Barnes & Noble Settles Lawsuit with Spring Design Over eReaders

While all the talk this week about small, computer-like things to hold in your lap has been about Apple‘s new iPad, elsewhere in the industry a story was finally wrapping up. The battle between design firm Spring Design and retailer Barnes & Noble, which found the former claiming the latter had stolen their ideas for an eReader for the company’s popular Nook device, has come to a close with a settlement, thus sealing the deal for good. We’d last checked in on the dispute back in December, when a federal judge allowed the lawsuit against B&N, which had been filed the year before, to continue. Now that money has been thrown at the problem, neither side is talking about what exactly the settlement entailed (which is certainly par for the course), but Spring’s Alex device has been discontinued, and here’s the official word from the retailer:

Under the terms of the settlement agreement, Spring Design will grant Barnes & Noble a non-exclusive, paid-up royalty free license for the entire portfolio of Spring Design patents and patent applications. The terms of the settlement are otherwise confidential. The settlement agreement announced today resolves all claims brought by Spring Design, which will be dismissed with prejudice.

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Facebook Invites 100 Designers and Architects for Marathon Session to Help Develop New Headquarters

If you want one of the hottest tickets going for the start of next month, that usually means you’ve already missed your chance. However, that’s not the case this time around. As you might have caught wind of earlier this month, social networking giant, Facebook, announced that it would be moving from its current headquarters in Palo Alto, California to the town not made famous by Thomas Edison, Menlo Park. The company is moving into the 57 acre campus that once housed Sun Microsystems before it was purchased early last year, with the first employees heading over in June (they also picked up 22 adjoining acres just to make sure they have enough room to stretch out a bit). The Palo Alto Daily News is now reporting that on March 5th, Facebook has invited “more than 100 architects and other design professionals” to spend a full day wandering their new headquarters and deciding what can be done to improve it. While it’s likely unexpected that they’ll have a fully fleshed out master plan or new architectural renderings all rendered, the marathon sessions, something its coders are familiar with, is an interesting concept to bring to what amounts to urban planning. Here’s from the Daily News about how the session will function:

The design professionals have been divided into four teams that will approach different elements of the area around the future Facebook campus, [AIA spokesperson Noemi Avram] said. One team will look at existing businesses, another will scope out the perimeter of the campus, a third will focus on an area northwest of the campus near two Constitution Drive properties Facebook recently bought for future use, and a fourth will explore housing possibilities.

The paper goes on to explain that residents of Menlo Park will be invited to share their own ideas and the public is welcome to come watch. The whole thing starts at 8:30am, Saturday March 5th, at the decidedly Silicon Valley-esque address, 10 Network Circle.

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American Academy of Arts and Sciences Establishes Commission on Humanities and Social Sciences

From Emmylou Harris to Billie Tsien. It’s not the subtitle of a new feminist reader but one way to describe the membership of a new national commission created to bolster teaching and research in the humanities and social sciences. Formed by the American Academy of Arts and Sciences in response to a bipartisan request from Congress, the Commission on the Humanities and Social Sciences will be chaired by Richard H. Brodhead, president of Duke University, and John W. Rowe, chairman and CEO of Exelon Corporation. Heavy on university presdents, the 43-member commission also includes the aforementioned Harris and Tsien, Smithsonian secretary G. Wayne Clough, filmmaker Ken Burns, Adobe chairman John E. Warnock, and James Cuno, director and president of the Art Institute of Chicago. Journalist David Brooks and actor John Lithgow are also among those tapped to assist the Academy in responding to this doozy of a Congressional charge:

What are the top ten actions that Congress, state governments, universities, foundations, educators, individual benefactors, and others should take now to maintain national excellence in humanities and social scientific scholarship and education, and to achieve long-term national goals for our intellectual and economic well-being; for a stronger, more vibrant civil society; and for the success of cultural diplomacy in the 21st century?

With funding from the Mellon Foundation, the Commission will focus on education, research, and the institutions critical to advancing the humanities and social sciences in the first comprehensive national assessment of the state of the the humanities since the 1980 report of the Rockefeller Commission on the Humanities.

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American Art Museum Announces Video Game Exhibition, Asks Public to Help Curate

After a rough patch there the last couple of months for the Smithsonian, it’s nice to read a press release with something a bit more positive; and it doesn’t get much more lighthearted than video games. The American Art Museum has announced an exhibition to launch in mid-March of next year called The Art of Video Games, which will highlight both background art and interactive, moving pieces as well. Beginning this week, the museum has asked for a bit of curatorial help, launching a site for the exhibition and asking visitors to vote for eighty games from a collection of 240 currently considered titles, presumably with the interest of floating the most popular to the top, which will then find a home in the show itself. A fun idea, though we’re guessing the museum didn’t think it would be as wildly popular as it has apparently gotten. As of this writing (and observed last night), the exhibition’s site is still up, but with a note reading “Eek! Your enthusiasm has overwhelmed us and we’re experiencing technical difficulties! Please have patience while we fix this.” Assuming they’re able to get all those overloaded servers back up and running, you’ll have until April 7th to pick your favorites. Here are the details on the exhibition itself:

The Art of Video Games is the first exhibition to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. The exhibition will feature some of the most influential artists and designers during five eras of game technology, from early developers such as David Crane and Warren Robinett to contemporary designers like Kellee Santiago and David Jaffe. It also will explore the many influences on game designers, and the pervasive presence video games have in the broader popular culture, with new relationships to video art, film and television, educational practices, and professional skill training. Chris Melissinos, founder of Past Pixels and collector of video games and gaming systems, is the curator of the exhibition.

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It’s Official, UK’s Design Council and Commission for Architecture and the Built Environment to Merge in April

After a particularly rocky second half of 2010 for the UK’s Design Council and the Commission for Architecture and the Built Environment, between being forced into non-profit status and getting funding slashed entirely, the two discussed the possibilites of a merger at the end of December. Now it looks like it’s set to be official, with the two joining forces come April 1st to help oversee both design, research and building projects in the UK, just as they had before. The services they’ve offered to communities and to the government itself are said to not be changing very much, though the combined entity will continue ahead as an “independent charitable organization,” only partially financed by British tax dollars. Here’s their list of what their combined new mission will entail:

  • Design Review, which provides expert advice to councils, developers and communities through reviews of major proposed projects both at a national and local level.
  • Promoting the value of good building and spatial design to businesses and communities and, in particular, facilitating well-designed new homes and neighbourhoods.
  • Mentoring and advice to businesses, public services and university technology offices on the strategic use of design, from a national team of expert design strategists.
  • High profile design challenges which bring together the best in design, manufacturing and services to develop and introduce innovative solutions to national issues in health, security and sustainability.
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    The Best of Both Worlds: ‘Designers & Books’ Launches

    More than likely, judging from the fact that you’ve landed on this site, you like both designers and reading. So why not combine the two (well, more than reading great UnBeige content each and every day)? So has happened with the launch of the new collaborative project, Designers & Books. Founded and edited by Archetype‘s Steve Kroeter, along with Stephanie Salomon, and helped brought to life by a team of others, the site says it “is devoted to publishing lists of books that esteemed members of the design community identify as personally important, meaningful, and formative.” As of their launch this week, we’d say that they’re off to a pretty amazing start, collecting book picks from 50 of the top names in the business, including Robert Venturi, Elizabeth Diller, Peter Eisenman and Paula Scher (who was likely one of the easier gets, along with Michael Bierut, considering Pentagram handled the site’s design). While there are a small handful of essays available on the site, it’s largely lists of books and no more than that. What’s more, the books picked by these famous designers aren’t all design-related either. They’re just their favorites, or ones that influenced their work in some way. Though there is some sparse commentary about selections here and there, by and large, most participants haven’t added notes explaining their choices. And this won’t hinder your browsing in the least. If anything, it makes you feel a little more connected to these industry luminaries. “Hey, I’ve read that book and so has Norman Foster!” we thought to ourselves more than a couple of times while scanning his picks. It’s early days for Designers & Books, and we’re looking forward to watching it grow.

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    James Franco to Help Teach Editing Class Using Footage of James Franco

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    The first thing we thought of when learning that actor/artist James Franco had teamed up with the film school Columbia College Hollywood (which isn’t associated with either of the Columbias, in Chicago or New York) to help teach a class called Master Class: Editing James Franco…with James Franco, was the name of the mid-80s band Pop Will Eat Itself, because their name seems to perfectly encapsulate so much of Franco’s work. That got us watching the video for their 1989 hit “Can U Dig It?” which is now painful to watch, but also still a lot of fun. After that distraction, we got back to the task at hand, which is to think about the actor’s new class. Better to just read the explanatory portions of the press release:

    Mr. Franco’s frequent collaborator editor and Tyler Danna is teaching the course, which has been entitled Master Class: Editing James Franco…with James Franco. Mr. Franco is providing the footage – much of it from behind the scenes on short films he has directed – and the conception for the course and will speak to the students weekly via live feed (Skype) and attend class the weekly class sessions when his schedule allows. The student editors will seek to create a cinematic image of James Franco through the footage.

    …As conceived by Mr. Franco and Mr. Danna, the class sessions themselves will be taped and be part of the final film created by the class or another project.

    There is the potential to carry the class forward with 12 different editors in the spring quarter and beyond as the film project continues.

    Now we’ve seen the future of film and film school. By 2012, every movie released will resemble what it looks like when you point a video camera at the television your camera is plugged into. Except instead of ever-swirling and moving boxes and scan lines, there will be a million heads of James Franco. Fortunately, we’ll have the Mayan apocalypse to look forward to at the end of next year.

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    Google Collaborates with International Museums, Launches ‘Art Project’

    Thoughts of Walter Benjamin‘s famous essay The Work of Art in the Age of Mechanical Reproduction aside, yesterday Google launched Art Project, an online gallery holding a collection of art compiled across seventeen high-profile museums, ranging from London’s National Gallery to New York’s MoMA, the Met, and the Frick, to the Palace of Versailles. The site allows users to wander around the galleries, Google Street View-style, bouncing around from room to room and spinning in 360-degree circles. More impressive is the ability to zoom into a large assortment of pieces from each museums’ collection, some all the way to what feels like near microscopic levels. We were particularly happy to see the Van Gogh Museum included in the mix, having the ability to zoom very far into the artist’s The Bedroom, the restoration of which we’d enjoyed following throughout last year. If you’re trapped at home today due to any assortment of blizzards that are likely hitting your town, it’s the perfect way to while away the hours. Here’s some behind-the-scenes on how Google created the project:

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    Inaugural BMW Guggenheim Lab Finds Possible Space in New York’s East Village

    Outside of their new permanent home in Abu Dhabi, and now possibly also in Helsinki, you might recall that the Guggenheim Foundation announced last October a series of traveling exhibitions, called the BMW Guggenheim Labs, which will travel to three cities every year and camp out at each for roughly three months. Sticking close to home for the first, they’ve hired the Tokyo-based, regular Droog collaborators, Atelier Bow-Wow, to design and build for them a temporary structure somewhere in New York. Now it appears that that “somewhere” might get more specific, as the NY Times reports that the Guggenheim has a request in with the city to use an empty lot at 33 East First Street to house it (the story begins roughly halfway down the page). The paper continues with the news that a “final vote is scheduled for Tuesday” with Community Board 3 (the city owns the East Village parcel of land). If it passes, which seems likely, the first Lab will open sometime in August.

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    desigNYC Matches Designers with Nonprofits for New Crop of Collaborations


    A workshop led by the Neighborhood Economic Development Advocacy Project and a brochure for Green Map, two of the organizations selected for desigNYC projects.

    Socially minded design projects work best with a matchmaker: someone to connect the organizations serving the public good with the design talent ready to help (at no charge). Enter desigNYC, the volunteer-led organization founded by Edwin Schlossberg and Michelle Mullineaux of ESI Design and New York‘s Wendy Goodman. Launched last year with a successful round of pilot projects, desigNYC has just revealed its line-up of collaborations for 2011. A panel of expert judges considered submissions from the NYC nonprofit and design communities, selected the top projects, and matched nonprofit needs with design firm skills.

    The nine new projects span the design disciplines and focus on addressing issues such as sustainable development, social justice, human health, and local food systems. Designer Rodrigo Corral will work with the Neighborhood Economic Development Advocacy Project to design a multi-language financial rights guide for new immigrants in NYC, while architects 590BC and Studio L’Image will create architectural enhancements and interpretive experiences for PortSide NewYork‘s Brooklyn boathouse and community center. Communication designers Language Dept. and developers Rubenstein Technology Group have been matched with Educating Tomorrow to create an identity and website that will act as a resource hub for the NYC educational community on sustainability issues. Meanwhile, Otto NY will partner with Green Map System, which marshals user-contributed mapping of local green resources, on a redesign of the Green Apple Map website. Other projects include greenhouse development on unused lots in East Brooklyn and a communications framework for a new urban and industrial ecology center in Gowanus.

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