Serpentine Pavilion "a reflection of the times" says Lina Ghotmeh

Lina Ghotmeh

Lebanese architect Lina Ghotmeh says that her restrained and environmentally conscious Serpentine Pavilion reflects current views on architecture in this exclusive interview.

Speaking to Dezeen at the opening of this year’s Serpentine Pavilion in London’s Kensington Gardens, Ghotmeh explained how she believes that each of the commissions since 2000 have reflected the eras they were built in.

“My first approach was to think about what the Serpentine commission actually is,” she said.

“For me, it’s about really a reflection of the times that we live in. Every pavilion, in a way, recalls the questions and challenges of the day.”

“It’s not about a pavilion that you can just shoot in one photo”

Built around a large communal table, Ghotmeh’s pavilion was constructed from glued laminated timber (glulam) and birch plywood.

Designed as a place to gather, it sits below the level of the surrounding trees and neighbouring gallery and has views out to the surrounding parkland through fretted screens on all sides.

“I feel like my approach is more like an architecture that is emerging from its place that is more about the interiority of experience, actually, and that doesn’t scream loud in its context,” she said.

Serpentine Pavilion
Lina Ghotmeh (top) designed this year’s Serpentine Pavilion (above). Top photo by Dezeen. Above photo by Iwan Baan.

Ghotmeh designed the pavilion to be experienced in person rather than being a one-liner to be enjoyed in pictures, she explained.

“The approach to detail and the buildability of the structure is important, as is the depth of experience,” she said. “It’s not about a pavilion that you can just shoot in one photo and you have uncovered everything through it.”

“It’s really a layered experience – about one’s memory, about the research that has gone into it, about the buildability, about understanding how it is done,” she continued.

“If you build something it has to be worthwhile”

Another key factor in the design was sustainability, which early pavilions prioritised less.

“Previous pavilions were heavy on carbon footprint and thankfully we are more aware of that today,” Ghotmeh said.

“It’s urgent and that’s what’s interesting in this commission because you have very little time to think and build the project,” she added. “This little time pushes one to think about the urgency of the moment, and you have to be able to react urgently to our climate disaster.”

“So if you build something it has to be worthwhile, it has to also have a lightweight foundation, it has to be low carbon, it cannot just be like crazy construction without taking into account all this.”

The focus on sustainability had a direct impact on the materials that were used to build the pavilion, with Ghotmeh choosing glulam to reduce the pavilion’s carbon impact and create a lightweight structure that would require less substantial foundations.

“Also it is about limiting oneself with the materials that you can use,” she said. “I didn’t want to use steel, because of its carbon footprint. I was more conscious about what to use as a material and that of course also limits the shapes and what you can build.”

“Beauty and the construction had to go hand in hand”

However, Ghotmeh doesn’t believe that a focus on materials and reducing the carbon impact of buildings means that architecture can not be interesting or beautiful.

“[With this pavilion] beauty and the construction had to go hand in hand,” she said.

“I don’t think if we are sustainable and we are trying to build low carbon construction, that it has to be invisible.”

Ghotmeh’s pavilion is the 22nd Serpentine Pavilion to be built. Last year, Chicago artist Theaster Gates created a black chapel-like structure, which was one of the most sustainable ever.

Also designed to be fully removable from the site, Ghotmeh’s pavilion will have a similar carbon impact and the architect hopes that future pavilions will push this concept even further.

“I think every year also what’s important is that we are learning,” she said. “As we move forward from one pavilion to another, we are learning and that’s important. Each pavilion is a learning process. I hope the next one will even be pushing that further.”

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Katherine Bernhardt Evolution Tote

Platform’s newest limited edition artist collaboration, the Evolution Tote by Katherine Bernhardt, is now available for presale. Limited to 125 pieces, the tote’s panels feature four recent colorful works from the artist’s solo show at David Zwirner gallery in Hong Kong: “Poncho Pikachu” (2021), “Gengar and Mimikyu Tag Team GX Poltergeist Horror House” (2021), “Vmax Charizard 330” (2021) and “Ditto VMax Ju Ju” (2021). As a bonus, five presale customers, chosen at random, will receive a set of signed Pokémon-inspired cards created by the artist. The sale goes live on 22 June.

Dezeen Awards 2023 late entry ends tonight at midnight London time

Final day! Enter by 23:59 London time.

The late entry period for Dezeen Awards 2023 ends today, Thursday 8 June at midnight London time.

This is your final chance to enter Dezeen Awards 2023, in partnership with Bentley Motors, before the late entry deadline tonight, Thursday 8 June at 23:59 London time.

Enter now

There are 39 project categories spanning architecture, interiors and design, as well as six sustainability categories. This year we have three new sustainability categories that reward sustainable renovations, sustainable building products and material innovations.

Remember to enter dezeensustainability20 at the payment stage to receive a 20 per cent discount on all your sustainability entries!

See all our categories ›

Entry fees

The entry fees are now £230 per category entry for small studios and £460 per category entry for large studios.

Visit our prices and dates page ›

Entries close today at 23:59 London time

You can enter your projects until tonight, Thursday 8 June at midnight London time. There will be no extension to the deadline, so this is your very last chance to enter Dezeen Awards 2023!

Find out how to enter today ›

Questions?

Read our terms and conditions before you enter and see our entry information page for FAQs. You can also subscribe to our newsletter for the latest updates!

Still unsure? Don’t worry, just drop us a line at awards@dezeen.com and someone from the team will get back to you.

Dezeen Awards 2023

Dezeen Awards celebrates the world’s best architecture, interiors and design. Now in its sixth year, it has become the ultimate accolade for architects and designers across the globe. The annual awards are in partnership with Bentley Motors, as part of a wider collaboration that will see the brand work with Dezeen to support and inspire the next generation of design talent.

The post Dezeen Awards 2023 late entry ends tonight at midnight London time appeared first on Dezeen.

Day one from 3 Days of Design in Copenhagen

Dezeen live at 3 Days of Design Copenhagen

The Dezeen team are reporting live from the 10th edition of 3 Days of Design in Copenhagen (7-9 June). Read on for all the coverage from the first day (Wednesday 7 June)


 

5:30pm The Ukurant exhibition, which was founded by young designers for young designers, chose to showcase its third exhibition at 3 Days of Design in a functioning carpentry workshop on the Refshaleøen peninsula.

Here, works by 18 emerging designers from all over the world mingled with woodwork machines and raw materials.

The Ukurant exhibition 3 days of design

Each contributor was chosen by Ukurant from around 200 applicants and pieces ranged from lights made from egg protein to Paperwork, an artwork and lighting design made from paper, thread, steel weights and artificial lights that was suspended from the high ceiling – Cajsa Carlson

Photography is by Cajsa Carlson

 

5:00pm Le Corbusier‘s Lampe Cabanon and the Lampe de Bureau collection by Charotte Perriand are on show in Nemo Lighting‘s Copenhagen showroom during 3 Days of Design.

“Le Corbusier and Charlotte Perriand’s lamps were conceived as absolute projects, made exclusively for the architectures for which they were designed,” Nemo CEO Federico Palazzari told Dezeen.

Reading light by Charlotte Perriand
Designs by Charlotte Perriand

Read more about Nemo Lighting’s “abandoned” Le Corbusier and Charlotte Perriand lamps


 

4:00pm Zurich-based designer Alfredo Häberli and Max Fraser are being filmed for 3 Days of Design “Walk and Talk” series.

Community is central to the culture of design

Häberli, an established designer of furniture and products, stressed the importance of physical events post-Covid and the need “for human connection again”.

He continued “we can’t only exist digitally. We need interaction, to discuss and debate, to enjoy some drinks together. Community is central to the culture of design” – Max Fraser

Alfredo Häberli and Max Fraser being filmed on the streets of Copenhagen as part of 3 Days of Design's 'Walk and Talk' series of mini-films (photo by Signe Byrdal Terenziani)
Alfredo Häberli and Max Fraser. Photo by Signe Byrdal Terenziani

 

3:30pm Dezeen events guide editor Sophie Chapman has been to see Mater‘s What a Waste exhibition, which explores the material cycle and presents Mater’s furniture alongside how many grams of waste – predominantly coffee shells – are included in the material composition of each one.

Chair on fishing nets
On the way into Mater’s What a Waste exhibition

The exhibition begins outside of the venue, with visitors invited to follow a path highlighting environmentally-related facts, reminding the visitor of the global impact of consumption.

Chair made from waste
The Earth Stool Backrest is made from discarded coffee shells and recycled plastic waste. Photography by Sophie Chapman

The brand revealed it uses more than four kilograms of coffee shells in the production of their Eternity Chair model, and almost two kilograms in the Edge shelf.

What a Waste also spotlights the brand’s collaboration with Arla and Holmris B8, using surplus plastic from Arla’s milk cartons to make its Matek material – Sophie Chapman


 

2:00pm At the Conversations in Sound exhibition at 3 Days of Design, design duo GamFratesi (Stine Gam and Enrico Fratesi) spoke to Dezeen about their tactile speaker design for Bang & Olufsen and about how the festival has grown since it started a decade ago.

After Milan, 3DD is the second biggest destination for design

“We started this adventure and after ten years, it’s becoming probably, after Milan, the second biggest destination for design,” Fratesi told Dezeen.

Stine Gam and Enrico Fratesi of GamFratesi
Stine Gam and Enrico Fratesi of GamFratesi with their Beosound A5 speaker for Bang & Olufsen

“We have clients and press coming from the US, coming from the Far East; everybody that we met in Milan is basically travelling again to be in Copenhagen,” Fratesi continued.

Beosound A5 features modular covers made from paper raffia and oak lamellas
The Beosound A5 speaker. Photography by Cajsa Carlson

The speaker, Beosound A5, features modular covers made from paper raffia and oak lamellas.

It was presented together with a table from GamFratesi’s studio featuring the different materials and components of the speaker and the design process of the project, as well as a room clad entirely in paper raffia – Cajsa Carlson

Read more about the project on Dezeen later this week.


 

1:00pm Danish furniture brand Fredericia has announced it has just attained B Corp certification, one of only a few furniture companies in Denmark to do so.

B Corp is the good side of capitalism

Owner Thomas Graversen explained “being a family-owned business, you feel more responsibility when you put new products into the world. For us, it was important to express this through our commitment to the stringent environmental and social principles adhered to by B Corp”.

Thomas Graversen in the Fredericia showroom in Copenhagen

Other Danish companies awaiting B Corp certification include lighting brand Astep.

“B Corp is the good side of capitalism,” Astep founder Alessandro Sarfatti told Dezeen – Max Fraser

Alessandro Sarfatti stands under the Model 2050 lamp by Franco Albini and Franca Helg, recently re-issued by Astep. Photography by Max Fraser

 

12:00pm French designer Inga Sempé has collaborated with Kvadrat creative director Isa Glink to create a collection of fabrics that translate continuous and rhythmic lines drawn by Sempé into yarn and fabrics.

Isa Glink Kvadrat creative director and Inga Sempé at 3 Days of Design
Kvadrat creative director Isa Glink, left, and Inga Sempé, right. Photo by James Parkes

“It’s not a boring grid, as if you were in jail,” said Inga Sempé at Kvadrat’s showroom when discussing the design of one of the fabrics that forms part of the new collection – James Parkes

French designer Inga Sempé has collaborated with Kvadrat Residential creative director to create a collection of fabrics that translate continuous and rhythmic lines drawn by Sempé into yarn and fabrics
The fabrics, left, and the presentation of Sempé’s sketches for Kvadrat, right. Photography by James Parkes

 

11:30am Dezeen editorial director Max Fraser has caught up with 3 Days of Design co-founder Signe Byrdal Terenziani.

We are here to celebrate passionate designers, to share ideas, and explore new things

She reflected on ten years of the citywide event. “Now more and more people know and have experienced 3 Days of Design but the concept remains the same ten years on: we are here to celebrate passionate designers, to share ideas, and explore new things.”

“It’s not just a regular fair where you have to sell, sell, sell. The fact that you can easily walk from showroom to showroom in Copenhagen makes a difference to the experience. You wouldn’t experience that in a fairground,” Byrdal Terenziani continued.


 

11:00am Dezeen reporter James Parkes has been to see Spanish artist and designer Jaime Hayon‘s installation at &Tradition’s headquarters-turned showroom for the launch of its Momento and Fomakami collection.

Jaime Hayon has created an installation at &Tradition’s headquarters-turned showroom for the launch of its Momento and Fomakami collection
Photo by James Parkes

The installation comprises two spaces including a “cabinet of curiosities” and a decorative vignette (pictured above), which serves as the backdrop for the product launches.


 

10:30am Dezeen deputy editor Cajsa Carlson has had a sneak peak of Finnish pine furniture brand Vaarni’s exhibition at Tableau and spoke with the brand’s founder.

The way that we consume stuff is broken

Vaarni founder Antti Hirvonen told Dezeen “we originally started the brand with the idea that the way that we consume stuff is broken”.

“We wanted to do things that actually last a hundred years.”

Exhibition of furniture and lighting design at 3 Days of Design in Copenhagen 2023
Photo by Cajsa Carlson

Vaarni’s “brutal and sophisticated” furniture is juxtaposed against sculptural pieces by other artists and designers that are part of the display at multidisciplinary studio Tableau’s gallery space in Copenhagen during 3 Days of Design.

The exhibition at Store Kongensgade 50 is on view from 7 to 9 June.


 

10:00am Also from yesterday, Dezeen editor-at-large Amy Frearson was the first journalist to see an exhibition by glassware design studio Helle Mardahl Studio for The Sensory Society and spoke to the designer.

I love being an artist as well as a designer – it’s a playground and there are no limits

Mardahl’s work spans lighting and homeware. Her designs are all mouth-blown glass objects and typically have a candy-like aesthetic, with bold colours and round shapes.

helle mardahl installation at 3 days of design copenhagen
Helle Mardahl at the preview of her installation. Photo by Amy Frearson

For 3 Days of Design Mardahl is presenting in her studio’s apartment showroom. Each room has a different installation, including one designed to look like a grand dressing room, and another set up with an incredible circular bar counter.

helle mardahl installation at 3 days of design copenhagen
Photo by Amy Frearson

Across the rooms new and recent products are displayed, including her Candy Series One collection, which launches today (7 June). The new products include wine glasses and her take on the perfect bowl.

Helle Mardahl perfect bowl at 3 days of design
Helle Mardahl’s blown-glass “perfect bowl”. Image: Alastair Philip Wiper

In a presentation to a room of special preview guests – mostly interior designers – she said “I love mixing art and functionality; I love being an artist as well as a designer. To me, it’s a playground and there are no limits”.

“This year we named the exhibition The Sensory Society. We transformed this old amazing apartment into a world of imagination.

I was inspired by Wes Anderson‘s The Grand Budapest Hotel when I implemented the colours from our newest additions to the Candy Collection, such as grapefruit, blue jelly and champagne – absolutely yummy.


 

9:30am Ahead of the official launch later this morning, yesterday afternoon Dezeen reporter James Parkes attended the unveiling of House of Finn Juhl’s latest project, the 77 chair.

Unveiling of leather chair by house of finn juhl at 3 days of design
Photo by James Parkes

Founder Ivan Hansen (pictured above, left) described the new chair as “a piece of Lego” and named it “perhaps the brand’s least iconic chair”.

“You won’t believe how difficult it is to make something this simple,” he said.

leather chair on podium at 3 Days of Design
Image: James Parkes

The 77 chair is available in textile or leather upholstery (pictured) with burnished steel legs and wooden toes in oak or walnut.


 

9:00am Dezeen’s editorial director Max Fraser, editor-at-large Amy Frearson, deputy editor Cajsa Carlson, events guide editor Sophie Chapman and junior reporter James Parkes are on the ground in Copenhagen reporting from the 10th edition of 3 Days of Design.

Dezeen Events Guide has created a 3 Days of Design guide, highlighting the key events at the festival this year.

Illustration of people on bikes in Copenhagen
Illustration by Justyna Green

As the 2023 event gets under way, look back at of some of our coverage from last year – including architects Frank Maali and Gemma Lalanda’s “sacral feeling” steel-clad 1950s garage event space for Vipp and a translucent pavilion by Henning Larsen Architects for Fritz Hansen‘s 150th anniversary.

Timber pavilion with polycarbonate walls
Henning Larsen constructed a translucent pavilion to mark Fritz Hansen’s 150th anniversary at 3 Days of Design in 2022

 

To stay up to date, follow Dezeen live: 3 Days of Design in Copenhagen, taking place from 7 to 9 June 2023. Dezeen Events Guide has created a 3 Days of Design guide, highlighting the key events at the festival. See Dezeen Events Guide for all the latest information you need to know to attend the event, as well as a list of other architecture and design events taking place around the world.

All times are Copenhagen time.

The lead image is by Cajsa Carlson.

The post Day one from 3 Days of Design in Copenhagen appeared first on Dezeen.

Design of the Workplace report reveals sustainability is "non-negotiable" for workers

Interior of 30 Fenchurch

Promotion: companies that prioritise sustainability in their office design are preferred by workers according to a report commissioned by developer Brookfield Properties and architecture studio Foster + Partners.

Named Design of the Workplace, the report reveals that 93 per cent of people working in an “environmentally friendly office” feel happier in their job. It was also found to boost workers’ productivity and wellbeing.

Exterior of Principal Place at dusk
Brookfield Properties and Foster + Partners have released a report on sustainable office design

“The workplace of the future is about creating spaces that support a greater range of activities and diverse working practices while focusing on wellbeing and offering people a sense of community,” said senior partner at Foster + Partners, Dan Sibert.

“Allied to this is a thorough analysis of the building’s carbon footprint – both operational and embodied carbon.”

Natural ventilation and lighting important

The publication, which surveyed more than 3,000 office workers in the UK, was released by Brookfield Properties and Foster + Partners at the Ecocity World Summit conference.

Participants said a sustainable workplace design means having good quality air and natural ventilation, as well as natural lighting and recycling facilities.

However, a fast internet connection, effective heating control and adaptable desks and chairs were also important factors to employees.

Installation at Ecocity World Summit
Brookfield Properties and Foster + Partners are showcasing a co-designed workspace installation at Ecocity World Summit

“Since Covid-19, every aspect of the building design needs to show how it impacts human health,” said Foster + Partners deputy head of workplace consultancy, Grant Kanik. “Workers, particularly younger workers, want to know what the air filtration systems are like, they want to know what the fresh air return rates are.”

“They want to understand their lighting systems, not only if they are energy efficient, but also if they are healthy. Basically, they simply want control over their environment. And that is what buildings should deliver,” he continued.

Material reuse should be considered

According to Design of the Workplace, if factors such as natural lighting and recycling facilities are not considered in a workplace, happiness levels drop to 55 per cent.

Three in 10 office workers who participated also said they would consider leaving their job if their company were not committed to sustainability. However, as many as 65 per cent of office workers were unaware of their office’s carbon footprint, with 75 per cent wanting to know more about it.

Team also showcasing workspace installation

Foster + Partners deputy head of workplace consultancy Kanik said longevity is also key.

“There’s the inherent sustainability of a building – the carbon embodied, the design and the energy consumption that goes into our design parameters as a matter of course now. But I think real sustainability goes beyond that, it’s about longevity,” he said.

Alongside the report, Brookfield Properties and Foster + Partners are showcasing a co-designed workspace installation at Ecocity World Summit.

Woman sitting at desk
The installation includes new “climate-forward” products by Foster + Partners

The installation includes new “climate-forward” products by Foster + Partners that will later be used at Brookfield Properties’ own workspaces.

“Design of the Workplace and our workstation installation at the Barbican in collaboration with Foster + Partners reflects the feedback from our occupiers and office workers generally,” said Brookfield Properties’ executive vice president, Dan Scanlon.

“There is a strong desire from companies and individuals to understand the carbon footprint of their workplace, and importantly how they can make meaningful reductions and deliver upon their own ESG goals.”

To download and read the report, visit Brookfield Properties’ website.

Partnership content

This article was written by Dezeen for Brookfield Properties as part of a partnership. Find out more about Dezeen partnership content here.

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2m26 references traditional food carts for mobile all-in-one ramen restaurant

Wooden cart in industrial interior setting

Kyoto-based architecture and design studio 2m26 has created a compact, movable restaurant from locally-sourced Hinoki cypress timber.

2m26 designed the cart to accommodate both chef and cooking equipment as well as up to four diners, with the aim of using it in rural areas in Japan as a unique dining experience.

Wooden cart in industrial interior setting
The cart can shelter four diners and a chef

The design was based on vernacular Yatai food karts, which have been used on public walkways and in the markets of Japan since the Edo period between the 17th and 19th centuries. In this context, food was prepared and brought to the karts where people dined on both sides.

2m26 wanted the design to differ from these traditional venues by having diners share the space with the person preparing the food, allowing the process to be experienced and appreciated first hand.

Wooden cart in industrial interior setting
Both the table and roof extend

The structure houses facilities for both cooking and dining, including storage for ingredients, cooking implements, kitchenware, gas canisters and stools, which can all be stowed within the body of the cart when not in use.

“Inspiration came from old yatai [movable ramen restaurants], mixed with our desire to present the chef cooking,” 2m26 told Dezeen.

“We opened up the table top to display the ingredients and cooking gestures as a living landscape.”

Wooden cart in industrial interior setting
A wheel on either side and a bar at the end allow it to be moved between locations

The cart’s cypress body was capped by a gently pitched roof and flanked by two shelving units, providing both storage and privacy.

A metal frame wraps around the cart and contains the housing for two large wheels as well as the bar for manoeuvring it between locations.

The tabletop features extendable sides, allowing more counter space for food preparation as well as increased table space for customers.

The pitched roof can also be extended, providing both shade from the sun and protection from the rain.

Wooden cart in industrial interior setting
It is made out of Hinoki cypress wood

The studio designed the kart for Cean Hayashi Geronimo, who runs similar outdoor dining experiences in the mountains of Utah.

“He wants to keep installing yatai in landscapes and offer ramen to anyone,” the studio told Dezeen. “It is more performing art piece than a business – he often doesn’t ask money in exchange for ramen.”

Detail of wooden cart in industrial interior setting
All cooking implements, ingredients and stools can be stored within it when not in use

Architects Mélanie Heresbach and Sébastien Renauld founded 2m26, which works out of offices in Kyoto, Japan and Nancy, France.

Other recent projects based in Japan that use wood as a primary material include an office in Nagoya City punctuated by thick vertically-orientated logs by Tomoaki Uno Architects and the headquarters of a sweet company in Hamamatsu City that features giant tables and chairs by Nikken Sekkei.

The photography is by Yuka Miki.

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This Game-Changing eBike Turns Every Ride Into a Thrilling and Safe Adventure

The time of electric scooters in the spotlight is over. Electric bikes or eBikes are now rising in popularity because of their health benefits as well as their sustainability. Most people, however, simply see this hybrid mode of transportation as simply that: a way to get from A to B. With the right design, however, these foot-powered, motor-assisted vehicles can transform those boring and tiring travels into exhilarating adventures, letting you feel the rush and the energy of the wind in your hair. That’s the kind of exciting ride that this full-suspension eBike promises, bringing together power, safety, comfort, and style to make every journey a memorable one, whether you’re exploring rugged mountain trails or cruising down concrete roads on your way to the office.

Designer: Max Shojaie

Click Here to Buy Now: $3304. Hurry, only 3 left!

At the heart of every electric bike is the motor, and the Nireeka Mega eBike has the heart of an adventurer. Powered by the 1500W Bafang Ultra mid-drive with a peak torque of 200nm, this wonder vehicle can take you on speeds of up to 38mph, making short work of commutes and long distances. And with a removable 840Wh extended battery, you can easily reach a range of 51 miles on a single charge or go the distance by swapping it out with a spare.

Despite all that power and speed, the Nireeka Mega doesn’t skimp on comfort and safety. A full-suspension geometry with 140mm travel on both ends absorbs the bumps so that you can go wild on a wide range of off-road trails without fear of being thrown off your balance. Fat 26″x4″ tires also act as natural shock absorbers while providing more traction to grip even slippery or smooth surfaces. Whether you’re trekking mountains or navigating snowy trails, the Nireeka Mega ensures you’re riding your A-game.

Of course, safety is a primary consideration, and the eBike’s Blubrake-powered ABS brakes bring all the stopping power you need, even in the most unpredictable scenarios. Disk brakes provide consistent braking regardless of weather conditions and dissipate heat better during frequent or prolonged breaking. The Nireeka Mega is also equipped with an embedded taillight that has its own Gyro sensor, lighting up the brake lights at every stop. Whether it’s in the dark or during the daytime, this eBike will make sure you’re visible and safe from harm.

It may sound like a beast when it comes to features, but the Nireeka Mega is a dapper gentleman when it comes to looks. Its monocoque carbon fiber frame not only flaunts a visually seamless frame, it also provides a lightweight yet durable body that efficiently transfers power to the wheels for a more dynamic riding experience. Available in Matte Black, White, Blue, and Red, this eBike can also become an extension of yourself, proudly displaying your style everywhere you. Powerful, sleek, and safe, the Nireeka Mega full-suspension eBike gives you everything you need to turn rote rides into thrilling trips at every turn for just $3,304.

Click Here to Buy Now: $3304. Hurry, only 4/25 left!

The post This Game-Changing eBike Turns Every Ride Into a Thrilling and Safe Adventure first appeared on Yanko Design.

Xbox-licensed Arcade Stick Lets You Play Modern Games with the Nostalgia of a Retro Controller

If Apple’s Vision Pro announcement was a little too dystopian for you, 8bitdo is here to take you back to a much more familiar time when computing was less about passive-aggressive emails and long spreadsheets, and more about popping a quarter into a machine to play Space Invader and Street Fighter. Coincidentally announced on the same day as the Street Fighter VI launch, the Arcade Stick from 8bitdo brings the glory of old-style gaming to your modern setup. The Xbox-licenced gaming controller comes with a familiar retro design sporting 8 arcade buttons and a joystick that are entirely customizable as well as DIY modder-friendly. The Arcade Stick works wirelessly too, connecting to the Xbox Series X/S, Xbox One, and even Windows devices.

Designer: 8bitdo

Click Here to Buy Now

If there’s one thing 8bitdo does phenomenally well, it’s designing products that cater to the modern gamer who craves a retro touch. The Arcade Stick first debuted back in 2020 and was compatible with the Nintendo Switch as well as the PC. In its new avatar, the controller gets a color makeover to match the Xbox theme, along with a dedicated Xbox button on the top left. The controller works wirelessly via a 2.4G adapter, or can be hooked to your console or computer using a nearly 10-foot-long USB-C cable that comes along with the Arcade Stick.

Customization is at the core of the Arcade Stick. It offers swappable arcade buttons, allowing you to tailor your gaming setup according to your preferences. The 8BitDo Ultimate Software enables you to remap buttons and create personalized profiles effortlessly. The Arcade Stick’s joystick mounting plate is compatible with a wide range of arcade sticks too, giving you the ability to swap out the native joystick for hardware of your own. You can swap out the arcade buttons too, with 30mm/24mm arcade buttons of your choice – a feature that truly lets you make the controller exactly the one you remember playing with in your childhood.

On the inside, the Arcade Stick houses a battery capable of delivering a staggering 30 hours on a full charge. It reduces to 20 hours when you use the 3.5mm headphone jack to plug your gaming headset in, but that’s still a pretty impressive feat, with the estimated charging time being 4 hours. Given that the Arcade Stick rests perpetually on a table or your lap, keeping it hooked via the USB-C cable doesn’t feel like too much of a compromise.

The Arcade Stick is compatible with Xbox Series X/S, Xbox One, and Windows 10, ensuring a seamless, lag-free gaming experience across platforms. It effortlessly integrates with your chosen device, providing you with a smooth and immersive gaming journey. With its sleek black and pristine white color options, the Arcade Stick complements your Xbox setup rather effortlessly, making it a rather good addition to any seasoned gaming enthusiast’s setup. Preorders are open for the controller, with deliveries beginning in the first week of July.

Click Here to Buy Now

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Every Single Sensor inside the Apple Vision Pro and What It’s Individually Designed To Do

For a $3,499 USD device that’s designed to replace your phone, laptop, watch, tablet, television, and even your mouse, you bet that Apple’s Vision Pro is absolutely crammed with sensors that track you, your movements, eyesight, gestures, voice commands, and your position in space. As per Apple’s own announcement, the Vision Pro has as many as 14 cameras on the inside and outside, 1 LiDAR scanner, and multiple IR and invisible LED illuminators to help it get a sense of where you are and what you’re doing. Aside from this, the headset also has a dedicated R1 Apple Silicone chip that crunches data from all these sensors (and a few others) to help create the best representation of Apple’s gradual shift towards “Spatial Computing”.

What is “Spatial Computing”?

“Vision Pro is a new kind of Computer,” says Tim Cook as he reveals the mixed reality headset for the very first time. “It’s the first Apple product you look through, and not at,” he adds, marking Apple’s shift to Spatial Computing. What’s Spatial Computing, you ask? Well, the desktop was touted as the world’s first Personal Computer, or PC as we so ubiquitously call it today. The laptop shrank the desktop to a portable format, and the phone shrank it further… all the way down to the watch, that put your personal computer on your wrist. Spatial Computing marks Apple’s first shift away from Personal Computing, in the sense that you’re now no longer limited by a display – big or small. “Instead, your surroundings become a canvas,” Tim summarizes, as he hands the stage to VP of Design, Alan Dye.

Spatial Computing marks a new era of computing where the four corners of a traditional display don’t pose any constraints to your working environment. Instead, your real environment becomes your working environment, and just like you’ve got folders, windows, and widgets on a screen, the Vision Pro lets you create folders, windows, and widgets in your 3D space. Dye explains that in Spatial Computing, you don’t have to minimize a window to open a new one. Just simply drag one window to the side and open another one. Apple’s VisionOS turns your room and your visual periphery into an OS, letting you create multiple screens/windows wherever you want, move them around, and resize them. Think Minority Report or Tony Stark’s holographic computer… but with a better, classier interface.

How the M2 and R1 Chips Handle Spatial Computing

At the heart of the Vision Pro headset are two chips that work together to help virtuality and reality combine seamlessly. The Vision Pro is equipped with Apple’s M2 silicon chip to help with computing and handling multitasking, along with a new R1 silicon chip that’s proprietary to the headset, which works with all the sensors inside and outside the headset to track your eyesight, control input, and also help virtual elements exist seamlessly within the real world, doing impressive things like casting shadows on the world around you, changing angles when you move around, or disappearing/fading when someone walks into your frame.

The R1 chip is pretty much Apple’s secret sauce with the Vision Pro. It handles data from every single sensor on the device, simultaneously tracking your environment, your position in it, your hands, and even your eye movements with stunning accuracy. Your eye movements form the basis of how the Vision Pro knows what elements you’re thinking of interacting with, practically turning them into bonafide cursors. As impressive as that is, the R1 also uses your eye data to know what elements of the screen to render, and what not to. Given that you can only focus on a limited area at any given time, the R1 chip knows to render just that part of your visual periphery with crisp clarity, rather than spending resources rendering out the entire scene. It’s a phenomenally clever way to optimize battery use while providing a brilliantly immersive experience. However, that’s not all…

Apple Engineer Reveals the (Scary) Powerful Capabilities of the R1 Chip

A neurotechnology engineer at Apple lifted the veil on exactly how complex and somewhat scary the Vision Pro’s internal tech is. While bound by NDA, Sterling Crispin shared in a tweet how the Vision Pro tracks your eyesight and knows how you’re navigating its interface so flawlessly. Fundamentally, the R1 chip is engineered to be borderline magical at predicting a user’s eye journey and intent. “One of the coolest results involved predicting a user was going to click on something before they actually did […] Your pupil reacts before you click in part because you expect something will happen after you click,” Crispin mentions. “So you can create biofeedback with a user’s brain by monitoring their eye behavior, and redesigning the UI in real time to create more of this anticipatory pupil response.”

“Other tricks to infer cognitive state involved quickly flashing visuals or sounds to a user in ways they may not perceive, and then measuring their reaction to it,” Crispin further explains. “Another patent goes into details about using machine learning and signals from the body and brain to predict how focused, or relaxed you are, or how well you are learning. And then updating virtual environments to enhance those states. So, imagine an adaptive immersive environment that helps you learn, or work, or relax by changing what you’re seeing and hearing in the background.” Here’s a look at Sterling Crispin’s tweet.

A Broad Look at Every Sensor on the Apple Vision Pro

Sensors dominate the Vision Pro’s spatial computing abilities, and here’s a look at all the sensors Apple highlighted in the keynote, along with a few others that sit under the Vision Pro’s hood. This list isn’t complete, since the Vision Pro isn’t available for a tech teardown, but it includes every sensor mentioned by Apple.

Cameras – The Vision Pro has an estimated 14 cameras that help it capture details inside and outside the headset. Up to 10 cameras (2 main, 4 downward, 2 TrueDepth, and 2 sideways) on the outer part of the headset sense your environment in stereoscopic 3D, while 4 IR cameras inside the headset track your eyes as well as perform 3D scans of your iris, helping the device authenticate the user.

LiDAR Sensor – The purpose of the LiDAR sensor is to use light to measure distances, creating a 3D map of the world around you. It’s used in most self-driving automotive systems, and even on the iPhone’s FaceID system, to scan your face and identify it. On the Vision Pro, the LiDAR sensor sits front and center, right above the nose, capturing a perfect view of the world around you, as well as capturing a 3D model of your face that the headset then uses as an avatar during FaceTime.

IR Camera – The presence of an IR camera on any device plays a key role in being able to do the job of a camera when the camera can’t. IR sensors work in absolute darkness too, giving them a significant edge over conventional cameras. That’s why the headset has 4 IR Cameras on the inside, and an undisclosed number of IR cameras/sensors on the outside to help the device see despite lighting conditions. The IR cameras inside the headset do a remarkable job of eye-tracking as well as of building a 3D scan of your iris, to perform Apple’s secure OpticID authentication system.

Illuminators – While these aren’t sensors, they play a key role in allowing the sensors to do their job perfectly. The Vision Pro headset has 2 IR illuminators on the outside that flash invisible infrared dot grids to help accurately scan a person’s face (very similar to FaceID). On the inside, however, the headset has invisible LED illuminators surrounding each eye that help the IR cameras track eye movement, reactions, and perform detailed scans of your iris. These illuminators play a crucial role in low-light settings, giving the IR cameras data to work with.

Accelerator & Gyroscope – Although Apple didn’t mention the presence of these in the headset, it’s but obvious that the Vision Pro has multiple accelerators and gyroscopes to help it track movement and tilt. Like any good headset, the Vision Pro enables tracking with 6 degrees of freedom, being able to detect left, right, forward, backward, upward, and downward movement. The accelerator helps the headset capture these movements, while the gyroscope helps the headset understand when you’re tilting your head. These sensors, along with the cameras and scanners, give the R1 chip the data it needs to know where you’re standing, moving, and looking.

Microphones – The Vision Pro has an undisclosed number of microphones built into the headset that perform two broad activities – voice detection and spatial audio. Voice commands form a core part of how you interact with the headset, which is why the Vision Pro has microphones that let you perform search queries, summon apps/websites, and talk naturally to Siri. However, the microphones also need to perform an acoustic scan of your room, just the way the cameras need to do a visual scan. They do this so that they can match the sound to the room you’re in, delivering the right amount of reverb, tonal frequencies, etc. Moreover, as you turn your head, sounds still stay in the same place, and the microphones help facilitate that, creating a sonic illusion that allows your ears to believe what your eyes see.

Other Key Components

Aside from the sensors, the Vision Pro is filled with a whole slew of tech components, from screens to battery packs. Here’s a look at what else lies underneath the Vision Pro’s hood.

Displays – Given its name, the Vision Pro obviously focuses heavily on your visual sense… and it does so with some of the most incredible displays ever seen. The Vision Pro has two stamp-sized displays (one for each eye) with each boasting more pixels than a 4K television. This gives the Vision Pro’s main displays a staggering 23 million pixels combined, capable of a 12-millisecond refresh rate (making it roughly 83fps). Meanwhile, the outside of the headset has a display too, which showcases your eyes to people around you. While the quality of this display isn’t known, it is a bent OLED screen with a lenticular film in front of it that creates the impression of a 3D display, so people see depth in your eyes, rather than just a flat image.

Audio Drivers – The headset’s band also has audio drivers built into each temple, firing rich, environmentally-responsive audio into your ears as you wear the headset. Apple mentioned that the Vision Pro has dual audio drivers for each ear, which could possibly indicate quality that rivals the AirPods Max.

Fans – To keep the headset cool, the Vision Pro has an undisclosed number of fans that help maintain optimal temperatures inside the headset. The fans are quiet, yet incredibly powerful, cooling down not one but two chips inside the headset. A grill detail on the bottom helps channel out the hot air.

Digital Crown – Borrowing from the Apple Watch, the Vision Pro has a Digital Crown that rotates to summon the home screen, as well as to toggle the immersive environment that drowns out the world around you for a true VR experience.

Shutter Button – The Digital Crown is also accompanied by a shutter button that allows you to capture 3-dimensional photos and videos, that can be viewed within the Vision Pro headset.

Battery – Lastly, the Vision Pro has an independent battery unit that attaches using a proprietary connector to the headset. The reason the headset has a separate battery pack is to help reduce the weight of the headset itself, which already uses metal and glass. Given how heavy batteries are, an independent battery helps distribute the load. Apple hasn’t shared the milliamp-hour capacity of the battery, but they did mention that it gives you 2 hours of usage on a full charge. How the battery charges hasn’t been mentioned either.

The post Every Single Sensor inside the Apple Vision Pro and What It’s Individually Designed To Do first appeared on Yanko Design.

Upload a status in real life with the new comical work fence for your desk setup

With the rapidly evolving world, corporate endeavors seem far more difficult and tedious by the day. Industrial designers have been studying corporate behavioral patterns and trying to come up with innovative interior styles comprising newer furniture and other relevant product designs. One such design has emerged that challenges the workspace aesthetics and functionality. The Work Fence is a modern-day symbolic partition that adds a silver lining to the exhausted lives of the employees in office spaces.

Designer: Changho Jeong

Condensing how everyone is struggling at their own levels, into a simple metaphor by drawing a resemblance between how construction workers work long hours under the hot sun behind the fences and the people who work vigorously all day in front of screens at commercial offices. The work fence is a parallel drawn to showcase the fast-paced tedious lives and a realization of the need for some humor.

The work fence is an artistic and dynamic solution that reimagines the way we divide and organize our work environments. Traditional office partitions have long been criticized for creating physical and psychological barriers, hindering collaboration, and stifling creativity. In contrast, the work fence seamlessly blends functionality, style, and flexibility to create a harmonious and productive workspace.

Just as the fences at the construction site signal the pedestrians to park their cars or walk below at their own risk, these work fences are based on a similar concept of notifying people about your moods or ‘status’ and signaling ‘enter at your own risk’ within your space by simply installing these fences on top of the monitor. It is an intuitive and decorative object for your desk to add some fun to your monotonous office routines. It has a comical and light-hearted approach, these fences can be customized using letter plates to create words that represent your mood or cheeky captions to lighten the day. It’s almost like a Facebook or WhatsApp status but in real life. We’re evolving in reverse!

Work Fence stands out for its sleek, minimalist design, combining clean lines with a touch of artistic elegance. The form of the work fence is inspired by the scaffolding outside construction sites. The metal plates are modular in nature and one can connect as many as they wish to complete their sentence, in which the predesigned letters can be inserted. The modular construction allows for easy customization and adaptability to various office layouts and requirements.

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Unlike traditional solid partitions, the work fence promotes a culture of flexibility and collaboration. The modular panels can be effortlessly rearranged, enabling teams to adapt their workspace to different projects and changing needs. The compact and sleek nature of the panels eliminates the boxed-in feeling often associated with cubicles and enclosed spaces.

The thoughtful design of the work fence has a significant impact on the productivity and well-being of office occupants. By fostering an open environment, the partitions promote communication and interaction between team members. The infusion of humor and vibrant patterns contribute to a more positive and stimulating atmosphere, reducing stress and boosting creativity.

The work fence is a game-changer in office design in a world where the lines between work and life are continually blending. Its unique approach to dividing up space not only improves the aesthetics of office settings but also fosters collaboration, adaptability, and well-being. Work Fence paves the way for a more dynamic, interesting, and productive workplace future by rethinking conventional office design.

The post Upload a status in real life with the new comical work fence for your desk setup first appeared on Yanko Design.