Redesigning Cape Town: Interview with Richard Perez

RichardPerez-VPUU.jpgViolence Prevention Through Urban Upgrade in Khayelitsha, Cape Town

Reporting by Nadine Botha

Cape Town has officially accepted the title of World Design Capital 2014 (WDC2014). It’s a first for Africa and a first for the Global South. Another World Design Capital first is that Cape Town’s mayor has appointed an industrial designer to help the municipality to internalise design thinking, taking the WDC2014 program beyond simply a year-long festival.

An industrial design engineering Masters-graduate from the Royal College of Arts in London, Richard Perez also holds an engineering degree and a MBA from the University of Cape Town. In order to facilitate this design-enabled environment within The City, Perez will be taking a three-year leave of absence from his position of director at …XYZ industrial design consultancy. …XYZ has distinguished itself internationally with its 4 Secs Condom Applicator and Freeplay Wind-up Radio.

However it is unlikely that Perez will be designing any gadgets in City Hall. In fact, we ask him, what is there for an industrial designer to do in City Hall?

RichardPerez-RetreatRailwayPolice_MakekaDesign.jpgRetreat Railway Police Station. Designed by Makeka Design Studios

Core77: What is the design brief for your new position at the City of Cape Town?

Richard Perez: There are two sides to the job. One is very much focused on identifying and showcasing existing design-based municipal projects for the actual WDC2014 program. These projects such as the Violence Prevention through Urban Upgrading project in Khayelitsha and the Biodiversity Garden in Greenpoint Park.

The other aspect is about bringing design thinking into the organization. South Africa is going to be 20 years into democracy and we’re still faced with the same problems. Executive mayor Patricia de Lille has bought into the concept of design as a tool to try something different. She really believes that design, and I would agree with her, can enable us to look at these problems through a different lens and really understand new ways of solving these problems.

What are some of these problems?

The mayor is interested in things like densification and the speed of urbanization, in terms of how we deal with that and solutions that accommodate that sort of growth. The city is also still very segregated, so the mayor would like to see how we can use design to make it more of an inclusive city.

These are really big “wicked problems” and the thing about wicked problems is that you can’t solve them. The key is to understand them and then manage them through design interventions. We’re not looking for silver bullets to solve these problems forever. It’s about using a design thinking mind to understand the problem, engaging with the stakeholders, engaging with the people that live in the system and then starting to look at solutions.

RichardPerez-MyCitiBus_BruceSutherland.jpgMyCiTi Bus Service reconnects a divided city. Photo by Bruce Sutherland

(more…)


Hacking Wi-Fi Routers to Bring Voice and Data to Rural Communities

villagetelco2.png

VIllage Telco’s Mesh Potato, which retails for $119 and provides both data and voice services via wifi to communities with limited internet and mobile phone access.

The statistics, by now, are familiar to those of us following technology in the developing world. A recent article in The Economist looks at Africa’s booming economy, identifying mobile phones as one of the major drivers behind the continent’s growth: “Mobile phones have penetrated deep into the bush. More than 600m Africans have one; perhaps 10% of those have access to mobile-internet services. The phones make boons like savings accounts and information on crop prices ever more available.”

But as a continent of over a billion people, that means some 400 million—twice the population of Brazil—still do not have access to mobile communications. And even fewer have access to the Internet. Those who do have access to a phone spend more than half of their disposable income just to stay connected. At the same time, building a tower to cover many parts of Africa can be a challenge, both because of the costs of the tower and the lack of access to available radio bandwidth.

In comes Village Telco, an organization working on technology to leap past these challenges and offer a low cost communications option for Africans in rural areas. “It caught me by surprise,” founder Steve Song told Core77, as he referred to the “incredible pace and change of mobile technology.”

villagetelco3.jpgAn early prototype of the Mesh Potato. Image courtesy the Shuttleworth Foundation on a Creative Commons License.

Recognizing the growing need for voice and data services for all citizens across the continent, Song, based in Cape Town, set out to find a solution to the challenges of accessible connectivity. He had been following wireless hacker movement who had discovered that Linksys routers were built on open-source software and that a wave guide antenna could be built using a soup can—”a cantenna,” he told me—that would distribute a broadband signal several kilometers away.

Based on this technology, Village Telco developed the “Mesh Potato,” a wi-fi router adapted to connect with other devices like it and distribute wi-fi over large areas at low cost. It’s the same basic principle that allows an Apple Airport Express to extend a wi-fi signal around your home. When deployed in a place like Bo-kaap, South Africa, a community on a hill, four of these devices serve as a backbone network, while dozens more placed on individual rooftops extend the network.

(more…)


The Messy Art of Saving the World: Education in Sudan

sudan_1.jpgAll Photos courtesy of Reboot

This is the 6th post in a 7-part series from Panthea Lee of service design consultancy, Reboot. Lee is the jury captain for the 2012 Core77 Design Awards for the Service Design category. In The Messy Art of Saving the World, Lee will explore the role of design in international development.

Sometimes you start working on a problem, only to find an entirely separate issue you’ve got to deal with first. I faced this on a recent project in Sudan; in international development, it happens all too frequently.

But in the immersive, field-based work we do at Reboot, I take uncovering deeper problems as a sign that we’re on the right track.

I was called in by UNICEF for a project to support the education of marginalized children and youth in the rural areas of Sudan. Most of these kids are out of school, many are former child soldiers. UNICEF had had some early success with an eLearning pilot, and there were plenty of examples from other regions of the impact of using technology for development (Tech4Dev) in the education sector.

UNICEF is one of the most forward-thinking leaders in the exciting Tech4Dev field. In Uganda, for example, UNICEF has designed and deployed the Digital Drum to support rural education. Chosen by TIME as one of the best inventions of 2011, the Digital Drums are made from readily-available oil drums and converted into computer kiosks—a durable, cheap information hub for rural kids to access multimedia content on health, education, employment training and other services. [Ed Note: See Core77’s report on Digital Drum from Cooper-Hewitt’s Design with the Other 90% exhibition] A leader in user-centered international development, UNICEF is developing a Child Friendly Technology Framework to guide its offices in the use of appropriate technology in education programs.

Technological advances like the Digital Drum are, without a doubt, changing the world. So we went to Sudan looking for opportunities where technology could improve marginalized children’s access to quality education.

What we found was surprising: Right now, before we can offer support to the children and youth of Sudan, we’ve got to first support their teachers.

sudan_2.jpg

Teachers: Overworked and Underappreciated

My work is always based on user-centric, field-based ethnographic investigation; deep contextual research drives and informs our designs. In Sudan, we interviewed countless students, educators, teachers and parents, and heard again and again how difficult life is for Sudanese teachers, especially in the poor, rural areas.

Under tough conditions, it’s incredibly hard to attract and retain teachers. As a result, many countries require all new teachers to take a rural posting for their first job. Young, far from their families, and often unable to speak the tribal languages of their village assignments, it’s unsurprising how many of these teachers get discouraged and fail to make an impact. Further, many teachers we met in Sudan were assigned to teach subjects in which they have no training.

In short, teachers in Sudan feel overworked and underappreciated—like many teachers I know in New York. New technological innovations can help students, but there will likely be a much greater impact from innovations that help teachers, who can in turn better support their students.

(more…)


IDEO.org Launches HCD Connect, an Online Community for People Who Want to Change the World

HCD_Connect_Landing_Page.pngImages courtesy of IDEO.org. The landing page for the HCD Connect website.

Can social media drive social change? Today, IDEO.org launched HCD Connect, an online community for organizations and individuals, “who are taking a human-centered approach to poverty-related challenges around the world.” The site encourages users who want to leverage the ideas and strategies introduced in the Human Centered Design Toolkit to share stories and resources while learning more about the process.

HCD_Connect_Methods_Page.pngThe Methods page provides a place to learn more about the individual human-centered design methods contained inside the HCD Toolkit.

Designed by IDEO.org with a grant from the Bill & Melinda Gates Foundation, the site offers useful tips for those interested in employing the HCD Toolkit while connecting users to one another. On the site’s landing page, the first thing new users are encouraged to do is to connect with others by location and/or focus areas. Each user can then, in turn, setup a story page so they can share their own work and projects. User story pages include an overview of the project, the location and focus area of the social work (health, gender equity, education etc.) and what methods were employed to support the work. In this way, users can seek out like-minded projects and share resources across borders, “so they can build on each other’s ideas and tap into the power of the community.” In a few months, community members will be able to apply for microgrants to initiate or implement project solutions.

HCD Connect was created as a result of the enthusiasm IDEO and the foundation saw around the HCD Toolkit. IDEO designed the toolkit for organizations and individuals who want to use design methodology to innovate and solve problems in the social sector. The toolkit outlines the step-by-step process IDEO has used over the years. It has been downloaded more than 74,000 times.

IDEO.org is hoping HCD Connect will grow into a vibrant community that supports newcomers to the design process, connects experienced practitioners, and provides support for everyone working to implement HCD methods into their work on social sector challenges.

Watch the beautiful video of how human-centered design has made a difference for Proximity, an aid organization based in Myanmar.

HCD_Connect_Stories_Page.pngThe Stories page is a place for HCD Connect users to post their own stories about how they’ve used the HCD Toolkit or learn about other human-centered design projects.
HCD_Connect_Story.pngAn individual story detail page where an HCD Connect community member has told a story about using the methods and approaches in the HCD Toolkit.

(more…)


The Messy Art of Saving the World: Tunisia, From Revolutions to Institutions

Reboot_Tunisia1.pngAll Photos courtesy of Reboot

This is the fifth post in a 7-part series from Panthea Lee of service design consultancy, Reboot. Lee is the jury captain for the 2012 Core77 Design Awards for the Service Design category. In The Messy Art of Saving the World, Lee will explore the role of design in international development.

After all the protests of 2011, from Cairo to Damascus, Moscow to Wall Street, it’s easy to forget that the “Arab Spring” began in Tunisia. The country remains the most coherent example of how revolution can happen in the 21st century: The autocratic regime of Zine el-Abidine Ben Ali had ruled for 23 years, deeply corrupt and largely unchallenged. The Tunisian people’s long-simmering frustration exponentially increased—and found new outlets—with the Internet, social networking and text messaging. When a fruit vendor, angry at government mistreatment, set himself on fire, his story catalyzed the collective outrage. Ben Ali was gone in a month.

Demonstrations spread from Tunisia to over 16 countries, but none was as peaceful, or resulted as quick a deposition. And today, none is as far down the road as Tunisia in building a new, more representative and more equal post-revolutionary society.

For this reason, many eyes around the world are watching the country, including the World Bank, which recently commissioned Reboot to report on its evolution.

Today, I’m so excited to announce the release of our findings: “Tunisia: From Revolutions to Institutions” is launching at the Fifth International Conference on Information and Communication Technologies and Development* and is also available for download here.

As the report shows (and as I’ve written before), design has an important role to play in global governance and development—especially in the context of today’s rapidly changing world. The Arab Spring demonstrated a fundamental change in the relationships between governments and citizens. Never before have people had so much power to demand accountability and fairness from their leaders.

And that power is only going to grow. As technology makes us all more connected to each other, populations are gaining new ways to demand opportunity, fairness and justice. If policy makers are going to serve the world’s increasingly vocal populations, they’ve got to be prepared to listen.

Reboot_Tunisia2.png

But too often, there’s a gap between the people who fund and create economic and development policies and those on the receiving end. Too often, development policies are based on site visits in major cities, or survey reports that may be outdated, or on commonly-accepted wisdom about what a certain region is like. These methods fall short in the face of real life (as any designer might predict).

Policymakers need deep, nuanced understandings of what citizens want and need. In short, the global governance and development community can benefit from better design.

(more…)


Bill Moggridge on Cooper-Hewitt’s Social Impact Design Summit

CooperHewittSummit.png

Last week, Cooper-Hewitt hosted the Social Impact Design Summit, a one-day event that brings leaders from design, academia and the community together to discuss the state of socially responsible design, specifically how design can be used to improve “access to services such as healthcare and education and increase social, economic and environmental sustainability.”

Not being a leader in the field myself, I asked Bill Moggridge, the Cooper-Hewitt’s Director, as well as Jason Schupbach, the Director of Design for the National Endowment for the Arts (NEA), to weigh in on the day’s events.

“We managed to convene a powerful group of international design minds for the Social Impact Design Summit, so we could tap into the knowledge of the people who engage in this work every day,” said Moggridge. “We talked about how to advance the field of socially responsible design, spending the morning focusing on three key issues: gaps in the field; successful organizational models; and preparing future generations of designers in the field. In the afternoon, we broke out into small discussion groups to brainstorm solutions and possible action points.

“We never expected to solve these complex problems in one day, but we certainly did get people talking. Ideas, both big and small, were put forth and will be shared through a white paper to be released this Spring, along with videos and next steps for this growing area of design. Several participants will also be contributing blog posts in the coming weeks, and we invite everyone to use our social media channels to add their own ideas on developing the field of socially responsible design.”

For Schupbach, the NEA Design program plans to support “social impact design projects through our core grant-making. It is our hope that the information collected from this convening will allow us to assist in building a stronger structure of support for this emerging field of practice, and to also potentially clarify strategies for American designers to design for their local communities and with the other 90%.”

Let Moggridge and everyone else at Cooper-Hewitt know what you think on their Facebook page. Let’s start a discussion that includes both leaders in social innovation and us regular folk, too.

The Social Impact Design Summit was planned in partnership between Cooper-Hewitt, National Design Museum, The Lemelson Foundation, and the National Endowment for the Arts, and hosted at the Rockefeller Foundation.

(more…)


Safety Maps: Printable Preparation for the Apocalypse

SafetyMaps.png

In 2001 the Gujarat earthquake hit India. It lasted for more than two minutes and reached a magnitude of 7.7. It killed 20,000 people, injured another 167,000 and destroyed nearly 400,000 homes. Survivors who made it out of the flattened villages alive set out to search for family members. Imagine if that happened in your home town? Power lines are down and your cell phone has been destroyed. How do you find your family? That’s the terrifying problem Do Projects set out to solve with Safety Maps, a free, online emergency planning tool where you can coordinate with friends and family on a safe meeting place, print out a customized map (because Google Maps is dead, remember?) and share it.

Nurri Kim was so affected by the massive destruction of the Gujarat earthquake that she got her collaborators at Do Projects to help design a non-electric solution for the worst case scenario. That means good old fashioned paper. Fellow collaborator Adam Greenfield of Urbanscale is quick to point out the many virtues of paper, like “its cheapness and ubiquity, its ‘user-editable’ nature and paradoxical robustness… It is easy to tear, easy to burn, and nearly impossible to repair, yet a folded up piece of paper can survive in your pocket for years. Paper is both resilient and fragile.”

Stamen’s Michal Migurski goes onto talk about Papernet, the term coined by Aaron Cope in 2007. “The Papernet is a closing of the loop between the digital and the physical, and owns up to the fact that our most durable everyday storage medium is also our easiest technology to read and write.” It makes sense. When your most basic needs are at stake, our methods of survival go ‘back to the basics,’ too. Of course, no one wants to think about hypothetical, city-wide devastation, but talking about it with your family is important, so even if you never use the map, at least you’re prepared.

(more…)


The Core77 Guide to COMMON

common_one.jpg

Core77 is headed to Design Indaba in South Africa, where we’ll be on-hand to cover the international debut of the social innovators from COMMON. Here’s our guide to everything you need to know about the next big thing and “doing shit that matters.”

So what exactly is COMMON?

COMMON is a “creative community for accelerating social change…under a unified and collaborative brand.” According to co-founder John Bielenberg, whom we last heard speak at ABWBD, the original idea was to provide a more engaging platform to help social entrepreneurs pursue their projects. Instead of merely incubating these rising stars, the platform would take a page out of the Virgin Group’s book and “create a global brand called COMMON” as an umbrella for all of these separate ventures. COMMON takes the idea of a corporation and turns it on its head. “Corporations rival nations in power,” says Bielenberg, “So what if you embedded good core values into capitalism? This could drive positive change, not just accumulate value.”

Who’s behind COMMON?

Well, there’s John Bielenberg, who is best known as the tour-de-force behind “thinking wrong” and Project M, which puts young designers and creatives into under-served communities to create change. There’s also husband and wife duo Alex and Ana Bogusky who, along with friend Rob Schuham, founded the FearLess Revolution (and Cottage) in Boulder, CO, which serves as home base for COMMON.

common_two.jpg

common_four.jpg

(more…)


2012 Design Impact Call for Fellows!

DIandARTI.jpgDI and ARTI staff in Phaltan, India

Are you passionate about working for a more equitable world? Are you willing to live and work for ten months amongst the challenges faced by resource-poor communities? Do you want to apply your design skills to some of the world’s most pressing needs? Does the idea of working on teams made of social sector experts and grass roots implementers excite you?

Then becoming a 2012 Design Impact fellow may be the perfect thing for you.

Design Impact is looking for self-motivated, multi-skilled designers who genuinely want to work full-time in Indian communities affected by poverty. But, we aren’t just looking for great designers; we are looking for great organizers, communicators, and relationship builders. We need individuals that can quickly adapt to new environments, demonstrate the value of design in the social sector, lead diverse teams, and constantly improve their own process.

Think you have what it takes to become a fellow or want more information? Then check out the 2012 Fellowship PDF which covers all of the details. The initial application is easy—just a detailed letter of intent and current resume. The application period closes on February 28th and the ten month Fellowship commences on July 1st, 2012!

Design Impact currently has six fellows in the field and is planning to embed six more in July of 2012. 2012 Fellows will likely work to continue the projects already established. In addition to these projects, we are also planning on adding projects that focus on rural access to potable water, rural access to healthcare, and rights advocacy for displaced communities.

While the fellowship has a design focus, it is not limited to only designers. Many of these projects require strategy, engineering, and business skills for completion. So, if you are creative minded and fulfill all of the other requirements, but are not a traditionally-trained Designer, please feel free to apply!

(more…)


The Bright Side of Disaster Relief: an Interview with Anna Stork of LuminAID

lumin_main.jpg

We recently had the chance to speak with Anna Stork, one of the co-founders of the LuminAid. Stork graduated from the Columbia Graduate School of Architecture, Planning & Preservation a few months ago. While she was there, Stork designed the LuminAID with classmate Andrea Sreshta and now they are embarking on a social entrepreneurship venture to launch the disaster relief lantern. Stork has been accepted into the Kauffman Global Scholars Program to further her work on the LuminAid.

Core77: So first off, what is the LuminAID?

Anna Stork: The LuminAID is a solar rechargeable lantern that packs flat and inflates. It’s extremely lightweight and portable, but also waterproof and can float. It’s very important for it to be waterproof as a lot of natural disasters have flooding. The LuminAID charges in around five hours in direct sun. It has two settings: high and low. On high, it lasts five hours, on low, it lasts 6-8 hours. I wouldn’t even call it an invention; it’s very straightforward.

The LuminAID uses a lithium ion rechargeable battery, like the one in your cellphone. The battery is very lightweight, but has a high density. The battery sits right next to a simple circuit board with a button, a charging LED, and a bright LED. It took a while to get the solar panel to be bright enough and to last long enough, but still be inexpensive.

lumin_product.jpg

How did designing the LuminAID come about?

Columbia Architecture gives you a lot of flexibility to design at different scales. It’s not so much an architecture school as it is a design school. In my second year, my second semester started a week after the Haiti earthquake. My studio professor decided to focus on designing disaster relief aid and structure. I’m really interested in energy and solar energy, so I partnered with one of my classmates, Andrea Sreshta, and spent the semester designing different scales of solar energy.

Haiti was 80% without electricity prior to the earthquake; afterwards, it was even less. We looked at what was being shipped to Haiti—food, water tablets, some shelter—but they weren’t shipping anything related to light. Tent cities in Port au Prince are really unsafe. At night there were a lot of cases of rape and kidnapping. Whenever there was a light source, everyone was huddling around it. We wanted to design a portable light that could be easily distributed.

(more…)