From SculptGL, SculptFab to Freestyle: 3D Sculpting Web Apps for Making All the Blobs You Want

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Maybe I’m just bitter that my hopes for immediate 3D-sculpting artistic genius were dashed (see above), but there is something really strange about sculpting through a computer, even more so than just about any other method of 3D modeling. In an attempt not to delve too far into the pencil-vs-mouse debate (although really how can we avoid it?), the new 3D-sculpting web apps SculptGL and counterpart Sculptfab (essentially updated with a nicer UI) have the faint scent of nostalgia for a generations of hand crafters given the ol’ middle finger by technology.

The SculptGL app was developed by French student Stephane Ginier, drawing inspiration from the research on self-adaptive topologies done by Lician Stanculescu. With no word on the availability of Stanculescu’s 3D sculpting app ‘Freestyle’ for general consumption, we’ve been playing around with Grinier’s version. The application—while super fun—is perhaps more interesting in concept than in actual use.

twoUX.jpgUser Interface of SculptGL (top) and Sculptfab (bottom)

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