Danish homeware brand Vipp has expanded into food by creating a venue for pop-up supper clubs inside the former Viking pencil factory in Copenhagen.
Set to launch during annual design festival 3 Days of Design, Vipp Pencil Factory is a 400-square-metre showroom space that will host guest chefs from around the world, creating a dining experience for up to 26 guests.
The space was styled by interior designer Julie Cloos Mølsgaard, combining furniture and accessories from Vipp’s collection with pieces sourced from local design galleries including Etage Projects, 2112 and Galleri Nils Stærk.
Located in lslands Brygge, the pencil factory had been closed down since the 1970s, when Viking – the manufacturer behind Denmark’s ubiquitous yellow school pencils – was taken over by a rival company.
Mølsgaard’s design sees the large industrial space become more cosy and intimate, with the introduction of wooden furniture and flooring along with tactile fabrics in the form of curtains, rugs and cushions.
The food will be made in Vipp’s modular V2 kitchen, which sits at the centre of the space.
Wide concrete steps lead up to the dining space, where a long table with a matching limestone surface is accompanied by swivel chairs in black leather. Folded paper pendant lamps hang overhead, while large windows provide the backdrop.
This understated colour palette extends to the lounge areas, where visual interest is provided by original artworks, ceramics and sculptural furniture pieces.
There’s also a grand piano, which creates a space for music performances.
“I set myself free to play around and experiment with a complimentary mix of Vipp classics, upcoming products, and prototypes,” said Mølsgaard.
“Vipp Pencil Factory acts as sort of a testing lab where we can try out new ideas, forms and materials in unconventional ways.”
The project is the latest in a series of new ventures for Vipp, which started out as a manufacturer of metal pedal bins.
The brand now also offers hotel stays – either in a prefabricated micro cabin in a Swedish forest, or in a loft apartment on top of its Copenhagen headquarters.
Vipp also recently launched a hybrid showroom in New York, which is used as both an exhibition space and a pied-à-terre for owners Sofie and Frank Christensen Egelund when they’re in town.
The Viking pencil factory pop-up marks its first venture into the restaurant industry.
Vipp Pencil Factory will officially launch during 3 Days of Design – taking place from 16 to 18 September – with a dinner prepared by Italian chef Riccardo Canella, a former R&D sous chef at Noma.
The public will be able to book space at future dinners.
Project: Vipp Interior design: Julie Cloos Mølsgaard Floors: Dinesen Curtains and carpets: Kvadrat Paint: Jotun Audio: B&O Electric appliances: Miele Shower: Dornbracht Tiles: Made a Mano
Australian studio Nielsen Jenkins has completed a “tough” family home with lush green courtyards protected from extreme bushfires by high blockwork walls.
Mt Coot-Tha House sits on a challenging site characterised by a steep slope at the foot of Mt Coot-Tha, in the suburb Brisbane of Bardon.
Faced with the requirements of the second-highest bushfire attack level (BAL40), the local studio designed the home as a series of low, sloping units linked by a triple-height, “civic-scaled” staircase block that steps up the forested site.
“An efficient stairway axis at the scale of the gum forest runs directly into the contour, and an informal meandering path across the plan allows for functional plateaus or occupiable contours,” Nielsen Jenkins explained.
This layout provides a garage at ground floor level, a large living, dining and kitchen area on the first floor and an area for the main bedrooms on the second floor.
Due to the steepness of the slope, the first floor features a series of smaller level changes, stepping up from a living area and balcony towards a kitchen overlooked by a large internal courtyard.
“These smaller sectional shifts allow a grounded courtyard space adjacent to the living area of the house becomes a kind of ‘village green’ around which the rituals of daily life are lived,” described the studio.
The sloping rooflines on each block follow the slope of the site upwards, each clad with corrugated metal atop a blockwork base.
All of these material choices, as well as those in the interior, were made in accordance with the BAL40 rating, which also necessitated that the gaps around openings be no greater than three millimetres.
“Robust and prosaic materials have been detailed in a manner which will require no maintenance moving forward, and will let the building continue to settle into the hill over time,” explained Nielsen Jenkins.
Internally the exposed blockwork of the central staircase form is contrasted by white walls and wooden floors and furniture.
Taking advantage of the frequent changes in level, a mix of high panoramic windows, skylights and carefully-framed openings aim to capture the feeling of “leaning back” to look at the forest. The apertures are aligned with the tree trunks on the lower levels and the canopy on the upper level.
Around the perimeter of the house a series of “wet walls” have been pulled away to deal with overland water flow, doubling as small, flat courtyard areas that mimic clearings in the densely vegetated forest.
With the enchanting, transportive track “Take in the View,” folk-pop recording artist Olivia Reid paints a lush and thoughtful sonic scene. Director Zach Youngberg channels the song’s emotional cadence into a beautiful video set among the splendors of nature; its artistry is harmonious with the Reid’s compelling production. The song will appear on the 22-year-old artist’s debut EP, Earth Water, which will release on 27 August.
Most people think that living in an energy-efficient home means they have to sacrifice their dreams of owning a big house with a pool but that is a myth and Faulkner Architects is here to bust it beautifully! We all know that client requests will include the stars and the moon, but the architects here actually made it happen – every room faced towards the Sierra Nevada Mountains per the request! What makes this even better is that Viewfinder House improved energy efficiency by 14.5% when compared to similar structures.
Located in Truckee, California, the 7,200 square feet lavish house comes with a pool and offers a look into what environmentally-friendly architecture is really like. Two rectangular boxes form the core of the structure and the space is connected through multiple covered porches. The lower level is contoured to match the property line, but the upper level is rotated so that you can soak in the panoramic Pacific Crest mountain views. The materials removed from the pool and house excavation were saved and used for the nearby terraced landscaping to reduce construction waste while repurposing it meaningfully for the surroundings.
The team used steel for the base so that the house could hold up against deep winter snow. The exterior has a rain screen of red cedar which protects it from the street without blocking natural light. There are many passive design elements that create shade to promote energy efficiency throughout the home like the roof overhang that protects the glass doors from weather and solar gain inside the home. It also is equipped with high-efficiency boilers to conserve energy and work in conjunction with effective radiantly heated floors. Even the back of the lower level takes advantage of earth sheltering to organically insulate the home and facilitates natural ventilation through the large windows and careful door placement.
Faulkner Architects’ team emphasized using enhanced-efficiency glazing and insulation for a tight construction envelope based on a press release. These combined efforts and design details helped the house to improve the energy efficiency well above the already strict California energy code. The Viewfinder House is a step in the right direction for the architecture industry as we move towards a more sustainable lifestyle!
Dezeen Showroom:Talk Carpet looked to Egypt for inspiration for its Grid flooring, which references the traditional embroidery used on tents.
The Grid carpet bears a graphic motif that is drawn from sights the Talk Carpet team observed at Cairo’s Khan El Khalili market, particularly the work of embroiderers who would traditionally create decorative tents for weddings and other occasions.
“Craftsmanship is everywhere in Egypt,” said Talk Carpets. “The artisans’ market sells colourful decor, antiques and souvenirs. There are artisans making brand new pieces at every corner.”
Talk Carpets reimagines this imagery in the grey-and-white Grid carpet, which the brand says “makes a beautiful statement for any office or hospitality environment”.
The design is part of Talk Carpets’ custom carpet programme, which lets customers choose their own pattern, colour, pile height and dimensions.
The brand donates one per cent of all custom carpet sales to the charity Design Industries Foundation Fighting AIDS, which helps to raise awareness and fight HIV/AIDS.
About Dezeen Showroom: Dezeen Showroom offers an affordable space for brands to launch new products and showcase their designers and projects to Dezeen’s huge global audience. For more details email showroom@dezeen.com.
Dezeen Showroom is an example of partnership content on Dezeen. Find out more about partnership content here.
Won’t it be great to use a tape dispenser just one-handed without all the mess that ensues? This cool stationery does exactly that with its smart design.
A tape dispenser is a cool invention that looks simple but solves a very essential purpose that millions have utilized at some point in their life. But if you do want to be a little picky, tape dispensers also have their own set of shortcomings. First of all, you need to use both hands and the functionality similar to a glue gun or nail gun is longed for here. Secondly, no matter how hard you try, the fingerprint marks and contamination while removing the tape will always be a problem.
To add to this, the process of using tape from such dispensers is a bit long and won’t it be great if that is addressed? This is the O N tape dispenser by Fountain Studio, designed specifically to address all these issues while being aesthetically functional and good-looking. Most of all, it brings one-handed use to the good old tape dispenser, a feature that all of us will highly appreciate.
The design of O N is centered on the two holes at the bottom. The first hole keeps the tape bonded and pressed to the rubber pad for uninterrupted, continuous usability. The second hole has a button along the cutter sign to cut the tape off when required. This way, the user doesn’t have to bring the second hand into play which can be an irk at times with conventional tape dispensers.
Other than that the O N tape dispenser has a similar-looking tape refill dispenser that rolls along as the tape is used. To make it easy for the user, there is a hole in the body to check the amount of tape left.
Clearly, this is a very intelligently designed concept prototype that I’m wishing hits the market sooner rather than later. It is actually that good – bringing a very useful evolution to the tape dispenser that each one of you is going relish!
Architect Arney Fender Katsalidis will transform a disused railway site in Rome into a low-carbon neighbourhood as part of the Reinventing Cities programme, which encourages cities to strive towards net-zero urban developments.
The Campo Urbano proposal will see 24,000 square metres of former railway infrastructure around Rome’s Tuscolana station turned into a mixed-use development.
The car-free project will be self-sufficient in energy, will make use of biomaterials and will feature reversible buildings that can be taken apart at the end of their useful lives.
Arney Fender Katsalidis (AFK) is working on the project as part of a consortium led by Italian developer Fresia RE.
It is one of 49 projects that will be built as part of the Reinventing Cities competition organised by the global C40 Cities network to help urban areas meet the goals of the 2015 Paris Agreement on climate change.
C40 Cities launched the competition four years ago “to drive carbon-neutral and resilient urban regeneration”.
Projects to be built in 19 cities
In total, 49 projects in 19 different cities will be realised as part of the competition, which called for proposals to develop underutilised spaces into “beacons of sustainability and resiliency”.
Winners were chosen on the basis of the ambition of their strategies for reducing whole-lifecycle emissions including both embodied carbon – emissions generated during the production of materials and construction – and operational carbon, which covers emissions caused by the building’s use.
“The competition said you have to strive for zero carbon,” said Hélène Chartier, head of zero-carbon development at C40 Cities. ‘They had to make a carbon assessment including a lifecycle analysis of their projects. Some are better than others.”
The Rome masterplan is designed around the increasingly popular concept of the 15-minute city, where all the essentials for day-to-day life are within a 15-minute walk or cycle.
It will include residential, office space, retail, a student hotel and an “Energy Park” that provides both green spaces for recreation and a source of biomass for energy production.
Campo Urbano to eventually be carbon-negative
As with all Reinventing Cities projects, a central aim is to achieve the lowest possible carbon footprint across its lifecycle. AFK claims the Campo Urbano project will become carbon negative over a 60-year timeframe.
“In compliance with the LEED Zero standard, Campo Urbano reaches and exceeds the zero-carbon level when the construction and management of the entire development over a time span of 60 years is taken into account,” the studio said.
To achieve the LEED Zero energy rating, Campo Urbano will meet its own energy needs through a mix of rooftop photovoltaics and biomass power. For the latter, compost from homes, woody crops from the Energy Park and sustainably obtained wood will be used to generate heating, cooling and electricity through pyro-gasification.
This technique sees waste heated to a high temperature in a low-oxygen environment to produce synthetic gas.
Campo Urbano will also apply green construction principles to reduce embodied carbon. It will make wide use of low-carbon materials such as timber, including in an 8,000-square-metre glulam building, and will take a “retrofit-first” approach that means renovating existing structures where possible.
“The project is a huge step away from generic ‘tabula rasa’ urban development in favour of urban repair, which means carefully bringing the site’s existing structures back into use and incrementally weaving in new civic spaces and uses within the existing fabric of the city,” AFK associate director Tommaso Franzolini told Dezeen.
The full extent of the proposed public realm will be car-free. “We achieved this through a detailed study of future car-parking demand curves and the subsequent optimisation of the parking infrastructure dimensions,” Franzolini explained.
“This has, in turn, enabled us to consolidate public and private car parking requirements, Park&Ride, Kiss&Ride, drop-offs and sharing mobility platforms within a compact underground mobility hub on two levels directly connected with both the main residential building and the train station,” he added.
Buildings “designed for deconstruction”
New buildings will be designed for deconstruction, using mechanical rather than chemical connections that allow for disassembly, and homogenous materials that are easily recycled.
There is a power purchase agreement in place for renewable electric energy to cover the substantial energy requirements for electric-vehicle charging, and a green infrastructure plan, which aims to create jobs to support the area’s economic recovery, is part of the proposal.
Campo Urbano will also partly rely on carbon credits earned by investing in carbon sequestration projects to offset emissions and help it get as close as possible to net-zero.
This will make it the first carbon-negative and car-free urban district in Rome, according to the studio.
“The masterplan aims to align with selected United Nations Sustainable Development Goals and C40’s global design priorities while responding to local conditions and what matters to the local community,” said Franzolini.
“The result is the first carbon-negative and car-free urban district in Rome which includes the largest urban energy park in Europe — a piece of green infrastructure that integrates the clean energy resources of the site and offers new opportunities for green jobs — as well as a network of diverse buildings designed with the latest modular and timber technologies in mind.”
The Reinventing Cities competition for the Tuscalona site was held by city authority Roma Capitale and site owner FS Sistemi Urbani in collaboration with C40 Cities.
It awarded just over half of Tuscolana’s 45,000-square-metre disused railway site to the Campo Urbano consortium.
C40 Cities is “a network of the world’s megacities committed to addressing climate change”. It now has 97 member cities, representing over 700 million people altogether and making up a quarter of the global economy.
Members, which include London, Shanghai, São Paulo and Lagos, pledge to meet the objectives of the Paris Agreement, halving carbon emissions by 2030 and eliminating them altogether by 2050.
In an interview with Dezeen, C40 Cities’ Chartier said that cities are “leading the way” in the effort to reach net-zero, adding that national governments had done “very, very little” to deliver the goals of the Paris Agreement.
AFK is a global firm whose previous work includes Brookfield Place East, the tallest building in Calgary, Canada. It is working on Campo Urbano via its London office.
We explore how visualisation tools such as Twinmotion are transforming architecture in this talk to coincide with our Redesign the World competition in partnership with Epic Games. Watch it live from 2:00pm London time.
The talk has not started yet. The live stream will begin at 2:00pm BST.
Twinmotion is powered by Unreal Engine, a game engine developed by Epic Games that also powers some of the world’s biggest video games, such as Fortnite.
Talk to explore how video games and architectural visualisation are merging
Moderated by Dezeen editor-in-chief Marcus Fairs, the talk will explore how access to this new digital technology is transforming the way that architects work and communicate their projects, how video game design and architectural visualisation are merging, and what the future holds for the industry.
Fairs will be joined by Belinda Ercan, Twinmotion product marketing manager at Epic Games, Murray Levinson, partner at architecture practice Squire & Partners, Adam Laskey, director of architecture studio Marraum, and Luke Pearson and Sandra Youkhana, co-founders of You+Pea.
Ercan will provide an overview of what Twinmotion is and what it can do. Architects Levinson and Laskey will explain how they use the software in their practice and Pearson and Youkhana will discuss the Videogame Urbanism masters programme they run at the Bartlett School of Architecture in London.
Ercan is a product marketing manager for Twinmotion at Epic Games.
She has a master’s degree in architecture and digital design, with a focus on 3D visualisation, and has previously worked as a visualiser for HLM Architects and visualisation product manager at Graphisoft.
Murray Levinson is a partner at award-winning architecture and design practice Squire & Partners.
Murray’s particular interest in masterplanning brings the practice’s design ethos to a variety of sites in the UK and internationally, with work in Turkey, Russia, Belfast, Manchester and London.
Adam is co-owner and director of Marraum, a small architectural practice in Penryn, Cornwall, specialising in using virtual reality (VR) to deliver domestic renovations and new builds.
His knowledge and use of VR in architecture have seen him speak at a wide range of events in Cornwall and London. Currently, he is collaborating with HTC and Twinmotion to trial their new technology and provide relevant professional feedback.
Luke Pearson and Sandra Youkhana run architectural design studio You+Pea, which explores the integration of videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities.
Pearson and Youkhana established and lead the Videogame Urbanism studio at the Bartlett School of Architecture, UCL, where they use game technologies to realise urban design research.
The talk coincides with Dezeen’s Redesign the World competition, in partnership with Epic Games, which calls for radical proposals to rethink planet Earth.
Entrants must produce a 3D visualisation of their concepts using Twinmotion, submitting a video animation and still image of their concept, along with up to 500 words of text about their proposal.
For our latest competition, we’ve teamed up with Design London to offer readers the chance to win a Glo table lamp by Penta Light.
Formerly known as 100% Design, Design London is a design show that will be held in the city from 22 to 25 September 2021, featuring a curated selection of leading design brands including Penta Light. Visitors can sign up to Design London on the event website.
In celebration of the upcoming event, Penta Light is giving away one of its Glo table lamps to a Dezeen reader.
Created by architect Carlo Colombo for the Italian brand, the Glo table lamp is characterised by its glass sphere, designed to enhance light within a room.
“It’s an icon of the Penta collection, a glass sphere enhancing the glare of light in a game of reflections back and forth between the lamp and space around it,” said the brand.
The lamps are made from chromed metal and borosilicate – a type of glass formed of silica and boron trioxide, known for being more highly resistant to thermal shock than common glass.
They come complete with shades in transparent or rose gold glass, as well as gold, silver, black, blue, green, violet, or a mirrored glass called 4ever. All have a sandblasted interior.
The table version comes in three different sizes – large (38 by 68 centimetres) medium (25 by 42 centimetres) and mini (13 by 28 centimetres).
One winner will receive a medium-sized Glo lamp, with a choice of gold, rose gold or black finishes.
Also available in the Glo collection are the floor, wall and suspension lamps, all designed by architect Colombo. As well as designing for Penta, Colombo’s studio works on design, interiors and architecture projects all over the world.
Other brands he has collaborated with include Elie Saab, Cartier, Bentley Home, Bugatti Home, and more.
Established in 1975 in Cabiate, Italy, Penta started by selling essential homeware before branching into lighting, which it decided to specialise in shortly after.
Today, Penta produces lighting for homes as well as hotels, restaurants, ships and other public spaces. It prides its designs on their “quality, elegance, functionality and materials,” according to the brand.
Design London takes place from 22 to 25 September 2021. See Dezeen Events Guide for an up-to-date list of architecture and design events taking place around the world.
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Competition closes 17 September 2021. Terms and conditions apply. One winner will be selected at random and notified by email.
Partnership content
This competition is a partnership between Dezeen and Penta Light. Find out more about Dezeen partnership content here.
Located on the ground floor of a residential building in the city’s historic Podil neighbourhood, the 111-square-metre studio belongs to Ukrainian artist Ulyana Nesheva.
“The concept of the studio is that all our artists, despite the diversity of their styles and colours, are united by an exploration of minimalism,” she explained.
“Simplicity is the ultimate goal and the highest form of complexity.”
Local studio Balbek Bureau translated this idea into an uncluttered, open-plan layout using a monochrome palette of black and white paired with concrete and stainless steel.
“The goal was to design a tattoo parlour that resembles a contemporary art workshop,” the practice said.
There are almost no doors in 6:19 Studio. Instead, round and rectangular openings are cut into the walls to blend the parlour’s separate spaces.
These openings help to improve sightlines and air circulation, while revealing the construction of some of the walls.
“During construction work, we opened up the walls to see what they are made of and found that all the interior partitions are made of brick and foam, and the top is lined with plasterboard,” Balbek Bureau said.
“We liked the idea of showing this multi-layered wall and it was implemented spontaneously during construction.”
The studio’s lobby is home to a waiting area alongside a row of clothes hangers, suspended from the ceiling using metal cables, that display the parlour’s own line of branded clothing.
An 800-pound graphite-coloured concrete table snakes through the reception and into a lounge area, serving as both a front desk and a work surface for the studio’s resident artists.
“Its edge has been beaten down by hand, giving it a unique and enchanting power as a tattoo on the human body,” Balbek Bureau explained.
A large circular opening behind the reception provides a view of the main studio hall, where rows of simple black leather tattoo beds are arranged along both sides.
Connected to the studio space through a series of tall rectangular openings, the lounge area is used by the studio’s seven resident artists to rest.
As well as the graphite table that extends into the room from the lobby, furnishings include vintage S34 cantilever chairs by Bauhaus architect Mart Stam set around a metal table, as well as a series of matching lockers for the artists to store their belongings.
A black cube structure placed between two walls in the studio houses a hidden wardrobe, a bathroom and a dressing room for artists and customers.
Other spaces in the Ukrainian capital completed by Balbek Bureau include a salon-cum-cocktail bar with concrete surfaces and gold accents and a restaurant that incorporates traditional Ukrainian forms, materials and colours.
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