Quote of Note | Ori Gersht


Ori Gersht, “Pomegranate” (2006). Courtesy Noga Gallery of Contemporary Art.

“‘Pomegranate,’ started with my imagining a bullet going through the fruit and causing it to bleed. My initial associations were with pomegranates in old masters painting and their Judeo-Christian symbolism. A [Juan] Sánchez Cotán painting and [Harold] Edgerton photograph then emerged from my unconscious. The final film is a fusion of these three elements.

For the production, I worked with a film-commissioning group in London called Film and Video Umbrella. With their production team, I constructed a wooden window in the studio and hung the fruit and vegetables from the top frame. When we lit the vegetables, very simply, and looked at them through the camera lens, the transformation was instant: they looked very painterly. For the shooting, we consulted with a special-effects expert, who constructed a special gun and devised a mechanism that allowed us to control the speed of the pellets.

After the filming, I realized that the fusion between the Cotán painting and the Edgerton photograph was also the fusion between opposite ends of a spectrum. Cotán was attempting to achieve compositional equilibrium through painstaking mathematical calculations, while Edgarton, who was trying to freeze time, captured a perfectly balanced composition from an event that happened in a flash, conceivable only through the mediation of the camera.”

-Photographer and artist Ori Gersht in an interview with Ronni Baer that appears in the catalogue for “History Repeating,” the first full survey of Gersht’s work. The exhibition is on view through January 6 at the Museum of Fine Arts, Boston.

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Venice Architecture Biennale 2012 closes

Russian Pavilion photographed by Patricia Parinejad

As the Venice Architecture Biennale 2012 draws to a close, we take a look back at the five exhibitions and pavilions that were most popular with Dezeen readers, as well as the biggest news stories to come out of the event.

Visitors were queuing up get into the Russian Pavilion (top), which was covered in QR codes, and it was also the most-clicked pavilion on Dezeen. Tablet computers revealed the information hidden within the codes, which contained ideas for a new city dedicated to science.

Elbphilharmonie by Herzog & de Meuron at Venice Architecture Biennale 2012

Our most popular story from the Arsenale featured Herzog & de Meuron’s unfinished Elbphilharmonie concert hall, which was displayed as a series of models carved from foam and hung from the ceiling (above).

Arum by Zaha Hadid photographed by Sergio Pirrone

In third place was Zaha Hadid’s exhibition centred around a pleated metal funnel (above), intended to show the studio’s explorations of tensile structures and lightweight shells.

Gateway by Norman Foster

Norman Foster created a dramatic entrance to the Arsenale (above) by projecting names of people in the architecture industry over the floor and columns, while images of well-known public spaces flashed across the walls in time to a thundering soundtrack.

Torre David/Gran Horizonte by Justin McGuirk, Urban-Think Tank and Iwan Baan

Also popular was Justin McGuirk and Urban-Think Tank’s investigation into how a vertical slum in Caracas could set an example for new forms of urban housing, which featured photography by Iwan Baan and was awarded the Golden Lion for best project. Find out more in our interviews with McGuirk and Baan.

The other Golden Lions were awarded to Portuguese architect Álvaro Siza Vieira, in recognition of his lifetime achievements in architecture, and the Japanese Pavilion, where Toyo Ito presented alternative housing concepts for homes destroyed by the earthquake and tsunami of 2011.

This year’s event also saw Austrian architect Wolf D. Prix attack biennale director David Chipperfield for placing too much emphasis on celebrity, while Chipperfield himself urged architects to avoid becoming “urban decorators” by addressing the problems with everyday architecture rather than simply focusing on iconic project such as theatres and museums.

See all our coverage of the Venice Architecture Biennale 2012 »

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Chilean Pavilion at Venice Architecture Biennale 2012

The Venice Architecture Biennale 2012 closes this weekend and this movie by Cristobal Palma shows how visitors to the Chilean Pavilion had to walk over a bed of salt while viewing proposals for Chile’s public spaces on glowing boxes suspended from the ceiling.

Chilean Pavilion at Venice Architecture Biennale 2012

The pavilion was named Cancha, the pre-Hispanic Quechuan word for public space, to tie in with biennale director David Chipperfield’s theme of Common Ground. “Cancha is the reference used to comprehend our Chilean Ground, our Common Ground which is not urban but territorial,” explained the curators.

Chilean Pavilion at Venice Architecture Biennale 2012

In response to this, seven architects presented concepts for public spaces in Chile as images on the hanging boxes, while Cristobal Palma produced seven short movies (shown below) to capture the essence of each idea.

Chilean Pavilion at Venice Architecture Biennale 2012

The salt crystals covering the floor of the pavilion were a nod to the salt flats of Tarapacá, which supply salt to Venice and form a tie between the two places. Roughly cut salt blocks also provided seating for visitors.

Chilean Pavilion at Venice Architecture Biennale 2012

See all our stories about the biennale, including the Russian Pavilion covered in QR codes and the Dutch Pavilion with constantly changing spaces.

Chilean Pavilion at Venice Architecture Biennale 2012

Photography is by Cristobal Palma.

Palma’s movies follow below with project captions from the exhibition:


Deserta by Pedro Alonso: ”The constant mutation of a territory traced by the human interventions of ground exploitation reveals from the apparent emptiness of the Atacama Desert.”

Metropolitan Promenade by Alejandro Arevena, Elemental: ”An urban scale public space as a tool to build social equality in Santiago de Chile”

Limitless Chile by Juan Pablo Corvalán, Susuka: “Cancha’s spatial conditions begin on its boundaries, just like a country. By using the traditional Mexican mural method, they show us a process of delimitation and then the suppression of the country limits, reaching a utopian continent-like country.”

Playground by Genaro Cuadros: “By explaining the consequences of property speculation, he lets us understand the fundamentals of the constitution of a country by its ground system with the participation of the State and the individuals.”

Kancha by Germán del Sol: “By focusing in the origin of common American space, he takes us out from the colonial structure into Quechuan and pre-Hispanic origins; the spatial matrix that established territories and landscapes with the presence of man.”

Travesía of the Amereida by Iván Ivelic: “Through the method used in the School of Architecture of the Universidad Católica de Valparaíso, he shows us how the South American continent can be re-comprehended and re-founded.”

Performance of a Conquest by Rodrigo Tisi: “A proposal of categorisations of the way that social and political individual bodies conquer the land, through three case studies on Chilean territory.”

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ICHEG Acquires 250 Atari Industrial Design Department Drawings, Plans Exhibition

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Courtesy of The Strong, Rochester, New York

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Courtesy of The Strong, Rochester, New York

This will be difficult for Generation Xbox to comprehend, but it used to be that when kids wanted to get their game on, they had to amass a bunch of quarters and take the subway to a videogame arcade. And arcades used to be something like dive bars for kids—they were always shady, filled with cigarette smoke exhaled by miscreants, and there was always the possibility you’d get your ass kicked or have your jacket forcibly taken from you. Even still, arcades were awesome.

Perhaps the strangest thing compared to today’s sleek gaming system boxes were the huge cabinets games used to be mounted in. They were phone-booth-sized particle board affairs sometimes laminated with fake woodgrain, as if some artisan had carved Ms. Pac-Man out of mahogany. The fact that they were in cabinets had at least one positive long-term effect: Shigeru Miyamoto, game god and Donkey Kong inventor, started out as an industrial designer tasked with creating cabinets for Nintendo.

In any case, we’ve just learned that the International Center for the History of Electronic Games, up in Rochester, New York, has somehow got their hands on what they’re calling the Atari Arcade Design Collection: 250 industrial design drawings of arcade game cabinets dating from 1974 to 1989, in all of their primitive marker-rendering glory.

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Courtesy of The Strong, Rochester, New York

The collection provides a rare visual documentation of the thinking behind the design of Atari’s coin-operated games at a time when the arcade was the hub of the video game industry and Atari was the leading producer of arcade games.

According to ICHEG Director Jon-Paul Dyson, “These drawings offer a rare look into how designers created Atari’s iconic arcade cabinets. Researchers will find new information about the development of these games, and the vivid visuals of these designs give them great potential for public exhibit displays.”

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Courtesy of The Strong, Rochester, New York

Speaking of which, when will they be displayed? We contacted ICHEG and they’re saying possibly this summer, though no hard date has been set. Sadly all we’ve been given are the paltry teaser images here, which weren’t even scanned, but appear to be cell phone pics of drawings laid on a table. Shocking, isn’t it, to see how these primitive marker drawings created a generation of dreams?

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Courtesy of The Strong, Rochester, New York

Rochester’s a good six hours away from NYC, but if ICHEG posts some more compelling teaser images, I’d consider taking the trip up there. I’d like to see the drawings displayed in a gallery populated by civilized adults, where I could walk in wearing whatever jacket I wanted and not have to worry about walking back out in a T-shirt and with a fresh black eye.

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Donassy Open Atelier by Vanja Ilić

Rubber-coated fabric is pinned to the walls and ceiling of this fashion boutique in Zagreb, Croatia.

Donassy Open Atelier by Vanja Ilic

Croatian architect Vanja Ilić designed the interior as both a shop and exhibition space for fashion designer Branka Donassy, who has a studio nearby.

Donassy Open Atelier by Vanja Ilic

“Not only was the treatment of the fabric inspired by Donassy’s sculptural forms, perfect cuts and avant-garde fashion garments, but all of the textile elements in the implementation of the project were manufactured in Atelier Donassy,” Ilić told Dezeen.

Donassy Open Atelier by Vanja Ilic

The shop is located within an old building in the north of the city and the pinned fabric reveals the outline of an existing barrel-vaulted ceiling.

Donassy Open Atelier by Vanja Ilic

Lighting is positioned behind the material and diffuses through as a subtle glow. Meanwhile, clothing can be suspended from hooks at each of the pinch-points.

Donassy Open Atelier by Vanja Ilic

Black and white curtains surround changing rooms at the back of the store, while the few solid walls and surfaces are made from black-painted chunky chipboard.

Donassy Open Atelier by Vanja Ilic

We’ve previously featured a couple of fashion boutiques with fabric interiors, including a temporary store in Budapest and a Melbourne shop covered in tights.

Donassy Open Atelier by Vanja Ilic

See more fabric interiors on Dezeen »

Donassy Open Atelier by Vanja Ilic

Photography is by Miljenko Bernfest.

Donassy Open Atelier by Vanja Ilic

Here’s a project description from Vanja Ilić:


Donassy Open Atelier, temporary exhibition space and shop, Zagreb, 2012

The Donassy Open Atelier project created a temporary, flexible showroom whose purpose is to exhibit the work of the fashion designer Branka Donassy and other visiting artists. The existing storefront is in a historicist building, in a zone between Zagreb’s Upper and Lower Town. It has a barrel vault ceiling and is transformed with minimal budget and no building interventions. Architecture and fashion overlap, with the fashion design fabrication techniques completing the unique conceptual whole. The concept references exploration of avant-garde forms, construction and the meticulous nature of the artist’s work itself.

Donassy Open Atelier by Vanja Ilic

The basic element of spatial design here is an elastic translucent cloth tailored and sewn according to the principles of couture, with no additional construction, anchored into the existing structure just with bolts, in a dotted pattern, which in the end resulted in an autonomous voluminous structure. Thus the whole space is draped in an elastic membrane which is simultaneously a form making element as well as a system to accomplish a diffuse and uniformed lighting, thanks to fluorescent tubes installed between existing vaulted ceiling and the translucent membrane itself. The anchoring elements are at the same time hooks for exhibits. The clothes racks are flexible and mobile so as to ensure quick transformation of space when needed. The rectangular black rubber coated fabric surface on the façade frames the front glass door, covering the damaged existing façade and accentuating the entrance, being a clear link between two worlds, the interior and exterior one. The floor is finished in contrast with the translucent luminous interior membrane, using black painted OSB panels.

Donassy Open Atelier by Vanja Ilic

Name of the object: Donassy open atelier
Address, town: Zagreb, Croatia
Author: Vanja Ilić
Architectural office: Vanja Ilić Architecture

Donassy Open Atelier by Vanja Ilic

Client: Donassy open atelier
Net area: 35 m2
Project: year 2012
Completed: year 2012
Costs 2.600 eur

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Rob Walker Presents ‘As Real As It Gets’ at Apex Art

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We’re excited to check out our friend Rob Walker‘s latest endeavor, an exhibition at non-profit NYC gallery Apex Art. As Real As It Gets is an ‘exploration of “imaginary brands and fictional products,’ it includes works (including new commissions) by Shawn Wolfe, Conrad Bakker, Dana Wyse, Kelli Anderson, Beach Packaging Design, Ryan Watkins-Hughes, Steven M. Johnson, and the U.S. Government Accountability Office, among others.” The longtime culture/design critic is perhaps best known as a contributing writer for The New York Times Magazine, and Walker has continued to explore consumer culture with the penetrating insight of a modern anthropologist and sometime design observer since he penned “Buying In.” This summer saw the publication of “Significant Objects,” an anthology of stories from a project of the same name; As Real As It Gets is also an exercise in creating meaning, except with the opposite approach: starting with a fiction to arrive at a final product.

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Walker writes:

Tell me about yourself, and you might mention where you’re from, the music you prefer, perhaps a favorite writer or filmmaker or artist, possibly even the sports teams you root for. But I doubt you’ll mention brands or products. That would seem shallow, right? There’s just something illegitimate about openly admitting that brands and products can function as cultural material, relevant to identity and expression. It’s as if we would prefer this weren’t true…

The underlying discomfort is something I’ve noted over many years spent writing about brands and products. One reader comment clarifies the dilemma. In a column about products and companies that exist only in the fictional worlds of books and movies, I categorized such things as “imaginary brands.” Harrumph to that, this reader replied: All brands are imaginary.

I saw his point, but he’d missed mine. The ambiguity in the relationship between our selves and the brand-soaked world we navigate is exactly what’s worth taking seriously, not waving away. When such consideration is filtered through an open and unpredictable mind, anything seems possible (even the wildly implausible). Willfully imaginary brands and products can be considered as a medium, expressive of joy, fear, humor, unease, ambivalence—very real stuff, in other words.

RobWalker-AsRealAsItGets-COMP.jpgClockwise from top left: Shawn Wolfe – “Gross National Products Presents” (detail); The Marianas – Installation view of “Montalvo Historical Fabrications & Souvenirs”; Conrad Bakker – “UNTITLED PRODUCT DISTRIBUTION NETWORK”; Ryan Watkins-Hughes – Installation view of Shopdropping Project

The works in the diverse group exhibition—handpicked by Walker—collectively address this issue, from culturejamming projects such as ‘product displacement’ and ‘shopdropping’ to what Bruce Sterling deemed ‘design fiction.’ “Taken together, this collection of imaginary brands and fictional products is not about brands and products at all. In this show, the marketplace is the medium.”

RobWalker-AsRealAsItGets-ShawnWolfe-RemoverInstallerPoster.jpg

The exhibition opens at the Tribeca gallery tomorrow evening, Thursday, November 15, with two performances during the run of the show: a “Speculative Sound Performance” by Disquiet Junto collective on Tuesday, November 27, and a MakerBot demo with artist Shawn Wolfe, who will be reissuing his functionless “RemoverInstaller” for one night only. (For more on Walker, Imprint Culture Lab recently interviewed him on the occasion of the exhibition.)

As Real As It Gets
Organized by Rob Walker
Apex Art
291 Church Street
New York, NY 10013
November 16 – December 22, 2012
Opening Reception: Thursday, November 15, 6–8PM

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The RoadShow Is Ready! Namaste Product Design Days

We gave a huge shout out to all ye designers that Product Design Days is coming up in November and that Yanko Design will be presenting the Yanko Design RoadShow. Well, November is here and we just wanted to update you that if you are in the vicinity of Chennai, then do drop in and see what an innovative exhibition and conference this event is.

I call it an innovative show simply because Product Design Days is the first of its kind exhibition and conference in India, where business houses and manufacturers are getting an insight to why streamlining a product designer into their business realm is an imperative move, especially if they want to sustain themselves in the long run. Essentially is the place where designers and design firms get to meet and explore options and forge new business liaisons with the other side of the spectrum.

This perspective ties in with what Yanko Design is all about, connecting designers with people from the industry and be that link that helps showcase talents.

The conference in conjunction with the exhibition will speak about theories, techniques and technologies of design and development. It will set the stage for cross pollination of ideas and best practices apart from sharing experiences, inspiration, knowledge and skills. Eminent speakers will be touching upon various topics and details can be found here.

And now for the pièce de résistance, participation for The RoadShow got an overwhelming response and we are proud to be representative for some really innovative designers, design firms and companies. Below is the list of cool folks that YD will be showcasing and representing.

I take this moment to give a shout-out to TouchOfModern – home for extraordinary design. Many thanks for everything!

Product Design Days is being held in Chennai India from the 22-23 November 2012. Be a part of the expo by attending the conference and visiting the exhibition to see cutting-edge, inspirational designs. See you there!


Yanko Design
Timeless Designs – Explore wonderful concepts from around the world!
Yanko Design Store – We are about more than just concepts. See what’s hot at the YD Store!
(The RoadShow Is Ready! Namaste Product Design Days was originally posted on Yanko Design)

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YUNG HO CHANG + FCJZ: MATERIAL-ISM at Beijing’s UCCA through December 2nd

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We offered a few glimpses of the YUNG HO CHANG + FCJZ: MATERIAL-ISM, currently on view at the Ullens Center for Contemporary Art, in our Best of Beijing Design Week photo gallery, but unfortunately it was a bit too dusty during the press preview to properly revel in what is easily one of the most interesting exhibition designs that I’ve seen lately. Of course, this should come as no surprise given the content of the exhibition, a retrospective of the title architect and his studio, Feichang Jianzhu (FCJZ):

Spanning the last 30 years, YUNG HO CHANG + FCJZ: MATERIAL-ISM explores FCJZ’s experiments in architecture, design, planning and art together with a detailed study into the different aspects of Yung Ho Chang’s practice, such as inhabitation, construction methods, urbanism, tradition, perception, and culture. Through these works, the exhibition not only considers the buildings people inhabit and the cities they constitute but also the importance of design in everyday urban life and the specific predicament of people, in the context of the last three decades of unprecedented growth in China.

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UCCA Director Philip Tinari praised Chang’s “witty, thoughtful and universal design solutions inspired by distinctly Chinese problems and concepts,” noting that he is “considered the father of contemporary Chinese architecture.” He was among the first to leave the mainland to study in the States (Berkeley ’84), where he lived and worked for over a decade before returning to his hometown Beijing in 1992.

Known as both the first architect to set up an independent atelier in China and the first Chinese national to head a major department of architecture in an international university—having served as dean of architecture at MIT 2003–2009—Chang has inspired a wide range of followers and mentored a new generation of talent.

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As he recently related in Time Out Beijing, Chang fondly recalled the traditional courtyard houses hutong of his youth… even as witnessed the radical reinvention of the ancient capital over the course of two decades, as upwards of 88% of the iconic alleyways were bulldozed (according to UNESCO) in favor of the soulless highrises that dominate Beijing’s cityscape today.

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Interview: Laura Austin : The curator discusses Everyone’s a Photographer, a group show of Lomography images

Interview: Laura Austin

by Vivianne Lapointe Photographer Laura Austin has many tricks up her sleeve. Based in San Clemente, California, she got her start as the online editor for Snowboarder Magazine, a gig that gave her the chance to travel and refine her craft in some of the most beautiful mountains in…

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The Savage Mind @ KISD

KISD invites you to expose your cultural filter by seeing how design students bridge the gap between the many cultures and mind sets they experience d..