 10 cabins forming a hotel in a dramatic mountain landscape.

Photography is by Soeren Larsen.


Project credits:

Client: Løvtag Aps
Architect: Sigurd Larsen
Contractor: BB Bygge & Entreprenørfirma
Engineer: LB Consult Rådgivende Ingeniør AS
Furniture products: Hay, Sigurd Larsen

The post Sigurd Larsen completes treetop hotel cabin appeared first on Dezeen.

Electrolux Design VP Simon Bradford on product design, tech, and the impact of Silicon Valley

Simon Bradford is sitting in the conference room waiting for us. He’s just demoed Electrolux‘s Intuit kitchen range, a cutting-edge range of kitchen appliances that are more than just instruments, they are enablers. I’m talking ovens with closed-circuit cameras in them and induction hobs that can tell the chimney when to switch on or off. Bradford’s spent years developing the products around this technology, creating kitchen tools that can turn amateurs into experts, and can help experts cook things they couldn’t before. After the demo, Simon even took us through the design process he’s instated at Electrolux, putting the consumer experience at the absolute forefront. We enter the conference room and are greeted by a warm welcome, after which we speak to Simon about a lot of things, ranging from his view on design in the past and the present, his thoughts on Silicon Valley’s motto of moving fast and breaking things, and we even asked him about the new Mac Pro 2019 (how could we not!) Simon explained to us how he approached designing his range, what the next big thing was for Electrolux after introducing Artificial Intelligence and intuition to cooking, and the distinction between designing using the the glorious past as a reference, and the exciting future as a direction.

Yanko Design: Hey Simon! Loved the presentation and especially the Intuit Range. For the people reading this interview, we literally made the most perfect pancakes on the SensePro induction cooker, and the cooker literally told us when it was time to pour the batter. The pancakes were absolutely perfect! So now that our stomachs are full, let’s head into this interview! Hi Simon, tell us a little about you and your role in Electrolux today.

Simon Bradford: Hey! Lovely having you here! I’ve been with the Electrolux group for almost 10 years. Started my journey with Philips, then moved onto Sony, then Nokia, and finally Electrolux here in Stockholm, Sweden. I’ve honestly liked working with corporate design organizations, because you really work within the full spectrum. You go from consumer insights to visiting peoples’ homes, all the way to the product rolling off the production line to launches like the this one! So, I started here as Head of design for Floor Care & Small Appliances. Five years ago I started on the major appliance journey as head designer there.

The kitchen space is a very emotional category to be involved in and it is continuously changing. It’s all about great tasting food! People buy appliances because they like cooking great tasting meals for family and friends, loved ones, on the weekend and during the week. With the arrival of connectivity, it’s an extremely interesting product category to be involved in because it is going to completely change it; change people’s behaviors, change the way we interact with our products, and change the way we consume food. This is what is driving me in my role and has done for the past 10 years.

YD: How did the range come about? What was the starting point?

SB:The clue is in the word “Intuit”. It is short for Intuitive, meaning something which is totally seamless and easy to understand. In our daily lives we are surrounded by negative stereotypes or user pain points. By putting the consumer at the heart of everything we do, is when we can start turning those negatives into meaningful experiences. Our definition of an outstanding experiences can be summarized by the following three words: Effortless, Enriching and Empowering. By Effortless we mean making things easy, taking away all friction points. Enriching means making the experience memorable, by creating moment of magic and tapping into all the human senses, touch, smell, hearing… And finally Empowering, meaning we adapt to the consumer, offering them solutions to expand their cooking repertoire!

YD: If we’re talking about enriching, I’d just love to go back to one of my favorite design details of the entire range. That swiveling refrigerator tray! As an industrial designer turned writer, that absolutely blew my mind. The intricate design, the way it comes slightly forwards so the tray can rotate a full 360°, it was just a treat to look at! How do you approach such a design problem? I’m assuming you went through multiple iterations.

SB: Hahah! I like the question, and I think I tried to convey that in my presentation earlier. We’re honestly learning a lot from Silicon Valley, we’re learning a lot from companies in the digital world who work agile. It’s very much this test, learn, iterate type of process, but you do it very quickly, until you’re really sure that the proposition you’re bringing into the market is the right one. The SpinView (rotating tray) was a great example of how we iterated time and time again, loads of cardboard mockups, but we’ve definitely been on this journey of being agile. Normally, a few years ago, the old fashioned way would be to build it, hard-tool it, bring it to market, and consumers tell you “Hey, it’s rubbish”. Our focus now on Consumer Experience helps us really pick up on feedback and gain insights on what they think, and we’ve spent a considerable amount of effort and money on developing tools that help us very quickly capture consumer feedback from reviews all over the internet, helping us be as agile as our American counterparts.

As far as the SpinView is concerned, the insight came from observing consumer behaviors rather than just feedback analysis. Do you know that 30% of the food in the fridge gets thrown out. Why? Purely due to lack of visibility. We see a lot of fresh fruit, vegetables, basically rotting away at the back purely due to lack of visibility. Among other features, SpinView was designed to uplift the refrigeration experience, while also ensuring that food doesn’t go to waste!

YD: You often mention the importance of human-centric design and the consumer experience. What does that mean to you?

SB: To me it means following a creative process that is centered around the user. Only when we have truly understood the needs of our consumer, can we then design experiences that will improve their daily lives.

YD: Okay, here’s a difficult question though. How much do you think Design Thinking has the potential to influence the workings of a corporate like Electrolux? At the end of the day a company is answerable to a board, its investors, and a wide variety of people, so is it easy to highlight the importance of design over reports and statistics?

SB: Design is a negotiation. It’s a collaborative process between all entities. Not every company is like Apple! There have been multiple instances where a design has been too expensive, or hasn’t effectively fulfilled a consumer need, which I think is an absolute failure. And in a corporate environment, there’s obviously a commercial reality that everyone has to face. A product needs to fulfill all expectations, and not necessarily those of just the consumer, right?

YD: That commercial reality is perhaps what is missing from design institutions, don’t you think? Is there anything you had to unlearn while entering the industry?

SB: What I really had to unlearn is that design isn’t all about cosmetics. When I graduated many years ago, the norm was to plaster the wall with as many sketches as possible, it was a bit of a beauty contest. Design is so much more than that. It’s about experience, which I’ve talked about. It’s about appeal, but it’s also about usability, low effort, robustness, longevity, and fulfilling a consumer need. The appeal is almost a by-product. If you get the insight right, and you’re solving a pain-point, the appeal will come naturally.

YD: Although this reality you mentioned is somewhat in contrast with what the Electrolux Design Lab has been about, right? Design Lab was always about creating outrageously futuristic concepts with focus on technologies that don’t exist and are purely conceptual.

SB: You’re right. With Design Lab, I’d claim that almost all the designs were based on insight, but it depends on how far-fetched the execution is. We often use the terms horizons. Is it a horizon 2,5,10 product? Naturally when you’re working for a company or you’re employed, you keep your horizon relatively close otherwise you disconnect yourself from the business. But with students, we want them to push the boundaries. They aren’t constrained yet, but it takes a couple of years of working in the industry for the horizon to emerge closer and closer, as designers start looking at commercial realities. It’s about finding the right balance while you’re in the industry, but with Design Lab it’s all about pushing boundaries.


(An Electrolux Design Lab winning concept for a refrigerator made for flat-sharing students with individual compartments).

YD: If we’re talking about pushing boundaries, let’s just go back to Silicon Valley for a second and look at their entire “move fast and break things” mantra. You see a company like Apple truly innovating, but when they do something like removing the headphone jack from their phones, how do you view their version of innovation versus Electrolux’s human-centric innovation? Do you think this fast-paced, often consumer-unfriendly innovation is healthy?

SB: I’ve worked for Nokia for 6 years, so I know all about Apple coming and disrupting businesses! Hahaha! I think they can afford it, because they’re the leaders and they’ve got a huge fan-base so probably they’ll be pardoned! But then, you see how their iPad now has a USB-C charger, which is the same charger for my laptop, and quite a few other devices, and there’s a synergy that Apple’s opting for. Nokia had their own issues too. There were too many chargers and too many different platforms, and it became a mess. Honestly though, I think it’s interesting that they removed the headset jack, because it kick-started a new industry in the truly wireless headphones. In the defense of human-centric design, maybe that innovation was forced upon the users.

YD: Back to Electrolux! What’s the stuff you’re working on now? I understand Electrolux also owns multiple sub-brands, AEG being one of the more notable ones. How does designing for Electrolux differ from designing for AEG? Is there a distinct difference in the way you approach designing for the two brands within the same company?

SB: The Intuit Range has to be the most recent thing we’ve worked on. You may have seen the AEG version of it last year, and we’ve been working to develop the range under both brands. Both brands have their own directions, heritages, provenances, and even users… so we approach designing products for both brands differently. For example AEG’s Germany-heavy audience focuses more on power-features, while Electrolux’s users definitely look for ease-of-use. It’s a fun challenge designing for both scenarios!

YD: There’s a lot of talk about sustainability. How does Electrolux view sustainability as a goal with its range of products?

SB: Oh, sustainability is definitely a strong theme. It isn’t just about designing a product, it’s also about helping people live sustainable lives, cook more sustainably, etc. The industry hasn’t changed much in the food-world for roughly 50-60 years, and the concept of ovens has pretty much been the same. Heat up a cavity and cook meats or pies inside it. So with connectivity, we’re also trying to build a sustainable world. Imagine a fridge that could know what’s inside it, and suggest recipes based on the items you own and beam those recipes to your oven. Electrolux is always actively working to build products that help people live better, healthier lives… not just for them, but also for the grander scheme of things.

YD: Wait, so did this push come from consumer insights? Or was it a design decision?

SB: Oh, it was a CEO decision! It came right from the top! It’s actually one of the company’s values, so it was natural that it would be a driver for our company. It affects everything we do. The way we design our products, how we run our factories, deal with suppliers, deliver goods, material choices, everything… and those are honestly the easier bits. The challenging thing is how to alter consumer behavior. A great example is our dishwasher, which does away with all features and has the most simple UI of a dishwasher, based entirely on one metric. Time. All the user does is select the time in which their dishes are washed, and the appliance does the rest. The longer time you select, the more water-efficient the machine is, and that’s much more eco-friendly… the UI was designed to promote that and educate the user that the longer cycles are more sustainable for the planet, while the shorter ones focus on cleaning efficiently and fast, often using more water in the process. Changing materials to more eco-friendly alternatives is really just the easier bit. We’re also trying to change user behaviors, which is the bigger play, and what’s better for the planet.

YD: This was an incredibly insightful conversation Simon! Thanks for taking the time out to speak with us, and for designing some truly innovative products! Any final remarks?

SB: It is a very fascinating time to be working at Electrolux! For many reasons: We are celebrating our 100 year anniversary, we are living in a ever changing digital world where the consumer experiences matter! And finally Electrolux is leveraging its Scandinavian heritage, its knowhow in Taste, Care, Wellbeing and its leadership in sustainability to continue bringing outstanding user experiences to our consumers for another 100 years!

[You can check out YD’s coverage on Electrolux and AEG’s products by vising this tag]

These superimposed images showcase what the “average car” in each category would look like

In what could be a very insightful exercise for transportation designers, both country-specific and internationally, the guys at NeoMam Studios have superimposed as many as 25 pictures of cars within distinct, separate categories to create an image of “the average car”. This amalgamation of fronts and rears is interesting because it sees no brand, it sees no price, and it sees no cultural or budget constraints. All it is, is a visual mash-up of multiple cars across multiple brands to create something homogeneous. The “average car” series does two interesting things. It A. Shows us what’s common between cars of categories, and B. Shows us how some brands have also tried to be subtly different. There’s a distinct similarity in, for example, the taillight design of a Pickup versus a Sedan, or the grille on a Convertible versus the grille on a Crossover. It’s important for transportation designers to recognize these similarities and differences in car designs, so that it’s much easier to break the mold of design and create something truly new and daringly different. Let’s take a look at how these average cars look, and how designers of the future can break this pattern of predictability.

Designer: Designer: NeoMam Studios for Budget Direct.

The Average Pickup

Pickups are the best-selling vehicles in USA and are the sturdy backbone of Ford and GM’s business. Considering that basically the entire global pickup market is US-focused, it’s no surprise that size is everything when it comes to the average front. The sleek lines of Japanese and European models, like the Isuzu D-Max or Mercedes X-Class are toughened out with the more rugged, boxed appearance of the likes of the GMC Sierra and Chevy Silverado.

The average rear of a pickup shows quite a few competing elements trying to muscle through. A full rear-light pillar on both sides wins out over more minimalist approaches, like on the F-150. The average pickup will also ride a lot higher than might be expected, sticking to its original working vehicle roots rather than going down the line of many modern versions which often seem more intent on looking like performance cars than carrying a load of stakes.

The Average UTE

Where would we be without the beloved UTE? The rest of the world considers them a bit of an anomaly but here at home they reign supreme, so much so that pretty much every manufacturer selling in Australia offers a UTE version. With UTEs’ fronts ranging from compacts or saloons, like the Jumbuck, to commercials like the VW Caddy, all the way to full on American-style pickups in the mold of the HiLux, the average front is quite a mix of styles. What wins out is the form of lower riding saloon, but with sterner lines and a flattened bonnet giving its appearance a touch of American muscle.

Though UTEs are all about party at the front and business at the back, the average rear is surprisingly heavy-duty, looking exactly like what a saloon/pickup cross should. There are hints of the side bars and tarp and Tonneau cover supports that set UTEs apart from their American cousins but by the looks of things the average UTE would have carrying capacity to match any of them.

The Average Hatchback

Though everyone will have their favorites for different reasons, hatchbacks generally follow a formulaic pattern, which was why it was notable when some strong features shone through despite being averaged out. Its height to width ratio, for example, makes it a lot taller than one would think, which would suggest that manufacturers have been quietly super-sizing hatchback models to meet modern tastes while still striving for them to fit into “small” car categories. This is also borne out in the bonnet size, which is in line with a smaller engine housing, but appears to be relatively tiny compared to the rest of the car’s dimensions.

The average rear is also an eye-opener for hatchback aficionados. Gone is the sporty fastback style of the mid-00s and in is a far more reserved, Yaris-style straight rear. Though that doesn’t mean that the sporty nature of hatchbacks has been completely eroded, the averaging out also delivers a dual exhaust system to keep the horsepower ticking over.

The Average Sedan

The average sedan actually turns out to look anything but average, showing off some slick lines and boasting a meaty radiator grille. The wraparound headlights are definitely on-point and the bonnet shows off a sweeping curve around the sides which follows the current Japanese design trend from, among others, the new Subaru Legacy and Toyota Camry. So, even though the averaging methodology is completely objective, here it’s definitely managed to create something which would fit right in at any of the major shows.

The rear of our average sedan takes a slightly less bold and adventurous route. The boot and rear shoulders would more befit a boxer than a ballet dancer but who’s to say that sturdy and uncompromising isn’t exactly what the average sedan driver is looking for. The rear intakes and dual exhausts add a dash of flair but, overall, it’s a solid, dependable look that wins out.

The Average SUV

Sports utility vehicles or SUVs are a heavy-duty lot which don’t really know whether they want to be off-roaders or city-tractors. Due to this vehicular dysmorphia and the different design directions taken by the various marques, we discovered that the average SUV came out with some fascinating features. The front is stern, with an imposing and slightly protruding nose and the kind of grille that wouldn’t look out of place on a semi-truck.

The average rear has very much the appearance of one of the original archetypes of the class, the Chevy Suburban. This elongated and box-like rear was originally to give extra room for your camping gear, but from the look of the average SUV we’ve created, they have now become the size of a small house.

The Average Convertible

As a favorite of design teams who get to let loose with lines, curves and features, each convertible is unique and so an interesting challenge for the averaging process. Drawing from Corvettes, Porsches, S-Classes and many more, the result is that most of the kinks and curves are ironed out, though the car still holds onto its low-profile character and the extra lower front air intakes to keep the likely souped-up powertrain chilled.

The average rear however really takes on some of the best sporty features from the convertible class. A quad exhaust system should keep air flowing nicely, while the drag-reducing aerodynamic curves wouldn’t hold the car back. The average convertible would obviously also have the hood down, what’s the point in having a convertible otherwise.

The Average Crossover

Crossovers are already a considerable mix of ideas, in that they generally share a design platform with smaller cars but get amped up to be like milder versions of SUVs, so creating an average version suited it perfectly. This can be seen in the front, where the narrowing curves around the headlights lead to a more tapered grille than the more in-your-face battering ram approach of an SUV. The windscreen and upper part are also more petite than pronounced, aiming for substance rather than statement.

The rear of the average crossover is also a lot more understated than the SUV but carries a lot more heft than the average sedan or hatchback, though it has a similarly low profile. It displays nice lines below the brake lights and a sleek rear window design.

Go ahead! Bookmark this article for reference in the future, or add it to your Pinterest for later-on use!

[Via Budget Direct]

Five projects by architect Philip Freelon that champion diversity and inclusion

Philip Freelon top projects

African American architect Philip Freelon passed away yesterday following a career dedicated to projects that celebrate black culture in the US. We’ve rounded up five highlights.


National Museum of African American History. Photograph by Darren Bradley
Photograph by Darren Bradley

Smithsonian National Museum of African American History and Culture, Washington, DC

Completed in September 2016, the National Museum of African American History and Culture was designed as a collaborative project by Freelon’s firm The Freelon Group, Adjaye Associates, Davis Brody Bond and SmithGroup.

Clad in perforated bronze, the building comprises three tiers that angle outwards towards the top. A feature of the museum is a circular waterfall in a dark room with a skylight above, intended as a symbolic gesture and as a space for reflection.

More than half of the museum is located below-grade, where visitors are meant to begin their tour. The levels dedicated to exhibits and artefacts covering slavery and freedom are situated underground. Upper floors contain exhibits related to pop culture, music, sports and art up to the present day.


Philip Freelon top projects
Photograph by Mark Herboth

National Center for Civil and Human Rights, Atlanta, Georgia

Built in Atlanta in 2014, the National Center for Civil and Human Rights is covered in multi-coloured panels designed to represent skin tones. Two slanted walls are divided by a glass curtain wall, which is an evocation of two hands coming together.

The Freelon Group designed the structure with firm HOK to be a centre that honours the past, present and future of the global human rights movement, as well as a space dedicated to the achievements of the American civil rights movement.

The museum is built on a grassy urban plot in Atlanta that was donated by Coca-Cola, a company founded there in 1886 by pharmacist, and slaveowner, Dr John Stith Pemberton.


Philip Freelon top projects
Photograph by Mark Herboth

Mississippi Civil Rights Museum, Jackson, Mississippi

Completed in February 2017, the Mississippi Civil Rights Museum is an expansive concrete and glass structure in the US state’s capital city. Freelon completed it after his firm was acquired by  Perkins + Will, and worked with local architect Jeffrey Barnes of Dale Partners Architects.

The building exhibits the history of the American Civil Rights Movement, between 1945 and 1970. It comprises eight galleries in a circular layout, surrounding a central rotunda. The structure shares a sun-lit entrance and lobby with the Museum of Mississippi History.

Jackson is rich with civil rights history and experienced mass demonstrations, as well as racial violence and extreme segregation. The new building is intended to honour the city’s challenging past.


Philip Freelon top projects
Photograph by Mark Herboth

Emancipation Park, Houston, Texas

Emancipation Park is located at 3018 Emancipation Avenue in Houston’s Third Ward area, which is historically a black neighbourhood. The site was at times the only public park available to African Americans during the Jim Crow era, which enforced racial segregation on a state-by-state basis from the late 19th-century up until the 1950s.

Freelon built a new structure for the park under his role at Perkins + Will, clad in differently coloured red and orange panels and topped by a slatted cantilevering roof. Rounding out the project are pavilions and renovated facilities, including a playground, a swimming pool and a performance hall.


Philip Freelon top projects
Photograph by James West

Reginald F Lewis Museum of Maryland African American History & Culture, Baltimore, Maryland

The black Reginald F Lewis Museum in Baltimore features pops of yellow and red that are are reflective of Maryland’s state flag.

The museum was completed in June 2005 by Freelon and his firm, and was designed to commemorate Maryland’s African American history. The US state was part of the south before the American Civil War, located underneath the Mason-Dixon line.

An affiliate of the Smithsonian, the museum contains an original, autographed photograph of African American abolitionist, and former slave, Frederick Douglass and a first-edition of his famed autobiography.

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From Toys that Teach Death to Furniture Made From Motorcycle Parts: A Look Inside SCAD's 2019 Grad Show

We recently had the chance to visit SCAD in Savannah to check out their 2019 College of Art and Design (CAD) grad show. We focused mainly on industrial and product design projects during our visit, which were housed in SCAD’s The Shed building during the exhibition. Overall, we were very impressed by the quality of work the students had on display, so we weren’t too surprised to learn that in 2018, SACD’s CAD celebrated a whopping 99 percent of alumni employed—90 percent of which are working in a creative profession. We walked the entire show and came up with a list of projects we were most excited to learn about. So, let’s take a virtual walk through some recent SCAD grads’ work:

Stick & Fish by Alexia Maegli

Stick & Fish is a fishing reel toy designed to attach to any stick, allowing infinite possibilities for DIY fishing rods. Alexia Maegli’s original idea was to design a universal, easy-transport reel, but the concept later developed into a toy. Adjustable straps allow the system to be flexible and fit any form of stick—it’s primitive, fun and simple to use.

Photography: Jenna Nabridge

TocaTiles by Olivia Vieira (photography by Jenna Nabridge)

“How might I create a sanctuary for children where they can be themselves, be imaginative, create their own space and feel safe and secure?” asked designer Olivia Vieira. The result of this question is TocaTiles, a customizable play space consisting of connecting triangular forms, designed to help children cope with being alone and physically express their need for personal space. TocaTiles come in easy-to-store packaging that helps the child keep their tiles organized.

Parzialmente by Andrea Parziale

The Parzialmente collection by Andrea Parziale takes scrapped motorcycle parts and re-purposes them into customizable furniture—think bar stools made from the front shocks of Ducati Monsters, which use working hydraulics to create a more comfortable seating experience. Parziale sourced the motorcycle parts on ebay, the metal parts where CNC plasma cut by Universal Steel, and they did the leather upholstery, woodwork, welding and assembly themselves. Customers are able to customize most of the parts to their liking on the Parzialmente website.

Simple. Period. by Eduardo Dodge

After hearing a group of women tell stories about horrible PAP smears—freezing rooms, male doctors, steel tools—Eduardo Doge decided to research women’s healthcare to see if there is a way to improve the frustrating and uncomfortable PAP smear experience. Simple. Period. is a small personal device that uses menstrual blood to identify diseases such as cervical cancer and endometriosis. It does so using microfluidic chips that isolate cells by their size. Dodge’s goal with this project is to, “provide access to affordable healthcare for women in their homes and communities, promote the well-being of women and their families across the globe, and empower women through education, giving them more control over their health.”

In terms of cleanliness of the medical device, Dodge states that,”inside the device there is a pump that pulls the blood sample into the chip and pumps acetone or alcohol through it to sterilize it after the test is complete. An acetone container, a solenoid valve to switch between air and acetone, and a battery and bluetooth/wifi transceiver are also included so that the information can be sent to the doctor directly with the consent of the patient. Despite being able to sterilize itself” he continues, “it is also possible to discard the microfluidic chip by pushing the button on the bottom of the device.”

Namu Spirits by Tiffany Zhang

Namu Spirits is a toy designed to introduce the difficult reality of death to a kids. With every Spirit, the child receives a story book that explains what the Spirit is and how the relationship between the two can grow. The toy is comprised of three different layers of materials: the first layer is a thin layer of fabric. As the fabric falls away, it will reveal a paper pulp material infused with photochromic pigments that change color in UV light. As the child takes the spirit into the sun, it will change color and slowly decompose. As the child keeps interacting with its Namu Spirit, the final layer (made from coconut husk) will begin to reveal itself. Once this happens, the Namu Spirit is ready to be planted in the ground and nurtured into a real tree.


FrEyes by Mukund Asagodu

Anthropophobia is a fear for people and human company which leads to adverse effects on an individual’s psychological as well as physical being. As a way to ease anxiety for people experiencing Anthropophobia, Mukund Asagodu created FrEyes, a pair of simple AI assistive glasses that measures and analyzes the state of mind and level of comfort. In a series of three phases dependent on the user’s anxiety level, the glasses play the user’s favorite music to reduce anxiety, uses AI to activate real-time filters to eliminate eye contact (e.g. replacing peoples’ faces with french fries), and either attempts to calm the user by playing a relaxing video if the area is safe or calls the user’s emergency contact if they are under extreme stress.

Photography: Caroline Jakubowski)

Changé Pointe Shoe by Defne Öztürk

For the past 100 years, ballet shoes have been made using the exact same methods, with the same materials such as paper, cardboard and silk. Defne Öztürk created Changé ballet shoes to challenge the traditional ballet shoe by creating a more durable, customizable and comfortable solution. She believes that, “in the age of high-tech sneakers with innovative materials, ballet shoes can also benefit from the same technological advancements.”

Changé pointe shoes are modular, meaning the box and shank can be swapped out to allow the dancer to experiment with different levels of hardness without having to buy a new shoe. Changé is also the first pointe shoe to incorporate built-in toe support based on different toe types, so that the dancer can distribute their weight evenly on their toes.

Tilt Project by Zoye Ruehl

Tilt Project explores the idea of customized footwear dependent on arch type. With an adjustable boa lacing structure, the wearer is able to raise and lower the arch support setting to their specific needs. “Some people have one high and one low arch and require different support; some people have flat feet but still supinate; some people like more arch support during different times of the day,” says designer Zoye Ruehl. “No two feet are the same, and it’s time we stop making shoes as if they are.”

Philip Freelon, "the most significant African American architect in recent history", dies aged 66

Philip Freelon passing

Philip Freelon, the architect behind major buildings dedicated to black culture in the US, including Washington DC’s National Museum of African American History and San Francisco’s Museum of the African Diaspora, has passed away.

The African American architect died Monday 9 July 2019 in North Carolina, where he founded his architecture firm The Freelon Group back in 1990.

Freelon designed the Smithsonian National Museum of African American History and Culture (NMAAHC), which opened in September 2016 in the US capitol, in collaboration with British firm Adjaye Associates, and US firms Davis Brody Bond and SmithGroup.

British-Ghanian architect David Adjaye said that he was “deeply saddened by the loss of Phil Freelon”.

“He leaves behind an indelible mark on the practice of architecture and his legacy transcends the brick and mortar of the buildings he designed,” Adjaye added.

National Museum of African American History. Photograph by Darren Bradley
Freelon’s most notable work is the National Museum of African American History. Photograph by Darren Bradley

“Phil was a pioneer, an advocate of diversity and inclusion, and his impact will only strengthen over time as we continue to see people of colour rising in the field of architecture,” Adjaye continued. “More than anything, however, Phil was a dear friend and mentor.”

NMAAHC is a key example of Freelon’s dedication to creating buildings and spaces that honour social equality during his 42 years of practice. His projects include eight museums, seven laboratories and dozens of headquarters and schools.

Freelon designed major museums dedicated to black culture in the US

Among his other notable works is Atlanta’s National Center for Civil and Human Rights, which features multi-toned cladding to represents different skin colours. Built in 2014, the centre is located in the heart of the city’s tourist district, and serves as a hub for the past, present and future of the Human Rights Movement.

San Francisco’s Museum of the African Diaspora, the Mississippi Civil Rights Museum in Jackson, Houston’s Emancipation Park, and the Reginald F Lewis Museum of Maryland African American History & Culture also feature in Freelon’s portfolio. His firm also designed Detroit’s Motown Museum that is currently under construction.

Perkins + Will, which acquired The Freelon Group in 2014, similarly commended the architect’s achievements and the effects of his work in a statement released following his death.

“Phil broke down socioeconomic and cultural barriers in architecture and design,” said Perkins + Will. “He led the design of almost every major museum or public space dedicated to black culture in the United States.”

“He was, arguably, the most significant African American architect in recent history.”

“Trailblazer in the architecture community”

Perkins + Will, which also published a webpage commemorating Freelon, was joined by key figures from the American Institute of Architects (AIA) in celebrating his career.

“Phil was a trailblazer in the architecture community and a pioneer of public spaces,” said AIA executive vice president Robert Ivy. “His positive influence on the profession and our society will be felt for years to come.”

“He has served as a great mentor and role model for many, and was a kind and loving friend to all who knew him,” added AIA’s president William Bates.

Freelon was an avid supporter of fellow African American colleagues in his profession. In 2016, he presented to the AIA Board of Directors on behalf of late Paul Revere Williams. The result bestowed Williams with the AIA Gold Medal award, marking the first African American to receive it.

Freelon studied at MIT and Harvard GSD

“This is a moment in our institute’s history that is so important to recognise and acknowledge the work of a champion,” Freelon said, while serving as managing and design director at Perkins + Will in North Carolina.

Freelon earned a bachelor in environmental design and architecture at North Carolina State University, and a masters in architecture from Massachusetts Institute of Technology (MIT). In 1989, he was the recipient of the Loeb Fellowship and spent a year of independent study at Harvard University Graduate School of Design (GSD).

He went on to be a lecturer at several universities, including North Carolina State University, Harvard, MIT, the University of Maryland, College Park, the University of Utah, the California College of the Arts, Syracuse University, and the New Jersey Institute of Technology.

In 2012, President Barack Obama appointed Freelon to the US Commission of Fine Arts. In 2017, he was named architect of the year by Fast Company, honouring him as “America’s Humanitarian Architect”.

Freelon was diagnosed with amyotrophic lateral sclerosis in 2016. He is succeeded by his wife, and jazz singer Nnenna Freelon, and their three children.

Photography is courtesy of Perkins + Will.

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Where Does Generative Design Belong? Designers Must Decide

Ten years ago generative design was not a widely available technology (unless you were running Rhino and Grasshopper). Today it’s integrated with Fusion 360. As the technology becomes more ubiquitous, designers who have avoided thinking about it will be caught flatfooted. Even if you yourself are not currently in a position to use it, it’s likely you’ll encounter it in future projects. The smart money says you should consider GD’s place in modern design and form an opinion on how the technology ought be wielded.

The non-I.D. layperson may not have ever heard of Rhino, Grasshopper, Autodesk. But everyone’s heard of Volkswagen, and the German automaker recently released shots of a classic Microbus design touched up with Fusion-based generative design elements, created in collaboration with Autodesk. That’s meant to build consumer awareness of GD. But before I get into that, let’s look at what the technology promises, within the context of what came before.

Figuring out how to create strong structures has been the domain of mankind, ever since the first caveman decided he was done with caves.

“Let’s move to the coast.”

Fast-forward dozens of millennia, and man had figured out timber frames. By observing basic geometry and learning to interlock different members together in a particular way, incredibly sturdy edifices, which have since been proven to withstand earthquakes and even atomic blasts, began to be erected.

Once we got into metal and mass manufacturing, engineers perfected the steel truss. The support elements were a lot finer, and the assembly of them more straightforward; it was easier to teach a guy named Jack to weld than to teach someone named Josiah to saw and pare a half-lapped dovetail joint.

Steel trusses, of course, changed structural design forever. With the ability to create large spans, architects could now create megachurches, convention centers and casinos with a minimum of support columns.

Industrial designers employ support trusses on a smaller scale. These can often be invisible, inside an injection-molded part…

…or left visible as a functional but stylish element, like on a Ducati Monster 797.

Car rims are another area where structural function and design style can be combined.

Which brings us to the latest example of generative design: The vintage Microbus cooked up by VW and Autodesk. VW’s Innovation and Engineering Center California retrofitted an existing ‘Bus with an electric drive system, and to strip weight from the vehicle, turned to generative design for some of the components. Exhibit A: The GD’d rims, which provide the required structure while cutting the weight by 18%:

“With generative design it’s possible to create structures that we, as human designers and engineers, could never have created otherwise,” said Andrew Morandi, senior product designer, Volkswagen Group. “One of the biggest surprises for me was seeing just how much material you could remove from a conventional wheel structure.”

They also applied generative design to the sideview mirror mounts, the steering wheel and the rear bench supports:

“A steering wheel is not a particularly heavy component but it’s the primary touchpoint for the driver. People aren’t really accustomed to touching mounts or supports,” said Erik Glaser, principal product designer, Volkswagen Group. “We wanted to put a generatively designed object in a place where people will touch it because not only is it intricate and beautiful, but it can also give a sense of just how strong these parts can be.”

This is subjective, but I really do not like the look of these GD’d elements. If you look at the conventional trusses pictured earlier in this entry, you see the hands of man, historical progression. The timber frames, the structures and the Ducatis were designed by the same species.

When I look at the generatively-designed trusses, I see an unnatural combination of organic and technological that read to me as grotesque. I know this is an irrational view; if we look inside the tissue, bones and organs of our own bodies, we’d see similarly optimized and yet random-appearing structures.

Which is where I stand on it–I’d like the benefits of generative design to be largely invisible, used for internal support structures rather than highlighted as aesthetic elements. I’d like for the machine to deliver us the cost and material savings behind the scenes, while human designers are responsible for the forward-facing elements.

Indeed, when I first got to see generative design up close at Autodesk University some years ago, it wasn’t the shot of a GD’d chair that impressed me…

…it was a human-bones-based automotive suspension component that drove the potential home to me. It featured a GD’d weight-saving internal lattice that no human could have devised:

As I wrote back then, “The software isn’t filling the void with the same repeating pattern. It actually mimics bone by adding material only where it’s necessary and removing material where it’s not.” That’s something a human designer cannot do–not in a time-efficient way, in any case–and where the machine can spit out thousands of variants relatively quickly. That is where the machine’s strengths lie, not in aesthetic presentation, so I hope that that latter part will be left to human designers.

Ultimately, however, my viewpoint doesn’t matter; it will be up to the current and next generation of designers who have the agency to decide how they will incorporate GD into their designs. It will then be up to our corporate masters to greenlight those designs, and finally for the end users to vote with their dollars.

Given the choice, do you think designers should nakedly expose GD’d elements? Is this something that ought be accepted as an aesthetic in its own right?

_________

Up Next: What do practicing industrial designers think of generative design? As it turns out, Core77 forum members have been having this discussion–starting nearly ten years ago. If you were to print out the entire discussion to date, it’d be more than 100 pages. We’ll cull through the entire thing and present you with the salient points.

Soltani+LeClercq proposes shrouding Notre-Dame in a veil

Soltani+LeClercq proposes shrouding Notre-Dame in a veil

Soltani+LeClercq has designed a translucent membrane to cover Notre-Dame Cathedral while reconstruction takes place.

The New York architecture studio envisions covering the cathedral, which lost its spire and roof in a fire on 15 April, in a veil that will obscure views of the building as it is rebuilt.

“The entire envelope is shrouded in a diaphanous membrane on which the activities within will be registered in silhouette,” said Ali Soltani, co-founder of Soltani+LeClercq.

“The cathedral can be perceived, though faintly visible. It will rather be felt as though in the transitional stage of a butterfly in chrysalis,” he told Dezeen.

Soltani+LeClercq proposes shrouding Notre-Dame in a veil

The mesh membrane, which would be supported on a scaffolding-type structure, would be used to create a box that completely covers the cathedral. A cruciform shape would be cut from the mesh to mark the loss of the roof and the spire.

Within the structure a series of lifts, stairs and ramps would be built to allow visitors to observe the reconstruction as it takes place.

This structure would be similar to the chainmail shed that Carmody Groarke recently built around Charles Rennie Mackintosh’s Hill House near Glasgow, Scotland.

“We designed it as a matter of pure feeling, a need. And to offer an alternative view, a framing, and engage the public in the process,” said Soltani.

“The core is restricted to the construction of the roof and spire, and the outer ring consisting of a scaffolding structure within where the general public can witness the restoration of the cathedral, and thus Paris, in an immersive experience.”

Soltani+LeClercq proposes shrouding Notre-Dame in a veil

The scaffold and its membrane could also have images projected onto it during special occasions in Paris, or key dates within the reconstruction as “a multimedia calendar of its restoration against the backdrop of the city”.

Soltani designed the veil to represent the history and process of development of the cathedral, which dates back to the 12th century.

“Metaphorically, Notre-Dame has been veiled in a historical process in its entire 850 years of existence, formed and transformed by it, albeit an invisible one,” he explained.

“Seen in this way the architectural object, the city, and the collective body that has cared for it are inseparable. We wanted to impart the unity of this procedure as an embodied whole enveloped by a translucent membrane.”

Since Notre-Dame was severely damaged by fire there has been a discussion over how best to reconstruct the landmark with French president Emmanuel Macron promising it would be rebuilt.

French prime minister Edouard Philippe announced that there would be a competition to rebuilt the spire prompting numerous architects and designs to create alternatives to rebuilding the 19th century spire.

However, the French Senate recently passed a bill saying Notre-Dame Cathedral must be rebuilt as it was before the fire.

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