Disney Demonstrates System For Catching A Real Ball In Virtual Reality

This is a recent demo by Disney Research of a virtual reality system they’ve developed that allows users to accurately interact with moving physical objects while in a virtual reality environment. In this case, catching and throwing a ball. “We examine three visualizations: rendering a matching virtual ball, the predicted trajectory of the ball, and a target catching point lying on the predicted trajectory. In our demonstration system, we track the projectile motion of a ball as it is being tossed between users. Using Unscented Kalman Filtering, we generate predictive estimates of the ball’s motion as it approaches the catcher. The predictive assistance visualizations effectively increases user’s senses but can also alter the user’s strategy in catching.”..(Read…)

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