Simplicity and the Future of Software Learning

EEScreenshot.png

This past weekend, I was exploring some of the also-rans of the recent Cooper-Hewitt People’s Design Award when I stumbled across a curious nominee with some interesting implications beyond its specific function. The product, Excel Everest, is a fully interactive MS Excel tutorial used for in-the-product training.

I know mentioning the dreaded word “Excel” here to an audience of designers might seem off topic but the concepts of an interactive, self-grading, “in-product” tutorial complete with embedded videos and a scoreboard is very compelling. The product itself isn’t a visual designer’s idea of beautiful (it is still an Excel tutorial living inside of an MS Office product after all) but it solves the challenge of teaching a complicated software in a novel, simple way.

Today, learning new software programs either falls in the “learn by doing” or the instructor/classroom based model. The latter often causes painful workarounds and the former is often time/cost prohibitive. While companies like Google and Apple strive to provide simple to use, intuitive systems; as designers we all know that not all software systems are best boiled down to one button and two clicks. Some programs, like Excel or the Adobe Creative Suite, are complicated for a reason and in all circumstance will formidably challenge even the most simplicity-focused designer.

(more…)


No Responses to “Simplicity and the Future of Software Learning”

Post a Comment