Seven Questions for InStyle Creative Director Rina Stone, for Whom ‘Clear Is the New Clever’

Rina Stone loves a design challenge. Before taking the creative helm of InStyle in 2007, the Boston University grad held a series of positions that had redesigns as their initial focus, from helping GQ freshen up its look and reimagining US Magazine as a weekly to defining the visual identity of Tina Brown‘s smart yet short-lived Talk and finally, updating People. “That was as much a design challenge as it was reimagining a workflow that could allow for more breaking news without sacrificing quality in design and photography,” says Stone, for whom InStyle was a natural next step. “My previous experience had been celebrity-focused, but fashion is truly where my heart is,” she explains. “It was a perfect place to blend the two.” Read on as Stone offers a peek into life at the glam monthly, outlines a design dream project, and shares what it was like working with a couture-clad Miss Piggy for this month’s issue.

1. The look of InStyle has evolved but maintained a clean and bold yet glamorous aesthetic that has spawned many imitators. How would you describe the visual identity of the magazine at this point in time?
InStyle is playful, luxurious and clear. We deliver content with ease and authority. The reader should feel inspired to try something new after reading an issue.

2. What do you consider your greatest challenge as creative director of InStyle?
With a circulation as large as ours, it’s important to be able to create a widely appealing look that is inspiring to many women and a mix of ages, backgrounds, and styles. It’s also crucial to deliver at least one WOW in every issue.

3. What is your greatest graphic design/publication design pet peeve?
Snapping to the grid.

4. Was was your best or most memorable design-related encounter?
Shooting Miss Piggy. A definite highlight. What a diva! She refused to remove her pearl necklace and who knew she always must wear gloves? Raiding her glove wardrobe was a blast.
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Seven Questions for Work of Art Judge Bill Powers

Bill Powers purchased his first work of art—a Terry Richardson photo of “ToeJam the Clown”—in 1998, shortly after taking the editorial helm of Blackbook. Since then, he’s built an art collection that includes works by Richard Prince, Elizabeth Peyton, Dana Schutz, and Irving Penn; opened New York’s Half Gallery with partners Andy Spade and James Frey; and co-founded Exhibition A, the online art hub that offers affordable editions by some of the big names on Powers’ own walls. Tonight he is back on Bravo to dispense more good-natured yet constructive criticism on the cable network’s Work of Art: The Next Great Artist. So which of the new contestants should we keep an eye out for? “We’ve got Michelle, who has worked for Marilyn Minter and had also been an assistant to Josephine Meckseper. It’s interesting to see someone with that background,” he says. “Or Kathryn, who went to Yale grad school for photography, versus a toymaker, The Sucklord. I think it really is a nice spectrum.” We chatted with Powers about the reaction to Work of Art, the judging process, and what’s in store for the new season (KAWS!).

1. How would you characterize the reaction—particularly that of the art world—to the first season of Work of Art?
I understand people’s skepticism. I mean, it is reality TV, right? Personally, I was really flattered at how many contemporary artists I admire watched the first season, whether it’s Cecily Brown or Rob Pruitt or Jeff Koons or Rachel Feinstein. That meant a lot to me that those people would watch and get into it. People said that the show reminded them a lot of grad school and that a lot of the personalities and the work that was produced was reminiscient of that. There’s always somebody getting naked. There’s always somebody tackling social issues. And there’s a photographer, who’s probably better suited to commercial photography, making fine art pictures.

2. Are there certain aspects of season two that you think will surprise people?
I was always surprised by the range of materials employed, and what somebody can make in four or five hours is pretty impressive. And I would ask viewers to remember that it’s a lot of pressure to say, “OK, here’s the theme of the show this week, now make something and we’re going to show it tomorrow as if we’re picking people for the next Venice Biennale.” I feel like people at home or on blogs sometimes can be looking at this work as if someone had a year in their studio to make it. They have five or six hours sometimes to make what you’re seeing. I know that’s part of being a part of a competition series, but to see something that you like and that someone made in a few hours? Most working artists today spend weeks if not months putting together a piece. I think that people are, if I can borrow a term from Jerry [Saltz], “demonstrating radical vulnerability” by their participation on the show.
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Seven Questions for Alexandra Lange, Who ‘Cannot Live by Architecture Alone’

It’s hard enough to craft intelligent design criticism, let alone guide others in doing so, but Alexandra Lange excels at both. The Brooklyn-based critic, journalist, and architectural historian pens pointed reviews and thought-provoking observations on the visual world for Design Observer (“Stop That: Minimalist Posters” is among our recent favorites) and on her own Tumblr (Hello Kitty spotted in Lisbon!), and teaches design criticism in SVA’s D-Crit program and at New York University. Having co-authored the 2010 must-read Design Research: The Store That Brought Modern Living to American Homes (Chronicle), Lange is preparing for the release of her next book, a primer on writing and reading architectural criticism that will be published next spring by the Princeton Architectural Press. In the meantime, she’s branching out beyond the built environment with Let’s Get Critical, her new shortform blog that cherrypicks reviews and essays from the wider world of culture. What makes a piece of writing worthy of appearing on the site? “Everything on Let’s Get Critical should be well-written, its point of view clear, its language hooky,” says Lange. We reined in our verbosity and formulated seven semi-lucid questions for the veteran critic and pied piper of quality criticism.

1. What led you to create Let’s Get Critical?
I’ve been writing and teaching architecture and design criticism for about six years now, and while I love it, the topic started to feel a little confining. I love movies and TV, prefer to read novels, follow pop culture. A person cannot live by architecture alone. At the same time, I felt like most sites about culture, like most sites about design, were purely celebratory. So I wanted to create a place for intelligent writing about intelligent work, where culture was front and center rather than secondary to politics or business or sports.

2. What’s the first thing you read in the morning?
Since I got my first iPhone in January, it is usually my email. But I still get the hard copy New York Times, so then I go downstairs to breakfast and try to read at least one section (I have two small children). I read it back to front, so I usually start with Arts, Dining, or Home. I feel that I get much more out of the paper than I do the Times online or on my phone. By the end of the day I have at least flipped through every section, so I see things in Business or Sports that I would never seek out.

I also think it is important for my kids to have an idea that reading the paper is something that you do every day. If all they see is me staring at my phone all the time, they don’t know what I am doing. Last spring, when the Times was writing about Turn Off the Dark every day, my son got very interested in the news about Spiderman, which I thought was great.

3. What’s the best thing you read over the summer and why?
Not the best, but one that I still think about, and one which relates to culture and criticism: Tina Fey‘s Bossypants. Why, I thought after I read it, do you have to be as fabulously successful as Tina Fey to be listened to when you speak about the way women, and particularly mothers, are treated at and treat work? There’s a terrible silence in architecture about how it really is for women, and I think we all need to be bolder and more straightforward about talking about our children, the trade-offs we make, what we can and can’t do. If no one listens until you have a cult hit, there’s a problem.
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Seven Questions for Dirk Barnett, Creative Director of the Newsweek Daily Beast Company

“Please put your shirt back on.” Rarely does an art director have cause to utter these words while on the job—and rarer still when the job in question is a Maxim photoshoot with starlet Olivia Wilde—but it’s all in a day’s work for Dirk Barnett. The editorial branding pro, who earned an undergraduate degree in journalism before finding his calling on the art and photo side of the masthead, moved from Maxim to Lucky last fall, but put in only a few days at Conde Nast HQ before Tina Brown wooed him to her newly formed “NewsBeast,” the Newsweek Daily Beast Company. Since then, Barnett and his team have rolled out a redesign (the eighth major newsstand title he’s overhauled), a new logo, and a special “Osama Is Dead” issue, all the while making images and photojournalism more prominent in the magazine. Now they’re working their magic on the Newsweek and Daily Beast websites. We caught up with Barnett after his presentation at Friday’s ABSTRACT Conference to ask him seven questions.


Barnett’s design work for Blender and Play: The New York Times Sports Magazine

1. What has been your best or most memorable design-related encounter?
When I was a young designer at Entertainment Weekly in ‘97, I was working on a story about Van Morrison, and we were using one of Anton Corbijn’s portraits from the 80’s. Photo editor Michelle Romero knew I was a huge Corbijn fan, and as I was designing the opener, she ninja’ed me and brought in Anton to take a look at the layout. My jaw dropped and he started telling stories about Van, etc. It was a fantastic early career moment that always sticks with me.

2. What is your greatest graphic design pet peeve?
Laziness

3. What do you consider your proudest design moment?
Pulling off Newsweek’s Osama bin Laden special issue in 36 hours.

4. You were among the design star-studded list of presenters at the ABSTRACT Conference. For those who couldn’t make it to Maine, what did you talk about?
At ABSTRACT, I talked the conference attendees through “a day in the life” of what it means—and takes—to art direct, conceptualize, and design a news weekly magazine in 2011. Looking through the lens of Newsweek’s recent redesign, I walked through how we dealt with the Japan earthquake and tsunami disasters and bin Laden’s death.
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Seven Questions for Pentagram’s Luke Hayman

“Much of what we have known as designers has suddenly shifted,” says Luke Hayman. “However, we still have the ability to establish identity, and to communicate and engage through our design tools.” A partner at Pentagram, Hayman is something of a world champion in establishing identity, communicating, and engaging, whether on behalf of New York magazine (which he famously overhauled as design director) or the Khaleej Times, a Dubai broadsheet. Other publications that have enjoyed a visual rebirth at the hands of Hayman include TIME, Consumer Reports, and the Atlantic. This afternoon, he’ll take the stage at the ABSTRACT Conference in Portland, Maine, to lead a session entitled “Identity Crisis?” We took the interrogative hint and asked Hayman to answer our seven questions.

1. Can you give us a sneak preview of your ABSTRACT Conference presentation?
I’ll be talking about the importance of finding and establishing identity for a publication. What makes up the DNA of a magazine and how can it be expressed in rich, lasting way.

2. What is your greatest graphic design/publication design pet peeve?
Thoughtless stealing…as opposed to thoughtful ‘borrowing’!

3. What has been your most memorable design-related encounter?
George Lois calling to give his opinion on the cover of the first issue of New York magazine we did. He didn’t like it!

4. What do you consider your proudest design moment?
Joining Pentagram.

5. What’s on your summer reading list?
I’m on a Lee Child binge: guilty pleasure/escapism.
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Seven Questions for Gael Towey, Chief Creative for Martha Stewart Living Omnimedia

Oprah may have declared the iPad one of her Favorite Things and gifted hundreds of the sleek slabs to members of her studio audience, but another famous first name’s media and retail empire has really put the device through its paces: Martha. And the Good Things keep coming: yesterday saw the launch of two new Martha apps (Whole Living Smoothies and an updated version of Martha’s Everyday Food), and the Society of Publication Designers recently declared Martha Stewart Living‘s “Boundless Beauty” the winner of its inaugural Tablet App of the Year award. The special iPad-based issue of the magazine includes an 180-degree virtual tour of Stewart’s peony garden (how many of the 22 varieties can you spot?), tips for planning a bubble-themed party that really pops, and a design showdown between decorating editors Kevin Sharkey and Rebecca Robertson. Accepting on behalf of Team Martha was Gael Towey, Chief Creative and Editorial Director for Martha Stewart Living Omnimedia. Having overseen the company’s design and creative teams since its inception 20 years ago, Towey has worked to develop six different magazine titles and also left her distinctive stamp of classically elegant cool on MSLO’s product design, marketing, and packaging launches (including five different lines of paint!). On Friday, she’ll lead a session at the ABSTRACT Conference entitled “Magazine Brand as Platform for Development,” which we thought was the perfect platform for a quick interview.


Good Eggs Living’s Egg Dyeing 101 App (Photos: Marci McGoldrick)

1. You’ll be presenting this Friday at the ABSTRACT Conference in Portland, Maine. Can you give us a sneak preview of your talk?
I will be talking about building the Martha Stewart brand, the special magazine issue I’m currently working on about our first 20 years of “really” living, our magazine identity, and how content informs everything we do from merchandising to building new apps and digital magazines.

2. What is your greatest graphic design/publication design pet peeve?
Gratuitous design with no real relationship to the meaning or purpose of the story.

3. What do you consider your best or most memorable design-related encounter?
Meeting my husband, Stephen Doyle, in my office 24 years ago. I was looking for a someone to design Martha’s wedding book. How ironic, wrong designer for weddings…right husband.

4. What is your proudest design moment?
Publishing our first issue of Martha Stewart Living 20 years ago this year, and creating our first digital issue for the iPad last year.
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Seven Question for Scott Dadich, Condé Nast’s Digital Magazine Guru

Scott Dadich‘s business card will tell you that he is the Vice President for Condé Nast Digital Magazine Development, which is an official way of saying “the iPad Whisperer.” After earning a trophy case full of honors for his achievements as creative director of Wired from 2006 to 2010, Dadich took to the tablet—and the executive offices. His pioneering iPad version of Wired debuted in May 2010, and within 30 days, it had racked up nearly 100,000 downloads and launched about as many “digital strategy” meetings at organizations around the world. Dadich’s latest app-tastic triumph? Working closely with the editorial and art teams at The New Yorker to launch the magazine’s tablet edition, which debuted at #4 on the iTunes Top Grossing apps list and has since been named the best publication app by iMonitor. On Friday, he’ll tell attendees at the ABSTRACT Conference in Portland, Maine why “The Revolution Will Be Digitized.” (“Can’t believe @abstractcon is a week away,” Dadich tweeted last Thursday. “I gotta get my preso cracked ASAP. Gonna be a brand new talk #nopressure”) He paused in his preparations to answer our seven questions. Read on to learn about Dadich’s breakfast meeting with a design legend, what he’ll be reading this summer, and his latest powerful project.

1. You’ll be presenting on Friday at the ABSTRACT Conference. Can you give us a sneak preview of your presentation?
I’m going to talk about the 10 lessons I’ve learned in a life of graphic design and specifically, magazine publishing. I’ll look at everything from app development to photography direction to working with creative partners.

2. What is your greatest graphic design/publication design pet peeve?
Sloppiness in typesetting

3. What do you consider your best or most memorable design-related encounter?
I can’t remember having a better time than sitting at George Lois’ house for breakfast, hearing all of his wonderful stories. I think I arrived at 8 a.m. and left around 3:30 in the afternoon. Quite a breakfast! George is my design hero, I love him beyond words.

4. What has been your proudest design moment?
Winning three National Magazine Awards for Design and three Society of Publication Designers Magazine of the Year awards back-to-back-to-back.
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Seven Questions for Arem Duplessis, Design Director of The New York Times Magazines (All of Them!)

Among our first priorities on any Saturday is opening the door to UnBeige HQ and locating our freshly delivered copy of The New York Times, bloated with all manner of colorful weekend inserts. We shuffle furiously through the Best Buy circulars and Macy’s coupons to find The New York Times Magazine (and, if we’ve been especially good that week, T: The New York Times Style Magazine as well), and it’s distinctive cover has a way of setting the tone for the weekend, whether with exploding produce, a gilded manhole cover, a killer sugar cube, or most recently, conjoined twins that may share a mind. Meanwhile, the creative mind behind all of the New York Times magazines is award-winning design director Arem Duplessis, a veteran of Spin, GQ, and Blaze. He made time to answer our seven questions, and we detected a pleasing ocean/aquatic theme to his answers, which include mentions of drowning and sharks!

1. You’ll be presenting at next week’s ABSTRACT Conference in Portland, Maine. Can you give us a sneak preview of your talk?
I’ll be discussing our new content and our most recent redesign. How we approach design problems, and more importantly how we solve them.

2. What is your greatest graphic design or publication design pet peeve?
Magazines that are so clearly design derivatives of other magazines. A successful magazine/brand has an immediate identity that belongs to them. We all “borrow” from time to time but when it’s so bad that you cannot even tell which magazine you are in, there’s a real problem.

3. What is your best or most memorable design-related encounter?
A decade ago, I was on a shoot and was accused by an overbearing publicist of trying to “drown” her client. Literally. It wasn’t the best moment, but certainly the most memorable.

4. What is your proudest design moment?
I once designed a poster for my wife for an anniversary present. It had some personal writing in it, and it made her cry and laugh all at the same time. Sappy I know, but I’m keeping it real here. continued…

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Seven Questions for Fast Company Creative Director Florian Bachleda

The June issue of Fast Company, celebrating the “100 Most Creative People in Business,” is covered in Conan O’Brien—nine of him, in guises ranging from Madonna to Moses—and ends with Margaret Rhodes‘ delicious backpage infographic about pastries (in honor of National Donut Day, which is this Friday, June 3). At the creative helm of all this creativity is Florian Bachleda, who since his appointment last fall, has dedicated his considerable talents to ensuring that the design of Fast Company is just as visionary as its subject matter. Bachleda, whose previous positions include creative director of Latina and design director of Vibe, was kind enough to pause his Memorial Day festivities to answer our questions about his lead-off presentation at next week’s ABSTRACT conference, career highlights (other than those involving O’Brien and exotic costumes), his summer reading list, and more.

1. You’ll be presenting at the upcoming ABSTRACT Conference in Portland, Maine. Can you give us a sneak preview of your presentation?
I’ll be talking about the four or five guiding principles of the ongoing Fast Company redesign. For previous titles, I’ve always employed specific design frameworks based on an editorial idea, so I’ll be sharing how that approach works, and doesn’t work, for Fast Company.

2. What is your greatest graphic design or publication design pet peeve?
People who don’t create content passing judgement on those who do.

3. What is your best or most memorable design-related encounter?
Three things: 1) Working for many years under Bob Newman, and trying to practice daily the lessons he taught me; 2) My first SPD Board meeting in 2002, and sitting at the same table with people like Diana LaGuardia, Janet Froelich, and especially Fred Woodward, who is the reason I’m a designer; 3) Having the opportunity to get to know George Lois, which is an experience and a privilege all it’s own.

4. What do you consider your proudest design moment?
Seriously, it’s every single day that I get to make a living doing a job I love. My father worked as a steel smelter for one company all of his life, from the age of 16 (he told the company he was 18) to 62. He never understood what I did, but he saw that I loved it. It’s a luxury he never had.
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Seven Questions for Better World Books Co-Founder Xavier Helgesen

If your art and design library contains a sizable number of cello-wrapped, sticker-laden volumes whose pages are stamped with the names of their previous institutional owners (“Property of Wyoming Public Library” indeed!), then you have probably discovered the wonders of Better World Books. The online bookseller’s vast selection, low prices, commitment to social responsibility (from carbon-neutral free shipping to donating millions to literacy programs), and kooky brand image make it a must-click whether you’re stocking up on books by Steven Heller (collect them all!) or tracking down an out-of-print exhibition catalogue. The Mishawaka, Indiana-based company is about to kick off “Shop from Work Week” to encourage cubicle-dwellers to shop online when they should be working. “It’s not every day you have the green light to shop from work,” says Better World Books co-founder Xavier Helgesen (pictured), who scours the web for old bikes, bike parts, and interesting cookbooks when not busy with his duties as vice president of textbooks. “Although being in the e-commerce business, I get to call it ‘comparative market research.’” With the procrastination-themed sale afoot, we took some time away from our fashion week preparations to ask Helgesen seven questions about books, branding, and building a better world.

1. First—we can’t help it!—what’s your favorite book?
I love too many books to name for a whole bunch of reasons, but a classic that is really tough to beat is The Hitchhiker’s Guide to the Galaxy by Douglas Adams. I remember first reading it in eighth grade and literally falling out of my chair laughing when the Vogon is reading poetry.

2. And what are you reading these days?
On the fiction end, I devoured The Road by Cormac McCarthy in a few days. It was stark and harrowing, but completely addictive. On the non-fiction end, Jamie’s Italy by Jamie Oliver is making me a much better cook and making me love Italy all the more.

3. Now that we’ve got that settled. How did better Better World Books come about?
Better World Books started with a single college book drive on Notre Dame’s campus in 2002. Our idea was to collect books that the college bookstore didn’t want and sell them online as a fundraising for the local community center. That is still the basic model we use today, though on a much bigger scale.
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