Gift Guide: Girl Power: Presents for your favorite feminists, no matter their gender

Gift Guide: Girl Power


Despite what pop culture might show, the feminist movement has been in full swing for much longer than just the past few years. That said, having the movement for equality front and center in our collective consciousness is new—and remarkably satisfying……

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Beoplay’s iMac inspired speaker!

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Bang and Olufsen are known to make some quirky looking hi-end speakers, but the Beoplay M6 isn’t one of them. On the contrary, it was built to integrate into households rather than stand out. The cylindrical (Apple’s iMac, anyone?) speaker packs some punch and can be used as a single unit, or with the BeoLink Multiroom functionality to pair itself with other M6 speakers around the house.

What the M6 does differently in form, it makes up for by sticking to a premium color palette that’s familiar to B&O’s visual language. Usage of matte plastic and matte metal with a stylishly woven fabric gives the speaker a more hand-made rather than an industrial, machine-assembled touch. My personal favorite is the design detail on the top of the speakers. At the center sits the B&O logo, with a ripple design spreading outwards, not only creating wonderful reflections and a great tactile feel, it also depicts the outward flow of audio waves from a central Bang and Olufsen logo. Beautiful in its symbolism!

Designer: Yomoto Mirou

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Geoff Boeing's Square-Mile Street Network Visualization Tool

It’s strange to realize you’re provincial, even though your province is New York City. Last week I was giving directions to a British tourist on the street and said “…that’s about ten blocks away” when she startled me by saying “We don’t do ‘blocks’—what’s a ‘block?'”

Afterwards I recalled London’s spaghetti-like cartography and realized that, of course, ‘blocks’ would make no sense there. I subsequently asked a Londoner friend how they relate distances for urban directions, and he said they either use landmarks, pubs (ha), terms like “three streets down” or meters.

I’m reminded of this by looking at the work of Geoff Boeing, a PhD candidate in Urban Planning at U.C. Berkeley. Boeing is a fan of Allan Jacob’s 1993 “Great Streets,” which asked the question “Which are the world’s best streets, and what are the physical, designable characteristics that make them great?” to find out, Jacobs created one-square-mile maps of 50 different cities around the world, allowing the reader to easily see the visual differences:

For his dissertation, Boeing has expanded on Jacobs’ work by coding up a Python-based package called OSMnx. It allows you to “download a street network from OpenStreetMap for anywhere in the world in just one line of code,” making it easy to compare, at the same scale, different layouts. Some examples:

The top row depicts the late 19th century orthogonal grids of Portland, Oregon and San Francisco, California. Portland’s famously compact walkable blocks are clearly visible but its grid is interrupted by the Interstate 405 which tore through the central city in the 1960s. In the bottom row, the business park in suburban Irvine, California demonstrates the coarse-grained, modernist, auto-centric urban form that characterized American urbanization in the latter half of the 20th century. In stark contrast, Rome has a fine-grained, complex, organic form evolved over millennia of self-organization and urban planning.

Above, we see New York, Paris, Tunis, and Atlanta. Manhattan’s rectangular grid originates from the New York Commissioners’ Plan of 1811. You can see Broadway weaving diagonally across it. At the center of the Paris square mile lies the Arc de Triomphe, from which Baron Haussmann’s streets radiate outward, remnants of his massive demolition and renovation of 19th century Paris. At the center of the Tunis square mile lies its Medina, with a complex urban fabric that evolved over the middle ages. Finally, Atlanta is typical of many American downtowns: fairly coarse-grained, disconnected, and surrounded by freeways.

You can read more by Boeing and/or start using OSMnx here.

Link About It: The Death of Fashion in Harajuku

The Death of Fashion in Harajuku


For 20 years now photographer Shoichi Aoki has documented street fashion in the hyper-stylized Tokyo neighborhood of Harajuku. Despite the neighborhood’s small size, its impact on Japanese culture has been expansive—especially in fashion, where it……

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Rem Koolhaas "doesn’t respond well to having a lens shoved in his face" says his movie-maker son

Last autumn, Tomas Koolhaas released a film about his father, architect Rem Koolhaas. He spoke to Dezeen about the movie, their relationship and taking narrative tips from Kanye West.

Koolhaas junior, 36, spent four years following his father around the world to make the film called REM, which aims to capture the “human experience” of the architecture of OMA, the practice Koolhaas founded in 1975.

Koolhaas senior is filmed largely in profile or from behind throughout – an angle Tomas says was the result of trying to keep up with his father, but worked out as a happy coincidence, helping to achieving a more human perspective on his architecture.

“Rem is a fast walker and he’s always got somewhere to be,” said Tomas Koolhaas, speaking to Dezeen in late 2016. “He doesn’t necessarily wait for you so I was a lot of the time running behind him, filming him from behind.”

“That wasn’t intentional but when I look back at the footage I thought this is an incredible angle, because you’re seeing what he’s seeing.”

Koolhaas took some pointers from Kanye West‘s 2013 Yeezus tour for the film.

The tour, which was created by set designer Es Devlin, had strong religious overtones. Also, the rapper’s face was masked during performances – an idea Koolhaas adopts in the film in an effort, he claims, to disentangle his father from his work.

“I went to see Kanye West’s Yeezus tour – because I interviewed Kanye as well – and I thought it had a really cool effect. And later on when I spoke to him I found out that that was an intentional effect which was to take away that whole icon of fame, which is his face,” he said.

For Koolhaas, this technique avoided the awkwardness of having to film his father’s face in closeup for long periods of time.

“Ultimately what people start to idealise and worship and think about is this weird face,” he said. “So as soon as you start making a film – and especially if you’re someone’s son and you’re constantly filming their face – it gets to feel like, almost paparazzi-like, hero worshipping and I didn’t want to do that.”

Koolhaas references West’s performance at Cannes Film Festival in 2012 – where the OMA-designed set allowed the artist’s work to be screened from seven different perspectives.

“Rem being who he is doesn’t necessarily respond well to having a lens shoved in his face, so you have to find a different way if you want him to be natural,” added Koolhaas. “You have to find a more subtle way of doing it than just pointing a lens in his eyeball.”

The 75-minute film, which premiered at the 73rd Venice Film Festival, revisits OMA projects the world over – from Nexus World Housing (1991) in Japan, to Maison à Bordeaux (1998) in France and Seattle Central Library (2004) in America.

It also features interviews with some of the partners heading up OMA’s offices, including Shohei Shigematsu, who lead’s the New York branch.

Tomas is based in LA but grew up in London, while Rem is primarily based in Holland. The filmmaker said the movie gave him a chance to spend time with his father.

“We don’t often spend that much time together unless we have a reason do it,” said Koolhaas. “We spent every day together filming and travelling and going everywhere together, and that was something that… it’s almost unfortunate that we don’t unless we have a specific reason.”

“It was good that the film made us do that and I think it was good for both of us,” he added.

Read a selection of highlights from the interview below:


Jessica Mairs: Why did you want to make REM?

Tomas Koolhaas: I feel like people have really missed what’s most interesting, not necessarily about him [Rem Koolhaas] but about the way he thinks and about the way he approaches his work. When I see the films that are about him I never really saw anyone portray that or explore that in a meaningful way.

If you want to see intellectual information about buildings you can go on Wikipedia and you can go look on ArchDaily, Dezeen – that gives you all of the information you need – but then there’s something else that can be explored and I think that was the point.

To watch my film and say “well it’s not objective enough” – obviously it’s not. I never thought of my subjective perspective as an issue, I embraced it and tried to use it to show people something that no-one else could see because if you went to film Rem then, nothing personal against you, but he just doesn’t like to be filmed – especially by strangers.

I have an interesting perspective that’s super intimate and hasn’t been shown before

So he’s going to shut himself down in a certain way and not reveal certain aspects, as soon as I’m filming him instead – someone who’s always around him, someone who he’s known for 36 years and someone he’s comfortable with – I’m immediately going to capture something that they can’t capture.

The fact I can be with him in all these different times and locations and situations and sort of moods is going to mean that I’m going to capture something that no-one else could physically capture because if you film him you’re going to have one day in his office, maybe a couple of hours here and there, you’ll have to fit into the schedule. I can follow him everywhere, I can film him swimming, I can film him in a hotel room, I can film him anywhere

I have an interesting perspective that’s super intimate and hasn’t been shown before. In the midst of all these human narratives that you see in the film, there’s a human narrative going on that you will never see in the film, and most viewers would never guess – which is my human narrative, that I have had a long relationship with a lot of these buildings

Jessica Mairs: What did Rem think about you making the film?

Tomas Koolhaas: Well I mean Rem’s a smart guy, he’s a critical guy so he understands the potential pitfalls of any decision and as with anything else he weighs them up in a very tactical way. He understands that making a documentary with your son has numerous pitfalls, just in terms of working with your family, there is a risk in case something happens, there’s some kind of conflict, the business relationship can interfere with the personal relationship.

Jessica Mairs: Has he watched it yet?

Tomas Koolhaas: He’s seen parts of it but he hasn’t watched the whole thing. It’s not that important to either of us I think. Rem is involved in so many things that require him to either go insane or to give up control to other people, and to trust other people, that that’s become his way of dealing with things.

Making the film, it wasn’t really ever my goal to make him proud or that he’s be happy about it.

Rem’s a smart guy, he’s a critical guy

Jessica Mairs: Has working on the film changed your relationship with Rem?

Tomas Koolhaas: He’s been so busy doing his work and always in lots of different countries, I live in America and of course travel a lot and shoot in different countries. You don’t often spend that much time together unless you have a reason do it, so we spent every day together filming and travelling and going everywhere together, and that was something that… it’s almost unfortunate that you don’t unless you have a specific reason. So it was good that the film made us do that and I think it was good for both of us. I don’t think in any way it created any issues or any problems.

He was supportive because he gave his time and for someone as busy as Rem that’s the most supportive thing that they could possibly do is to give you that tiny amount of time that they really don’t have but they make time to give you that access and give you that interview

Jessica Mairs: What was it like growing up with Rem as your dad?

Tomas Koolhaas: What is it like to be the son of somebody else? I don’t know so I have nothing to compare it to. All I can say is really my everyday life wasn’t that different, also I was living in London and Rem was primarily in Holland so it’s not a case where I was super involved with everything that was going on especially in terms of celebrity, and also people forget I’m 36, Rem hasn’t had anywhere near the sort of celebrity that he has now for that long – only now when we go somewhere sometimes people recognise him and it’s usually in Holland. In America, no-one recognise him unless you go into an architectural school.

Jessica Mairs: In the film, Rem talks about his complicated relationship with the media and fame.

Tomas Koolhaas: He’s not very comfortable with the idea of fame but I think he has a healthy awareness of the necessity of modern world and the things that you have to do in order to achieve certain things, and especially now the way the media is, in order to achieve certain things you have to do certain things that you may not be comfortable with and I think he’s very aware of that. He’s willing to play the game with the media in order to be able to work on interesting projects that he wouldn’t be able to work on otherwise.

He’s not very comfortable with the idea of fame

Jessica Mairs: You never really see Rem’s face in your film, only his profile or back. Can you tell me about that decision?

Tomas Koolhaas: There’s deeper connotations to it about that whole fame thing that I don’t want to just focus on his face.

I don’t know if you’re familiar with the Kanye West tour – The Yeezus Tour – he wore a mask through the whole tour. I went to see the tour because I interviewed Kanye as well and I thought it had a really cool effect, and later on when I spoke to him I found out that that was an intentional effect which was to take away that whole icon of fame, which is his face. Because ultimately that’s what people start to idealise and worship and think about is this weird face, always the face.

So as soon as you start making a film and especially if your someone’s son and you’re constantly filming their face, it gets to feel almost paparazzi-like, hero worshipping. It’s kind of weird putting people on a pedestal perspective of a starchitect and I didn’t want to do that.

Also, Rem being who he is doesn’t necessarily respond well to having a lens shoved in his face so you have to find a different way if you want him to be natural and you want him to reveal certain traits that he has, and certain sides to him – you have to find a more subtle way of doing it than just pointing a lens in his eyeball.

I also found the angle because Rem is a fast walker and he’s always got somewhere to be, so he doesn’t necessarily wait for you so originally I was a lot of the time running behind him, filming him from behind. That wasn’t intentional but when I look back at the footage I thought this is an incredible angle because you’re seeing what he’s seeing. If I film Rem’s face, you see Rem’s face but what else do you see? You don’t see what he’s looking at, you don’t experience what he’s experiencing, you don’t look at what’s shaping how he sees things and how he thinks – that’s what I want to see, that’s what I’m interested in rather than just the face.

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New-look Nokia 3310 mobile phone revealed

The rumours are true: the bestselling phone of the early 00s, the Nokia 3310, is making a comeback, complete with the game Snake.

The announcement was made ahead of this year’s Mobile World Congress tech show in Barcelona, and comes almost 17 years after the mobile phone made its debut in 2000.

As Nokia no longer makes phones itself, the revamped version will be sold under licence by the Finnish start-up HMD Global.

“For the Nokia 3310 we just couldn’t resist,” said Juho Sarvikas, chief product officer of HMD Global. “We wanted to reward loyal Nokia phone fans and make a statement that rich heritage, innovation and modern design can go hand-in-hand.”

“Fundamentally, it is about making sure that right across our portfolio we are delivering this pure Nokia experience.”

The new colourful 3310 is classed as a “feature phone” as opposed to a smartphone. Its S30+ operating system allows for web browsing, but a much smaller range of apps compared to an Android or iOS system.

While the original version featured a monochrome screen, the new phone will have a colour screen as well as a two-megapixel camera.

The game that is often credited with the phone’s success, Snake, has also been updated and comes preinstalled on the phone.

However, its new features won’t strain the phone’s battery life; the new 3310 boasts 22 hours’ worth of talk-time and month-long standby.

Described by the company as a “modern classic”, the 3310 became a much-loved mobile thanks to its long battery life, resilient casing and collection of features including the game Snake.

At the point of its retirement in 2005, it was – according to Nokia – the world’s bestselling phone, having sold 126 million units.

Alongside its 3310 announcement, HMD Global also confirmed it would be releasing the Nokia 6 Android smartphone worldwide, following its debut in China in January. It will also release smaller, lower-range Nokia 5 and Nokia 3 models.

Sarvikas described the company’s new releases as a “democratisation of technology”.

“We believe that everyone deserves access to the premium quality and attention to detail that is usually reserved only for flagship devices,” he said.

“With our new range of Nokia smartphones, we aim to democratise technology and bring this experience to everyone.”

Nokia appears to be the latest company to be embracing the back-to-basic trend when it comes to mobile phones.

Last year, Serbian studio Alter Ego Architects designed a concept for a 3D-printed phone with an interface that only features numbers and symbols, and has no apps to prevent users acting like “mindless zombies”.

In a similar move, British designer Jasper Morrison launched a basic phone with just calling and texting functions for Punkt as a “liberating” alternative to smartphones during the London Design Festival 2015.

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Assemble sets up clay-extruding factory at Brooklyn's A/D/O

UK collective Assemble has built a temporary factory at the A/D/O creative space in Greenpoint, Brooklyn, and clad its front with tiles made inside.

Painting wall - Assemble Factory As It Might Be

The 2015 Turner Prize-winning group’s first project in the US is titled A Factory As It Might Be.

The group has taken over an open-air section of the warehouse building that now houses A/D/O – the MINI-backed creative hub, which opened in December 2016 after a conversion by nArchitects.

Production pending - Assemble Factory As It Might Be

Over this small space, Assemble erected a galvanised steel structure on top of the brick walls, creating a temporary roof but leaving one side facing into a courtyard open.

After acquiring an industrial clay extruder – which pushes the soft material through holes in metal plates to create different shapes – and an electric kiln for the space, they began experimenting with different possibilities.

Before dyeing - Assemble Factory As It Might Be

This led to the creation of vessels, homeware and other clay pieces, but the tiles were deemed the most successful.

Once a design was refined, production began and the ceramic shingles were added to a frame as they were made.

Dyeing - Assemble Factory As It Might Be

The result is a wall covered in a patchwork of blue- and beige-toned tiles, similar to the colourful front of the Yardhouse creative studios that Assemble built in east London in 2014.

A Factory As It Might Be also borrows elements from another of the collective’s projects: the same principle of on-site production forms the basis of the Granby Workshop social enterprise.

Workroom- Assemble Factory As It Might Be

As part of the regeneration of a street in Liverpool, UK, Assemble worked with local craftspeople to create and sell homeware. The group became the first architects to win the coveted Turner art prize for the initiative.

Members of the Granby Workshop assisted in the development of the factory in New York, and served as instructors for the machinery.

Production - Assemble Factory As It Might Be

In turn, the skills developed during the residency at A/D/O will be fed back into the project in Liverpool.

“We are interested in how utopian ideas can be applied to the very practical reality of construction, and how building elements – and their method of production – can become an expression of social, economic and political aspirations,” said Assemble founding member Lewis Jones.

Workroom- Assemble Factory As It Might Be

At A/D/O, the team have been teaching the local community how to use the equipment so they can continue production after the project officially ends in late April 2017.

The project forms part of inaugural programming series at the newly formed institute’s Design Academy, titled Utopia vs Dystopia: Designing Our Imagined Futures – which kicked off with a three-day festival last month.

Wall painting ongoing- Assemble Factory As It Might Be

“Assemble’s interest in the broader implications of their work and the potential for design to have real-world impact strongly resonates with the core tenants of the Design Academy,” said A/D/O design director Daniel Pittman.

“The team has successfully framed A Factory As It Might Be as a conduit for collaboration, and we’re excited to see how this project unfolds within the growing community at A/D/O.”

Photography is by Sam Nixon.

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Dezeen has reached 750,000 likes on Facebook!

We’re thrilled to announce we now have over 750,000 likes on our Facebook page, where we post all the latest news from Dezeen, exclusive video content and the best reader comments.

To celebrate, London-based illustrator Sam Peet created this illustration for us.

Follow us on Facebook for more of the latest updates, or alternatively find us on Twitter, Instagram, Pinterest or Line.

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World's first driverless race car unveiled at MWC 2017

A driverless electric race car that could “open a new dimension” in motorsport has been revealed at this year’s Mobile World Congress in Barcelona.

The autonomous Robocar, manufactured by Roborace, uses a number of technologies to “drive” itself. These include five lidars (like a radar, but using light from a laser), two radars, 18 sensors and six cameras.

Its sleek and “styled” form was conceived by Daniel Simon, the automotive designer who has created vehicles for Hollywood sci-fi blockbusters including Tron Legacy and Oblivion.

Simon’s predominantly carbon-fibre design weighs in at 975 kilograms and measures 4.8 metres long and two metres wide. It is powered by four motors and a single battery and will be capable of speeds over 320 kilometres per hour.

“Roborace opens a new dimension where motorsport as we know it meets the unstoppable rise of artificial intelligence,” said Simon.

“Whilst pushing the boundaries of engineering, we styled every single part of the Robocar. We take special pride in revealing a functional machine that stays true to the initial concept shared.”

Billed as the world’s first car of its kind, the company describes the release of Robocar as an “advancement in driverless electric technology”.

It provides an open-source platform for racing companies to develop their own driverless vehicles, with the ultimate goal being that all teams competing in Roborace will use the same Robocar software.

According to the company, the vehicle will be used at a self-driving racing championship that will take place before the Formula E Mexico City ePrix later this season.

Speaking ahead of the announcement, Roborace CEO Denis Sverdlov described the reveal as a “huge moment” for the company, which has been testing its development cars, known as Devbots, for some time.

“It was very important for us that we created an emotional connection to driverless cars and bring humans and robots closer together to define our future,” he said.

Eventually, the company hopes its innovations would be applied to normal road cars, making “passenger and commercial vehicles safer”.

This view is shared by Tesla founder Elon Musk, who has previously said driving is too dangerous for humans and will be outlawed as soon as self-driving cars are proved to be safer.

The US Department of Transportation also backed this argument last year when it unveiled plans to eradicate road accidents by increasing the number of autonomous vehicles.

The Mobile World Congress 2017 takes place in Barcelona from 27 February to 2 March. Also at the event, Nokia announced its bestselling 3310 is making a comeback, complete with the game Snake.

Photography is by Daniel Simon

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Company Develops Super-Strong, Malleable Polymer Tape

A company called Trillium Marketing, Inc. has developed Braeön (pronounced “brawn”), which they’re calling “the world’s strongest and most adaptable material.” A 100% plastic product that comes in ribbon form, Braeön appears to be a super version of strapping tape:

The strapping tape analogy is apt, as Braeön is made by combining thermoplastic fibers and a thermoplastic polymermatrix. “Basically the thermoplastic polymermatrix keeps the thermoplastic fiber in place,” the company writes. They claim that a single ribbon can hold over 2,000 pounds, and that the strength is nearly scalable (i.e. two ribbons will hold roughly double that).

At a dollar per foot the material isn’t cheap, but that hasn’t stopped over a thousand backers from pledging, pushing the Kickstarter haul up to $45,881 on a $15,000 pledge.

The product is due to ship this May, and intriguingly, the developers aim to expand beyond the ribbon form factor in future. “We plan on offering Braeön in different configurations at future time through our website,” they write. “These configurations may include woven sheet, rod or filament.”