AU 2011: Interview with Concept Designer Daniel Simon, Part 3 – Advice for Design Students

0dsimon3.jpg

In traditional industrial design we’ve got manufacturing realities we need to stay in front of; but what limitations are faced by a concept designer dreaming up vehicles for science fiction movies? Daniel Simon explains here in Part 3 of our video chat with him, shot at Autodesk University. We also pose our favorite question: Any advice for design students who hope to one day do what he’s doing?

» Part 1: From Bugatti to Hollywood
» Part 2: Working on Tron and Captain America

(more…)


No Responses to “AU 2011: Interview with Concept Designer Daniel Simon, Part 3 – Advice for Design Students”

Post a Comment