Ads of the Week

Here’s CR’s pick of the best ads that we’ve seen these week: including work for Facebook, Virgin America, Lacoste, Full Circle, Google, and the UK’s Coastguard service. First up though, a Halloween-inspired film for Ikea…

Created by BBH Asia Pacific (which was also behind the recent, brilliant Ikea ‘bookbook’ spot) for the Singapore market, the film sees Stanley Kubrick’s classic horror The Shining reimagined in an Ikea store. Look out for key moments from the film referenced throughout. ECD: Scott McClelland; Creatives: Marcus Yuen, Angie Featherstone; Director: Jordan Quellman; Production company: Black Sheep Live.

Possibly in an attempt to counter the widely-published concerns about its Messenger app, Facebook has released this cute product demo which shows a couple acting out their romance using the service. Agency: Wieden + Kennedy; Creative directors: Stuart Harkness, Max Stinson; Design director: Guy Featherstone; Creatives: Matt Skibiak, David Povill, Zack Madrigal, Ollie Watson; Director: Aaron Duffy; Production company: 1st Avenue Machine.

Virgin America released this curious film online this week. Lasting almost six hours in length, it depicts a journey via Blah Airlines, a fictional budget flight carrier which offers a distinctly no frills experience – the underlying message, of course, being that a flight with VA would be much more entertaining. No one is expecting you to watch the whole thing but I kind of admire the commitment of making a six-hour-long piece of tedium. It also comes with a fake website too, naturally. Agency: Eleven Inc; CCO: Mike McKay; Creative director: Bryan Houlette; Senior copywriter: Aryan Aminzadeh; Copywriters: Jon Korn, Kevin X Barth; Director: Shillick.

Lacoste has ventured onto Vine with a series of films made with Vine and Instagram star Zach King. The two films released so far (one shown above, the other can be viewed on Lacoste’s Vine channel) reveal how Lacoste has co-opted King’s ‘magic’ style into the films for the brand, which are charming to watch. Agency: BETC; Creative directors: Ivan Beczkowski, Annick Teboul; Creatives: Nicolas Casanova, Lorene Garric, Emmanuelle Labbé; Production: Zach King.

Design studio DBLG inject some beautiful visuals into this new spot for business loans company Funding Circle, which do a good job of livening up the slightly dull voiceover. Agency: Karmarama; Creative directors: Sam Walker, Joe De Souza; Copywriter: Sam Cartmell; Directors: DBLG, Grant Gilbert, Rita Louro.

AMV BBDO has created this simple but powerful film for the UK’s Coastguard service, which juxtaposes footage of a beautiful, peaceful day on a beach with audio of a panciked phone call where three people have been washed out to sea. Creatives: Nicholas Hulley, Nadja Lossgott; Directors: Thirtytwo; Production company: Pulse Films.

Rounding up this week’s selection is a new film for Google Maps which has been created in partnership with the Jane Goodall Institute. It features the famed primatologist talking about her first visit to the Gombe National Park, which you can now travel to remotely via the Google Maps site. We’ve seen ads like this from Google before but this is an especially beautiful one and illustrates just how much of the planet has now been recorded by the tech company. Director: James W Griffiths; Production company: Indy8.

Scott King art directs new UAL student magazine

Cover image photography by Tyrone Lebon. Cover graphic: Mark James Works

The debut issue of Artefact, the new newspaper for the University of the Arts London, features well-honed student journalism, imagery by a range of established artists and photographers and an influential name in the art director’s chair: Scott King. I talked to him and the London College of Communication’s Simon Hinde about the launch of the new project…

With its debut issue out this month Artefact will replace UAL’s current student paper, Arts London News. As LCC’s journalism and publishing programme leader, Hinde felt that ALN didn’t reflect the kind of exciting journalism that could come from a student-led publication.

Equally, the format seemed restrictive and old-fashioned – the magazine was laid out according to templates, Hinde explains, with guidance from journalism staff with a background in newspaper layout. While the students saw the value in a publication being produced by the course, they were not particularly engaged.

Illustration by 123RF.com

“If you wander around Shoreditch and Soho you see a host of brilliant and exciting magazines produced by talented young people who are thinking differently about what journalism is and could be – and it seemed to me that our students could do the same,” Hinde says.

Enter King – a recently appointed chair of visual communication at UAL – who on meeting Hinde agreed to art direct the project (he is interviewed below). King now works primarily as an artist but has a well-earned reputation for his work on magazines in the 1990s and early 2000s, having been art director of i-D and creative director of Sleazenation. Since then he has also designed and art directed several books and self-published works.

“Fundamentally, I wanted the thing to be outward-looking,” says Hinde, “to talk to its audience not as students at UAL but as young people living in London, with all the social, cultural, artistic and political interests that implies. The magazine comes out of LCC but it should be something that people from a much wider community that our university can engage with.”

Photography by Casey Orr

The writing is certainly strong – it’s engaging and outward-looking, too – but it’s interesting to note that the visual side of the magazine, its design and imagery, has come from outside of the college’s student body.

King worked on the magazine with designer Oswin Tickler, a UAL alumnus who works out of the studio Smallfury, but on Artefact’s debut issue at least, the college’s design students were only involved during the initial stages – something Hinde is keen to develop further. As most of the work was carried out over the summer months, Hinde says, the students simply weren’t around to contribute – but King and Tickler’s template for the magazine can now be taken on by the students.

“We’re in the early stages of this project and I’m keen to use talent from around the college and university,” Hinde adds. “In our next issue, and in future issues, illustration and photography students will be providing artwork to illustrate articles. My intention is to broaden and deepen relationships with other courses and I hope this will include graphic design students, too.”

Hinde’s ambitions for the publication are such that he says he would like to see the magazine in shops, bars and cafes all over the capital. “I also want [it] to be unambiguously professional in its outlook and ambition: not to be a compromised ‘student magazine’,” he says. “The main stipulation I had was that it should showcase student writing at different lengths and in different styles and I think [Scott’s] done an incredible job of doing that.”

Below, I talk to King about his return to magazines and his design direction for Artefact.

 

Creative Review: What tempted you back to art directing a magazine again? What did Simon ask you to do with Artefact design-wise?

Scott King: Well, I’ve always continued to do self-published work in various forms, as well as books with JRP|Ringier and writing for Arena Homme+, but this is the first time in many years that I’ve art directed a magazine that you might describe as ‘a commercial format’ – one where I didn’t wholly have control over the words or the contents, so it was very tough!

But I’m pleased with the results. Simon and I first discussed this project at the start of 2014, so it’s taken a long time to come to fruition. I think the whole thing has been much more difficult than either of us imagined it would be. Simon didn’t really have any pre-requisites design-wise, but it is, in some ways, a vehicle for journalism students, so legibility/readability were certainly part of the criteria – the students seemed to want it to have ‘attitude’ too – so I hope it has both of these things.

I really just tried to heighten the stakes by inviting many well known artists and photographers to contribute, which they very kindly did – the idea being that the magazine would then have a life beyond UAL and would hopefully become a foundation for the students to work from.

Artworks by Linder Sterling

Photography by Gareth McConnell


 

CR: I like the set up between the Blackletter headlines/pull quotes and the typewriter font for the body text, but the layout of the type as a whole seems quite pared back … unlike a lot of magazines at the moment. Can you tell us about the typeface choices?

SK: Yeah, I like that font combination too, it’s very simple and almost makes itself work if it’s done carefully. I was trying to imagine the whole thing being somewhere between a newspaper and an old fashioned pamphlet – not a stylish fanzine sort of pamphlet – but one of those old Marxist home-produced kind of things like Touchpaper, something that you might have seen on Sheffield University campus in 1978.

I’m not sure I achieved that, but I really just tried to make it very simple: the idea being that if I wasn’t there to design it, so long as the images were great, the magazine would still look good. Oswin Tinkler then came in and made the final designs.

Photography by Luke Stephenson

 

CR: At A3 Artefact is nice and big – did this format influence how you approached the design? It must be great to have the space to show images by people like Linder and also Luke Stephenson’s photography, for example, at that size?

SK: Well, it’s funny you mention that. I’ve only ever designed one publication in an A3 format before, and if you get it right, it looks great – but if you get it wrong it just looks like a pointlessly oversized standard magazine. So, I actually found it very difficult to work in this format, it’s really very ‘physical’ and really can’t be done ‘on screen’ – it really needs to be printed and studied and changed a lot.

But yes, it’s great to be able to work with brilliant images from world class artist’s and photographers on this sort of format. But the success of this format absolutely depends on getting great images, then using all the space that you’re perhaps not used to seeing in a magazine.

I’m not normally very diplomatic – but am undergoing a self-initiated programme of retraining – so I think all the images worked well at this scale; and they really did, more or less.

Illustration by Will Cooper Mitchell

Image by Mark James Works

 

CR: Your new role as a chair of visual communication means that – according to UAL – you can give students guidance based on industry experience and expertise. What advice or suggestions did you give (or would you give) to the students working on Artefact?

SK: I just think they should use it as a springboard. I think they should be proud of it and they should act quickly to capitalise on it – great magazines are entirely reliant on great contributors, great ideas, great arguments and inspired direction. So it’s really up to them – but I hope this is the best possible start for them.

 

Artefact issue one (A3 format, 52 pages, free) is out now. It is produced, managed and edited by students on the third year of LCC’s BA (Hons) Journalism course. More at artefactmagazine.com. Scott King’s website is scottking.co.uk.

Writers: Danielle Agtani, Yasaman Ahmadzai, Ivo Aleixo, Beatrice Bosotti, Dominic Brown, Sean Coppack, Luke O’Driscoll, Ed Oliver, Ebi Osuobeni, Bianca Pascall, Corie Schwabenland, Emily Segameglio, Zeus Simcoe, Storm Simpson, Isabella Smith, Fraser Thorne, Diana Tleuliyeva, James Wood. Images: Charles Avery, Jeremy Deller, Pete Donaldson, Jason Evans, Will Henry, Tyrone Lebon, Gareth McConnell, Casey Orr, Mathew Sawyer, Corie Schwabenland, Isabella Smith, John Spinks, Luke Stephenson, Linder Sterling, Juergen Teller.

Artwork of the month: Fuck You to the future (without me), Mathew Sawyer, 2014, C-type print (courtesy the artist)

Two Legs Chair

Le designer parisien Benoit Malta a imaginé la chaise en bois à deux pieds « Inactivité ». Il la définit comme un « inconfort supportable ». L’idée était de concevoir une chaise qui puisse lutter contre l’inactivité et obliger l’utilisateur à trouver la bonne posture pour garder l’équilibre, en faisant des petits mouvements. Une manière ingénieuse de faire des exercices tout en lisant un livre.

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Seven Designers of the Future at La Rinascente: The Italian retailer offers limited edition work by emerging designers sourced from Milan Design Week

Seven Designers of the Future at La Rinascente


Each year during Milan Design week, SaloneSatellite is the area of Salone del Mobile devoted to emerging designers and schools. This is one of the true hot-spots—the place to find the future of industrial and furniture design. For the second year…

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"98% of what gets built today is shit" says Frank Gehry

Frank Gehry to design New York offices for Facebook

News: American architect Frank Gehry has responded to criticism of his own architectural style by giving an audience of journalists the middle finger and saying that most architecture today has “no sense of design”.

Speaking to Spanish journalists yesterday at a press conference as part of the country’s Prince of Asturias Awards programme for the arts, Gehry responded to questions about his work by giving journalists an offensive hand gesture and saying most architecture was “shit”.

According to a report in Spanish newspaper El Mundo, a journalist asked Gehry what his response was to people who accused him of creating architecture for show.

“Let me tell you one thing. In the world we live in, 98 per cent of what gets built and designed today is pure shit,” responded Gehry after raising his middle finger. “There’s no sense of design nor respect for humanity or anything. They’re bad buildings and that’s it.”

“Every now and then, however, a small number of people do something special. They’re very few. But – my God! – leave us in peace! We dedicate ourselves to our work. I don’t beg for work. I don’t have publicists. I’m not waiting for people to call me. I work with clients who have respect for the art of architecture. At the very least, don’t ask stupid questions like this.”

According to the report, his response was followed by an uncomfortable silence at the press conference. Gehry then apologised, explaining that he was tired from travelling.

“Please, you have to understand that I’m tired and a little dazed by the trip,” he said. “I’ll mumble an apology.”

Gehry had flown in from the opening on his Fondation Louis Vuittion building in France for the inauguration of an exhibition at the LABoral Art and Industrial Creation Centre, Gijón, dedicated to his Spanish projects – including his now infamous Guggenheim Museum Bilbao.

The museum has been credited with transforming the economic fortunes of the city by generating a new tourism industry – an affect that many other cities have attempted to recreate since by commissioning projects they hope will become similarly “iconic”. Gehry said he did not realise the building would have such an impact.

“Remember that in Bilbao, people got their degree at the university and then they left. Nobody wanted to live there. It was a sad city. The steel industry was in decline, the port had no reason to exist, everyone lost their jobs,” said Gehry. “It was a modest project of 80 million Euros in 1997. It was very little.”

The post “98% of what gets built today is shit”
says Frank Gehry
appeared first on Dezeen.

Fläpps Wardrobe Hillhäng

Fläpps Wardrobe Hillhäng „Hang your jacket on Mont Blanc“!Who can boast a hallway with a mountain view? The Fläpps Coat Ra..

White Store in Amsterdam by XML

En plein coeur d’Amsterdam et dans une galerie souterraine datant du 17ème siècle, les bureaux d’architecture XML ont conçu un magasin d’eau et boissons vitaminées. Tout de blanc vêtu, l’élément principal de l’espace est une longue barre translucide de 9 mètres contenant 28 tubes lumineux qui crée un volume incandescente, contraste avec la teinte pourpre qui définit la zone.

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Manufract’s Jewellery

Le designer allemand Marcel Dunger a créé une collection de bijoux appelée « Manufract » : des bagues, boucles d’oreilles et pendentifs conçus à partir de bouts de bois d’érables cassés et de résine naturelle. L’artiste a été puisé son inspiration dans le phénomène d’auto-guérison des arbres qui souffrent et qui sécrètent de manière automatique de la résine. Des accessoires faits main dans des tons pastel, à découvrir.

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Yozakura Sake Set KICKSTARTER PROJECT

Yozakura (lit. night Sakura) is a Japanese tradition of enjoying the beauty of the Sakura (cherry blossom) at night by gathering under lighted trees t..

Shout’s Illustrations

L’illustrateur italien SHOUT (également connu sous son vrai nom : Alessandro Gottardo) travaille pour des éditoriaux et des couvertures de magazines. Le 25 octobre, il sortira son livre « On Shout », chez 279Editions : une compilation de 141 illustrations réalisées entre 2010 et 2014. Une sélection de son travail est disponible dans la galerie.

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