Beaming Free Info from Space: Geoff Baldwin On 'Outernet' and Why Code And Theory Does It All, Part 1

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If you care about the power of free information, you may have heard of Outernet, an ambitious new project aimed at ending information inequality, eliminating censorship, and bringing data to distant places. The world may be well into the Information Age, but less than 40% of the global population has Internet access! That’s bad for democracy, bad for innovation, and bad for business worldwide. What Outernet proposes is to take the heart of the Internet—free information—offline, and deliver it to anyone with a satellite dish using small cheap satellites, the existing geostationary satellite network, and simple hardware. It’s a lot like a radio-transmitted library. As they put it, they offer “information for all from outer space. Unrestricted, globally accessible, broadcast data. Quality content from all over the Internet. Available to all of humanity. For free.” For more details, check out LA Times‘ excellent infographics.

To get out of technical start-up talk and into people’s hands, Outernet reached out to Code and Theory to help them level up. Why would an international humanitarian tech project work with a digital agency on prototyping? It’s a good question, with an I.D. twist. To learn about building the Outernet satellite receiver and how Code and Theory helped, I spoke with Geoff Baldwin who heads their new but busy Industrial Design group.

Core77: Tell me about what you do at Code and Theory

Geoff Baldwin: I’m the director of Industrial Design. Code and Theory is known for its history doing digital design and interactive experience. In the last 5 or 6 years we’ve become more known for digital agency records, for doing social campaigns, and different digital advertising-ish things, so the idea was to build an Industrial Design team inside of this existing digital creative culture to do everything at once. To be able to design the thing, the interactions around it, and the story about it all from the same point of inspiration.

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