Norman Foster Hired to Build Apple’s New Headquarters?

Though it could all turn out to be fake, as has become par for the course with supposed image leaks of the company’s future products, the rumor mill is abuzz that Apple is planning to hire Norman Foster to build for them a new headquarters. The rumor came from an unlikely source, not from the various Silicon Valley insider blogs or the local northern California papers, but the Spanish newspaper El Economista, who claim to have sources who leaked information about the top secret plan. Calling it “The City of Apple,” the paper said the company’s plan is to build Foster’s new headquarters on the land it purchased from Hewlett-Packard late last month. Though, again, like anything Apple, a place known for being able to keep a secret, it’s usually always safest to not put too much stock in anything you hear unless it’s Steve Jobs doing the talking. Here’s a bit from a Google translation of the paper’s piece:

ElEconomista has been told by sources familiar with the situation, the future headquarters of the company Steve Jobs care especially environmental issues, to the point that the entire road transport transit through a network of tunnels that will clear the surface areas green. The buildings which will house the engineers and R & D will also be multifunctional and will incorporate cutting-edge technology in materials and equipment as well as renewable energy resources.

New Career Opportunities Daily: The best jobs in media.

Innovation Design Protection and Piracy Prevention Act Passes Through Senate Judiciary Committee

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You might recall our writing about New York senator Charles Schumer introducing a bill this summer that would offer more design-based copyright protection to fashion labels. While two years ago, a variation of the bill failed on the Senate floor, it appears that this time around might have a much rosier outcome for the Council of Fashion Designers of America and the American Apparel and Footwear Association, the two main design groups lobbying hard to get it passed. This week, the bill, called the Innovation Design Protection and Piracy Prevention Act, made it through the Senate Judiciary Committee, which is the first major hurdle before it heads to the Senate floor and faces a full vote sometime likely after the December recess. Here’s a bit from the AAFA’s Kurt Courtney, who spoke to Apparel News following the pass through committee:

“I think people are a lot more in agreement than they think,” he said. “This bill real­ly draws the line between inspiration and copying. We all understand the importance of inspiration in design, most of which comes from articles found in the public domain. The bill seeks to protect that original artwork in fashion, not the utilitarian parts. This is specifically targeted at the most original artistic fashion that has never been seen before.”

New Career Opportunities Daily: The best jobs in media.

Autodesk University 2010 coverage: This conference has got a lot of class(es)

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It’s called Autodesk University, and a large part of the experience are the classes. Once you register for the conference, you gain access to an online catalog of dozens of courses all designed to help you create more effectively.

The sheer breadth of classes is bananas, as Autodesk offers so many different products across so many industries. I met engineers, CAD guys, architects, materials experts, German people–I realize that’s not a profession, I just forgot to ask them what they do–as well as construction-industry folks and one guy who introduced himself as “a gold mine designer. As in, I design gold mines.” (I only spoke with him briefly, and afterwards regretted not asking him “Why do people always get trapped in coal mines and never gold mines?”)

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The broad range of attendees can admittedly make smalltalk tough; at one lunch I shared a table with an extremely cute female who told me she worked for a uranium mining company. I spent most of the meal moving my salad around while trying to think of polite questions to ask about uranium.

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Anyways, back to the classes. I tried to locate every class I could that pertained to industrial designers and stuck my head in as many as I could.

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Some were lectures, like the one run by Germany-based Creative Solutions expert Michal Jelinek, who showed how to use Alias, Showcase, and Mudbox to quickly generate concept drawings and reduce what he called “mouseclick kilometers;” others were hands-on labs run by guys like Autodesk’s SketchBook Senior Product Manager Christopher Cheung (more on him later) and industrial designer Kyle Runciman, inviting you to follow along with them while they deftly executed drawings in SketchBook Designer and showed you shortcuts and tricks. Others were hands-on tutorials like the ones run by Tech Evangelist Shaan Hurley, who showed how to run AutoCAD on a Mac. Hurley offered these classes in two flavors: For those with AutoCAD experience but no Mac experience, and vice versa.

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The hands-on labs and tutorials were pretty wicked because the classrooms come loaded with top-of-the-line machines. The Mac classes I sat in on had G5 towers, iMacs and 17-inch MacBook Pros you could choose from, all with high-end Wacom tablets and Magic Trackpads. Pretty bad-ass. (From what I understand, the PC-based labs come with high-end Dell and HP machines.)

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The classes also come with printed handouts and downloadable PDFs that you’ll save as valuable references for later. As a registered conference attendee I had access to all of these online, and I’m sorry I can’t make them available for download here–a lot of the packets had proprietary information in them, for example excerpts from professional training manuals and “Learn Autodesk”-style books, sometimes with the authors even popping up in the classes.

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Despite the broad range of attendees, I found plenty of classes beyond the drawing/rendering ones to interest the ID’er, for those of you who are weighing whether to attend next year. Some examples:

– Using Autodesk Inventor to Create Precision Sheet Metal Parts
– Digital Prototyping: A Case Study of Plastic Parts Design
– Injection Molding Warpage Prediction and Mold Correction
– Photo-Based Reality Capture: Turn Photographs into 3D Models
– Cross-Product Workflow for Industrial and Product Design
– Mudbox: Textures for Architecture and Design
– Brave New Mobile World: Creativity and Design on the Go
– Sustainable Design Techniques in Digital Prototyping

The list goes on and on.

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The only minor gripe I had with the class set-up is that some of the descriptions were less than clear; for example I had to ask Hurley in person which Mac-AutoCAD class was which, as he was teaching two variants that had identical descriptions in the catalog.

Of five people I randomly asked–I know, I’m not winning a Pulitzer Prize for journalism here–only one reported similar confusion, an Australian engineer who said something like “the class descriptions were a bit confusing, mate.” (It’s possible I added the “mate” part in a subconscious Australianization of my memory of him, but I do clearly remember that he rode in on a kangaroo, then caught a boomerang he had hurled seconds earlier to incapacitate a wombat.)

I asked the Australian if he knows Core77’s own Glen Jackson Taylor, since they are both Australian. He assured me he grew up across the street from Glen, but in retrospect I think he was patronizing me.

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Scott Wilson on TikTok/LunaTik’s huge Kickstart

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Scott Wilson & MNML have experienced insane numerical success on Kickstarter for their kit that turns iPod Nanos into wristwatches. When we announced their pledge-seeking for the TikTok and LunaTik Multitouch Watch Kits on November 18th, we had no idea just how far they’d go; the initial target was a paltry $15,000, but as of this morning the current pledged amount is $461,788–and there’s still more than two weeks left in the pledging period!

Wilson managed to separate himself from the hecticness long enough to give Core77 a brief interview on the phenomenon.

Core77: How do your initial expectations for the project compare to the current reality?
Scott Wilson: Well, I wouldn’t have designed these if I didn’t think there was a market for them but the response is overwhelming especially for online. These are retail numbers for a product that is not in production yet. It is also very global. Backers roll in 24 hours a day from all over the planet. China, Russia, India, etc. And the backers are unbelievably supportive and positive once they have invested. It is quite exciting.

We initially hoped to get enough pre-orders to pay for tooling, some initial inventory and create a little buzz and validation in order to help us get into small retailers and distributors more easily. Now everyone is calling us.

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Where is the project going next?
The first thing is to make it through the next 17 days and see how many backers we have and fulfill their orders. We far surpassed our minimum order quantities from the factory so I have had to place a much bigger purchase order. After the Kickstarter period ends we will have an eCommerce site set up for additional online orders and from there we will probably offload the fulfillment and distribution to a 3PL (third party logistics) partner.

After that, I am not quite sure. I know personally I would like to have a small Bluetooth adaptor to plug into the side so I could run with wireless stereo headphones. So I am going to talk to a few former suppliers about this. But I am not sure if I will turn this into a brand or product line, that wasn’t the point of the effort. I wanted to see how powerful the Kickstarter platform could be.

What does this amount of funding, which is currently through the roof, mean you can do with the project?
Well, it makes buying the inventory and thinking about retail a lot easier. Typically this is a huge risk with retailers all wanting your product on consignment or buy-back terms. I am still not sure we will go to big-box retail but it takes the pressure off if we do. It also allows us to pay for the eCommerce website and some hired help in managing the operations and day-to-day so we can focus on MINIMAL clients. And most importantly it gives us a little freedom to maybe invest in some other ideas we may have.

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Let’s talk big picture. Can you tell us what Kickstarter might mean for you and other designers?
Kickstarter was an experiment to see if it could work on another level. That is what I am excited about. It allows designers and entrepreneurs to launch an idea without giving up half their equity. For the right designers I think this is very empowering and a great way for some to finally get after that passion or idea that has eluded them. But everyone should also know that running a product company is a full-time job so make sure you are ready for that or have someone that likes to do it otherwise you will be doing a lot less designing.

Going forward, I would love to see if the platform could work to solve a global environmental or social need. A project where backers pay for a product or service that solves someone else’s need.

Of course, the thing that still needs testing is people’s tolerance for delivery. TikTok and LunaTik are very quick-to-execute products that we are doing even faster than most companies could. My question is “What happens when the timeframe goes from 1 to 2 months to 6, 9, or 12 months?” Maybe it could work.

Backers are generally in it not only for the product but to see you succeed, it seems. It’s great to feel so much positivity vs. the typical snarky and hater mentality you often see on the blogs. I think that if the right story, solution and design were presented on this platform, and the creator had open dialog via the blog during development, it could fuel some solutions that could have a positive social impact.

Thanks for your time Scott, and congratulations again! We feel like we’re looking at the numbers for a Hollywood sleeper hit that turned into a blockbuster.
Thanks man. It is pretty unbelievable. I have gotten a ton of emails from designers everywhere that are super enthusiastic and excited about the potential of Kickstarter. It will be interesting to see where the platform goes next.

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New Working Group to Assess Environmental, Economic Impacts of Graphic Design Supply Chain

We know: there’s nothing like the term “supply chain” (along with the residual effects of Thanksgiving tryptophan and the less widely discussed wooziness associated with large annual doses of pumpkin pie) to get you clicking right back to your Cyber Monday shopping, but stay with us here. Meet the Sustainable Design Auditing Project (SDAP), a new working group that is taking on greenwashing by uniting designers, suppliers and manufacturers, academia, environmental nonprofits and other key stakeholders to develop environmental, social, and financial metrics for the graphic design supply chain. Led by Re-nourish and partner organizations including the Society of Graphic Designers of Canada, SDAP will focus not on establishing standards but on developing metrics that will tackle everything from energy use and toxicity levels to labor and employment issues and profitability. The goal is to help both companies and individual make informed decisions as they navigate the increasingly murky waters of sustainability. “There’s clearly growing corporate and consumer recognition of sustainable operations as a core element of a robust bottom line over the long term,” Jess Sand, a partner at Re-nourish, tells us. “And given that up to 80% of a product’s environmental footprint occurs at the design stage, it’s essential that designers have transparent methods of measuring the on-the-ground impacts of our work.” Learn more about SDAP and sign up to get involved here.

New Career Opportunities Daily: The best jobs in media.

Donna Karan Catches Flak for Cleaning Staff Cuts

The post-Black Friday news about Donna Karan might wind up not being as positive as she’d like, with figures showing how many truckloads of garments the fashion house baring her name had sold. Instead, the story might turn into Karan vs. unionized labor, as word of her cleaning staff cuts starts filtering out. Pulling that standard business practice of pulling a long-time contract, laying off all the employees, then hiring a new firm who hires all those employees back at a much lower rate, the NY Daily News reports that Karan moved the contract to clean the company’s headquarters in New York from Celestial Cleaning Services to Planned Building Services, and in the process cut health care coverage for those employees and sliced their hourly pay by more than half. What’s more, according to the paper, Karan did this at a point of record-setting profits for the company and went with a firm who “has a history of violating federal labor law.” While we’re fairly positive that Karan herself had nothing to do with the switch (she’s still on the mend with a broken wrist after all), it’s the sort of story that doesn’t play out so well right in the thick of the holiday season.

New Career Opportunities Daily: The best jobs in media.

Chelsea Art Museum Calls It Quits, Won’t Open Another Museum in New York

At the very beginning of 2008, we posted a story with the title “Chelsea Art Museum Breathing Its Last Breaths?” While the struggling museum managed to fight and stay afloat throughout both that whole year and the next, it appears that it has finally succumbed to financial pressures and will be no more. Back in August, the museum closed on what they claimed was simply a temporary basis while they worked out a financial plan to help keep them going, facing debts of many millions and a development company who wanted the building back. By October, things were looking even more grim, with the property’s lender being handed the deed to the building, essentially signing the museum’s death warrant (at least in what had been its long-time home). Though ever the fighters, the museum and its founder Dorothea Keeser vowed to battle on, the Wall Street Journal is now reporting that the building has been sold and the museum will have one year to operate in the space, rent free, before they have to vacate and find a new home. Keeser also told the paper that “she would not open another museum in New York,” which seems to more-than-imply that the fight has officially come to an end and the museum’s sad fate has finally been accepted. Now the questions of what happens with the museum’s art collection and if it will are start anew in, say, rural Kentucky, remain. Will be interesting to see how it plays out.

New Career Opportunities Daily: The best jobs in media.

Macy’s Confirms UnBeige Report of Karl Lagerfeld Collaboration

Macy’s has officially confirmed our exclusive report of an imminent collaboration between designer Karl Lagerfeld and the national retailer. “Karl Lagerfeld holds a unique place in the world of fashion, an icon who is the ultimate modernist,” said Terry J. Lundgren, chairman, president, and CEO of Macy’s, Inc. “Through the decades, his style and vision have marked the history of design. It is a tremendous honor to bring his inimitable perspective to our fashion customer.” The collection will debut in approximately 250 Macy’s stores and on macys.com in September 2011. According to a report in today’s issue of WWD that credits UnBeige with breaking news of the deal, the Lagerfeld line is part of a new designer initiative that Macy’s will launch in February. Other designers and brands slated to create capsule collections for the national retailer include London-based Kinder Aggugini, Vivienne Westwood, Paul Smith, Calvin Klein, and Versace.

New Career Opportunities Daily: The best jobs in media.

The Mack Truck Syndrome: How replaceable are designers?

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I stopped pursuing corporate design work years ago, because the lowly rungs I occupied allowed little individual creativity. “If I got hit by a bus tomorrow,” I told friends, “and they replaced me with another designer, the work would come out exactly the same.”

I’ve used and heard the “If I got hit by a bus” metaphor for things all of my life, only recently realizing the phrase was an urbanism; outside New York’s ample opportunities for M16 Crosstown crosswalk calamity, apparently the rest of the U.S. says “If I got hit by a Mack truck.” (For you non-Americans, that’s a brand-name tractor-trailer that crawls our highways, hauling our goods and mowing down unwary pedestrians.)

The Mack truck, like Stockholm, even has its own syndrome. InformationWeek talked to Product Design Manager Christian Feldhake (of Torelli Bicycle) about the “Mack Truck Syndrome,” whereby a small firm can be crippled by the sudden loss of a single member. The solution, as Feldhake sees it, is a system called ERP, or Enterprise Resource Planning. It entails a computer-based “dashboard” filled with relevant data points that anyone, theoretically, can use to step in and resume someone else’s role. It sounds more applicable to business than design. At least that’s what we designers, with our individual creative urges, hope.

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Polyprop designer Robin Day passes away, leaves behind huge-selling legacy

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Humble, simple, lasting, ubiquitous, flying out of the factories, and a monster seller: That’s the Polyprop stacking chair designed by Robin Day, who passed away earlier this month. Inspired by the Eameses, in 1963 UK-based Day designed one of the first chairs to really take advantage of injection molding for mass markets–a single mold could crank out 4000 Polyprop seats a week, and since its inception over 14 million have been sold in 23 countries. (When licensed copies are tallied, the sales figures are estimated at between 20 and 50 million.)

Cooper-Hewitt Director Bill Moggridge wrote, about first regarding the chair, “I was immediately fascinated by the simplicity of the form combined with the deep understanding of the behavior of the material;” London Design Museum director Deyan Sudjic called it “one of those exceptional objects that can genuinely carry the burden of being labeled a humble masterpiece;” and Design Technology has termed it “one of the most democratic modern designs of the 20th century.”

Now, ten years into the 21st century, the chair is still being produced; manufacturer Hille cranks out some 500,000 per year. Quite an impressive feat for an almost fifty-year-old design.

via ny times

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