A Persistent, Location-Aware Eye in the Sky for your Computer: Tom Taylor’s Satellite Eyes

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Tom Taylor is a technologist and engineer who enjoys working “in the fuzzy space between matter and radiation,” and he’s got a neat Mac app (probably most fun for those who travel a lot for work): Satellite Eyes. The simple application changes your desktop wallpaper to a satellite photo of your current location as soon as you connect to the internet.

“It features a number of different map styles, ranging from aerial photography to abstract watercolors,” writes Taylor. “And if you have multiple monitors, it will take advantage of the full width, spanning images across them.”

Surprisingly it does not use Google Maps’ images, and unsurprisingly it doesn’t use Apple Maps’ images either; data comes from OpenStreetMap, Bing Maps and San-Francisco-based design/technology studio Stamen Design.

Best of all, London-based Taylor has made the app’s price conversion nice and easy: £0 equals $0.

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The Problem with Touchscreen Voting Machines?

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How do you post a YouTube video that gets nearly five million hits in 24 hours? Simple: Record a touchscreen voting machine in Pennsylvania that apparently wants to choose your candidate for you.

The Pennsylvania man who posted this video claimed that try as he might, every time he tapped Obama, it selected Romney instead:

Thinking the calibration was off, he then tapped the option below Obama, hoping that would activate his choice. It didn’t.

I initially selected Obama but Romney was highlighted. I assumed it was being picky so I deselected Romney and tried Obama again, this time more carefully, and still got Romney. Being a software developer, I immediately went into troubleshoot mode. I first thought the calibration was off and tried selecting Jill Stein to actually highlight Obama. Nope. Jill Stein was selected just fine. Next I deselected her and started at the top of Romney’s name and started tapping very closely together to find the ‘active areas’. From the top of Romney’s button down to the bottom of the black checkbox beside Obama’s name was all active for Romney. From the bottom of that same checkbox to the bottom of the Obama button (basically a small white sliver) is what let me choose Obama. Stein’s button was fine. All other buttons worked fine.

I asked the voters on either side of me if they had any problems and they reported they did not. I then called over a volunteer to have a look at it. She him hawed for a bit then calmly said “It’s nothing to worry about, everything will be OK.” and went back to what she was doing. I then recorded this video.

Faulty touchscreen, fat fingers, or something more menacing? If it was the latter, it didn’t work: Obama had Pennsylvania’s 21 electoral votes in his pocket by election’s end.

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‘Pinch’ Interface Allows Multiple Devices to Combine Into One Contiguous Display

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The smartphones and tablets many of us use are intensely personal devices. But a Tokyo University of Technology research group has developed an interesting way that multiple users could combine their devices’ displays, Voltron-style, for a more communal experience.

A concept video from earlier this year depicted two iPads that, when placed adjacent, created one larger display; but that was a mockup. This here interface, called Pinch, is the real deal:

At the very least, it would be neat to transfer photos, video, data or even currency from one phone to another in this manner. And if smartphones or tablets see uptake in developing nations at the rate that cellphones are catching on now, it would be cool to eventually see classrooms full of students that could combine their devices into television- or blackboard-sized displays.

The research group is currently giving the Pinch system to various developers, presumably under license, and asking them to come up with apps for it.

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The Penclic: Something Like a Wacom Tablet…Without the Tablet

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Back when I was a bona fide CAD monkey, I had carpal tunnel like the rest of us. After successfully convincing my employer that they needed to ditch the mice and get Wacom tablets, the wrist pain went away.

For intensive work, the pen is such a superior form factor to the mouse that Swedish company Penclic melded the two to create a new type of input device. It looks a little strange—something like a pen sitting in an inkwell—but that hasn’t stopped it from being nominated for “Best Work Environment Product” by the Swedish award of the same name. “The nomination…presents an excellent opportunity to increase awareness about our device’s many advantages over the traditional mouse, both ergonomically and precision-wise,” said Penclic CEO Stina Wahlqvist.

The Penclic mouse’s ergonomic benefits are achieved by eliminating the need for the unnatural, twirling arm movements associated with traditional mice. The pen-shaped design extends the body’s natural movements, allowing the user to work with the underarm kept linear, in a rested, flat position against the work surface.

But the advantages go beyond ergonomics. The device not only looks, feels and moves like a pen, but it also has a pen-like grip that provides a level of precision that makes it well-suited for demanding creative tasks such as photography, design and architecture. Advanced technology in combination with the ergonomic design delivers fast and precise cursor movements with minimal effort and hand motion.

The scroll wheel placement doesn’t seem ideal—as you can see in the vid, when she uses the wheel, the base moves around a bit, which I can see causing havoc with fine-point navigation—but I’m still looking forward to trying one of these out.

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Microsoft’s Experimental "Digits" Wrist-Worn Gestural Input Device

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As a designer, you’ve gotta love the Wild West period of a new technology, where everybody’s still figuring out the form factor with brazen experimentation. Cell phones, particularly the ones out of Finland and Japan, were fun to look at in the ’90s; those days are over now that most are content with aping a certain famous black rectangle.

Cell phone experimentation may be done for now, but a variety of companies are still casting about for form factors for the nascent technology of gesture control interfaces. Leap Motion’s got a silver rectangle, the PredictGaze guys are going with what’s already built into your device, and now Microsoft is advancing beyond the Kinect with this experimental wrist-mounted device called Digits. (It’s clunky-looking now, but let’s not forget that cell phones in the ’80s came attached to briefcases.) Take a look at what it can do:

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PredictGaze: Using the Camera in Your Phone or Computer for Gesture Control, Eye Tracking, Face-Rec and More

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When we first saw the Leap gesture control interface for the Mac, we were blown away. Earlier than that, gamers and hackers were taken by the Wii and the Kinect. Now a new group of creators is working on the latest in gesture-control interfaces, which ought to have an advantage over the current competition: It’s software-based and requires no separate pieces of hardware, instead relying on the cameras now built into virtually every computer, tablet and smartphone.

PredictGaze is the brainchild of Aakash Jain, Abhilekh Agarwal, and Saurav Kumar, three computer scientists and friends based in California. Using a series of algorithms, their software analyzes images captured from your device’s camera—even in low light and near darkness, conditions that have stymied their competition—to deliver useful results. Face recognition, gesture control and eye-tracking are all things we’ve heard of before, but PredictGaze is wrapping it all into a single package, and making it scaleable as per the device it’s installed in.

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Their system holds rich promise: Imagine being able to sit in front of your computer, or hold up your phone, and it knows its you through facial recognition, so unlocks itself with no need for a password. Or watching your television, and when you get up to go to the bathroom, it pauses; it resumes play when you’ve sat back down. Or being able to silence the audio by bringing your finger to your lips. And the eye-tracking-controlled browsing, while still a bit clunky looking in their demo, will be a godsend for paraplegics once it’s perfected.

Here are a few videos to give you an idea of what PredictGaze is currently capable of. In this first one, “Gaze Enabled Browser Demo,” you don’t need to watch more than 10 seconds of it to “get it.” (The remainder of the two-minute video has the test subject perform the same up-down scrolling while they gradually dim the lights.)

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And Now, a Real, Live E-Book: Waldek Wegrzyn’s "Elektrobiblioteka," after El Lissitzky

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For his diploma project at the Academy of Fine Arts in Katowice, Polish designer Waldek Wegrzyn has created “Elektrobiblioteka,” a bibliomorphic (yes I just made that up) interface for a digital publication. The sheer physicality of the printed volume is antithetical to the pixelated simulacra of the tablet or e-ink reader, and labor-intensive execution of the ‘reverse-engineered’ pagination, documented in the video below, seems to be well worth the effort.

Wegrzyn cites El Lissitzky as his main inspiration; specifically, he refers to a text called The topography of typography, first published in Merz No. 4 (Hannover: July 1923) and excerpted here:

1. The words on the printed surface are taken in by seeing, not by hearing.
2. One communicates meanings through the convention of words; meaning attains form through letters.
3. Economy of expression: optics not phonetics.
4. The design of the book-space, set according to the constraints of printing mechanics, must correspond to the tensions and pressures of content.
5. The design of the book-space using process blocks which issue from the new optics. The supernatural reality of the perfected eye.
6. The continuous sequence of pages: the bioscopic book.
7. The new book demands the new writer. Inkpot and quill-pen are dead.
8. The printed surface transcends space and time. The printed surface, the infinity of books, must be transcended. THE ELECTRO-LIBRARY.

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The project website is currently only available in Polish, and while the consummate visual design transcends the language barrier, I’m curious about the content itself…

via Cozy Lampshade

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Tactus Technology Can Make Physical Buttons Rise Up Out of Touchscreens

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From an interface perspective, the analog-to-digital evolution I’ve had the hardest time adjusting to is touchscreens replacing buttons. I used to be so fast at banging out texts on my old Motorola, and the perfectly-calibrated click of each button provided tactile satisfaction. In contrast, I’ve been a daily iPhone user since 2007 and still make errors literally every time I type. It’s maddening, but a trade-off I live with because there’s so many other things I love about the phone.

If a company called Tactus Technology sees uptake, perhaps I’ll be able to have my cake and eat it too. Tactus has developed a new touchscreen where buttons can physically morph up out of what seems like flat glass, then disappear when not needed. They manage the trick by incorporating tiny channels within the substrate, through which a liquid is pumped into button-shaped chambers, providing volume on demand.

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The demonstration video doesn’t provide as clear a view as we’d like, and the opening voiceover sounds like something James Lipton wrote, but it should give you the idea of what they’re going for:

Tactus Technology Introduction from Tactus Technology Inc. on Vimeo.

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Interface Design: A Dual-Sided Touchscreen for Smartphones

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Last month Japan’s Fujitsu and NTT DoCoMo previewed a prototype cell phone with an interesting and unique interface design: The screen is transparent and has touch sensors on each side.

The most basic application of this technology is that you can use your finger on the back of the phone, providing unobstructed viewing for the front of the screen. I was excited when Apple patented, a few years ago, a similar system that called for an opaque screen with touch sensors on the back. If they ever prototyped it, we’ll certainly never hear about it unless it makes its way into a product. But now, watching the video below, I can see the drawbacks of such a system; the awkward angle of operation for manipulating the rear seems to cry “wrist cramp.”

Ergonomics aside, a more advanced application of this interface is a sort of bi-level multi-touch. To see it in action, check out the Rubik’s Cube thing the demo guy does around 0:50:

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Refact: A Phone Bill Worth Reading

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Paris-based service design company User Studio recently shared a concept for the seemingly impossibly task of designing a beautiful and useful phone bill, the Refact.

After analyzing 18 months worth of phone bill data, the designers worked to cull information that users would actually want to know including total phone usage, number of calls, most called numbers and longest calls. What sets Refact apart from other data visualization options is the online service concept that allows users to easily input the data from their standard-issue phone bill, interact with the resulting information and track usage trends over time. As Matthieu Savary, co-founder of User Studio explains:

There are a lot of situations where we, the users of digital services, find ourselves in front of endless lists of numbers, arrays of meaningless data… especially when it’s time to pay for something! At User Studio, as typical users of a lot of these modern services, we find these situations highly frustrating, especially when we know that the service providers probably use this data—that we, as users, helped produce—to better sell their products.

So we set off to try and find a way to dig up the data that lies in the bills of one of those services that we use all the time: our mobile phone subscriptions. We knew no public API existed… but we had hope that data could be extracted from the PDF bills that the providers are now making available on web platforms (to avoid sending invoices via snail mail).

Phone bills are often considered by mobile operators as something they legally have to provide their customers with. Bills are rarely thought of as a potential part of a much larger and much more compelling user experience (ie. they’re rarely designed with the same care as the provider’s web site, store, customized phone os, in-house apps, etc.)

Refact (EN) from User Studio on Vimeo.

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