Eric Trine on Transitioning From Fine Arts to Design, Being “the Metal Guy,” and How Instagram Drives 75 Percent of His Sales

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This is the latest installment of our Core77 Questionnaire. Previously, we talked to Inga Sempé.

Name: Eric Trine

Occupation: Artist and designer

Location: Long Beach, California

Current projects: Right now I’m gearing up for New York Design Week. I’m doing a new version of my Rod+Weave chair with a brass-plated frame and dyed-blue leather—it will be like an Yves Klein blue, super-vibrant. And then I’m working on a collaboration with a fashion designer and illustrator named Ellen Van Dusen; she’s making the fabric for a new chair that’s in the works.

Mission: Taking the pretentiousness away from high design and making it more accessible to a broader audience. And also just being in people’s homes with the work that I do—the mission is not to be in a design gallery or the MoMA gift shop but to actually get into people’s living spaces.

EricTrine-QA-2.jpgAbove right: Octahedron Pedestals in a spectrum of colors. Top image: a detail view of Trine’s Rod+Weave chair

EricTrine-QA-1.jpgA lounge chair and leather-sling side table from Staycation, a recent collection by Trine and Will Bryant

When did you decide that you wanted to be a designer? When I started transitioning out of a fine-arts, sculptural practice and started making things for myself. About five and a half years ago, my wife and I got married and moved into our first place. I’ve always had “maker’s chops,” so I taught myself how to weld and I started making all the furniture for our place. That turned into making stuff for friends, and then it was friends of friends of friends. It just kept snowballing. And I recognized that there was something in me that was activated through more of a design practice than a fine-arts practice. But I’m still realizing that I want to be a designer; I’m still figuring it out.

Education: I got a B.F.A. in interdisciplinary art, and my thesis was sculptural—I made this house on hinges and wheels that could fold into 434 different positions. So even in undergrad I was talking about themes of the home.

Then for graduate school I went to the Pacific Northwest College of Art, in Portland. The program was called Applied Craft and Design. I was looking at schools that were in between industrial design and a traditional M.F.A.. I know I don’t want to be a craftsman, and I don’t want to be a fine artist. Design is somehow hovering in between those spaces; it can pull from each of those traditions, but it has, I think, a clearer set of criteria.

First design job: Upon leaving graduate school last year, I’ve been doing my own thing. So my first design job was basically running my own business as a designer.

Who is your design hero? Russel Wright. I discovered him completely by accident. I found a set of four folding chairs that he did for Sears in the 1940s or ’50s. I got them for $15 each and I posted them on my blog, and someone was like, “Where did you find those Russel Wright chairs?” And I was like, “Who the heck is Russel Wright?”

So I looked him up and then continued to study his work. He’s my hero because he had a strong connection to the consumer culture and broader culture of his time. The dinnerware that he designed in 1937 is still the best-selling dinnerware set in American history. It’s called American Modern. Nailing that design and making it so amazing and successful and accessible that it was literally in every home in America—I love that.

He also wrote this book with his wife called A Guide to Easier Living, talking about the benefits of modern design in an almost theoretical or conceptual way. One whole page is dedicated to a quicker way to making your bed. So design for him was really connected to improving your life, and not improving it in a status kind of way but actually improving the way that you interact with your space.

EricTrine-QA-4.jpgInside Trine’s studio in Long Beach

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Inga Sempé on Being a Boring Person, Learning From the Flea Market, and Why She Wants to Redesign Scrabble

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This is the latest installment of our Core77 Questionnaire. Previously, we talked to Jonas Wagell.

Name: Inga Sempé

Occupation: Product designer

Location: Paris

Current projects: In Milan, I will present a pinboard called Pinorama, designed for the Danish company Hay. It’s a metal grid with rectangular holes and cork, so you can pin items in the cork or hook items in the grid, or you can add accessories like shelves and a mirror. It’s a kind of “wall furniture” that acts as storage for daily things like keys, papers, pictures. It can be put in an entrance, for instance, or in an office.

Also with Hay, I will also show some archive boxes that are made from cardboard, with a special lid like on letter boxes that allows you to insert your papers without opening the box. There is also a drawer in it, so that when you really want to organize your papers, you just pull the drawer out. The boxes come in different sizes and they are covered with some special patterns that I designed.

Mission: “Mission” sounds really Catholic, and I’m not Catholic. My job is to design objects that are easy to use and nice to see and possible to produce. This is the sum of industrial design. So there is a kind of trinity, with use, beauty and producibility.

IngaSempe-QA-2.jpgA new line of blankets for the Norwegian company Røros Tweed. Photo by Erik Five

IngaSempe-QA-3.jpgSempé in her Ruché armchair for Ligne Roset, released last year

When did you decide that you wanted to be a designer? I never really decided, but I was always attracted to it. As a child, I was always building objects, and I was always looking at objects and thinking about the people who had conceived them, and imagining all the difficulties they had to find good solutions. But I didn’t know about being a “designer” until much later.

Education: I studied in Paris at a small public university for industrial design called ENSCI.

First design job: Working with Marc Newson in Paris for six months. I learned a lot from him, because he has a really strong technical knowledge and spirit. When you’re a student, you don’t realize the hard realities of producing objects, of making them really exist. With him, I learned that.

Who is your design hero? I’m really against that. I can’t have a design hero if I haven’t met this person. So, for instance, of course everybody likes Castiglioni or Vico Magistretti, but as long as you don’t meet people in real life, maybe they are good designers but bad people. So they couldn’t be my heroes.

In fact, I’m not a fan—I don’t have the spirit of a fan. I was always interested in objects but not that much in the personality of the people who designed them. I never read books about designers. My knowledge of objects comes from the flea market, where there are no names.

IngaSempe-QA-4.jpgThe Ruché collection also includes a sofa (above) and a bed (below)

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Jonas Wagell on Working 11-Hour Days, Developing a Signature Style, and the Surge of Interest in Scandinavian Design

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This is the latest installment of our Core77 Questionnaire. Previously, we talked to Mathieu Lehanneur.

Name: Jonas Wagell

Occupation: Architect and designer

Location: Stockholm

Current projects: There are many, but a couple worth mentioning are a line of glassware for the German company WMF and a desk lamp for Design Within Reach that should be launched in October. It’s our first project together. Next weekend I’m going to Taipei to look at prototypes, which is quite exciting.

Mission: What I try to do is basically make a simple, intuitive product—something that’s not too complicated and not decorative, but that can be used every day. That’s the aim. For instance, with kitchenware and tableware, I don’t think there should be “fancy” plates and glasses; it’s much more interesting to make stuff that’s actually being used all the time. So I suppose that’s my niche.

JonasWagell-QA-2.jpgLeft: Wagell’s Cloud pendant for Bsweden. Right: Punch, a recent lighting prototype

JonasWagell-QA-3.jpgPrego, prototype serving utensils in molded plastic

When did you decide that you wanted to be a designer? I decided fairly late. I studied economics in high school, and although I was always really fond of drawing and painting as a child, I had almost forgotten about that. Then, when I was around 18, a friend of mine started studying graphic design, and I realized that was really interesting. So I started to study graphic design as well, when I was 19 or 20.

Education: I studied graphic design for a year, then I started working. After a while I switched to working part-time and going back to school part-time. First I studied communications and marketing for a year, then I went to Konstfack for five years, for a Master of Fine Arts.

First design job: After studying graphic design, I got a job at an ad agency in Stockholm—first as a graphic designer, but then quite soon I became a project manager. That was my first and only job before going back to school at Konstfack.

Who is your design hero? I don’t really have a design “hero”—I think that’s a big word. But I appreciate what Ettore Sottsass did with the Memphis movement. That came after the functionalist moment in design, and they did a lot of things that were more artistic—basically, where the aesthetics of the object were one of its functions. I think that’s still relevant.

I also admire the Castiglioni brothers, although their work is almost the opposite of Memphis. They made a lot of functional items, but they also made a lot of experiments and tried out a lot of things that act as a sort of commentary on design.

JonasWagell-QA-4.jpgThe Tonic armchair for Mitab

JonasWagell-QA-5.jpgJack, a prototype desk lamp made of flat panels attached with phono jacks

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Mathieu Lehanneur on Being Unpredictable, Working in Five-Minute Bursts, and Why His Eyelids Are His Most Important Tool

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This is the latest installment of our Core77 Questionnaire. Previously, we talked to Misha Kahn.

Name: Mathieu Lehanneur

Occupation: Designer

Location: Paris

Current projects: I just launched a radio for Lexon named Hybrid, and I’m working on new meeting spaces for Pullman Hotels. I recently won a competition for the interior design of the Grand Palais in Paris; that will be a project of maybe ten years in the works. I’m also working on new spaces for the luxury watch brand Audemars Piguet during Miami Art Basel. And I’m working on a project that will be launched next July in Cambridge, Massachusetts. It will be a place named Le Laboratoire that includes a cafe, a restaurant, a store, an auditorium and an art gallery. It will be just between Harvard University and MIT.

Mission: To be as close as I can to the human beings I work for, and not to consider them as “targets” or “consumers” or “clients” but as very complex machines—as human beings are—and try to find the best way to serve them.

MathieuLehanneur-QA-2.jpgAbove and top right image: Lehanneur’s Business Playground for Pullman Hotels. Portrait by Jean-Luc Luyssen / Madame Figaro

MathieuLehanneur-QA-5.jpgWiser, a collection of devices that measure and manage household energy consumption

When did you decide that you wanted to be a designer? When I was probably 15 or 16. Basically, I wanted to be an artist, and my father was an engineer, so I decided to combine both visions.

Education: I went to design school in Paris, at École Nationale Supérieure de Création Industrielle (ENSCI Les Ateliers). I was supposed to stay for five years but I ended up spending seven years there.

First design job: Actually, the day after I graduated, I decided to work without any boss, because it’s not easy to share vision. So my first job was as a freelancer for the Palais de la Découverte, a science museum in Paris. I was commissioned to design all of the interactive devices for explaining astrophysical phenomena to the public.

Who is your design hero? Probably Buckminster Fuller. He was a thinker, a scientist, an architect, an engineer—a designer, basically.

MathieuLehanneur-QA-4.jpgOne of Lehanneur’s employees in the designer’s Paris studio

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Misha Kahn on Avoiding Rulers, Letting Design Be Greedy, and Finding the Perfect Equilibrium Between Passion and Flippancy

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This is the latest installment of our Core77 Questionnaire. Previously, we talked to Karim Rashid.

Name: Misha Kahn

Occupation: Designer

Location: Brooklyn

Current projects: Right now I’m producing a series of lamps for a room made by Bjarne Melgaard for the Whitney Biennial.

Mission: I think that, especially in the U.S., we have such a rigid aesthetic view of how things get built and constructed, and it can be very constraining. So I’m hoping to help infuse the material culture with a little more looseness and an easier, more accessible way of making things.

MishaKahn-QA-2.jpgAbove: Misha Kahn. Top image: Kahn’s Neon Table

MishaKahn-QA-3.jpgKahn’s Pig Bench, made with urethane resin and layers of trash

When did you decide that you wanted to be a designer? I think, for most people, you kind of stumble into it, because there’s not much else that you could be. I dabbled in a lot of things. As a kid, I liked to make Claymation films, with lots of miniature furniture. I also like making clothes a lot, and I segued into making furniture at school. For me, furniture is a really nice scale to work on. You can make it by yourself or with a few people—it’s kind of the largest thing that’s possible to realize in a very tangible way.

Education: I mostly went to RISD—that’s where I got my furniture degree. I also did a Fulbright right after school and took some classes at Bezalel Academy of Arts and Design.

First design job: My first internship was doing windows at Bergdorf’s, which I think had a weird amount of influence on me.

Who is your design hero? I promised my roommate/partner-in-crime Katie Stout that I would say it’s her. We’re both working in a similar vein, so it’s very consoling that there’s someone else who sees things in much the same way.

MishaKahn-QA-4.jpgA table from Kahn’s Geometric Figures and Solids series

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Karim Rashid on Democratic Design, Addition Through Subtraction, and Building a 4-D World

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This is the latest installment of our Core77 Questionnaire. Previously, we talked to Moritz Waldemeyer.

Name: Karim Rashid

Occupation: I am a designer—industrial design, interiors, architecture, graphics, art . . .

Location: Hell’s Kitchen, New York City. But that’s new for me. I just renovated an office here; we moved in four months ago. I was in Chelsea for 20 years, so it’s a big change.

Current projects: Right now I’m working on the architecture of seven buildings around the world—four in New York, one in St. Petersburg, one in Latvia and one in Toronto. And then in industrial design, I’m doing everything from branding for new drink bottles to lighting, kitchen design, jewelry, perfume bottles, and lots of furniture.

Mission: My number one mission in life has been to make design a public subject. To basically preach to the world how design not only shapes a better life, and shapes our future, but how it has a huge impact on our physical well-being.

KarimRashid-QA-2.jpgRashid’s recent product designs include the Bruno lamp for Verreum (above) and the Hooka for Gaia & Gino (below), both from 2013.

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When did you decide that you wanted to be a designer? My first inkling of that was when I was about five years old in London with my father. He’s an artist, and he used to take me to sketch churches. We were drawing, and I looked up at these Gothic windows, and I started changing the shape of them, making them into ovals. My father looked at my drawing and showed me that I wasn’t drawing the shape I was looking at. But I had this weird little epiphany that, oh, I could decide to change the windows if I want. So that was a really abecedarian moment of feeling like I could have some impact or control in shaping the world I’m looking at.

Education: I studied industrial design as an undergraduate at Carlton University in Canada, and then I did graduate studies in Naples, Italy.

First design job: Between my third and fourth year of university, I got a summer job designing business telephones at Mitel, in Canada.

Who is your design hero? Naming one is impossible. It’s like saying, What’s your favorite song? Let me just name a few people that I think had a great influence on me. Luigi Colani. Ettore Sottass, whom I studied with. Joe Colombo. Philippe Starck. George Nelson. Charles Eames. I remember having a Buckminster Fuller lecture when I was at university—that was a huge inspiration for me. Victor Papanek, he was a professor of mine too. And one more I have to add is Marshall McLuhan, whom I also studied with for one semester. He made me realize that design has to embrace theory—that we’re not just doers, we can be thinkers.

KarimRashid-QA-4.jpgRashid’s recent interiors include the Amoji Food Capital in Seoul, completed last spring. Photo by Lee Gyeon Bae.

KarimRashid-QA-5.jpgRashid designed the exhibition Out of the Box: The Rise of Sneaker Culture, on view at the Bata Shoe Museum in Toronto until March 30. Photo by Philip Castleton.

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Moritz Waldemeyer on Mechatronics, Merging Art and Technology, and Why the Camera Is His Most Important Tool

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This is the latest installment of our Core77 Questionnaire. Previously, we talked to the Belgian designer Sylvain Willenz.

Name: Moritz Waldemeyer

Occupation: Designer

Location: London

Current projects: We’ve just delivered two really big ones. We’ve done a big chandelier in a new hotel in Davos, Switzerland. And then in Milan, there’s a department store called La Rinascente; it’s a beautiful historic building right next to the Dome, and we did the whole front of that for Christmas.

Mission: To create a new aesthetic with and for technology. It’s bringing together these two different disciplines—the arts and technology—that in the past didn’t really match up. They used to be very separate, but now it’s interesting to see how they’re merging in the world. And I’m trying to help with this merger.

MoritzWaldemeyer-QA-2.jpgFor Milan’s La Rinascente, Waldemeyer created a WinterWonder installation with 1,300 laser-cut snowflakes

MoritzWaldemeyer-QA-3.jpgWaldemeyer’s Wave Chandelier for the Intercontinental Davos

When did you decide that you wanted to be a designer? It’s almost as if it chose me rather than the other way around—as if there was a gravitational pull in that direction. There was never one moment when I decided, “Oh, I’m going to be a designer.” It was a gradual trajectory.

Education: First I went to study international business. Then I changed to engineering. I did mechatronics—mechanical and electronic engineering—at Kings College, in London. After I graduated from engineering, that’s when this design path started, which pulled me into the more creative disciplines. But I’m very happy about this engineering base, because it’s just such a good foundation to build on.

First design job: I started out working as a research scientist—at least, that was my job title—at Philips. I was working in a very forward-looking area where they brought together a lot of different disciplines. That was the first time that I worked in this intersection between technology and design.

Who is your design hero? Maybe Leonardo Da Vinci, because he was one of those first multi-curious people who really can’t be labeled. He would just look at anything that was out there, and it was all like one big art to him. I think he must be the ultimate hero in that respect.

MoritzWaldemeyer-QA-4.jpgAbove and below: Revolution, a lighting installation for the Wallpaper* Handmade exhibition in London last October

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Sylvain Willenz on Pleasing Clients, Keeping Things Extremely Tidy, and Why Patience Is the Most Important Quality in a Designer

SylvainWillenz-QA-1b.jpgWillenz and his Profile chair

This is the latest installment of our Core77 Questionnaire. Previously, we talked to the lighting designer Bec Brittain.

Name: Sylvain Willenz

Occupation: Industrial designer

Location: Brussels

Current projects: At the moment we are working on a variety of things. It’s mainly chairs and lighting, which are products that I have a strong interest in. And then there are some complementary accessories as well, such as tables and mirrors, for example. We are also working on a number of textile-based projects using several techniques; this is an area that we are developing and in which I enjoy working.

Mission: To design useful things that people will enjoy using. But also to contribute to the company that is making these things. So I’m not just concerned about the end user; I’m also concerned about the context of the product and it being something interesting and viable for whoever’s producing it.

SylvainWillenz-QA-3.jpgDrop is a simple, affordable, injection-molded-plastic bucket designed by Willenz for the Belgian housewares company Xala.

SylvainWillenz-QA-4.jpgThe legs of Willenz’s Candy tables are steel rebar like that normally found on construction sites.

When did you decide that you wanted to be a designer? I guess when I was around 18 and I discovered that this profession existed. At first I wanted to be an illustrator, doing comics. Then when I discovered that you could actually design things and objects, I got really interested in that. But I believe that I have kept my interest in comics and sort of translated it into objects. Because I’ve always had a really strong interest in drawings—in drawing myself, in other people’s drawings, in comics, in how you can simplify reality into a drawing. And I liked the idea of doing that with products, of making sort of three-dimensional sketches that are resolved in really functional and useful objects.

Education: I studied in the UK. I did a B.A. in three-dimensional design, and then I did a two-year masters course at the Royal College of Art in London, in what they called Design Products, rather than product design. That was something that Ron Arad had put into place when he started as the director of the course. I believe he thought it was more interesting to turn things around and call it Design Products, because it opened the possibilities of what you could design.

First design job: The Brackets Included shelf, which was my graduation project and which went into production a year later, in 2004, with a company that no longer exists—and which now, ten years later, has been put back into production by Wrong For Hay in a revised design. The design concept is still the same, but we refined it and tuned a few details. It’s much nicer now.

Who is your design hero? There are many designers I admire for obvious reasons. Philippe Starck would be a major one, because I think he’s a fascinating mind. Not that I necessarily like what he does in terms of his work and style and products; not that I necessarily agree with everything or understand everything that he does—but I do think he is a profoundly interesting mind.

SylvainWillenz-QA-11.jpgThe Profile chair and table

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Designers Don’t Procrastinate, and Other Insights From the First Seven Months of the Core77 Questionnaire

C77YiR.jpgPietHeinEek-QA-1a.jpgPiet Hein Eek even enjoys doing administrative chores.

Core77 2013 Year in Review: Top Ten Posts · Furniture, Pt. 1 · Furniture, Pt. 2
Digital Fabrication, Pt. 1 · Digital Fabrication, Pt. 2 · Digital Fabrication, Pt. 3 · Digital Fabrication, Pt. 4
Insights from the Core77 Questionnaire · Maker Culture: The Good, the Bad and the Future · Food & Drink

Over the last seven months, I called up 15 successful, respected designers from around the world and asked them each a set of 22 questions about their backgrounds, their current projects, their working habits and their thoughts on design. In the course of conducting these interviews—which we dubbed the Core77 Questionnaire—I noticed a handful of themes begin to emerge. Even though I talked to designers with a wide range of backgrounds and work experience, many of them had remarkably similar answers to several of our questions. So as part of Core77’s year-end review, I wanted to highlight these outstanding themes in the form of the following six insights into the design mind.

Designers Don’t Procrastinate

One of our 22 questions is “How Do You Procrastinate?”—and I was truly surprised by how many designers were incapable of coming up with an answer. As a writer, procrastination is an integral part of my daily routine; successful designers, by contrast, seem to actually want to do their work. Either that, or they just have a lot more self-discipline. As Paul Loebach said: “If I’m going to work, I’m going to work. And if I’m not going to work, I will take a vacation.” Marcel Wanders can’t bear to have work hanging over his head: “For me, procrastinating equals suffering,” he said. Sandy Chilewich said the same thing: “Procrastinating, for me, is extremely painful. I’m really not having a good time if I feel like, ‘Shit, I should really be doing this other thing.'” Ditto Paul Cocksedge, Piet Hein Eek and Sam Hecht. Even those designers who did come up with an answer really had to think about it first—none of my interviewees could imagine indulging in frequent bouts of work avoidance.

Designers Think Most People Don’t Understand What They Do

This was another common theme, and it came up mostly in response to the question “What is the most widespread misunderstanding about design or designers?” Over and over, our interviewees said that the general public basically has no idea what industrial designers do. Here’s Ayse Birsel: “No one knows what we do. Fashion designers they get, but with product design it’s like, ‘What’s that?’ And then people say, ‘Oh, so you style stuff? Or you engineer stuff?’ And I’m like, ‘Neither.’ There’s no easy answer.”

Sam Hecht answered similarly, noting that because “design means so many different things now,” the term designer has become almost useless. (When asked what he does, Hecht prefers to say, “I make things.”) Fellow Londoner Paul Cocksedge agreed, saying, “It would be wonderful if there were another word besides designer, but I don’t know what it would be.” And Adidas’s James Carnes suspected that “people would be absolutely amazed by the depth and breadth of a designer’s daily work.”

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Bec Brittain on Moving From Philosophy to Lighting Design, Drawing Inspiration From Her Grandmother, and Why She Likes a Cluttered Workspace

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This is the latest installment of our Core77 Questionnaire. Previously, we talked to the Finnish designer Harri Koskinen.

Name: Bec Brittain

Occupation: Lighting designer

Location: Brooklyn

Current projects: Our latest project is the Twin Vise, which is a new iteration of a light that launched last spring. It’s these two hand-blown glass globes that are held in place with a metal infrastructure. The “twin” bit is that, in turning it from one globe to two, it’s actually sharing an infrastructure and it looks like a twinning crystal or a splitting cell. I’m very excited about it.

Mission: To make things that people would want to keep around for a while. I am very influenced in how I approach objects by my grandmother. She collected a lot of things, and it didn’t quite matter whether they were contemporary or older; she just put them all together in her house and they looked amazing. I think about how happy I am now to have a few of her things, and I’m very aware of how old these objects are but in what good condition they’re in. So I want to create things that are well made enough that they could be passed down to grandchildren, and that are timeless enough that a grandchild would even want them.

BecBrittain-QA-2.jpgThe Vise pendant (above) was released last spring. Brittain recently developed it into a new iteration called Twin Vise (below).

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When did you decide that you wanted to be a designer? I came from a family of makers, and I always knew I was going to be some sort of maker. It went from maybe being a fashion designer to maybe being a product designer to architecture—there was a winding road. It was when I started working in metal for a hardware company that I realized that I really love metal, and that was a guiding force.

Also, working at Lindey Adelman’s was really helpful, to see her business model and experience making things to order. Making small things and being able to concentrate on them—essentially, being able to do product design while side-stepping the mass-production element of it—that’s what led me to doing this, to doing small production in metal and to dealing with light.

Education: I started out at Parsons, but I left there after a couple of years because it wasn’t a good fit. Instead I got a philosophy degree at NYU, and then I got an architecture degree at the Architectural Association in London.

First design job: Well, I worked for an interior designer all through my undergrad years. But my first graduated, adult job was working for the architecture firm Work AC as a project designer. I was on a project for Anthropologie; they wanted a new, crazy concept and were trying to refresh the brand, so that was my project for a year.

Who is your design hero? I’m going to go with the Dutch artist Madelon Vriesendrop. She’s just really great. She doesn’t take it all too seriously, but she’s a smart cookie.

BecBrittain-QA-4.jpgInside Brittain’s Brooklyn studio

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