Taking IKEA Hacking to Yet Another Level: Samuel Bernier’s 3D-Printed Lampshades

SamuelBernier-Dentelle-Replicator1.jpg

We picked up on Samuel Bernier’s “Project RE_” even before he was recognized as Runner-Up in the DIY category of this year’s Core77 Design Awards, and he might just be in contention for 2013 with his latest project, “Dentelle.” Taking it’s name from the French word for lace, the project was inspired by a simple repair job:

When I moved in my new apartment, the last owner had left [an IKEA] Rigolit lamp in the middle of the living room. An object that looks like a fishing rod holding a big paper cloud. The lampshade was ripped everywhere and Scotch tape was holding it together. This huge volume was always in the way and we kept bumping our heads into it. One day, I had enough and decided to buy a new lampshade to replace the paper one. Everything was either too expensive for me or extremely ugly. Also, the closest IKEA was an hour away… by bus.

What does a designer do in such a situation? He makes! A few hours later, thanks to affordable 3D printing, a unique lampshade was made. I couldn’t stop there, so I designed 2, 3… 12 different ones, using always the same shape and changing only the color and the texture. They take between 4 and 12 hours to print, use absolutely no support material, weight between 50g and 100g and cost less than $5 to print.

SamuelBernier-Dentelle-sketches.jpg

SamuelBernier-Dentelle-White-onblack.jpg

As in his “Project RE_,” Bernier’s approach captures the spirit of the Fixer’s Manifesto to a tee, revitalizing a superficially damaged object with ingenuity, a bit of elbow grease (and a spool of ABS, of course).

SamuelBernier-Dentelle-Black.jpg

(more…)


More 3D-Printing Photo Booths: MakerBot’s NYC Store

makerbot-3d-photo-booth-01.jpg

Bre Pettis: Actual Size, S, M, L

No sooner do we finish covering Tokyo’s Eye of Gyre 3D-printing photo booth, billed as the first in the world, when another company swoops in with a similar product and timing. At today’s official Grand Opening of MakerBot’s physical storefront, located in Manhattan’s NoHo district, company founder Bre Pettis pulled the sheets off of the MakerBot 3D Photo Booth.

makerbot-3d-photo-booth-02.jpg

It’s different than Eye of Gyre’s, to be sure; MakerBot’s is head-only and monochrome, versus the Harajuku gallery’s painted (we assume) full-body shot. But for $5 to sit and $20 to print–or just the fiver if all you need is the scan, to bring home and print yourself–you can have your head immortalized in plastic in “smaller than golf-ball size, golf-ball size, and larger-than-golf-ball size.”

makerbot-3d-photo-booth-03.jpg

The MakerBot Photo Booth’s camera rig and attendant software is provided by ShapeShot, a Baltimore-based company that’s developed a 123D-Catch-like way of converting 2D photos to 3D data. Click here to manipulate a model of a baby captured using their method.

“This is beyond digital photography—it is the future—and to be able to create a 3D image of yourself is just amazing,” said Pettis. “We’ve had celebrities and musicians come in and get a 3D Portrait made. It’s fun, it’s inexpensive, and it’s totally cool.”

(more…)


Tokyo Getting World’s First 3D-Printing Photo Booth

3d-printing-photo-booth-003.jpg

In the 1870s you needed to be a big shot to have your portrait taken, and in the 1970s you needed to star in something made by 20th Century Fox to have an action figure of yourself. But here in 2012, technology has advanced to combine those things for the average consumer.

On November 24th, Eye of Gyre, an art exhibition space in Tokyo’s Harajuku neighborhood, is pulling the sheets off of their 3D Shashin-kan. Literally translated as “3D Picture Space,” it’s what they’re calling the world’s first 3D-printing photo booth. Visitors can have their “portraits” taken in the form of whole-body scanning, and end up with a detailed figurine of them in 10-, 15- or 20-centimeter heights, depending on how much they’d like to pay.

3d-printing-photo-booth-001.jpg

Instant gratification this ain’t, as the figurines will take a month or more for fulfillment and delivery. (We’re guessing that they need to clean up the scan, and that an artisan paints the colors on after printing.) There’s also a capturing restriction similar to when daguerrotypes were first developed: The subject must remain completely still during the scanning process, which is six minutes in this case, meaning Fido-san and small children are not ideal capture subjects. Beyond that, reflective clothes, wire-rim eyeglasses, hoop earings, fine patterns, and fur are all no-nos, because these either muck with the scanning process or are impossible to faithfully reproduce under their system.

3d-printing-photo-booth-002.jpg

Visitors will need to sign up in advance here, but you’d better hurry: The exhibition closes on January 14th, and the slots are filling up quickly.

3d-printing-photo-booth-004.jpg

via spoon & tamago

(more…)


With the iPhone "Sweater" Case, ArtizanWork 3D Prints an Object That’s Both Soft and Hard

artizanwork-sweater-case-iphone5-001.jpg

artizanwork-sweater-case-iphone5-002.jpg

Something we haven’t seen a lot of yet in 3D printing, but which we’re sure will become common, is people rocking a single material in such a way that it changes characteristics within a single object. Up above is the “Sweater” Case, which beat out 70 other designs to win Shapeways’ recent Design for iPhone 5 contest. Designed by ArtizanWork, a Maryland-based collective of independent artisans focusing primarily on jewelry, the case goes from rigid at the edges to flexible on the larger surface as the material changes thicknesses. Looks pretty cool in the vid:

“Handwoven by robots,” the company cheekily writes, “the cross stitching can move separately from each other creating an awesome tactile feel while acting like mini shock absorbers that protects your phone.” It’s available both on Shapeways’ website in white, or you can buy directly from ArtizanWork with a few more color choices and a protective anti-stain coating.

(more…)


Clever Cable Management Via 3D-Printed Shirt Button

shapeways-egant-01.jpg

Wearable electronics still aren’t ready for primetime, but until they are, here’s a clever bridge product: Shapeways user Egant’s Button 2.0, which features a precisely-dimensioned groove in one side, providing handy cable-clipping capability for your headphones.

shapeways-egant-02.jpg

It’s totally one of those why-didn’t-I-think-of-this head-smackers, but I have a feeling that as more and more of us get 3D printers, it won’t matter….

(more…)


Shapeways Announces NYC "Factory of the Future"

shapeways-factory-future-nyc.jpg

In 2010 TechShop, the DIY workshop/fabrication studio, announced they’d be opening an NYC outpost in 2011. That got pushed to summer 2012, with Brooklyn announced as the specific location; but summer’s come and gone with no news.

3D fabrication company Shapeways, however, has good news for us Gothamites: Yesterday Mayor Bloomberg cut the ribbon (using 3D-printed scissors, it seems) for the groundbreaking of Shapeways’ new “Factory of the Future” in Long Island City, Queens.

When construction on the 25,000-square-foot facility is complete, it will hum with 30 to 50 industrial-size 3D printers from EOS, Projet and ZCorp.

When its fully up and running, our Factory of the Future will become the largest consumer facing 3D Printing manufacturing facility in the world. It will have the capacity to 3D Print 3 to 5 million objects annually.

It will house state of the art 3D Printers just hitting the market. Our focus will be on Selective Laser Sintering (used for Strong & Flexible nylon) and UV Acrylic Resin Printing (for Frosted Ultra Detail)….

We will have over 50 engineers, craftsmen, 3D printing specialists, and industrial designers fine-tuning and tweaking a Willy Wonka esque system in which pixels go in and objects come out. We will not only work to keep the promises we have made, but to improve upon them.

….We are bringing the future of manufacturing to NYC, and there will be sparks.

Doors are scheduled to open in January!

(more…)


Must-See Video: Disney Research Presents Optically-Enabled 3D-Printed Interactive Objects

DisneyResearch-PrintedOptics-heart.jpgDisneyResearch-PrintedOptics-dpadSchema.jpgDisneyResearch-PrintedOptics-bulbs-0.jpgAll images via Disney Research

Speaking of 3D printing, this is pretty amazing: a team of designers and engineers at Disney Research have recently published a remarkable paper entitled “Printed Optics: 3D Printing of Embedded Optical Elements for Interactive Devices.” (Just as their amusement parks are located in the family-friendly tourist destinations of Florida and Southern California, the entertainment company’s research division is strategically located in close proximity to Carnegie Mellon University and the Swiss Federal Institute of Technology Zürich.) Karl D.D. Willis, Eric Brockmeyer, Scott Hudson and Ivan Poupyrev are based in the Pittsburgh lab, and the highly technical 10-page paper [PDF] is as dense as one might expect. From the Printed Optics project page:

Printed Optics is a new approach to creating custom optical elements for interactive devices using 3D printing. Printed Optics enable sensing, display, and illumination elements to be directly embedded in the body of an interactive device. Using these elements, unique display surfaces, novel illumination techniques, custom optical sensors, and robust embedded components can be digitally fabricated for rapid, high fidelity, customized interactive devices.

Printed Optics is part of our long term vision for the production of interactive devices that are 3D printed in their entirety. Future devices will be fabricated on demand with user-specific form and functionality. Printed Optics explores the possibilities for this vision afforded by today’s 3D printing technology.

DisneyResearch-PrintedOptics-toy.jpg“A 3D printed mobile projector accessory with embedded light pipes. Projected imagery is mapped onto the character’s eyes. The character responds to user interaction such as sound or physical movement.”

For those of us who don’t know DSM Somos’ Watershed XC11122 from 3D Systems’ Accura ClearVue, they’ve produced a brilliant, semi-viral video for our edification:

Besides the interactive applications of 3D printed optics, the Disney Researchers have also developed a handful of lightbulbs, an easy metaphor for their insight.

DisneyResearch-PrintedOptics-bulbs-1.jpg

(more…)


Ben Chapman’s Clever 3D-Printed Knife Sharpener

0bchapman.jpg

Ben Chapman is a denizen of the Thingiverse, and his 3D-printed knife-sharpener is both inventive and ingenious. Obviously printed plastic won’t yield a sharpening element, so Chapman designed the thing to fit onto the bottom of a standard coffee mug.

Why a coffee mug? Because as it turns out, the bottom of every mug has an unglazed ring of exposed ceramic, the part of the mug that’s contacting the surface it’s sitting on during the glazing process. Chapman’s design allows a knife blade to contact that ceramic edge at the proper angle, honing the edge with a few quick swipes:

My only suggestion for a version 2.0 would be to create some sort of handle that keeps your non-sharpening hand above the blade, towards the dull side.

In any case, if you’ve got a 3D printer of your own, or access to a TechShop (which is where Chapman made his), the design can be downloaded here.

(more…)


Bad News: 3D Printed Guns May Become a Reality

03DPRGUNS01.JPG

In the 1993 movie In the Line of Fire John Malkovich played Mitch Leary, an ex-CIA assassin hiding out as, get this, a design professor at Art Center in Pasadena. In the film Leary’s said to be quite the modelmaker, and the plot has him cobbling together the plastic gun you see above (presumably in Art Center’s ID shop?), in order to attack the President.

03DPRGUNS02.jpg

The movie’s prop master, Frank Rousseau, designed the dummy gun so that it could actually fire blanks. According to an auction site selling the prop off, “It required 96 hours of machine work and 72 hours of construction to manufacture.”

That was in 1993; today, with a good 3D printer, that 96 plus 72 hours of work would be greatly reduced. Which is frightening. And here’s the bad news: Cody Wilson, a law student at UT Austin, is on a mission “to disseminate a printable gun design online.”

Wilson spearheads the Wiki Weapon movement, which raised $20,000 and used it to lease a Stratasys 3D printer last month. He made no secret of the project’s aims, which are to create a 3D-printed pistol capable of getting off a single shot (the plastic ABS used in 3D printing would melt after that). Stratasys was not amused, and after some contentious correspondence, they sent repo men to strip Wilson of their printer, citing U.S. firearms laws.

While Wilson has been questioned by the Bureau of Alcohol, Tobacco and Firearms, the legality of 3D-printing a firearm is currently a legal grey area. But lawmakers had better figure this thing out soon; Wilson is determined to move forward with his project, and the prospect of anyone with a 3D printer being able to secretly manufacture their own deadly weapons, with no practical way for authorities to apply oversight, is a potential powderkeg of trouble.

via danger room

(more…)


Teague Presents "Product As Prototype": 13:30 3D-Printed Headphones

Teague-1330Headphones-presentation.jpg

Although our friends at Teague tipped us off about their Labs’ latest project prior to Tad Toulis’s unveiling of 13:30 at Maker Faire this past weekend, his presentation was our first time seeing the 3D-printed headphones. It’s both a thought experiment and a case study for personal fabrication, challenging the convention of “the current consume relectronics paradigm,” which is “all about mass production and distribution.” “Using 3D printing technology and consumer-sourceable components, 13:30 creates an equivalent product at an equivalent price, but made on demand—just for you.”

Teague-1330Headphones-pkg-cord.jpg

Teague-1330Headphones-pkg-phones.jpg

And while we’ve been admiring (and using) the prefab pair they sent us over the weekend—complete with custom packaging—they’ve also posted the plans on none other than Thingiverse.

With 3D printers becoming more accessible we decided to have a think around the concept “life in beta” as a future scenario. What if printed prototypes could become actual products? Meaning, once off the print bed an object could be assembled without any tools and be made functional by readily attainable components. Electronically simple yet functionally complex, headphones seemed like a good fit to stress test the premise.

Our first go resulted in a good-looking functional model created on a professional ABS FDM machine (Dimension 1200ES: print time 13 hours and 30 minutes, hence the name). It worked out well, but the machine we used isn’t accessible to the average maker, and two of the critical parts relied heavily on soluble support printing—a non-issue for professional 3D printers, a major issue for desktop 3D printers.

Teague-1330Headphones-press2.jpg

Teague-1330Headphones.jpg

(more…)