Microsoft 365 Link mini PC streams Windows 11 from the cloud in a secure ecosystem

Let’s be honest Windows 11 is not perfect, evolving at an agonizingly slow pace. This has pushed many power users down the Apple alley. The recently launched Mac Mini has a lot going in its favor, further creating a deep divide between the Microsoft and Apple options.

As a last-ditch effort to save the glitchy Windows 11 OS and very less options to choose from that bind the hardware and software for a seamless experience, Microsoft has introduced the Windows 365 Link mini PC strictly limited to cloud usage in a walled environment. The portable CPU is targeted towards big organizations and businesses who give a lot of weightage to security and keeping the working environment productive.

Designer: Microsoft

Targeted towards enterprise users

This is the world’s first dedicated “boot to cloud” device that runs Windows 11 OS via the Windows 365 link on the Windows 365 servers. Priced at $349 it is specifically designed to run Windows 365 Cloud PCs, and you need a Windows 365 subscription to get started. That adds another $28 to $315 per month. It’s still not clear whether the mini PC will get the extra perk of a subscription discount as a bundle, but we hope so.

The most popular option for employees is a $66 per month per user with applications including Microsoft Teams and browsers. Include the $349 hardware cost of the Windows mini PC and you’ve got a fat bill of $2,000 for a closed ecosystem with limited applications. Compare that to the $1,300 price tag for the 15-inch touchscreen Microsoft Surface Laptop powered by the Snapdragon X Elite chip and having 256GB storage. Clearly, Microsoft’s compact PC is not targeted towards individual users, and in no way competes with Apple’s powerhouse mini PC.

Security takes center stage

This 120 x 120 x 30 mm desktop PC has a fanless design, and comes with a 3.5mm audio jack, three USB-A ports, one USB-C port, an HDMI port, and a single DisplayPort output. There’s one Ethernet port, WiFi 6E, and Bluetooth 5.3 for wireless connectivity. The mini PC is designed for specific requirements where workers need to be quickly rotated between workstations and securely access their files. This eliminates the hassle of configuring the user settings and saving time. Also, the PC is ideal for setups where cloud-based software and hardware integration takes precedence.

Windows 365 Link will be available for purchase in April 2025 – that’s a long way off. However, one can enroll for the preview program in the U.S., Canada, the U.K., Germany, Japan, Australia, or New Zealand. Interested users can join the program before December 15 with permission from the Microsoft account team.

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The Iconic “Lunch Atop A Skyscraper” Photograph gets its own Fan-Made LEGO Build

A brick recreation (brickreation, if you will) of an iconic classic, the “Lunch Atop A Skyscraper” LEGO Ideas kit captures the essence of the American dream. The original photograph, shot in 1932, features eleven New York construction workers casually eating lunch on a steel beam, suspended 260 meters (853 feet) above the ground. Built by LEGO maker DallasBricks, this LEGO rendition pays tribute by turning the famous photo into a brick-based artpiece that can be hung on a wall or placed on a bookshelf.

Designer: DallasBricks

At its core, the set uses a flat design style, similar to LEGO’s art series, but it incorporates thoughtful 3D construction methods to create the illusion of a suspended steel beam. The minifigures are carefully posed to reflect the relaxed yet precarious nature of the workers in the photograph. Each figure contributes to the scene’s energy, making it feel dynamic and alive, as if frozen in a moment of real life.

Although DallasBricks doesn’t specifically mention how many pieces are used in this build, it’s safe to estimate there are quite a few, given the skyscraper details in the background. Look closer and you’ll notice the skyscrapers aren’t all buildings, they’re actually a mix of LEGO tech and hardware pieces like keyboards, phones, remote controls, and screens, along with a few building window pieces. This creative use of different flat bricks gives the skyline its uniqueness, allowing each building to have a different character instead of looking all the same.

The original photo wasn’t just a depiction of the American dream, it was that of celebrating all the people who got together to make this dream happen. The photo features builders of different races, enjoying a meal together while rather casually hanging off a steel girder. The LEGO MOC (My Own Creation) has 11 minifigures too, just like in the photo, all enjoying a meal together before they get back to work.

The LEGO Ideas Lunch Atop A Skyscraper kit is currently a fan-made submission on the LEGO Ideas website, an online forum where LEGO enthusiasts create their own builds and share them with the LEGO community. With 2,790 votes as of writing this article (and with 560 days of voting left), DallasBricks’ LEGO MOC is well on its way to gathering enough votes to reach the 10,000 vote mark, following with the design will get reviewed by LEGO’s internal team and hopefully turned into a retail kit!

You can vote for the LEGO Ideas Lunch Atop A Skyscraper kit here on the LEGO Ideas Website, or check out some more unique fan-made LEGO Ideas builds here.

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Beyond Perception exhibit pairs furniture with digital twin for video game

Papery lamp

A lamp made of discarded mollusc shells and humming furniture featured in the Beyond Perception exhibit in New York City alongside digitized versions of the pieces for a future AI-driven video game.

Curated by technologist Kelsey Falter and artist Moral Turgeman, the exhibit explores what the curators believe is a thinning boundary between the physical and digital world.

Paper lamp
The Beyond Perception exhibit explored digital and physical furniture and object design. Ascension by Felicia Neuhof, RTM and Mother Games. Photo is by Barbara Gabrielle. Top photo by Rupert Ramsay.

Each piece from the exhibit, which includes vessels, lamps, furniture and an installation made of soil, was translated into a digital version of itself for the upcoming Le Zoo: House of Mirrors video game, led by Falter’s company Mother Games, set to release next year.

Users will be able to collect the pieces during gameplay, with funds going to its creator.

Render
The pieces were paired with a 3D rendering. Image by Michi Brandstetter of Mother Games

“With Beyond Perception we wanted to explore how the merging of the physical and digital in art fosters self-discovery and societal reflection,” said the curators.

“By introducing independent artwork, new design processes, and sustainable methods into a digital landscape, we hope to shift public perception and consumption patterns toward valuing intentionality and individuality.”

Silver vase
Old and new crafting techniques were employed for each object. Omnia by Alcino Silversmith, RTM and Mother Games. Photo is by Matias Corea

The exhibit concept was represented by a silver vessel called Omnia, according to the team, which was created in collaboration between 3D artist Michi Brandstetter of Mother Games and Turgeman’s Raise the Moral studio (RTM) and fabricated by Alcino Silversmiths.

Inlaid with aquamarine “eyes” the silver-plated vessel was first designed using generative 3D sketches and models, then handcrafted by Alcino Silversmiths in Portugal using traditional methods.

Fluffy vase
Ground by Felicia Neuhof and RTM was made using a base made of discarded shells. Photo is by Matias Corea

The mixed technique blends “physical craftsmanship with cutting-edge prototyping and modelling methods”, which represents a guiding theme found throughout the pieces in the exhibit.

Designer Felicia Neuhof also collaborated with the curators on the Ascension floor lamp. It has a translucent shade and sculptural base made of the designer’s biomaterial, a mixture of shellfish waste used as a concrete alternative.

Big table with ice
Onda furniture by RTM and Mother Games translates audio into a vibrating frequency. Photo is by Barbara Gabriel

Similarly, it was first 3D modelled by Brandstetter and then created with a series of hand-poured segments by Neuhof.

The designer also used the shellfish material for the Ground stool, which is topped with Mongolian goat fur. Both the lamp and stool showcase “the potential of waste transformation” in furniture.

Glowy bench
The HEMPLA bench by Sofia Hagen and Studio Marmi was made from 3D printed sugarcane and hemp. Photo is by Gokay Sarioz

Multi-sensory elements were present in some pieces, such as Ground and a chair and bench by Mother Games and RTM. All three pieces vibrate slightly by translating “audio into vibrations”, which can be felt when the user draws near to or interacts with the objects.

A 3D-printed bench and rug by designer Sofia Hagen and Studio Marmi also featured a mixture of new and old techniques and materials.

Intended to be a “meditation furniture set”, the bench is made with 3D-printed hemp and fermented sugarcane and is illuminated with integrated lighting by Studio Waldemeyer, which matches the user’s circadian rhythm.

Big block of dirt
Drop by Drop by Dominik Tarabanski slowly erodes a block of soil with a drop of water. Photo is by Dominik Tarabanski

It sits upon a handwoven, recycled hemp fibre rug, creating “durable, ergonomic seating that minimizes environmental impact”.

Collaborating with food artist Caique Tizzi, Mother Games and RTM also explored gastronomy, creating three tables with carved-out pockets filled with various food items trapped in puddles of ice.

The Water Across Form table reflects the “shapeshifting essence of water”, which is a central element found in the upcoming Le Zoo game.

An installation by artist Dominik Tarabanski also explores the element. Featuring a nearly 1,000-pound (452 kilograms) cube of soil, a single droplet of water falls from the ceiling into its centre, slowly eroding and transforming the block over time.

Big table with ice
Water Across Form by Caique Tizzi, RTM and Mother explores the states of water. Photo is by Rupert Ramsay

“It is both a lament and an invitation to pause, witness, and reckon with the irreversible processes unfolding around and within us,” said the team.

A foam and wire sculpture by Oliver Prime and a multicoloured mirror created with designer Christopher Mark also fill the space, along with additional sculptural pieces by RTM and the digital Operator tryptic by Matthew Woodward, which displays an ongoing creation and erasure of generative artwork.

Blue sculpture
Water of Life by Oliver Prime was made using foam and wire. Photo is by Matias Corea

Falter and RTM worked closely with each artist to create a digitized version of the items, fostering a dialogue to realize the vision for each piece both in the physical and digital realms.

“The 3D rendered design and the physical work certainly affected one another,” Falter told Dezeen.”Creating a 3D model and expecting it to translate 1-1 to an artisanal or experimental artistic process or material is not realistic.”

“There was an open dialogue between both the 3D artists and the hand-work artists.”

Dezeen US editor Ben Dreith took part in a panel on AI and design during the event.

Previously, writer Holly Nielsen said the metaverse will be “the digital equivalent of huge empty cities without character or community”, while Zaha Hadid Architects created a parametric London for the video game Fortnite with Epic Games.

Beyond Perception took place at Lume Studios in New York City from 14-15 November. See Dezeen Events Guide for an up-to-date list of architecture and design events taking place around the world.

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Genesis Redefines Automotive Design with 2026 GV70, Electrified GV70, and California Design Studio

Genesis Motor North America has unveiled the redesigned 2026 GV70 and Electrified GV70 SUVs, accompanied by the announcement of a groundbreaking design studio in California. These twin milestones highlight the brand’s seamless integration of technology and aesthetics, pushing boundaries in product innovation and creative environments. With its sights firmly set on redefining the future of luxury vehicles, Genesis aims to transform automotive design through thoughtful craftsmanship and advanced technology.

Designer: Genesis

Exterior Enhancements: Bold Aesthetics Meet Cutting-Edge Technology

The 2026 GV70 and Electrified GV70 embody Genesis’s “Athletic Elegance” philosophy, presenting a perfect fusion of advanced technology and striking design. Their redesigned dual-weave G-Matrix Crest Grille creates a bold front fascia, while the multi-lens array (MLA) headlamps provide enhanced nighttime visibility and a modern visual signature. This technology-driven lighting system ensures functionality without compromising style.

Genesis GV70 Sport

For the Electrified GV70, the grille adapts to house a charging port equipped with a motorized door, integrated lighting, and a heating element, offering convenience and a sleek design. Redesigned skid plates and expanded air intakes contribute to a more dynamic, sporty profile, while new 19-inch and 21-inch wheel options emphasize athleticism and precision.

Genesis Electrified GV70

The attention to detail extends to the rear, where turn signals echo the two-line motif of the headlamps, maintaining aesthetic harmony. Genesis also introduces ten exterior colors for the GV70, including the astronomically inspired Ceres Blue, and six curated colors for the Electrified GV70, offering customers various sophisticated options to personalize their vehicles.

Interior Innovations: A Harmony of Function and Form

Inside, Genesis prioritizes elegance, simplicity, and advanced technology. The GV70 features a 27-inch OLED display that merges the digital cluster and infotainment system into a seamless horizontal unit. This modern layout aligns with the “Beauty of White Space” principle, inspired by Korean aesthetics, providing a clean and intuitive user interface.

Material and color options enhance the interior ambiance. Ultramarine Blue Nappa leather adds a luxurious touch, complemented by customizable ambient lighting that allows drivers to tailor the cabin’s atmosphere. A Bang & Olufsen surround sound system with Beosonic technology further enhances the in-cabin experience, delivering unmatched audio quality.

Practical updates include triple-zone automatic HVAC for optimal comfort and a relocated wireless charging pad for easier access. Genesis also integrates advanced convenience features such as voice recognition controls, which allow drivers to manage HVAC settings and windows effortlessly, and Digital Key, enabling seamless vehicle access and personalization.

Performance and Safety: Advanced Features for a Superior Drive

The GV70 offers two powerful engine options: a 2.5L inline-4 turbo with 300 horsepower and a 3.5L V6 twin-turbo producing 375 horsepower. Genesis pairs these engines with Electronically Controlled Suspension with Road Preview, which uses forward-facing cameras to detect road imperfections and adjust the suspension for maximum comfort.

Safety features are equally comprehensive. Enhanced Lane Following Assist, Hands-On Detection steering, and upgraded Remote Smart Parking Assist—which now includes diagonal parking—are standard. The Electrified GV70 introduces an 84 kWh high-capacity battery, providing extended range and a North American Charging Standard (NACS) port with a CCS adapter, granting access to more than 36,000 DC fast chargers nationwide.

Genesis Design California: A Creative Hub for the Future

Complementing its vehicle advancements, Genesis will open a new 80,000-square-foot design studio in El Segundo, California, in early 2025. This facility will serve as a creative ecosystem, housing 45 team members in an environment designed to foster innovation and collaboration.

Genesis Design California

The studio’s design blends Korean heritage with Southern California’s vibrant culture. Outdoor spaces inspired by traditional Korean gardens provide tranquil areas for reflection, while the interiors emphasize natural light and calming materials like soft acoustic felt. The modern tea platform in the lobby sets a meditative tone, reinforcing Genesis’s commitment to creating serene, inspiring spaces.

Key facilities include a clay modeling workshop, digital design labs, and a colors and materials studio, offering team members the tools to push creative boundaries. Luc Donckerwolke, Chief Creative Officer of Genesis, highlighted the studio’s importance: “The climate, cultural arts, and automotive scene in Los Angeles offered us the possibility to create a dynamic and attractive work experience by integrating nature and light into the work and creative spaces.”

Blending Technology, Culture, and Innovation

Genesis’s design philosophy reflects a harmonious blend of form, function, and cultural authenticity. From the MLA headlamps to the expansive OLED dashboard, every detail of the 2026 GV70 lineup underscores the brand’s commitment to thoughtful, user-focused advancements. Similarly, the California Design Studio exemplifies Genesis’s dedication to fostering creativity and integrating art and technology into its vehicles.

As Genesis approaches its 10th anniversary, these initiatives signal a bold vision for the future of automotive design. By combining advanced technology with cultural heritage and a deep understanding of user experience, Genesis is redefining what luxury vehicles can achieve—inside and out.

The post Genesis Redefines Automotive Design with 2026 GV70, Electrified GV70, and California Design Studio first appeared on Yanko Design.

Odd backpack is designed for carrying spare bicycle tires and large objects

It’s pretty amazing how much stuff we can cram into our backpacks, from laptops to 2-liter water bottles to a bundle of chargers and cables. Of course, these are objects that were designed to be small enough to fit in bags in the first place, so that’s not exactly out of the ordinary. Unfortunately, we sometimes need to carry things larger than the largest backpacks in the market.

This bag might be designed for bicycle racing, but it can definitely do more than just carry spare wheels for an emergency. Its literally open design actually offers a bit more wiggle room that will let you carry large or odd-shaped items without breaking a sweat. Unless, of course, they’re actually too heavy to carry on your back.

Designer: Fernando A. Robert

We often think of bags as enclosed containers with a single opening, but there really isn’t a formal definition of a bag’s design. This “Bike Backpack” might look like a regular backpack from the front, but its open sides definitely break the stereotype. Then again, the idea of carrying a bicycle wheel or a large box is itself already unconventional.

The Sherman Bike Backpack has a tri-fold design that opens vertically like a flap. The idea is that you stuff things that are too large or too wide for regular bags in between the flaps, letting the sides extend beyond the bag’s confines. Alternatively, you can also hang something outside and secure it with straps.

This is how you can carry one or two bicycle wheels that are thin and light enough to put on your back while cycling or racing. Of course, boxes, drawing boards, blueprint tubes, and other large objects are also fair game, as long as you secure them properly with straps. It definitely makes for an odd sight, but your comfort and convenience definitely outweigh any awkwardness.

The backpack also has compartments for carrying regular stuff, and you might be able to use it for carrying laptops, tools, or even clothes. That said, it isn’t the ideal backpack for all weather conditions, since the open sides make it very vulnerable to water, snow, and even dust.

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Petronas Towers became "symbol of prosperity" for Southeast Asia says Rafael Pelli

Petronas Towers from ground

A combination of cultural traditions and complex engineering allowed the Petronas Towers in Malaysia to become a model for skyscrapers as place-makers, Rafael Pelli told Dezeen in this exclusive interview.

Completed in 1997 by Pelli Clarke & Partners, Petronas Towers were the tallest buildings in the world until 2004, with the north tower rising 451.9 metres (1,483 feet). The office building received the Global Icon 2024 award from the Council on Tall Buildings and Urban Habitat (CTBUH).

Under the deft hand of studio founder Cesár Pelli, the twin skyscrapers, connected at the base and by a sky bridge midway, were built on a former race track. They are mostly symmetrical, with a mix of circular and triangular volumes stacked and tapered towards large spires at the top and clad in glass and stainless steel.

Petronas Towers with woman in a stroller walking in front
Petronas Towers by Pelli Clarke & Partners in Kuala Lumpur has won the CTBUH Global Icons Award

“It was just a handsomely composed building, and was a strong image that became an icon for not only Kuala Lumpur and Malaysia, but for all of Southeast Asia,” studio partner Rafael Pelli, son of César Pelli, told Dezeen.

“Petronas Towers show that when a skyscraper is successful and well-designed it can become a national symbol and a symbol of growth and prosperity for whole regions,” he continued.

This success, according to Pelli, came from the attention to detail, the use of high-tech materials and engineering as well as sensitivity to local culture and the “formal geometry” of Islamic tradition.

View of Petronas Towers from the ground
When it was completed it was the tallest building in the world

Rafael Pelli said the designers “abstracted” these cultural inputs in a way that still allowed it to be contemporary, without the historicism of postmodern architecture, and can be categorized, the architect agreed, as a sort of regional modernism.

“It was very abstracted, so it was still a contemporary building – maybe post-modern in the sense that it’s not a pure abstraction in the way architecture tended to go more after that, but I don’t think it contained any overtly historicist elements.”

Rafael Pelli said that the studio’s lack of “stylistic preconceptions” and the multicultural upbringing of his father led, in part, to the final design.

“He learned international-style modernism when he was still in Argentina studying when some of the leading Spanish architects left because of the Spanish Civil War,” said Rafael Pelli.

“But there was always in him kind of feeling that [international modernism] can’t be universally applied, and there’s something to regional distinctions,” he continued.

“[My father] liked the idea that something would endure.”

Skybridge on Kuala Lumpur
It features a dramatic skybridge

Construction began on the 88-storey towers in 1993 with Thornton Tomasetti as the structural engineering firm. It features a tube structure, made primarily from steel-reinforced concrete, with radiating column-supported walls extending from the core with shapes informed by Islamic architectural plans.

According to the New York Times, the state oil company, Petronas, spent $800 million on the structure at the time, and the skyscrapers sat mostly empty for a few years due to the hard-hitting Asian financial crisis that began in 1997.

Cesar and Rafael Pelli
Rafael Pelli is the son of the late architect Cesár Pelli

One of the key elements of the project is its connection to public space and cultural institutions.

Its base holds the Suria KLCC a commercial mall that includes art galleries, an aquarium and a science centre, as well as a home for a philharmonic orchestra.

Adjacent to the skyscraper is a 6.9-hectare park.

View of Petronas Towers from adjacent park
It is adjacent to a massive park

Rafael Pelli said that both the mixed-use nature of the skyscraper and the integration into public space are hallmarks of the design that have been widely taken up.

“Today the design of tall buildings goes beyond the building itself,” said Rafael Pelli “People want some other contribution to the city, some public space.”

“Thirty years ago all skyscrapers were office buildings,” he continued. “Even then, Asia accepted different programs vertically spread out.”

Pelli said this changing program also presented design challenges, which have been shaping the way that skyscrapers are built today and has led to the construction of super-skinny buildings that can have smaller floor plates, as many of them are residential.

Petronas Towers from the ground floor
It has a stainless steel-clad facade

The architect is convinced, though, that the ideas behind designs are ultimately subordinate to the execution of projects.

“There are buildings that endure because they were beautifully resolved,” he said.

“They were well detailed and well executed. It doesn’t have to have a big, formal move to make a good building. But there’s just not many people working at that level.”

Petronas Towers at Night
Pelli said the towers became an icon and symbol of prosperity

Since Petronas and Cesár Pelli’s passing in 2019, the studio has gone on to design a number of other superlative buildings. These include the tallest building in Mexico City and the tallest building in Japan.

The CTBUH Global Icons Award is issued each year to skyscrapers that make a significant impact on the global practice of tall building construction.

The organisation also gives out several awards to recent structures, and named WOHA’s Pan Pacific Orchard skyscraper in Singapore the best new tall building of 2024.

The photography is courtesy of Pelli Clark & Partners.

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Eight collaborative design and architecture student projects featured on Dezeen School Shows

A visualisation of a vessel that is 3D-printed with clay, giving it a textured surface. It is in tones of grey, against a grey backdrop.

Dezeen School Shows: we’ve selected eight design and architecture projects celebrating student collaborations, all have been featured on Dezeen School Shows.

These projects are from both undergraduate and postgraduate courses, ranging from industrial design to architecture, spanning a variety of themes and concepts.

Included in this roundup is an animation which is an ode to the Arabic language, a furniture collection and an investigation into one’s posthumous digital data.

The selection of projects comes from students on industrial design, architecture and research courses, from both UK-based and international institutions including The Bartlett School of Architecture, Zurich University of the Arts and Virginia Commonwealth University School of the Arts in Qatar.


A series of three photographs of an architectural model, in tones of brown, white and green, photographed from various angles.

P.A.T.H.S by Shiva Abbaszadeh, Leora Santoriello and Nily Baratian

Architecture students Shiva Abbaszadeh, Leora Santoriello and Nily Baratian worked together to produce P.A.T.H.S, a holistic guidance centre with initiatives that supports residents’ wellbeing, careers and housing.

Located in Hunts Point, the Bronx, the students observed a need for attention in sectors of education, jobs, health and living.

“We want to use this space to walk our residents through all matters of their lives relating to career, health and housing, circulating through the building as you would circulate through life,” they said.

“This building allows its users to have programming that meets their needs from birth to retirement.”

Students: Shiva Abbaszadeh, Leora Santoriello and Nily Baratian
School: The City College of New York
Course: Bachelor of Architecture Advanced Studio – Hunts Point: Mixed Emotions

View the full school show ›


A photograph of a lighting installation, which consists of three rectangles with different illuminated patterns inside them, surrounded entirely by black.

Wujood by Basma Hamdy, Levi Hammet, Shima Aeinehdar and Selma Fejzullaj

Basma Hamdy, Levi Hammet, Shima Aeinehdar and Selma Fejzullaj created Wujood, an animated tapestry woven together with multiple electronic components.

The piece serves as an ode to the Arabic language through a use of LED panels, which illuminate patterns to represent the Arabic script.

“The piece embarks on a linguistic journey, commencing with the trilateral root wajad, unfolding into expressions of ‘wujood’ (being or existence) and wijdan (awareness or consciousness),” the students said.

“Wujood draws inspiration from the repetitive and mirrored patterns inherent in the universe, inviting viewers to contemplate the essence of their own being in connection with the cosmic order.”

Students: Basma Hamdy, Levi Hammet, Shima Aeinehdar and Selma Fejzullaj
School: Virginia Commonwealth University School of the Arts in Qatar
Course: Ars Electronica Festival 2024

View the full school show ›


A photograph of multiple ceramic-like curved forms in tones of brown, with water flowing across them.

Ecological Tectonics: Architectural Ceramic Assemblies for Climate Adaptation by Emily Brandt and Zaynab Eltaib

Students Emily Brandt and Zaynab Eltaib produced Ecological Tectonics whilst studying architecture, in collaboration with the university’s art department.

The piece consists of 3D-printed ceramic façade prototypes which symbolise ecological processes.

“Ecological Tectonics links geometry and texture of the material to specific modes of ecological performance, including passive cooling, stormwater management and bioreceptivity for plant, animal and fungal species.”

Students: Emily Brandt and Zaynab Eltaib
School: Tulane School of Architecture
Course: ARCH 4042/6052 – Research Studio (Bachelor of Architecture, Bachelor of Science in Architecture, Master of Architecture)

View the full school show ›


Three visualisations showing the same product, adapting to different functions. One shows a baby stroller, another a bike and another a scooter. Each is in the same tones of grey, black and green.

Sprout-Accompanying Growth Stroller (IDEA Silver Winner) by Song Qiao, Sui Pan, Kairui Deng, Jianhong Guo and Xiang Chen

Song Qiao, Sui Pan, Kairui Deng, Jianhong Guo and Xiang Chen collectively produced the award-winning Sprout-Accompanying Growth Stroller.

The stroller evolves as children grow, adapting to their needs by transforming into three different forms that include a bike and a scooter.

“This versatility helps cultivate a sense of companionship and responsibility in children while saving material resources,” the students said.

“Designed with a flexible sliding and locking structure, Sprout is easy to modify and safe for children to operate, whilst being crafted from recyclable materials.”

Students: Song Qiao, Sui Pan, Kairui Deng, Jianhong Guo and Xiang Chen
Schools: Dalian Minzu University and Jiangnan University

View the full school show ›


A photograph of a brown wooden sideboard made up of geometric shapes, against a grey backdrop.

Quality Time by Emiliano Sánchez, Lucía Hernández, Hellen Castillo, Astridd Huerta, Stephany Pacheco, Mayalen Ramírez, Ximena Irazaba and Regina Contreras

These students collaborated to produce Quality Time, a furniture collection which incorporates Mexican heritage and Scandinavian and Brazilian design.

The pieces are intended to serve as expressions of art and culture beyond their practical use, which is reflected in the selection of wood and finishing touches.

“By integrating the finest aspects of our national heritage with international design influences, this collection not only appeals to the contemporary luxury market but also celebrates diversity and innovation in design,” the students explained.

“Luxury, beyond opulence, should be perceived and celebrated for the time and effort invested in what provides us with wellbeing; the small details matter the most.”

Students: Emiliano Sánchez, Lucía Hernández, Hellen Castillo, Astridd Huerta, Stephany Pacheco, Mayalen Ramírez, Ximena Irazaba and Regina Contreras
School: Instituto Tecnológico y de Estudios Superiores de Monterrey
Course: Form, Function, Sense and Value

View the full school show ›


A visualisation of a device in tones of white and black, against a blue patterned background.

Final Backup – When Data Becomes A Memento by Jonatan Bischof and Elias Diehl

Final Backup was produced by industrial design students Jonatan Bischof and Elias Diehl, a project exploring what happens to one’s digital data after they pass away.

“The simple data handling procedure Final Backup enables relatives to preserve the digital legacy of the deceased, or delete it permanently,” explained Bischof and Diehl.

“This process clears electronic devices of their digital legacy so they can then be returned to the material cycle.”

Students: Jonatan Bischof and Elias Diehl
School: Zurich University of the Arts
Course: Bachelor Industrial Design

View the full school show ›


A visualisation of a vessel that is 3D-printed with clay, giving it a textured surface. It is in tones of grey, against a grey backdrop.

Dodola by Žan Girandon, Pia Groleger and Luka Pleskovič

Dodola is the result of thesis research by design students Žan Girandon, Pia Groleger and Luka Pleskovič into creating a proposal for a water filtration.

It comes after examining a spring in Triglav National Park where high E. coli levels were detected.

“The proposed solution consists of a ceramic filtration system using clay 3D-printing technology, which is suitable for remote locations and does not require electricity or regular supplies,” said the students.

“Utilising a gyroid structure and an Archimedean screw, they harness water flow to operate autonomously.”

Students: Žan Girandon, Pia Groleger and Luka Pleskovič
School: Academy of Fine Arts and Design of the University of Ljubljana
Course: MA Industrial Design

View the full school show ›


A photograph of multiple archival museum artefacts laid out on a grey surface.

Atlas for the Future by Architecture BSc Year 1 Students

Architecture BSc students at The Bartlett worked in collaboration with the Petrie Museum of Egyptian Archaeology at UCL to work with its collection of 80,000 Egyptian and Sudanese artefacts.

The students explored how architectural craftsmanship could integrate preservation, reuse and adaptation as well as exploring material applications to craft spaces and reshape the environment.

“This initial project served as a reflective exploration of deeper historical periods, which informed understanding of contemporary and future challenges, such as cultural interpretations and material scarcity amid climate volatility,” they said.

“Each student crafted their own Atlas for the Future, comprising drawings, models and catalogues.”

Students: Architecture BSc Year 1 Students
School: The Bartlett School of Architecture
Course: Architecture BSc (ARB/RIBA Part 1), Year 1

View the full school show ›

Partnership content

These projects are presented in school shows from institutions that partner with Dezeen. Find out more about Dezeen partnership content here.

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A Modernist Coffee Grinder Designed with Obsessive Attention to UX

As a (lapsed) industrial designer, this object is fascinating to me, in the same way certain EDC objects are. This Geimori GU Series coffee grinder, by a Chinese startup called Wirsh, has been designed with both modernist looks and an obsessive attention to UX.

Targeted at true coffee nerds, the machine promises to grind beans with repeatable precision and accuracy, without scattering any of the grinds during the transfer process, and is easy to clean. Take a look at its operation:

It comes in two variants, the GU64 and the GU78, with the numbers referring to the diameter fo the grinder. Running $300 and $600, respectively, they’ve been successfully Kickstarted with nearly $150K in pledges at press time, with 7 days left to pledge.

Part of me does miss the early days of Kickstarter, when individual design entrepreneurs were trying to get their stuff out there. This project follows the pattern we’ve seen from a lot of (presumably deep-pocketed, possibly state-backed?) Chinese manufacturers, which is to first flood the Western influencer market with free samples, having them build up buzz with their YouTube channels, then kicking off the campaign. Seems to work every time.

Tricorder-like device concept envisions a futuristic portable health scanner

Smartphones and smartwatches today have a variety of sensors and apps that give us a glimpse of our health. We can track heart rates, blood oxygen levels, and even temperatures, and combine that data to create a more holistic picture and actionable steps. Of course, nothing beats professional medical equipment, but we can’t carry those around with us.

Phones and wearables might be convenient, but they don’t always offer the best user experience for specific needs. This concept device, for example, tries to imagine a dedicated health scanner that is able to cram more features while still retaining its portable size. And it even looks and feels quite advanced to boot!

Designer: Vadim Trofimenko

When talking about handheld scanning devices, many sci-fi and pop culture buffs will probably think of Star Trek tricorders. These fictional devices can detect and analyze almost anything, from materials to creatures to people. Of course, we haven’t yet reached that level of technology, but we’re getting pretty close thanks to computer vision and AI.

The MediScan Pro concept design tries to deliver some of that futuristic experience to the realm of personal health. It’s a pocket-sized metal box that offers more specialized functionality than generic smartphones and smartwatches, at least in theory. Based on the concept, it still scans your finger to get data, similar to how IR and laser scanners work today.

In terms of design, the MediScan Pro has a bit of a retro-futuristic aesthetic. It’s quite box and angular, not hiding the fact that it’s a technological product. There’s a sizeable fingerprint scanner near the top, a small display in the middle, and buttons and wheels at the bottom for controlling the devices. It has an aluminum body but, curiously, the textured surface on its back is supposed to be made from recycled plastic.

Much of the functionality it tries to offer is, to be honest, already available today, especially with the limited data you can glean from a fingerprint. It also uses AI to evaluate the data, give you recommendations, or contact your health provider. The difference from smartphones and smartwatches that already exist today is that MediScan Pro offers a distraction-free experience so you don’t suddenly forget what you’re doing because of the flood of notifications and alerts that greet you.

One unrealistic feature, however, is the use of holograms to display your health status. We’re not yet at that point where small devices can display detailed holograms, let alone ones that contain enough information at a glance. That’s not entirely outside the realm of possibility, but by then we might also have less bulky and more elegant designs by then.

The post Tricorder-like device concept envisions a futuristic portable health scanner first appeared on Yanko Design.

Subversive Design: A Clip Designed to Let You Sneak an Apple Watch Into Competitions

The United States Tennis Association (USTA) bans the wearing of Apple Watches during competition. The thinking is that you could be coached from afar, providing an unfair advantage. But Florida-based inventor Peter Springer reckons that a competitive event is precisely when a serious athlete would want their physical stats tracked. He thus designed this Robin Clip, which allows you to secret an Apple Watch on your body, with the sensor pressed against your skin (and the face not visible).

The Robin Clip is also handy for tracking one’s fitness in situations where you don’t want to, or cannot, wear a watch (combat sports, for example).

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The gizmo is made out of silicone, with a steel spring clip. Springer is currently running a Kickstarter, with 10 days left to pledge at press time. The Robin Clip runs $25.