Glossy egg-shaped waste bin with three compartments is the future of waste disposal

Have you ever truly paid attention to the wastebin you place in your home or the one that’s in your office space? I mean, we do pay some amount of attention while selecting a bin for our homes, but I don’t believe we give it the due diligence it truly deserves. We often tend to pick up the one that simply does the job – holds your waste, until you decide to throw it away. However, this is where the Ovetto wastebin promises to be different! The interesting-looking product is designed to be a waste and recycling bin that gives tough competition to the conventional bins we see everywhere.

Designer: Gianluca Soldi for SoldiDesign

Designed by GianlucaSoldi for SoldiDesign, the Ovetto waste bin is an intriguing egg-shaped waste and recycling bin that has a rather sculptural and quirky appeal to it. Named after the Italian word for egg, the Ovetto waste bin features an oval-shaped form and includes three compartments to support and allow the easy and efficient sorting and disposal of waste and recyclable rubbish.

Users simply need to push one of the three circular hatches and drop their waste into the bin. The sides of the bin can be hinged open to provide access to remove the waste, once it is full. An integrated bottle crusher has been placed on the crown of the bin. It has been cleverly hidden away. The bin’s curved shell allows it to look like an elegant sculptural piece when it is not being used. It looks like a statuesque statement piece, rather than a functional object that needs to be hidden away from sight.

“Gianluca envisioned a world where elegant design objects will improve recycling habits and allow positioning of the bin in stylish interiors, without compromising on the functionality of the product,” said SoldiDesign. The Ovetto waste bins are available in a wide variety of different finishes, including Galà, which features glossy finishes and rich colors, making it a sleek and sophisticated addition to any space. The versatile Ovetto waste bins can be placed in residential and work environments, owing to their classic sculptural aesthetic.

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An Unusual Design for Stacking Stools

Here’s a fun and visually interesting take on the stackable stool. Called Viille, it’s by Finnish furniture designer Ari Kanerva.

“The stool is stackable and consists of only two parts, it’s made of molded wood with a turned solid wood leg.”

The images above are obviously renderings, so I assumed it was just a concept. However, Viille is in fact in production, by Swedish furniture manufacturer Balzar Beskow. No price is listed, but the stool is offered in Ash, Birch or lacquered finishes.

How to Pitch: Bon Appetit (2023)

Reach: 6.2M subscribers Background: Bon Appétit is a monthly American food and entertaining magazine, that typically contains recipes, entertaining ideas, restaurant recommendations, and wine reviews. Owned by Condé Nast, it is headquartered at the One World Trade Center in Manhattan, New York, and has been in publication since 1956. Here’s how to pitch for the popular…

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Ten product design projects by students at Middlesex University

Dezeen School Shows: a wearable healthcare device for those with diabetes and a tool to aid reading are included in Dezeen’s latest school show by students at Middlesex University.

Also included is a water-boiling appliance designed to reduce energy and water consumption, and an augmented reality headset created for football training.


Middlesex University

Institution: Middlesex University
School: Faculty of Science and Technology
Course: BA Product Design/BEng Product Design Engineering
Tutors: Kate Herd, Andy Bardill, Wyn Griffiths, Ahmed Patel, Neil Melton, Dean Brown, Patrick Jordan, Tom Stables and Colin Moss

School statement:

“Product Design and Product Design Engineering at Middlesex University are practice-based programmes focused on employability.

“Both the BA and BEng programme are driven by our passion for understanding people and technology; exploring innovative solutions driven by real opportunities and addressing challenges faced by both industry and society.”


Photo of a person wearing a reading tool

Insightful: See it, Hear it Immerse by Jesufunke Martins

“In an era of advancing technology, reading for pleasure has declined, adversely impacting general wellbeing and diminishing attention spans and creativity.

“Insightful seeks to change this by revolutionising the experience of reading. Combining generative music, optical character recognition and eye-tracking technology, Insightful generates unique, dynamic soundtracks that synchronise with the user’s reading journey, adapting to the content and pace of the reading.

“As readers immerse themselves, Insightful creates ambient melodies and sound effects, intensifying the emotional connection to the text.

“Integrated eye tracking adds an interactive element, responding to the reader’s focus and engagement. Insightful redefines the way we engage with books, igniting imagination, fostering understanding and prioritising the user’s wellbeing and enjoyment – an insightful way of keeping the joy of reading alive.”

Student: Jesufunke Martins
Course: BEng Product Design Engineering


Photo of a healthcare device on a smartphone

Glu: The next generation of diabetes healthcare by Dhruv Mohabir

“4.9 million people in the UK have diabetes with a further 13.1 million at risk.

“Glu is a wearable, supported by an app, that uses a state-of-the-art non-invasive blood glucose monitoring system to support healthy lifestyle choices.

“Conceptualised around theories of behaviour change, the system visualises, offers feedback and nudges people about their food and lifestyle choices and the impacts on their body.

“The wearable device uses the metaphor of jewellery, removing the stigma of a healthcare device.”

Student: Dhruv Mohabir
Course: BA Product Design


Graphic of a lighting device and two people

Aura: Illuminate, capture and share your experience by Faaiza Ali

“Customisable, visual experiences that capture unique moments using photography have become an important component of celebratory occasions.

“People build the perception of their events and personalities through sharing on social media.

“Aura is a product/service designed to enhance the guest experience by providing an interactive, visually captivating activity and memento. Participants create self-portraits enhanced with digital overlays using a light painting tool and the Aura system.

“The wand features programmable LEDs that produce mesmerising patterns through controlled sequences of illumination.

“By utilising long exposure photography, the dynamic light paintings and users become part of the photograph, resulting in memorable images.”

Student: Faaiza Ali
Course: BA Product Design


Render of a tempoary spiritual structure

Mundum: Connecting Cultures by Javier Ortega De Vicente

“Mundum is a temporary structure that houses an immersive experience. Mundum showcases the rich spiritual traditions and folklore of the ethnic and religious minorities that are linked to sacred groves around the world.

“It is designed to be a temporary and non-invasive structure made of bamboo poles joined with sustainable polymer connectors.

“The aim is to give a voice to these minorities and to promote the protection of the biodiversity and cultural legacy of the sacred groves.

“Visitors will be able to experience augmented reality projections of the spirits, deities, or ancestors that are central to the folklore of these sacred woods.”

Student: Javier Ortega De Vicente
Course: BA Product Design


Render of a wearable sporting device to replicates the feel of playing

Hapticz: Immersive feedback for e-sports audience interaction by Michelle Agyepong

“Over 250 million people watch e-sports annually, however viewers miss the collective, visceral experience of a shared live sports crowd.

“The e-sports players/streamers are fully immersed in their gaming world, while the viewers watch through a passive portal.

“The Hapticz system creates a customisable wearable that embeds the viewer into the active, interactive, immersed state of the player, enabling them to ‘feel’ the action and connect with other viewers in that shared experiential state.

“Hapticz is a system built around haptic feedback modules that represent the on-screen action – through jittering, pulsing and directional vibrations.”

Student: Michelle Agyepong
Course: BEng Product Design Engineering


Render of a safety device

Sense: Feel More, Fear Less by Victor Ewa

“Personal safety for solo pedestrian travel can be a concern. Sense combats this through safety information and enhanced digital community connection and support.

“Designed to be discreet, Sense pairs personal information with crowd-sourced data and recent localised crime statistics to map potential threat levels within a given area.

“Sense is a directional haptic system that suggests safer route options, and its sensors allow users to trigger an emergency response alert by squeezing the device tightly, notifying the authorities or personal contacts.”

Student: Victor Ewa
Course: BEng Product Design Engineering


Render of DJ support eqipment

Setz: From DJs for DJs by Khy Martinez

“This project helps aspiring DJs enjoy and capture the dimensions of live DJ sets to support them in learning and developing their own skills and styles.

“The innovation lies in the use of sound recognition technology and dynamic wave analysis compiled into a single application.”

Student: Khy Martinez
Course: BA Product Design


Photo of a person wearing an AR headset

Focus One by Ramsey Haider

“Penalties are often regarded as one of the most challenging tasks in football. The pressure of the consequences of missing a penalty can be overwhelming, especially in a penalty shoot-out situation.

“Focus One is an AR headset and app that simulates these high-pressure situations, helping immerse players during training and providing data to enhance performance.”

Student: Ramsey Haider
Course: BA Product Design


Photo of a plant by a window

ShutterMate by Sahar Ali

“The need for sustainable and practical solutions to combat the effects of climate change is becoming more urgent by the day.

“ShutterMate is a post-fit, self-powered, passive system employing temperature sensitive smart materials to automatically respond to temperature changes.

“Nitinol springs linked to a rotational actuator activates a shutter system on windows to block and thereby control internal room temperatures.

“This makes it sustainable, cost-effective and low maintenance. The core technology can be embedded in customisable and modular shutter configurations.”

Student: Sahar Ali
Course: BEng Product Design Engineering


Photo of a water boiling device

Kettle: a pour-to-boil domestic appliance reducing water, energy and economic waste through heat exchange technology by Harry Miller-Adams

“Three-quarters of British households overfill their kettles, wasting 70 million litres of water daily and £68 million annually whilst preparing tea.

“Kettle. is an innovative pour-to-boil appliance providing instant hot water through the use of sophisticated high-surface, lattice structural heat exchanges, integrated vacuum flask housing, microcontroller technologies and modularity capabilities.

“The Kettle’s optimisation and efficiency provide not only pour-to-boil functionality but financial, environmental and personal benefits.”

Student: Harry Miller-Adams
Course: BA Product Design

Partnership content

This school show is a partnership between Dezeen and Middlesex University. Find out more about Dezeen partnership content here.

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VW Bus Coming Back to US Market, Now Electric

Volkswagen has announced their iconic “magic bus” will be reintroduced to America, albeit with some 21st-century updates.

The ID Buzz (it’s officially stylized “ID. Buzz” but I’m not putting that stupid period in there) is electric and will be offered in RWD or AWD variants. It also features snazzy tech like a heads-up display, air-conditioned seats and the showstopper, a gigantic 16-square-foot electrochromic glass panoramic sunroof that can be turned from opaque to transparent by voice (or a touch slider).

The ID Buzz will hit U.S. dealerships next year, but specs are still light; there’s no word on range or even price, for instance. What we do know is that the U.S. market is getting a different, larger version than Europe’s short-wheelbase model. The stretched U.S. model you see in the photos has three rows, will seat seven and will reportedly feature a larger battery. (The short-wheelbase version will not be available in the U.S.; VW says “We believe most Americans will prefer the seating capacity, storage space and battery capacity made possible by the three-row version.”)

I will say the designers have done a great job capitalizing on the magic bus’ iconic looks while modernizing the aesthetic, and they’ve thankfully restrained themselves from veering into any over-the-top I’m-electric-and-I’m-crazy-look-at-me style moves. The design is clean, unmistakably VW and will undoubtedly become iconic in its own right over time.

The company thinks so too. “We honestly don’t think there are currently any competitors,” VW writes, with Teutonic bluntness.

At press time no hard release date had been announced.

Gandia Blasco launches Outdoor 2023 catalogue with Gandiablasco, Gan and Diabla

Gandia Blasco Outdoor 2023 catalogue with Gan and Diabla

Promotion: new furniture and accessories feature in the Outdoor 2023 catalogue by Gandia Blasco, which is presenting its collections together with those of younger subsidiaries Diabla and Gan for the first time.

The Outdoor 2023 catalogue unifies the three brands, which have separate characters but share values and an aesthetic grounding in the architectural language of the Mediterranean, according to Gandia Blasco.

Pink chair called Grapy
The catalogue features a number of new furniture designs. Image Grapy by Gan

The new products are created by a number of designers, including Patricia Urquiola, Todd Bracher and Sebastian Herkner, Jose A. Gandia-Blasco, Francesco Meda & David Quincoces, Alejandra Gandia-Blasco, Paula Valentini and the brand Gensler.

Across 400 pages, the Spanish group explores its history and shares some of its standout residential and contract projects, with photography that attempts to show outdoor spaces in dialogue with their architecture, environment and interior design.

Photo of the Gandia Blasco Outdoor 2023 catalogue with Gan and Diabla open to the Tuba collection page
The Gandia Blasco group’s catalogue brings together three outdoor brands for the first time

“Our purpose is to consolidate our positioning as a reference in the outdoor field by combining three very different and authentic but fully compatible styles,” said Gandia Blasco vice-president, Álvaro Gandía-Blasco.

“Gandia Blasco Group collaborates with very talented designers who have been able to perfectly interpret the style of our brands and have helped us to evolve and improve in recent years. All this has contributed to the recognition and differentiation of the company.”

Gandia Blasco was founded more than 80 years ago and remains a family business, now run by members of its second and third generations.

It started its primarily indoor brand Gan in the 1980s to develop home textiles, and Diabla in 2018 to take a more fresh and youthful approach to outdoor design.

The catalogue explores the brands through their shared history and standout projects. Image: Garden Layers by Gan

At the heart of the group remains the Gandia Blasco brand, which has the most architectural offerings among the brands and includes designs by Luca Nichetto as well as the Mass collection by Todd Bracher and Isla by Sebastian Herkner.

The brand is led by group president and creative director José A Gandía-Blasco Canales, who nurtures in it a strong aesthetic connection to the island of Ibiza and the broader Mediterranean vernacular.

“The Gandia Blasco collections, based on unique construction systems and a commitment to modularity, are characterised by their strong link with architecture and the creation of living spaces,” said Gandía-Blasco Canales.

“In recent years we have included smaller collections with an important R&D component and other semi-industrial or handcrafted processes, such as the award-winning Buit by Mayice, Capa by Søren Rose, and the new R24 by Paula Valentini.”

Photo of the Gandia Blasco Outdoor 2023 catalogue open to a page with big, bolg type reading Mass by Todd Bracher
New designs featured in the catalogue include the Mass collection by Todd Bracher

Gandia Blasco said it takes a more “casual and creative” approach to the design of its proposals for the now five-year-old brand Diabla, which is focused on experimentation and exploring new lifestyles.

Its previous collaborators include other young design studios like Mut Design, Teres Sapey and Made Studio, with new products in the 2023 catalogue coming from Odosdesign, Rocío Gambin, OiKo Design and Samuel Wilkinson.

“Diabla is born from the dozens of proposals received over the years, from the new ways of understanding the habitat, from the nomadic life marked by the new generations, which it interprets with an inspirational, jovial and casual attitude, without fear of colour,” said Diabla creative director, Alejandra Gandía-Blasco.

Diabla's product's collection
The catalogue features new and existing product collections such as those by Diabla

Completing the trio of brands in the 2023 Outdoor catalogue is Gan Outdoor, the outdoor division of Gan focusing on rugs and textile-covered elements.

The brand is known for manufacturing in India, where it prides itself on working closely with artisans with the goal of renewing handmade ancestral techniques. Among the recent launches in the catalogue are designs by Patricia Urquiola, Charlotte Lancelot and Kensaku Oshiro.

“The innovation in design, materials and handcrafted manufacturing techniques that is part of GAN’s DNA brings out its freshest, lightest, liveliest and most resistant side with Gan Outdoor, a line designed for the most multifunctional and inviting oases,” said Gan creative director, Mapi Millet.

To learn more about the catalogue, visit the brand’s website.

Partnership content

This article was written by Dezeen for Gandia Blasco. Find out more about Dezeen partnership content here.

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Dezeen video reveals Lina Ghotmeh's 2023 Serpentine Pavilion

This exclusive video produced by Dezeen for the Serpentine Gallery reveals this year’s Serpentine Pavilion, designed by Paris-based Lebanese-born architect Lina Ghotmeh.

The structure takes the form of a timber shelter that houses a concentric table and chairs. Situated in London’s Kensington Gardens, the pavilion will open to the public on 9 June 2023.

 

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The pavilion was named À table, in reference to the French phrase that invites people to sit down together to eat, and Ghotmeh designed the structure to act as a space where visitors can meet and communicate with one another.

The architectural elements that make up the pavilion reference the environment that surrounds them. The structure’s pleated roof takes after the veined surface of a leaf, while the supporting beams invoke tree trunks.

The Serpentine Pavilion is open to the public from 9 June. Photo by Iwan Baan, courtesy of Serpentine Galleries

Ghotmeh also took references from cultural gathering spaces from across the world. The low roof draws on Malian togunas, low structures that are used for community meetings and to give shade from the heat.

À table was largely built from low-carbon materials, reflecting the architect’s commitment to sustainability. The pavilion is modular in its design, meaning it can be disassembled and given a new life after the installation ends.

The pavilion will host the Serpentine Galleries‘ summer programme, called Park Nights, later in the year.

It will function as a platform for a series of interdisciplinary performances, featuring practitioners from across the fields of architecture, technology and film.

Ghotmeh is the 22nd architect to complete the Serpentine Pavilion commission. Photo courtesy of Lina Ghotmeh — Architecture

Ghotmeh’s Serpentine commission follows artist and designer Theaster Gates, who unveiled his pavilion Black Chapel in June 2022. Previous Serpentine Pavilions have been built by architects such as Frida Escobedo, Diébédo Francis Kéré and Sou Fujimoto.

Ghotmeh is the founding architect of Paris-based studio Lina Ghotmeh Architecture. Her most notable projects include the Estonian National Museum, the Stone Garden tower in Beirut and Hermès Manufacture in Normandy.

Partnership content

This video was produced by Dezeen for the Serpentine Galleries as part of a partnership. Find out more about Dezeen partnership content here.

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Absolut Vodka in Lightweight, Recyclable Paper-Based Bottles

Absolut has announced they’re rolling out paper-based bottles for their vodka. Tesco, a UK supermarket chain, will sell the 500ml bottles in the Manchester area for a three-month trial this summer. Absolut says the molded bottles are “100% bio-based” and “made from 57% paper with an integrated barrier of recyclable plastic.”

The bottles are made by Paboco, the paper bottle pioneer that also makes beer brand Carlsberg’s paper bottles. Paboco describes their bottles as being 85% paper, with the HDPE liner making up the other 15%. (We assume they’ve bumped the HDPE liner up to 43% for Absolut’s custom bottle to prevent the hooch from eating through it.)

Despite the plastic contents, Absolut claims that “Customers can simply recycle the packaging as paper through normal household waste.” It is not clear how this works.

Since both glass and paper can be recycled in the UK, you may be wondering why they’re bothering with paper. Well, the paper Absolut bottle is some eight times lighter, the company says, which perhaps reduces shipping costs. It also certainly makes it easier for the consumer to carry, like in a backpack at Glastonbury. “Absolut believes consumers will use the paper bottles,” they write, “in out-of-home occasions such as festivals.”

Eternity high stool by Space Copenhagen for Mater

Eternity high stool by Space Copenhagen for Mater

Dezeen Showroom: designers Space Copenhagen and furniture brand Mater have expanded their Eternity seating collection, adding a high stool made from coffee shells and e-waste.

The Eternity high stool is an addition to the Danish brand’s existing collection of shell chairs made from Mater’s patented circular waste material called Matek.

Eternity high stool by Space Copenhagen for Mater
The Eternity high stool has a shell seat made from coffee shells and e-waste

Matek combines plastic- and fibre-based waste into a composite material that can be reprocessed again and again, with furniture at the end of its life collected by Mater through its takeback programme.

“The furniture we make with Matek has a completely unique look because the material has been created by combining various waste materials and recycled plastics,” said Mater founder Henrik Marstrand.

Eternity high stool by Space Copenhagen for Mater
The composite material has a unique finish

“Matek has a depth and materiality reminiscent of stone, terrazzo or marble, but is completely its own,” he added.

The Eternity high stool is available optionally upholstered in Kvadrat’s Re-wool fabric, which is made of 45 per cent recycled wool.

Product: Eternity high stool
Designer: Space Copenhagen
Brand: Mater
Contact: info@materdesign.com

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AI-generated photos put a poetic twist on the relationship between man and machine

Humans today have become dependent on machines in more ways than one, whether they realize it or not. From the vehicles that get us to work and back to the smartphones in our pockets to the contentious AI that’s making headlines, our daily lives are affected and influenced by machines in all shapes and sizes, even those we can’t see. While humans created machines as tools of convenience, our relationship with them hasn’t always been sunshine and roses. Some people have even taken an antagonistic outlook on these man-made objects, especially when those machines threaten our way of life or our very lives. At the same time, however, man’s innate curiosity also gives way to awe, wonder, and sometimes even joy, expressions that are conveyed in these images that were aptly generated using the help of a machine.

Designer: Emilio Alarcón

Of all the modern technologies that are generating debates in all walks of life around the world, AI is probably right at the top. Although the concept has been around for decades, recent developments that have made the technology more amazing but also more concerning because of the implications of the misuse of highly advanced AI. Hollywood and popular media further exacerbate the situation, causing an almost negative bias against new machines in general.

“Machines that listen to human conversations” is a collection of images that try to turn the narrative around on its head in a poetic and almost subtle way. It is also poetic, but perhaps also a bit controversial, that the realistic-looking photos were generated using the popular AI platform MidJourney. Of course, it is just a tool like any other, and the iterative art process was still initiated, guided, and judged by human creativity.

The photo set revolves around scenarios where steampunk-like machines are literally inserted into the midst of human life. Sometimes they’d be in the middle of streets or sidewalks, while there are times when they’re attached to human heads. In some cases, the machines are left alone, but most of the scenes show humans interacting with the objects. Although the theme is explained as machines observing, listening, and accompanying humans, it is also as much about humans interacting with the machines with curiosity, wonder, and even delight, a stark contrast to the emotions generated whenever AI gets mentioned in the news.

There is also some poetic irony in how these images are the very examples of why AI is getting such negative publicity. If not for the artist’s own explanation, few would have realized that these are AI-generated images. These programs have come so far to the point that only very discerning people will be able to notice the difference. At the same time, however, the photos also express the reasons why machines can also bring us joy, piquing our curiosities and giving us more ways to interact and experience our world.

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