4creative explores dating dilemmas for ‘mating season’

How does a lonesome giant tortoise find a new love interest? Well, it’s complicated, as this new ad by 4creative points out. Launching this evening to promote Channel 4’s new ‘Mating Season’ this June, the quirky ad imagines said Galapagos tortoise’s quest to find a new life partner, after his former love dies.

It follows him navigating various 21st-century dating scenarios, such as online dating or picking up strangers in clubs – ending in the apt strapline “Modern dating. It’s complicated.”

The tortoise Arthur was created by British model making and special effects company Asylum, with VFX studio MPC adding humanised CG expressions. The opening scene (see still above) was drawn by Gordon King, the original Mills and Boon illustrator, in a nod to romantic endeavours of yesteryear, while the closing scene was created by Gordon’s son, Fraser King.

The TV spot is accompanied by a print campaign designed by illustrator Noma Bar (see below). It transforms the universal gender symbols in a series of playful symbols that represent various relationship types.

The symbols will be used in animated form on-air to brand the season, and 4creative is also creating some interactive online games to accompany it, such as the x-rated ‘Whack a Glory Hole’ (see screengrab below) – all in all a suitably offbeat campaign to highlight the ins and outs of dating life.

Out now, the May 2013 issue of Creative Review is our biggest ever. Features over 100 pages of the year’s best work in the Creative Review Annual 2013 (in association with iStockphoto), plus profiles on Morag Myerscough, Part of a Bigger Plan and Human After All as well as analysis, comment, reviews and opinion

You can buy Creative Review direct from us here. Better yet, subscribe, save money and have CR delivered direct to your door every month. If you subscribe before May 3, you will get the Annual issue thrown in for free. The offer also applies to anyone renewing their subscription. Details here

CR for the iPad

Read in-depth features and analysis plus exclusive iPad-only content in the Creative Review iPad App. Longer, more in-depth features than we run on the blog, portfolios of great, full-screen images and hi-res video. If the blog is about news, comment and debate, the iPad is about inspiration, viewing and reading. As well as providing exclusive, iPad-only content, the app will also update with new content throughout each month

 

Unit 9’s lifesaving app

The UK Resuscitation Council and production agency Unit 9 have launched an interactive app that combines live action film and interactive gameplay to teach users how to deliver CPR.

Around 60,000 people have out of hospital cardiac arrests in the UK each year. Less than 10 percent of them survive, but a bystander able to perform CPR can double their chances of survival.

As well as teaching users the correct method of resuscitation, Lifesaver – which is available for free on smartphones, tablets and PCs – uses live action film to simulate stressful cardiac arrest situations.

The app begins with a short video: in the first of three, a teenage boy is walking home with his friends when he suddenly passes out. His friends panic and the user, who assumes the role of someone walking past, is forced to make immediate decisions on whether to help and what to do next.

As well as answering multiple choice questions, users must perform each stage of CPR – from dragging or swiping to tilt their patient’s head to pushing keys or shaking their iPad 30 times to get his heart started. A voiceover responds to each action or answer given, explaining where users went wrong or what they did correctly and when pushing on the patient’s chest, users are told whether to speed up or slow down. Each scenario takes between eight and 12 minutes and at the end, the user is given a score which they can share on social media.

The app was directed by Martin Percy and as producer Pietro Matteucci explains, it had to be realistic. “The whole point of the app was to create an immersive experience that simulates a real life crisis. A lot of bystanders have been taught how to perform CPR but when confronted with someone having a cardiac arrest, they forget or are too scared. The app is designed to make people feel like they are experiencing an emergency, so they are prepared for this kind of situation and minimise the risk of bystander syndrome,” he says.

Lifesaver was funded by the Resuscitation Council and the UK’s Technology Strategy Board. Work started in October, and the app took around five months to produce, says Matteucci. “We filmed the live action first and while that was being edited, we started to work on the gameplay. The production team had a strong input in the development, as it needed to be as realistic as possible,” he adds. After final adjustments were made, the app was tested by users and released this week.

By combining compelling video footage with realistic gameplay, Unit 9 has created an app that is more effective than any first aid lesson with a lifeless mannequin.

The strict time limits and first person perspective leaves users as prepared as they can be for witnessing a real life cardiac arrest and the voiceover, on screen info and accompanying informative film gives users all of the information they need about CPR in a memorable and powerful format. By linking the game to social media, Unit 9 has also appealed to younger users’ competitive side. It’s an innovative app and one that Mike Knapton, associate medical director at the British Heart Foundation, hopes really will save lives.

“We need all the help we can get in the battle to improve cardiac arrest survival rates in the UK – Lifesaver will help give people the confidence to step in and help in a medical emergency. Smartphones  are now being transformed into vital training aids and developments in technology are providing unique and effective ways to give someone the skills to save a life,” he said.

Out now, the May 2013 issue of Creative Review is our biggest ever. Features over 100 pages of the year’s best work in the Creative Review Annual 2013 (in association with iStockphoto), plus profiles on Morag Myerscough, Part of a Bigger Plan and Human After All as well as analysis, comment, reviews and opinion

You can buy Creative Review direct from us here. Better yet, subscribe, save money and have CR delivered direct to your door every month. If you subscribe before May 3, you will get the Annual issue thrown in for free. The offer also applies to anyone renewing their subscription. Details here

CR for the iPad

Read in-depth features and analysis plus exclusive iPad-only content in the Creative Review iPad App. Longer, more in-depth features than we run on the blog, portfolios of great, full-screen images and hi-res video. If the blog is about news, comment and debate, the iPad is about inspiration, viewing and reading. As well as providing exclusive, iPad-only content, the app will also update with new content throughout each month

Flipboarding

Love this GIF-TY polaroid camera for capturing ‘movements’ and making them tangible. This unique camera allows you to print out short flipbook animations, so that you can physically keep the memories of precious moments alive in a fun way. GIF-TY’s Animations can be physically edited, and clipped on a separately designed module. Nametags can be attached to those clips just like old videotapes.

Technologically: GIF-TY is a combination of a burst-shot camera, and a ‘Zero-Ink’ Printer.

Designer: Jiho Jang


Yanko Design
Timeless Designs – Explore wonderful concepts from around the world!
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(Flipboarding was originally posted on Yanko Design)

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Digital Surf Culture vol.17

E’ online il volume 17 della versione digitale di Surf Culture. Sfogliatelo qui.

Digital Surf Culture vol.17

Are students getting their money’s worth?

Are UK universities failing to provide adequate tools and technology services to students? A survey of first years commissioned by Adobe suggests that many institutions are falling short of expectations

The Adobe Digital Campus 2013 report surveyed 1,000 new students about their experience of university life so far. The company claims the following key findings:

55% of this year’s student intake – the first to pay the higher fees – said that their university is not living up to their expectations.

Two-thirds (63%) of students said they expected to have access to more support facilities and services than they are actually getting.

As many as half of students only have access to basic tools such as the internet, email and basic programmes, falling short of the 82% who expected their university to go above and beyond a basic technology provision before they started their course.

A third (33%) of students admitted they do not feel their university is equipped to help them get a job at the end of their studies, whilst almost half (49%) do not think their chosen institution has good enough links with business.

96% of students identified ‘increasing their chances of employment’ as the number one reason behind their decision to go to university in the first place.

Of course these findings should be seen in the context of the company behind the survey – Adobe obviously has a vested interest in universities spending money on ‘industry standard’ (ie their) software. Also, the survey was conducted across the entire spectrum of subjects, not just art and design. And we might also query what level of ‘expectation’ students have – is it realistic in the first place? Are they making assumptions or are they basing their expectations on what was ‘sold’ to them by universities on open days/at interview etc?

All survey findings of this nature should be taken with a pinch of salt but what perhaps this report does further underline is the changing nature of the relationship between student and university which the advent of tuition fees is fostering. Tutors up and down the country have told CR that students now view themselves very much as consumers – as do their parents. They come to open days armed with specific questions about what they will get for their money – including technological provision and employability.

Perhaps readers could let us know of their experiences – are universities providing adequate technology provision on creative courses? Tutors, are students coming with unrealistic expectations of the kind of support they will receive? And what about the wider question of the changing relationship between student and university – what has been your experience of that?

 

Infographic supplied by Adobe:

Out now, the May 2013 issue of Creative Review is our biggest ever. Features over 100 pages of the year’s best work in the Creative Review Annual 2013 (in association with iStockphoto), plus profiles on Morag Myerscough, Part of a Bigger Plan and Human After All as well as analysis, comment, reviews and opinion

You can buy Creative Review direct from us here. Better yet, subscribe, save money and have CR delivered direct to your door every month. If you subscribe before May 3, you will get the Annual issue thrown in for free. The offer also applies to anyone renewing their subscription. Details here

CR for the iPad

Read in-depth features and analysis plus exclusive iPad-only content in the Creative Review iPad App. Longer, more in-depth features than we run on the blog, portfolios of great, full-screen images and hi-res video. If the blog is about news, comment and debate, the iPad is about inspiration, viewing and reading. As well as providing exclusive, iPad-only content, the app will also update with new content throughout each month

A creative new campaign for CALM

Manchester music company Quenched has teamed up with artists, illustrators, musicians and comedians to launch a new campaign, Xpress, on behalf of male suicide prevention charity the Campaign Against Living Miserably (CALM).

Led by Quenched creative director and freelance illustrator Ben Tallon, the company has produced an album with tracks by artists including The Strokes, The Libertines and Reverend and the Makers; and a magazine-style website featuring interviews with comedian Stephen Merchant, retired WWE wrestler Mick Foley and writers, illustrators, designers and photographers including Waldo Lee, Tom Gauld and Andy Thomson.

As well as raising awareness of male suicide- the biggest cause of death in men under 35 – the campaign aims to highlight the positive effects of creative expression.

“We wanted to get across just how empowering being creative is but we also wanted the campaign to be accessible, and we wanted people to know that they don’t have to be skilled or educated in something particular – even just watching an independent film or going to an open mic night might help them find something they love doing or get chatting to someone with similar interests,” explains Tallon.

Tallon has been working on the campaign since late last year, along with art director Sam Price (who has worked on layouts for the Big Issue and Dennis publications), photographer Danny Allison and web designer Ryan Addams. It has cost around $6,000 – $1,600 of which was raised through crowdfunding site IndieGoGo – and as the album (curated by DJ and poet Danni Skerrit) has been paid for in advance, every penny of sales proceeds will go directly to CALM.

The striking album artwork was designed by artist Hannah Ward. “I met Hannah a while ago and loved her paintings right from the start. When I told her about the album, she wanted to be involved and when I saw the final painting, I thought it was perfect. It’s quite a powerful statement, and something I think people will be drawn to – I couldn’t stop looking at it,” says Tallon.

Whatever your musical tastes, Xpress deserves support: on a small budget, Tallon and co have created a campaign that could directly help and inspire the people it is asking for money to support, while showcasing a range of UK talent and encouraging more people to take an interest in the arts. It’s a great looking website with some impressive photography and illustrations and it’s all for a worthy cause.

“When I found out the statistics on male suicide, I was shocked – I think it’s tragic that people aren’t aware of just how big a problem it is. I hope that with Xpress, we’ve managed to use our skillset to do something positive for CALM and something that’s different,” adds Tallon.

Xpress: the album is on sale from May 24. For details, visit xpressofficial.com

Images (from top): Xpress: the album, designed by Hannah Ward; The Xpress website; The Xpress team (from l-r Sam Price, Ben Tallon, Danni Skerrit and Danny Allison); and an illustration of Stephen Merchant by Tallon.

Out now, the May 2013 issue of Creative Review is our biggest ever. Features over 100 pages of the year’s best work in the Creative Review Annual 2013 (in association with iStockphoto), plus profiles on Morag Myerscough, Part of a Biggler Plan and Human After All as well as analysis, comment, reviews and opinion

 

You can buy Creative Review direct from us here. Better yet, subscribe, save money and have CR delivered direct to your door every month. If you subscribe before May 3, you will get the Annual issue thrown in for free. The offer also applies to anyone renewing their subscription. Details here

CR for the iPad

Read in-depth features and analysis plus exclusive iPad-only content in the Creative Review iPad App. Longer, more in-depth features than we run on the blog, portfolios of great, full-screen images and hi-res video. If the blog is about news, comment and debate, the iPad is about inspiration, viewing and reading. As well as providing exclusive, iPad-only content, the app will also update with new content throughout each month.

Get your dancing shoes on – courtesy of Puma

Grey London has created a genre-defying campaign for the new Puma fragrance Sync, trying to tap into the brand’s more youthful target market.

The Dance Dictionary is an online platform that translates words into dance moves and allows visitors to send messages to friends with each word converted into a unique dance move and edited together to form a choreographed sentence. This custom video can be shared on social media or emailed to someone.

The brand collaborated with some of the most high-profile freestyle dancers from around the world and choreographer Super Dave to invent dance moves for 280 words (see behind the scenes photographs by Alex Hulsey below). The Dance Dictionary also includes a comprehensive inventory of dance moves and their definitions for freestylers.

For the campaign, Grey London also commissioned Brooklyn-based Dancehall producer Dre Skull to create an original track. It launched earlier this month with a music video shot by director Daniel Wolf.

This isn’t the first time the agency has ventured into commissioning original tracks. In 2011, it created YES Records for Lucozade, commissioning and releasing three tracks – an original collaboration between Tinie Tempah and Travis Barker which had more than 11m YouTube hits, the original composition Louder from DJ Fresh, which became the highest pre-order in iTunes’ global history and an unsigned band cover of Freeder’s Buck Rogers.

So the agency clearly has form in drumming up a youthful music audience for mainstream brands. It remains to be seen whether the dance communication makes it beyond the social media sharing and onto the everyday parlance of music-savvy youngsters, but Dance Dictionary, which will also feature in a TV commercial across Europe, certainly offers a more innovative approach to the usually staid fare of perfume advertising.

Out now, the May 2013 issue of Creative Review is our biggest ever. Features over 100 pages of the year’s best work in the Creative Review Annual 2013 (in association with iStockphoto), plus profiles on Morag Myerscough, Part of a Bigger Plan and Human After All as well as analysis, comment, reviews and opinion

You can buy Creative Review direct from us here. Better yet, subscribe, save money and have CR delivered direct to your door every month. If you subscribe before May 3, you will get the Annual issue thrown in for free. The offer also applies to anyone renewing their subscription. Details here

CR for the iPad

Read in-depth features and analysis plus exclusive iPad-only content in the Creative Review iPad App. Longer, more in-depth features than we run on the blog, portfolios of great, full-screen images and hi-res video. If the blog is about news, comment and debate, the iPad is about inspiration, viewing and reading. As well as providing exclusive, iPad-only content, the app will also update with new content throughout each month

World’s First Digital Camera With Retro Shooting Ability

The Sun and Cloud Self-Generating Digital Camera is one of those gadgets that you can’t give a miss. With the ability to shoot both videos and stills, the ‘sun & cloud’ holds the distinction of being the world’s first self-generating digicam equipped with a solar panel and a hand crank. This means you can charge it via solar energy, kinetic energy or the plain old USB route.

The camera features a 3.0 megapixel CMOS sensor is capable of capturing images in three different modes – normal (150cm range), portrait (60 ~ 150cm range), and even macro (25 ~ 35cm range). In the video mode, the camera records at up-to 30 FPS and integrates a built-in mic for audio. The specs include an LCD screen for reviewing photos, high-powered LED flash, ISO range of 100 to 800, SD or SDHC memory cards of 2GB and 16GB capacities.

The Sun and Cloud Self-Generating Digital Camera is now available on AC Gears, you can opt for the black or the white version.

Available: AC Gears [ Buy it Here ]


Yanko Design
Timeless Designs – Explore wonderful concepts from around the world!
Shop CKIE – We are more than just concepts. See what’s hot at the CKIE store by Yanko Design!
(World’s First Digital Camera With Retro Shooting Ability was originally posted on Yanko Design)

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ADC Annual pokes (gentle) fun at the industry

If you’ve seen our May Annual, you will have noticed a humorous call for entries ad for the Art Directors Club. The same DDB team behind that ad has produced the 91st ADC Annual, which continues to send up the creative industry

 

The awards annual is the work of DDB New York. Book designers Juan Carlos Pagan and Brian Gartside introduce each section with an illustration by Rami Niemi on a different aspect of creative life. Niemi’s work also appears on the cover in a cheeky reference to ‘big agency dinosaurs’.

Here’s Niemi’s take on the long haul to success.

 

Spread from the ‘motion’ cageory

 

Illustration

 

Digital

 

Photography

 

And more from the book

 

And the back cover

 

 

Credits:
Agency: DDB New York
Creative direction: Matt Eastwood and Menno Kluin
Art direction: Carlos Wigle
Copywriter: Aron Fried
Book design: Juan Carlos Pagan & Brian Gartside
Illustrations: Rami Niemi

 

Out now, the May 2013 issue of Creative Review is our biggest ever. Features over 100 pages of the year’s best work in the Creative Review Annual 2013 (in association with iStockphoto), plus profiles on Morag Myerscough, Part of a Biggler Plan and Human After All as well as analysis, comment, reviews and opinion

You can buy Creative Review direct from us here. Better yet, subscribe, save money and have CR delivered direct to your door every month. If you subscribe before May 3, you will get the Annual issue thrown in for free. The offer also applies to anyone renewing their subscription. Details here

CR for the iPad
Read in-depth features and analysis plus exclusive iPad-only content in the Creative Review iPad App. Longer, more in-depth features than we run on the blog, portfolios of great, full-screen images and hi-res video. If the blog is about news, comment and debate, the iPad is about inspiration, viewing and reading. As well as providing exclusive, iPad-only content, the app will also update with new content throughout each month.

Snikcers: Yu cant spel properlie wen hungrie

AMV BBDO has built on the successful ‘You’re Not You When You’re Hungry’ campaign for Snickers in the UK, with an amusing digital campaign.

The agency worked with Google technology to serve the campaign to the search engine’s users. Starting from the premise that office workers are ‘off their game’ when hungry, the agency used a special algorithm to identify various misspellings of some of the most commonly searched for terms on Google. Each time someone misspelt one of the words, the search results included a tailored ad message, encouraging the user to grab a Snickers (see screen grab below).

The three-day campaign ran in early April and reached more than 500,000 people within three days, without any seeding. The agency also released the following video about how it put together its quirky little digital spin on a successful ongoing campaign:

Credits:
Agency: AMV BBDO
Creative Directors: Alex Grieve & Adrian Rossi
Copywriter: Rich McGrann
Art Director: Andy Clough

Out now, the May 2013 issue of Creative Review is our biggest ever. Features over 100 pages of the year’s best work in the Creative Review Annual 2013 (in association with iStockphoto), plus profiles on Morag Myerscough, Part of a Biggler Plan and Human After All as well as analysis, comment, reviews and opinion

You can buy Creative Review direct from us here. Better yet, subscribe, save money and have CR delivered direct to your door every month. If you subscribe before May 3, you will get the Annual issue thrown in for free. The offer also applies to anyone renewing their subscription. Details here

CR for the iPad
Read in-depth features and analysis plus exclusive iPad-only content in the Creative Review iPad App. Longer, more in-depth features than we run on the blog, portfolios of great, full-screen images and hi-res video. If the blog is about news, comment and debate, the iPad is about inspiration, viewing and reading. As well as providing exclusive, iPad-only content, the app will also update with new content throughout each month.