Microsoft – Xbox Design is seeking a Visual Designer in Redmond, Washington

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Visual Designer
Microsoft – Xbox Design

Redmond, Washington

Microsoft’s Interactive Entertainment Business team is seeking a Visual Designer to join their team of producers, user researchers, and interaction, industrial, motion, visual, sensory, brand and integration designers to help us reinvent entertainment led from the living room, powered by the cloud, and available across multiple screens. The ideal candidate has a clear understanding of each facet of the design process—information architecture + interaction design, research + usability, rapid prototyping, visual + motion design, brand integration, and content creation. He or she has demonstrated ability to effectively partner with product planners and managers, program managers and development and test team members to shepherd end to end experiences from concept to ship.

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Any Kinda Tape

The Hole Measuring Tape is pretty innovative with many facets to it. It allows you to draw straight lines and circles with precision. Although not clarifies, I am assuming the tape is retractable and offers measures in more than one measuring system. Simple and functional, I’m sure you designers will love it!

The Hole Measuring Tape is a 2012 iF Design Talents Award entry.

Designer: Sunghoon Jung


Yanko Design
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(Any Kinda Tape was originally posted on Yanko Design)

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Campbell’s Soup releases Warhol special edition cans

Campbell’s Soup has released a series of limited-edition, Andy Warhol-inspired soup cans, to celebrate the 50th anniversary of the first time the artist used one of the cans in his art.

Warhol famously featured Campbell’s’ red and white soup cans in a number of his paintings and screenprints from 1962 onwards, and he apparently was a regular consumer of the condensed soup inside the cans too, once commenting that he had eaten it for lunch every day for 20 years.

The cans also represented his interest in the imagery that he saw every day, which also led him to reproduce Coca-Cola bottles and Brillo boxes in his work. The special edition Campbell’s cans aren’t exact replicas of Warhol’s work, though reference the bright colours he introduced in his 1965 series featuring the cans.

The series will be on sale at Target in the US, with 1.2 million cans released, at 75 cents each (unsurprisingly though, cans have already begun springing up on eBay for considerably more).

BlackBerry Peer

The BlackBerry Peer is a phone intended for children. More like a lifestyle accessory, considering these young consumers are initiated to the gadget world from the word go. It features a smart camera and myPeer app that comes in handy when traveling and taking photos. It even doubles up as a GPS locator, allowing parents to keep a tab on their kids in crowded tourist spots. The Peer records videos, takes pictures and allows image editing in realtime using add-on effects. Basically, a communication device with loads of cool stuff that can be monitored by parents!

Designer: Felix Lorsignol


Yanko Design
Timeless Designs – Explore wonderful concepts from around the world!
Yanko Design Store – We are about more than just concepts. See what’s hot at the YD Store!
(BlackBerry Peer was originally posted on Yanko Design)

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Louis Vuitton & Kusama concept store at Selfridges

Fashion brand Louis Vuitton has collaborated with Japanese artist Yayoi Kusama to create a collection of dotty garments featuring Kusama’s obsessional polka dot patterns for a concept store at Selfridges department store in London.

Louis Vuitton and Kusama concept store at Selfridges

Well known for her repeating spot patterns, painter, poet and performer Kusama has lived voluntarily in a psychiatric institution since 1977 after battling with her obsessions from a young age.

Louis Vuitton and Kusama concept store at Selfridges

Following Louis Vuitton’s sponsorship of Kusama’s Tate exhibition earlier this year and inspired by her repetitive designs, the brand has created materials, bags and shoes covered in bright red, yellow and black polka dots.

Louis Vuitton and Kusama concept store at Selfridges

The concept store is also immersed in polka dots: perforated giant lamps hang over display tables while walls, floors and display cabinets are covered in an infinity of bright dots in various sizes.

Louis Vuitton and Kusama concept store at Selfridges

The collection includes a plastic trench coat that makes the wearer appear as though they’re painted with spots, an idea Kusama explored in her early works.

Louis Vuitton and Kusama concept store at Selfridges

Twenty four Selfridges display windows have been dedicated to the Vuitton & Kusama Collection and inside visitors are instructed to follow the red dots along the shop floor leading to the store and a life size, polka dot-clad model of Kusama herself.

Louis Vuitton and Kusama concept store at Selfridges

Louis Vuitton & Kusama concept store at Selfridges London will remain open until 1 October.

Louis Vuitton and Kusama concept store at Selfridges

The post Louis Vuitton & Kusama
concept store at Selfridges
appeared first on Dezeen.

Competition: five copies of Why We Build by Rowan Moore to give away

Competition: five copies of Why We Build to give away

Competition: architecture critic Rowan Moore‘s new book Why We Build is released today, and we are publishing an extract as well as giving readers the chance to win one of five copies.

Competition: five copies of Why We Build to give away

Moore examines what inspires architects to build and what emotions shape their users experiences of them, using case studies such Dubai’s Palm Jumeirah island (above) and New York’s High Line development (below).

Competition: five copies of Why We Build to give away

The hardback book retails at £20 and is published by Macmillan.

To enter this competition email your name, age, gender, occupation, and delivery address and telephone number to competitions@dezeen.com with “Why We Build” in the subject line. We won’t pass your information on to anyone else; we just want to know a little about our readers.

Read our privacy policy here.

Competition closes 27 September 2012. Five winners will be selected at random and notified by email. Winners’ names will be published in a future edition of our Dezeenmail newsletter and at the top of this page. Dezeen competitions are international and entries are accepted from readers in any country.

Read an extract from the first chapter of the book “Desire shapes space, and space shapes desires” below:


Architecture starts with desire on the part of its makers, whether for security, or grandeur, or shelter, or rootedness. Built, it influences the emotions of those who experience and use it, whose desires continue to shape and change it. Desire and emotion are overlapping concepts, but if ‘desire’ is active, directed towards real and imagined ends, and if ‘emotion’ implies greater passivity, describing the ways in which we are moved, architecture is engaged with both. Buildings are intermediaries in the reciprocation between the hopes and intentions of people, in the present and the past. They are the mineral interval between the thoughts and actions that make them and the thoughts and actions that inhabit them.

Most people know that buildings are not purely functional, that there is an intangible something about them that has to do with emotion. Most towns or cities have towers or monuments of no special purpose, or public buildings and private houses whose volumes are larger than strictly necessary, and structures with daring cantilevers or spans that are not perfectly efficient. These cities have ornament and sculpture, also buildings whose construction drove their owners to ruin, or which never served their intended purpose, or which outlived their use but are preserved. A home might contain pictures, mementoes, vases, antiques, light shades not chosen for their function alone. It might be a centuries-old house with obsolete standards of thermal insulation, draught exclusion, and damp control, for which nonetheless its owner pays a premium. If Dubai seems preposterous, it is only an extreme version of the decisions people make in extending, building, remaking, or furnishing their own homes, which are rarely guided by pure function. If it attracts attention, it is because it presents to us urges that are familiar, but in a way that seems uncontrolled.

But to say that there is emotion in architecture is a bare beginning. What forms does it take, and by what weird alchemy do cold materials absorb and emit feeling? What transformations happen? Whose feelings matter more: the clients’, the architects’, the builders’, or the users’, those of a commissioning government or corporation, or of casual passers-by? What complexities, indirections, and unintended consequences arise, and what epiphanies and farce? Building projects are usually justified with reference to measurable of finance and use. When we acknowledge the intangible it is often with vague words, such as ‘inspiring’, or perhaps ‘beautiful’, an honourable word which nonetheless leaves much unsaid, such as beautiful to whom, and in what way? We might resort to personal taste, or to some idea of what is good or bad derived from aesthetic standards whose origins and reasons we probably don’t know.

In commercial and public building the intangible is usually confined to adjectives like ‘iconic’, or ‘spectacular’, which parcel it with blandness and discourage further exploration. Such words also convert this troubling, unruly, hard-to-name aspect of buildings into something that aids marketing – since ‘icons’ can help sell a place or a business – into, that is, another form of use. Yet if emotion in building is intangible, it is also specific. Particular desires and feelings drive the making of architecture, and the experience of it, and are played out in particular ways. Hope, sex, the wish for power or money, the idea of home, the sense of mortality: these are definite, not vague, with distinct manifestations in architecture.

This book explores the ways in which these concerns of the living interact with the dead stuff of buildings. It will challenge easy assumptions about architecture: in particular that, once the builders move out, it is fixed and complete. It turns out that buildings are unstable: if their fabric is not being adjusted (and it usually is) they are prone to tricks of perception and inversions of value. This instability might feel disturbing, but it is also part of the fascination of architecture. If buildings were 1:1 translations of human urges, my study would be short and boring: if, for example, they were monosyllables made physical, where a pitched roof = home, something soaring = hope, big = power, or phallic = sex. Where things get interesting is when desire and built space change each other, when animate and inanimate interplay. Paradoxes arise, and things that seemed certain seem less so. Buildings are powerful but also awkward means of dealing with something as mobile as emotion, and usually they create an opposite or at least different effect to the one they set out to achieve.

To look at emotion and desire in architecture is not to discount the simple fact that most buildings have a practical purpose. But that practical purpose is rarely pursued with perfect detachment, or indifferent calculation. To build and to inhabit are not small actions, and it is hard to undertake them with coolness. Rather the play of function, of decisions on budget, durability, comfort, flexibility, and use, is one of the expressive properties of architecture.

Definitions are required. ‘Architecture’ is seen not just as the design of buildings, more as the making of spaces: it includes the design of landscape, interiors, and stage sets. A building is seen less as an end in itself, more as an instrument for making spaces, together with whatever else is around, both inside and outside. ‘Architecture’ can also include fictional and cinematic places, which sometimes reveal as much, and differently, as those you can touch.

‘To build’ is used in its usual way, as the action of contractors and workers, and of clients, architects, and other consultants, leading to the making of a physical construction. But the verb will also be used metaphorically, to describe the ways in which the people who use and experience buildings – that is, almost all of us – inhabit and shape, physically and in the imagination, the spaces we find.

This book is not a manual. It will not tell you how to decorate your home, or architecture students how to set about their work. Still less will it tell urban planners how to make wise decisions. Should it have an influence, I dread an outbreak of ‘emotional’ architecture, with sales guff from developers talking of ‘feelings’. Catastrophes will be described, and successes, and works somewhere between; also projects that started well and finished sadly, and vice versa. But the idea is not to make a score-sheet of good and bad, rather to see the many ways in which human impulses are played out in building. This book tries not to instruct, prescribe, or moralize. Its aim is to show, examine, and reveal.

I like to imagine, however, that this book could have some useful effect. Failures of architecture and development often occur because emotional choices come disguised as practical ones. If I can make it a little easier to discern what is going on in such situations, one or two disasters might, conceivably, be mitigated.

The post Competition: five copies of Why We Build
by Rowan Moore to give away
appeared first on Dezeen.

Paper Chair

The Paper Chair is the result of the research on how a sheet of paper can become strong when bended. With a thin metal frame a sheet of metal is laser..

Orange Cat

Orange Cat…(Read…)

Diogo Frias – "Andy" for WeWood

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Looks cool, but what does it actually do?

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A pop-up King’s Cross

The story of London’s King’s Cross station is told in a charming new illustrated book from Cicada, which boasts a pop-up of the recently regenerated structure at its centre…

Discovering King’s Cross: A Pop-Up Book charts the station’s 160-year history, culminating in the regeneration work completed by architects John McAslan + Partners, who installed the new concourse and domed roof, and restored some of the structure’s original features.

Built in 1852, the station’s bold simplicity was in sharp contrast to the neo-gothic style of neighbouring St Pancras station. By the late 1930s, King’s Cross was home to some of the most powerful steam engines ever built, such as the Flying Scotsman and the Mallard.

The book also describes the turbulent 1960s, where classicism was replaced by brutalism, and reveals how plans conceived in a mid-1990s to build the new Eurostar terminal at King’s Cross helped to initiate the regeneration of the area.

All of this is illustrated by Lucy Dalzell, with the pop-up section designed by paper engineering specialist, Corina Fletcher. Texts are by Michael Palin, Jay Merrick and Dan Cruickshank.

Discovering King’s Cross: A Pop-Up Book is published next month by Cicada; £17.95.