Creativity is being "brushed aside" by digital media says Lego's head of design

Lego head of design, Matthew Ashton, interview

As Lego launches its Rebuild the World campaign, Matthew Ashton, the toy company’s VP of design, explains how it is embracing digital technology and licensing agreements to encourage children to play.

Lego has become the world’s largest toy manufacturer by selling plastic bricks, but with the future of physical toys under threat from digital alternatives Ashton believes that children’s creativity is suffering.

“Creativity is not given the attention it needs right now,” said Ashton. “When I was a kid there were only four TV channels and only two you wanted to watch. You made the most of everything you had around you – and of course you had great toys as well.”

Earlier this month the toy manufacturer launched a campaign titled Rebuild the World to encourage children to play and develop creative skills.

“Now there are so many activities through school and after school, and so much media to consume, that maybe playing and creativity is being brushed aside and we want to put that in the forefront,” explained Ashton.

Lego head of design, Matthew Ashton, interview
Lego wants to help children be more creative said Matthew Ashton

Along with the campaign, Lego has been adapting its products to encourage children to physically engage with toys in an increasingly competitive market.

“With the products we are designing, we are always going to innovate to make sure we are bringing in new experiences and change the way we do things,” continued Ashton.

“If Lego bricks and the Lego products were still the same as in the 80s, we would not be as relevant now.”

Lego trying to balance free-playing with instructions 

Although Ashton acknowledges that some Lego traditionalists may want the company to only produce bricks and not instruction-led sets, he believes that instructions have an important part to play in developing creativity.

“It had been a preconception of Lego that it had become very instruction focused and that every kit was a one-time solution. Yes, that is a starting point for a lot that we do, but the portfolio also has the buckets of bricks,” said Ashton.

“It is also about balance. Some kids can just dive into a box of Lego and just start sticking things together, while other kids can be really intimidated by it and need instructions and need help and need guidance.”

Lego head of design, Matthew Ashton, interview
Lego has launched a campaign to rebuild the world

As part of the drive to engage children, Lego has continued its policy of partnering with major film franchises, something that it has also been criticised for.

“Its really important for us to hit into kids passion points and all the things that inspire them. That’s one of the reasons we do licensing,” he explained.

“The brick is always going to have its place”

Lego is also developing toys that combine its bricks with “digital experiences”, like coding and AR, to encourage children to play with physical toys.

“Time on an app is time away from the toy box, so of course that is why we are trying to find solutions that fulfil that need kids have for digital experiences, but always tie it back to doing something physical,” said Ashton.

However, he doesn’t think that Lego will be abandoning the brick anytime soon.

“I think the brick is always going to have its place as it gives kids the chance to create a physical manifestation of whatever is going on in their head. This really instils a sense of pride.”

Read on for the full interview with Ashton:


Tom Ravenscroft: Beyond selling toys, what is purpose of the Rebuild the World campaign?

Matthew Ashton: We are trying to encourage kids to be as creative as they possibly can be and for us to help create the space to give them the tools and the creative confidence to build that creativity. If you look at jobs in the future, 65 per cent of the jobs 20 years from now, we don’t even know what they are, and they don’t even exist yet.

To prepare kids for that, play and being creative helps them develop problem solving skills, communication skills, and resilience for tying things out, them not working and giving it another shot. That’s what this is all about.

Tom Ravenscroft: The slogan is Rebuild the World. Is this because levels of creativity are in decline?

Matthew Ashton: If you ask the majority of adults if they see themselves as creatives they well say “no”, even though they may be doing creative things through the day that they don’t even realise. That is a real shame because as a child your eyes are open to any possibility in the world. You are really imaginative and daring. All of those things get chipped away at a little bit though life.

Tom Ravenscroft: But is it time for change?

Matthew Ashton: Creativity is not given the attention it needs right now. When I was a kid there were only four TV channels and only two you wanted to watch. You made the most of everything you had around you – and of course you had great toys and everything as well. Whereas now there are so many activities through school and after school, and so much media to consume, that maybe playing and creativity is being brushed aside and we want to put that in the forefront.

Tom Ravenscroft: And is that just for playsake?

Matthew Ashton: No. Although that might sound like it is coming from us as a toy company, but there is a lot of research that shows how important play is. It is important to try things out and do things differently. Of course, going through school you are told to do things in a certain way – with play kids are in a different headspace.

Tom Ravenscroft: So play is good for kids for the future, but also good for the present?

Matthew Ashton: Yes, and adults could learn to be a bit more playful and not get too hung up on things. We want to encourage them to have creative freedom, but then to also loosen up and see the fun in things. Its OK to be silly, its OK to try things out.

Tom Ravenscroft: What ways are Lego actually encouraging creativity – beyond just making and selling toys? Are you actively changing the designs?

Matthew Ashton: With the products we are designing we are always going to innovate to make sure we are bringing in new experiences and change the way we do things. If Lego bricks and the Lego products were still the same as the 80s we would not be as relevant now.

It’s really important for us to hit into kids passion points and all the things that inspire them. That’s one of the reasons we do licensing. A kid may never look at a lego brick and think: “Oh, I want to have a go at that”. But if they are so obsessed with Star Wars or Harry Potter then you can give them a little taste and they may be really proud of what they make.

Lego head of design, Matthew Ashton, interview
Lego couples with film franchises like Harry Potter to encourage children to play

Tom Ravenscroft: And does Lego get criticism for its branded products from people who want Lego to only produce red, green and yellow bricks, rather than kits with instructions.

Matthew Ashton: It is also about balance. Some kids can just dive into a box of Lego and just start sticking things together, while other kids can be really intimidated by it and need instructions and need help and need guidance. It is kind of like when you are learning to cook, you don’t just get a load of vegetables, and immediately know what to do.

Part of the instructions are a training ground to learn the sort of techniques and things that you need to then go off and create your own thing.

Tom Ravenscroft: Is that the entire plot of the first Lego movie?

Matthew Ashton: Exactly.

Tom Ravenscroft: And you were involved in that movie?

Matthew Ashton: Yes, I was an executive producer on both the Lego movies and the Lego Batman movie.

Tom Ravenscroft: How much were the Lego movies created to get across this message – that people didn’t always need to follow instructions and could break out of the box?

Matthew Ashton: It was a very conscious choice. It had been a preconception of Lego that it had become very instruction focused and that every kit was a one-time solution. Yes that is a starting point for a lot that we do, but the portfolio also has the buckets of bricks. It was changing that perception in people’s minds. But that was kind of secondary to the emotional story we wanted to tell of a father and son playing together and for adults not to be to rigid about things.

Lego head of design, Matthew Ashton, interview
The Lego movies also had a message about creativity

Tom Ravenscroft: Did that happen after you reduced the number of types of bricks?

Matthew Ashton: That happened much earlier. When I started – I don’t know the exact numbers, but a large number went down to a smaller number. With any creative process having some limitations around it makes you work harder and find a better solution. If you can do whatever you don’t necessarily get the best results.

Tom Ravenscroft: So you think it is important to have creative boundaries?

Matthew Ashton: Yes and honestly back then I was like: “What are these elements even meant to be?” And some of us didn’t know how they were supposed to go together. A big clean up was necessary. What we do now with the majority of our sets is make sure that the core bricks are in there. We tend to only use the more specialised parts if they are bringing the licence to life – like when you want characters to be authentic you have to have all the wigs and accessories to make those characters look like who they are suppose to be.

Tom Ravenscroft: Is it a conscious effort not to let the numbers of brick types balloon again?

Matthew Ashton: Yes. We have pruning process every year, where we say we are bringing this many new elements in a certain percentage needs to go out as well. And that is more the character specific stuff.

Tom Ravenscroft: Physical toys and the digital world? Does Lego see that as a battle?

Matthew Ashton: We are trying to embrace it. Obviously there are some amazing apps and digital experiences out there that are equally as creative as some of the stuff we do, just in a different way. If you don’t move with technology and embrace it you will be left behind, so we are looking at ways to marry digital experiences with physical products that enhance the overall proposition and introduce new ways to play.

We have things like the boast set, with Star Wars droids that you can code. We have also just released hiden side – which is a spooky, haunted house theme, where you can build the physical product, but then using an app ghosts and things come to life. Its an AR experience, you can capture ghosts and add to the storytelling. It takes the physical toy to the the next level.

Tom Ravenscroft: So is Lego planning to jump ship on the brick completely.

Matthew Ashton: No. I think the brick is always going to have its place as it gives kids the chance to create a physical manifestation of whatever is going on in their head. This really instals a sense of pride – I’ve dreamt this up and now I have made it – its something they can be proud to show their parents or friends. Ten smash it up and build something else.

Lego head of design, Matthew Ashton, interview
Lego has released a set of bricks made from sugar cane

Tom Ravenscroft: Is the emergence of digital a threat to the company, and the idea of kids playing with toys?

Matthew Ashton: It does absorb a lot of kids time and space, and obviously time on an app is time away from the toy box, so of course that is why we are trying to find solutions that fulfil that need kids have for digital experiences, but always tie it back to doing something physical. We are probably one of the few companies that can do both in way.

Tom Ravenscroft: Is this quite a responsibility? And for the brand?

Matthew Ashton: There is a weight on my shoulders. Any brand this big, everyone has got an opinion on what you should and shouldn’t be doing, and how things should be. Of course we want to take all that feedback on board and learn from it.

Tom Ravenscroft: As a toy, Lego is entirely known for being plastic bricks, but attitudes to plastic are rapidly changing. What is Lego’s plan?

Matthew Ashton: We have a got a division that has been set up completely dedicated to making bricks from new types of materials – like plant-based materials. It is a constant focus for us. 

From a renewable energy point of view, all our energy comes from the wind farms we created. A lot of thought and work is being put into finding our exactly how we move forward. Its something that we know we need to do and we want to do.

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Grafton Architects wins 2020 RIBA Royal Gold Medal

Grafton Architects win 2020 RBA Royal Gold Medal

Yvonne Farrell and Shelley McNamara, co-founders of Grafton Architects, are the first all-woman pair to be awarded the 2020 RIBA Royal Gold Medal for Architecture.

They are the fourth and fifth female architects to have won the prestigious award in a partnership. There has still only been one woman – Zaha Hadid – named sole winner of the RIBA Royal Gold Medal in its 171-year history.

“Grafton Architects are impressive role models,” said Alan Jones, president of the Royal Institute of British Architects (RIBA).

“Their work, philosophy and ambition are of profound importance, not just in their home country and the UK but across the globe. They show us all how architecture, practiced humbly and humanely, can make the world a better place.”

Grafton Architects wins 2020 RIBA Royal Gold Medal
Universidad de Ingenieria y Tecnologia by Grafton Architects won the first RIBA International Award. Photograph by Iwan Baan

Approved personally by the Queen, the Royal Gold Medal is the highest architecture honour in the UK, recognising people who have had a significant impact on advancing the industry.

Last year women’s action group Part W put together an alternative winners list of worthy female architects to counteract the overwhelmingly male list of past winners of the Royal Gold Medal.

“We are delighted the 2020 RIBA Gold Medal is being awarded to leading female designers, and too is being awarded co-jointly to Yvonne Farrell and Shelley McNamara, reflecting the fact that production of architecture is a collective activity,” said Part W founder Zoë Berman.

“Going forward we hope the industry will open its eyes to the way in which women and people from BAME and minority backgrounds are consistently overlooked when it comes to awards and recognition,” Berman added. “We hope this is just the start of positive change.”

The imbalance in winners across all architecture awards was highlighted during Dezeen’s Move the Needle initiative.

At the time RIBA defended its record, with former president Jane Duncan saying: “In the future there will be many more female winners, but we are now looking backwards unfortunately and there are some fantastic men that actually ought to be winning the Royal Gold Medal.”

Grafton Architects wins 2020 RIBA Royal Gold Medal
Universita Luigi Bocconi in Milan won the 2008 World Building of the Year Award. Photograph by Federico Brunetti

Farrell and McNamara co-founded Grafton Architects in Dublin in 1978, with Gerard Carty and Philippe O’Sullivan joining as directors in 1992.

In 2008 the practice won the World Building of the Year award for their design for the Universita Luigi Bocconi in Milan. Its campus for the University of Limerick Medical School was shortlisted for the 2013 Stirling Prize.

In 2016 Grafton Architects won the first ever RIBA International Prize for a campus for Lima’s specialist engineering university (UTEC) in Peru, where they designed a vertical concrete campus with a series of landscaped terraces and grottos.

Grafton Architects wins 2020 RIBA Royal Gold Medal
Grafton Architects won the competition to design the LSE Paul Marshall building in London

That same year they won the contest to design a new LSE building in London, seeing off competition from firms such as  AL_A and David Chipperfield Architects.

In 2012 their practice was awarded the Silver Lion for most promising practice at the Venice Architecure Biennale. They returned in 2018 as curators for the event, where they invited participants to muse on the theme of Freespace, their clarion call for architects to be generous with their designs.

“The news that Grafton Architects are to receive the 2020 RIBA Royal Gold Medal makes this a very special and happy moment in our lives,” said Farrell and McNamara.

“Like architects around the world, everyone in Grafton Architects works hard to give each project the attention needed to hopefully enrich people’s lives. For us, architecture is an optimistic profession, with the opportunity to anticipate future realities,” they added.

“It is of the highest cultural importance because it is the built enclosure of human lives. It translates people’s needs and dreams into built form, into the silent language of space.”

Previous winners of the Royal Gold Medal include Nicholas Grimshaw and the 2018 RIBA Royal Gold Medal laureate, the late Neave Brown. A new RIBA award for housing has been named in Brown’s honour.

Grafton Architects will be presented with their medal at a ceremony in early 2020.

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Gross Domestic Product hoover needs three people to operate it

Gross Domestic Product by Edit

Architecture and design collective Edit has designed a vacuum cleaner that requires three people to operate as a feminist thought experiment to draw attention to women‘s unwaged domestic labour.

Called Gross Domestic Product, the three-way Hoover is currently on display at the Oslo Architecture Triennale.

Gross Domestic Product by Edit

The vacuum cleaner concept is part of Edit‘s project Honey I’m Home, which responds to the triennial’s theme of the architecture of degrowth.

Because the vacuum cleaner can’t be used alone, its design encourages a group of users to share the task of cleaning a room equally. The three nozzles attached to a central body would all need to be used simultaneously for it to be operated successfully.

Gross Domestic Product by Edit

“We looked into the props that we find in our homes, specifically those designed for domestic labour,” Edit member Alberte Lauridsen told Dezeen.

“These tools are also mostly designed to be used privately, and are therefore complicit in the patriarchal system of unpaid reproductive work that happens behind the scenes,” she added.

“We want to challenge the rituals that surround these props by making simple tweaks to traditional domestic spaces and objects. The hoover is an example of one scale that could be changed in order to start changing our culture around sharing and reproductive labour.”

Gross Domestic Product by Edit

Edit created the three-way cleaning kit to encourage visitors to the Oslo Architecture Triennale to imagine an “alternate trajectory” where people live more communally and fairly.

“We have a history of shared kitchens, shared laundrettes and public bath houses as proud civic monuments, which we would like to reference and learn from,” said Lauridsen.

Gross Domestic Product by Edit

Gross Domestic Product (GDP) is the measure of the total value of goods and services produced by a country in a year, but it doesn’t account for unwaged domestic labour. According to a recent UK report, women carry out 60 per cent more unpaid work in the house than men do.

GDP is part of a wider economic system founded on infinite growth – something the curators of the Oslo Architecture Triennale are inviting people to question with their programme.

Gross Domestic Product by Edit

The three-person vacuum cleaner is not the most efficient way to clean a room, which is a part of the point that Edit wanted to make with their project.

“In a world where time is money, saying no to productivity as the most important measure becomes an act of resistance,” said Lauridsen.

“So as an alternative to the capitalist assumption that housework is most efficient when performed individually, the hoover can only be used with at least three people.”

Gross Domestic Product by Edit

The designers chose three as a number, not two, because two would be a couple and therefor still symbolic of a nuclear family – the term describing a traditional family of two parents and their children.

“Three is still small enough for it to be easily imagined within its current context, rather than an industrial one, and therefore more useful as an immediate and accessible thought experiment that could be imagined in our homes today.”

Gross Domestic Product by Edit

Edit collective is made up of Alberte Lauridsen, Alice Meyer, Hannah Rozenberg, Svitlana Lavrenchuk, Phoebe Eustance, Saijel Taank and Sophie Williams.

The Oslo Architecture Triennial opened on the 26th of September and is curated by Interrobang, with chief curators Matthew Dalziel, Phineas Harper, Cecilie Sachs Olsen and Maria Smith.

Other projects responding to the degrowth theme include a bench that is heated by compost and bars of soap with that will be used until it disappears over the course of the festival.

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Nike-inspired electric skateboard designed to charge while being carried in it’s backpack!

In today’s day and age, Skateboarding is not only considered a sport but a recreational activity, an art form and a method of transportation! It’s turned into a trend that is taking over the millennial world. With the popularity this action sport is gaining, it’s no shocker that designers are coming up with more and more advanced concepts for skateboards. One such concept is by South Korean industrial designer Jaehyuk Lim. He says “A lot of people [are] using Personal Mobility. But when you [are] not using Personal Mobility, it’s very hard to carry around. I designed the Personal mobility device, which is easy to carry and charge at the same time.”

Lim believes that skateboards are efficient devices of personal mobility, but when not in use, riders are relegated to carrying them around in their hands, which can be quite tiresome. Hence, he came up with the concept of the Nike Electric Cruiser Board; an electric personal transportation device that is user-friendly and easy to carry around. The board comes along with a “Cruiser backpack” where you can dock the board once it is not in use. The backpack “recharges the board”, prepping it for your next skateboarding adventure! So, instead of carrying around these heavy boards in your arms, they can now rest (and recharge) in a comfy and might I add super stylish backpack!

Sleek with a futuristic appeal, the Electric Cruiser is embossed in black and white, but it also comes in a darker grey color. The wheels are slighter larger and more grooved than your usual skateboard wheels, but that will only allow smoother transportation from one spot to another. Boasting Nike’s iconic Swoosh on several spots including the center of the wheels, at the nose of the skateboard and on the center of the board platform, this Nike Cruiser Board concept is a device I’m sure all skateboarding enthusiasts would love to get their hands on someday!

Designer: Jaehyuk Lim

 

SUPRBLK turns biscuit baking room into light-filled London apartment

The Biscuit Factory apartment, designed by SUPRBLK

Architecture studio SUPRBLK has erected birch plywood pods in place of walls in this London apartment, which lies within a former biscuit factory.

Set within the baking room of a former biscuit factory in east London, the apartment, which is shortlisted in the 2019 Dezeen Awards, replaces dark and dated living quarters that were created in the building back in the 1980s.

The Biscuit Factory apartment, designed by SUPRBLK

Bethnal Green-based studio SUPRBLK reconfigured the home to increase its floor area from 60 to 77 square metres. It also worked to revive “existing scars”, like the worn, glazed-brick columns that run along the apartment’s front elevation.

“We sought to challenge the standard formula of London living by emphasising space, natural light penetration, volume and flexibility,” the studio said.

The Biscuit Factory apartment, designed by SUPRBLK

Instead of conventional partition walls, rooms are divided by a series of “inhabitable pods” that sit just beneath the ceiling, emphasising the apartment’s lofty interior.

“Instead of thinking in plan, the project is an exercise in rethinking the word ‘wall’ in section by utilising the verticality of the 3.5 metre-high ceilings in an inventive and playful way,” explained the studio.

“By building in an abundance of storage – something which is so often lacking in small residential spaces – the minimal and light, airy feeling within the space is easily achieved.”

The Biscuit Factory apartment, designed by SUPRBLK

Each of the pods is crafted from birch plywood and treated with a light-grey translucent stain, an attempt by the studio to “transform the character of an otherwise humble material into something distinct and unique.”

The Biscuit Factory apartment, designed by SUPRBLK

Living areas are delineated by being placed at varying heights in the pods. For example, the guest bedroom is tucked away above the apartment’s bathroom, allowing visitors to have a sense of privacy when they come to stay.

The master bedroom is situated down at ground level.

A platform above the walk-in-wardrobe provides storage space for the inhabitant’s larger belongings, while a bright-yellow staircase with in-built storage boxes leads up to a small study area, which sits up on a mezzanine level.

The Biscuit Factory apartment, designed by SUPRBLK

“The utilisation of height within these pods creates cosy zones that trigger memories of play, like being in a treehouse. It enables one to be both within and removed from the surrounding,” said the studio.

“The elevated nature of the office also enables creative mess to exist without being seen, which further helps with the minimal aesthetic.”

The Biscuit Factory apartment, designed by SUPRBLK

Cost-effective decor details, such as track lights made of Unistrut – perforated metal rods used in construction – and oversized rainwater gutters have also been dotted throughout to create an overall minimal and functional aesthetic.

Much like SUPRBLK, designer John Pawson used timber volumes to arrange the interiors of flat on London’s Barbican estate. The volumes accommodated a pared-back kitchen and office area so that the inhabitants can opt to work from home.

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"Speculative architect" Liam Young to speak about fictional futures at Dezeen Day

Liam Young Dezeen Day speaker

Architect Liam Young will speak about how he uses film-making techniques to predict the future at Dezeen Day in London on 30 October.

BAFTA-nominated Young, who describes himself as a “speculative architect”, will explain the technique of worldbuilding, which is used in the film and television industries to create fictional worlds that are inhabited by movie characters.

As a film director, Young uses new technologies including drones and Lidar 3D scanners as part of the film-making process to explore the impact these innovations will have on the urban environment.

Young was one of the interviewees in Dezeen’s short documentary Elevation, in which he predicted that drones could become “as disruptive as the internet”.

His movie In The Robot Skies was the first film ever to be shot entirely by drone-mounted cameras.

Born in Australia, Young has taught at the Architectural Association in London and Princeton University in New Jersey. He now heads the Master of Science in Fiction and Entertainment course at the Southern California Institute of Architecture (SCI-Arc) in Los Angeles.

This course aims to “widen the scope of architecture beyond just buildings alone” and apply architectural thinking to fiction and entertainment.

Young will deliver a keynote lecture at Dezeen Day, our new architecture and design conference taking place in London on 30 October at BFI Southbank, set on the Thames in central London.

Part of the brutalist South Bank arts complex, BFI Southbank has recently been refurbished by architects Carmody Groarke.

Dezeen Day aims to set the global agenda for architecture and design and will address key topics including future cities, transforming design education and the circular economy.

See the full schedule for Dezeen Day and read about all the speakers announced so far. Buy reduced early-bird tickets now using the form below or sign up to receive email updates.

The illustration is by Rima Sabina Aouf.

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Nike has ‘Uncorked’ their latest kicks so you can be eco-friendly in style!

Originating from the Mediterranean basin and dating back to almost 66 million years ago, Cork is one of the most versatile materials, not to mention it is sustainable and recyclable, allowing it to be transformed into a number of new products. Winemakers have been turning to cork as the perfect raw material for bottle stoppers for centuries, and it seems like the sneaker industry has jumped into the madness as well- or more specifically Nike.

A trend that sparked off with the Nike LeBron X, Nike has finally dedicated its latest edition of Nike SB (Skateboarding) entirely to cork! The Nike SB Dunk High Cork features a light tan colored cork-based upper, which is contrasted beautifully by black suede panels on the mudguard and the eye stay. The black suede also extends to the iconic Nike Swoosh. The sneaker finally finishes up with a full-length EVA midsole in white, accompanied by a grey outsole.

Picked for its elasticity, impermeability, insulting properties and low density, cork is an exceptional choice for sports footwear- especially for Skateboarding. Leather, on the other hand, tends to be a bit heavy, whereas synthetic foams aren’t durable at all. Hence with its ability to be lightweight and durable Cork seems to be the optimal option. And of course, the SB Dunk High Corks promise to look super cool while you’re drifting along on your skateboard!

Designer: Nike 

Biogarmentry clothes can photosynthesise like plants

Biogarmentry by University of British Colombia and Emily Carr Univeristy

Canadian-Iranian designer Roya Aghighi has created clothes made from algae that turn carbon dioxide into oxygen via photosynthesis, as a more sustainable alternative to fast fashion.

Named Biogarmentry, the clothes are the proof of concept for a textile made with living, photosynthetic cells. The project has been shortlisted for Dezeen Awards 2019 in the sustainable design category.

Biogarmentry by University of British Colombia and Emily Carr Univeristy

In a collaboration between the University of British Colombia (UBC) and Emily Carr Univeristy, Aghighi’s biofabricated textiles are living organisms that respirate by turning carbon dioxide into oxygen.

“Biogarmentry suggests a complete overhaul rather than tinkering at the edges,” said Aghighi.

“The living aspect of the textile will transform users’ relationship to their clothing, shifting collective behaviours around our consumption-oriented habits towards forming a sustainable future.”

To make the fabric for Biogarmentry, chlamydomonas reinhardtii, a type of single-cell green algae, are spun together with nano polymers.

The result, which feels like linen, is “the first non woven living and photosynthetic textile” to be created.

Biogarmentry by University of British Colombia and Emily Carr Univeristy

Wearers would need to take care of their garment as they would a plant in order to keep them alive, rather than engaging in the environmentally destructive practice of making synthetic clothes and discarding them after a few uses.

Biogarmentry is activated by being exposed to sunlight. Rather than wash their clothes, the owner would just need to spray them with water once a week.

“By making textiles alive, users will develop an emotional attachments to their garments,” said Aghighi.

“Since the life cycle of the living photosynthetic textile is directly dependent on how it is taken care of, caring for clothes would regain ascendance as a crucial part of the system.”

Biogarmentry by University of British Colombia and Emily Carr Univeristy

By turning carbon dioxide into oxygen, the clothes also improve the immediate environment of the wearer, and worn en masse could help regulate carbon emissions.

After the user is finished with the garment, it could be disposed of via composting. Currently the textile is expected to live for around a month, but this period can be extended if it is cared for properly.

Biogarmentry by University of British Colombia and Emily Carr Univeristy

Biogarmentry’s feasibility study was a joint undertaking by the Advanced Materials and Process Engineering Laboratory and the Botany Lab at UBC. Aghighi is currently a designer in residence at Material Experience Lab in the Netherlands.

Other recent designs in the field of biofabrication include headphones made from fungus and food packaging made from algae.

EcoLogicStudio is harnessing the power of photosynthesis with an algae-filled facade covering for buildings that filters air pollution, and Dutch designer Ermi van Oers has invented a lamp that helps plants to grow indoors.

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Domed oculus connects floors of concrete-framed cultural centre in India

Bangalore International Centre by Hundredhands

Architecture studio Hundredhands inserted a funnel-shaped window between the floors of the concrete and brick Bangalore International Centre in India.

A cavernous auditorium lined with angled, perforated wooden panels sits at the heart of the cultural centre in the Domlur township of the city of Bangalore.

Bangalore International Centre by Hundredhands

Occupying a narrow site alongside a park in a low-rise neighbourhood, the Bangalore International Centre – which exists to “enhance dialogue and foster ideas across cultures” – is formed by a slim concrete frame encasing a steel-framed glazed box.

Hundredhands‘ design, which was selected from 90 designs following a competition in 2012, combines public spaces and seminar rooms as well as an art gallery and restaurant across its three storeys.

Bangalore International Centre by Hundredhands

“Though situated on a tight site this generous internal volume suggests a much larger facility and is capable of handling large groups of people,” said the practice.

“The interconnected nature of the public spaces gives the sense of being part of a larger community.”

Bangalore International Centre by Hundredhands

The Bangalore International Centre’s main entrance faces the park and leads into a double-height foyer space.

This foyer acts as a holding area for the auditorium and also houses the circulation connecting each of the centre’s storeys.

Bangalore International Centre by Hundredhands

A large perforated brick wall which wraps around the ground-floor restaurant, setting it apart from the concrete of the rest of the structure and providing a backdrop for the foyer.

This brick wall continues up to the building’s second storey, where an oculus provides views down to the floor below.

Bangalore International Centre by Hundredhands

The auditorium, which can seat 185, has been designed to host both acoustic and amplified performances.

Angled wooden panels are oriented to help reflect sound around the space.

Bangalore International Centre by Hundredhands

Due to space restrictions on the site, the opportunity for open, external spaces was limited.

Instead the building has been surrounded with  a landscaped buffer zone planted with local foliage with clusters of  outdoor seating.

Bangalore International Centre by Hundredhands

Furthering this connection with the outside, the second storey opens out onto covered balconies and a shaded walkway which wraps around the perimeter.

A large terrace occupies the roof of the centre, with a seating area shielded from the sun by a glass canopy and tensile fabric components.

Bangalore International Centre by Hundredhands

Hundredhands was founded in 2003 and is directed by Sunitha Kondur and Bijoy Ramachandran.

Bangalore, dubbed the “silicon valley of India”, has recently been subject to plans for a new smart city designed by Dutch practice UNStudio, which would see buildings covered in cooling white paint.

Photography is by Andre Fanthome.

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The pen that’s thin enough to be a bookmark…

The very term CW&T uses to describe the Type-C Pen is indicative of how refreshingly cool the writing instrument is. Labeled as a Bookmark Pen, the Type-C is a flat, reliable writing tool with a form and deploying mechanism that are both one-of-a-kind.

Machined out of titanium, with a high-quality cartridge that promises to never dry or leak, the Type-C Pen is literally the kind that’s designed to be carried around anywhere you go. Its flat, 3.5mm design fits wonderfully inside notebooks, between pages, and even in pockets, while at the same time feeling great to hold. Type-C’s titanium construction gives it the strength it needs to remain incredibly thin, while a bent steel member sits around it, flipping forwards or backwards to cover or expose the Type-C’s 0.4mm black Hi-Tec-C Coleto ink cartridge.

The magic of the Type-C Pen is its ability to be both a serious writing instrument for everyday use, and a fun pen that you can fidget with, and grow incredibly fond of. Its lightweight and compact form factor is handy, quite literally, while its true purpose was to slide easily into books or in pockets without creating the bulge a conventional cylindrical pen would… And it won’t roll off tables either!

Designer: CW&T