"As machine learning progresses tactile design becomes ever more important"

Robotic hand by University of Cambridge researchers

Design involving artificial intelligence will always require a human touch, write YuJune Park and Caspar Lam as part of our AItopia series.


There’s no escaping the rapid and impressive advancements in artificial intelligence (AI), which have naturally led to equal parts excitement and panic.

Meanwhile, last month, scientists at the University of Cambridge presented a 3D-printed robot hand capable of ‘touch’ (pictured). The robotic hand can grasp objects using the feeling in its ‘skin’, yet can’t move its fingers independently of each other. That means no pointing, counting, or chef’s kiss: the robotic hand symbolises how even advanced technology cannot hope to speak to the totality of human experience.

Even advanced technology cannot hope to speak to the totality of human experience

We’ve seen the progressive capabilities of AI in pattern recognition for text and images, enabling “smart” editing (automatically “improving” or modifying an image or written passage) and the ability to generate both text and image through prompts. Moreover, AI is now capable of “seeing” and “coding”, which gives designers the capability to move from ideation to prototyping almost instantaneously.

In many ways, the tasks related to execution are being outsourced to AI, and it is here that a designer’s ability to discern, to critique, and to contextualise becomes more important.

Indeed, there are so many aspects of human experience – especially in the context of design and creativity – that will never be replicated by any technology.

As technology and machine learning progress, a tactile, human approach to design becomes ever more important. Where many have seen AI developments as encroaching uncomfortably on designers’ work, on a more positive note it’s creating new opportunities to explore the relationship between the digital and the physical.

As AI becomes more advanced, digital experiences could be more easily generated because of their fundamental structure being built from code. It will provide the ability to iterate and bring to fruition ideas that may previously have been laborious to prototype, such as complex data visualisations. It can take away the time-consuming legwork for designers.

But at the same time, for this stuff to have value in the physical world, designers need to develop a more discerning eye to understand and refine AI’s output by providing critique, contextualisation, and ultimately providing a human perspective.

We have to return to the essence of the role of the designer

Design can act as a translator between our experiences of the physical and digital, reconfiguring the digital experience into one that is more familiar to us. Think skeuomorphism – digital design in which items mimic their real-world counterparts, such as early iPhone calculator designs.

On the other side of the coin, design can hide and make the digital experience invisible so that we do not see what is happening underneath in order to make the experience more comfortable and usable. Think loading indicators that hide the realities of processing computation and code.

Since many of the laborious and repetitive tasks by designers can easily be replaced by AI, we have to return to the essence of the role of the designer, which is about the more philosophical and existential role of human beings and the things they create. Human beings are often defined by their ability to utilise tools and the open question is: are we able to utilise and harness this new tool, AI?

It becomes necessary to consider the value of the human person and their ability to see and imagine which is shaped by the experiences of the five senses. Ultimately, it is through these five senses that we encounter the world, whether man or machine-made.

It would be useful to revisit the discussions surrounding the 1860s Arts and Crafts movement, which emerged in the wake of the industrial revolution. Its main tenets were around craftsmanship, which stresses the inherent beauty of the material, drawing inspiration from nature and the value of simplicity, utility and beauty. Ultimately, it interrogated what we collectively value as a culture, a society, and as makers in light of these ideas around the more sensorial aspects of design.

Whether a practising professional or a student, designers should make time to enhance their creativity away from a computer screen and explore more tactile approaches – exploring a museum or gallery; browsing the stacks in a library; trying out physical printmaking techniques.

Now more than ever, it’s vital that designers trust both their eyes and their hands

In being mindful of the ways in which we observe and the emotional resonance of the handmade, we see more clearly how human designers have power beyond the capacity of technology. While AI might be able to one day mimic the way the eye moves across a painting, arguably it will never be able to articulate or replicate how doing so elicits deep, powerful feelings in people.

In general, designers need to be more observant. Tuning into the aforementioned five senses gives designers the ability to compare and to develop preferences – something that an AI out of a box does not have and could never have, because AI can ultimately be re-trained and re-programmed. As human beings, we like what we like and dislike what we dislike. Sometimes, that subjectivity is seen as a flaw, but paradoxically it’s what allows us to create variety and new experiences.

Each designer responds to the material world differently and weaves their own mythologies into their creative works. The interaction between intuition and form and the translation between vision and media are the genesis of creativity, and it’s only by learning through making that we serendipitously discover the real reasons why we are attracted to certain forms and the joy that results from their discovery.

Designers should think about how the design we cannot see, but still experience, is often the most inspirational. They should consider the ways in which you can bring tactile qualities to design with the use of multimedia, interactive techniques including sound, light, haptics, user interface, user experience, and more.

Now more than ever, it’s vital that designers trust both their eyes and their hands, as well as the feedback of digital technologies. It’s the only way that they can truly grasp how the physical translates to digital – and vice versa – and how great design elicits powerful emotions.

YuJune Park and Caspar Lam are co-founders of New York digital design consultancy Synoptic Office and associate professors of communication design at Parsons School of Design.

The photography is courtesy of the University of Cambridge.

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AItopia
Illustration by Selina Yau

AItopia

This article is part of Dezeen’s AItopia series, which explores the impact of artificial intelligence (AI) on design, architecture and humanity, both now and in the future.

The post “As machine learning progresses tactile design becomes ever more important” appeared first on Dezeen.

Five architecture and design events in August from Dezeen Events Guide

Photo of a wooden pavilion at Chart Art Fair 2022

Chart Art Fair and the Peter Cook: Cities exhibition are among the architecture and design events featured in Dezeen Events Guide this August.

Other events taking place during the month include the Royal Academy’s Herzog & de Meuron exhibition, Hamptons 20th Century Modern Home Tour and ASID’s GATHER National Conference.

Photo of people at the Herzog & de Meuron exhibition
More than 400 objects are on display at the Herzog & de Meuron exhibition. Photo courtesy of the Royal Academy of Arts

Herzog & de Meuron
14 July to 15 October, UK

The Royal Academy of Arts in London hosts Herzog & de Meuron, an exhibition showcasing work from the Swiss architectural practice.

The collaborative project between the art gallery and firm presents more than 400 objects, including models, furniture and items from archival projects.

The exhibition also includes an augmented reality (AR) experience exploring a children’s hospital in Zurich and a documentary made by architects and filmmakers Beka and Lemoine.

Herzog & de Meuron is known for having worked on projects including London’s Tate Modern, Hamburg’s Elbphilharmonie and Honk Kong’s M+.

Photo of a painting by Peter Cook
A new exhibition presents paintings and drawings by Peter Cook. Photo courtesy of Richard Saltoun Gallery London

Peter Cook: Cities
18 July to 16 September, UK

Drawings and paintings by architect Peter Cook are showcased at the Richard Saltoun Gallery in London during August, addressing how Cook reinterpreted the concept of a city.

The exhibition celebrates over 60 years worth of work by Cook, who is known for being a founding member of the architectural group Archigram.

Alongside the artwork on display, Richard Saltoun Gallery hosts a site-specific installation that aims to encourage discussions about cities.

The exhibition is open during the 60th anniversary of the gallery’s collaborative exhibition In Living City with Archigram members Peter Cook, Warren Chalk, Dennis Crompton, David Greene, Ron Herron and Michael Webb.

Photo of interiors a mid-century house
The Home Tour features six homes in East Hampton. Photo is by Ashok Sinha

Hamptons 20th Century Modern Home Tour
13 August, USA

The annual Home Tour hosted by non-profit Hamptons 20th Century Modern returns to the state of New York for 2023, opening six private properties to the public.

The tour takes place in East Hampton, where three of the homes featured were designed by architects Andrew Geller, Harry Bates and Norman Jaffe.

Following the tour, Hamptons 20th Century Modern hosts a panel discussion at a house designed by architect Paul Lester Wiener and refurbished by fashion designer Lisa Perry.

The discussion at Onna House is moderated by executive director of building conservation non-profit Docomomo US, Liz Waytkus, in conversation with author Caroline Rob Zaleski and architect Viola Rouhani.

A photograph of people walking through a conference hall
The Gather National Conference includes keynotes, networking opportunities and educational workshops

ASID’s GATHER National Conference
13 to 15 August, USA

The American Society of Interior Designers (ASID) once again hosts its annual GATHER National Conference, hosting keynote discussions, educational workshops and networking opportunities.

Speakers includes author Simon T Bailey, journalist Benjamin Tracy, interior designer Genevieve Gorder and designer Christian Dunbar.

The event invites designers, architects, academics, students, manufacturers and suppliers to discuss interior design impact, influence and trends.

While last year’s edition was located in Miami, the 2023 event is taking place at the JW Marriott in Los Angeles.

Photo of a wooden pavilion at Chart Art Fair 2022
The fair explores contemporary Nordic art and design. Photo is by Joakim Züger/Barks Projects

Chart Art Fair
25 to 27 August, Denmark

This year marks the 11th edition of Chart Art Fair, the Nordic art and design fair located in Copenhagen, Denmark.

This year’s event hosts more than 30 galleries and over 70 artists across three days. It also presents a talks programme, performances, book fair and architectural projects.

Once again, the fair will be held at the Kunsthalle Charlottenborg art gallery in Copenhagen.

About Dezeen Events Guide

Dezeen Events Guide is our guide to the best architecture and design events taking place across the world each year. The guide is updated weekly and includes virtual events, conferences, trade fairs, major exhibitions and design weeks.

Inclusion in the guide is free for basic listings, with events selected at Dezeen’s discretion. Organisers can get standard, enhanced or featured listings for their events, including images, additional text and links, by paying a modest fee.

In addition, events can ensure inclusion by partnering with Dezeen. For more details on inclusion in Dezeen Events Guide and media partnerships with Dezeen, email eventsguide@dezeen.com.

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Form Us With Love explores how to create cosy corners in open workspaces with Cubicle

Cubicle by Form Us With Love for +Halle

Dezeen Showroom: research suggests people prefer to have their backs to the wall in open-plan workspaces, so Form Us With Love has developed a furniture system that simulates the experience.

The design studio worked with Danish manufacturer +Halle to create Cubicle, a furniture design it describes as a “bench and wall system”.

Launched during Copenhagen’s 3 Days of Design festival, Cubicle is designed to replicate the specific qualities that people look for when finding a seat in an open indoor workspace such as a library or co-working office.

workspace by Form Us With Love for +Halle
Cubicle is described as a “bench and wall system”

It draws directly from the PhD research of engineer Andrew Khoudi, whose thesis investigated the topic.

By analysing data collected from four zones in Dokk1, Scandinavia’s biggest library, Khoudi’s research found that people preferred to sit with their backs to the wall facing outwards, either for individual focus work or group collaboration.

“In a lot of settings, the majority of the people want their back covered with the potential to overview the room, so we could relate to Andrew’s research,” said John Löfgren, co-founder of Form Us With Love.

Overhead shot of plywood office cubicle
The project draws from research into where people prefer to sit

Armed with this knowledge, Form Us With Love developed a family of freestanding furniture pieces that look like they are set against a low wall.

The designs take their cues from diner booths and train carriages, both examples of semi-rooms within larger spaces.

“We had a discussion about where you feel most productive and at the same time at ease,” Löfgren told Dezeen.

“With all the easy, portable technology that is part of your toolbox today, we just want to offer a platform with the essentials for the user to feel comfortable in, either to do laptop-related work or have a tete-a-tete with a colleague.”

Rear view of Cubicle by Form Us With Love
Train carriages and diner booths informed the design

The design comes in a few variations but the setup always involves a 1.2-metre-high backdrop, one or more bench seats and small integrated tables.

These elements are realised with as little material as possible. The entire structure is formed of oak-veneered plywood with optional upholstery and power sockets integrated beneath the seat.

The project forms the latest in a series of +Halle products that look towards the future of the workplace, with others including the multi-use Sui Desk Chair and the cocooning Proto chairs.

The ideas behind these designs emerge from the Annual Briefing, an initiative that sees the brand invite different speakers to share their insights into how changing behaviours will shape the furniture of the future.

Laptop on timber worktop by +Halle
The furniture is formed of oak-veneered plywood with optional upholstery

“Advancements in creative thinking, critical thinking and problem-solving call for an updated conceptualisation of our workspaces,” said +Halle creative director Martin Halle.

“We are moving away from the open-plan office to respect the individual and at the same time nurture small-scale communal seating areas.”

Plugs underneath Cubicle by Form Us With Love
Power sockets are integrated under the seat

With the name Cubicle, this latest design deliberately references the office cubicle of the 1960s.

Form Us With Loves hopes to show how the traditional cubicle can be adapted for the modern workplace, offering a sense of comfortable enclosure rather than confinement.

Other experimental furniture designs from the studio include a reconfigurable hammock designed to replace the sofa and a collection of pegboard-inspired furniture for the Form Us With Love studio.

Product: Cubicle
Designer: Form Us With Love
Brand: +Halle

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The Future of Footwear: These Sandals Are Made Using 3D Foot-Scans for a Perfect Fit

The problem with fashion is its fast nature. Fashion is one of the biggest polluters simply because it moves quick and creates tonnes of waste in the process. Moreover, mass-production in the fashion industry means it inherently embraces a one-size-fits-all business model. If you’ve ever worn a tailored suit or dress, you know that it’s just miles ahead of something off a shelf. However, that doesn’t necessarily apply to footwear because not too many people make bespoke shoes. The result is that a vast chunk of the world’s population wears shoes that don’t fit them well… because a factory manufactured shoes in a particular size without considering foot shape, width, toe length, and the heel arch. Swiss-based URBNC3 is looking to change this by bringing a new sustainability-meets-tech approach to footwear. URNBC3’s sandals are designed to order, based on a 3D scan of your foot. Each shoe is sustainably built using natural materials that don’t have an adverse effect on the environment, and is designed to uniquely fit the shape of your foot perfectly. URBNC3’s sandals are to your feet what a well-stitched suit is to your silhouette and sense of style… and we believe everyone should have at least one pair of well-fitted shoes!

Designer: Kristýna Hrabánková of URBNC3

Click Here to Buy Now: $149 $249 ($100 off). Hurry, only 73/100 left!

URBNC3’s sandals take on an approach that’s consumer and planet-first. Each sandal is tailor-made to the shape of your foot, giving you the perfect fit that makes you wear the sandal more and for longer. They’re designed to be stylish, gender-neutral, and even customizable, with the ability to switch straps, change strap styles (choosing between crossed straps or straight straps), and experiment with unique color palettes. The straps are made from a vegan plant-based leather created from apples, offering cruelty-free, bio-based leather that reduces fruit waste. The base is made from a biopolymer too, which is industrially compostable and has a measurably lower impact on the environment when compared to conventional materials used in other shoes.

The base is URBNC3’s secret sauce. Each sandal’s sole comes meticulously 3D printed to fit your foot perfectly. The 3D prints are generated using a scan of your foot, that can be created right through URBNC3’s smartphone app using the camera. Complex algorithms capture 3D data, generating a CAD model of your foot; and URBNC3’s built-in software, developed in collaboration with foot health experts, helps create the sole to perfectly match your foot, while also accounting for ergonomic adjustments for optimal comfort. The result is a sandal that’s just as unique as you are, and caters to all foot shapes and sizes, factoring the requirements of wide feet, slim feet, flat feet, high arches, and even rare occasions where people have feet that are marginally different in size. This means no more cramped feet, blisters, or foot aches as a result of badly designed footwear!

The URBNC3’s sandals come in slip-on or strapped-in variants, and you can customize your footwear right through the app, choosing your sole color, strap color, as well as how many add-on straps you want. The soles will be 3D-printed right in URBNC3’s facility in Zurich, Switzerland, while straps and materials will be sourced locally as well as nearby countries within Europe, to help keep the sandal’s carbon footprint as low as possible while allowing URBNC3 to ensure the highest quality possible. Each bespoke-made slip-on sandal starts at €135 ($149 USD) or €154 ($169) if you want to upgrade to the strapped-in model.

Click Here to Buy Now: $149 $249 ($100 off). Hurry, only 73/100 left!

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Vintage Apple sneakers for $50,000 is a must-buy for hardcore fans only

For sneakerheads, collecting their footwear of choice has become a lifestyle (and sometimes an obsession?) that they are willing to spend hundreds and thousands of dollars to buy the latest one or the more unique models. But would you be willing to spend $50,000 to own a pair of vintage sneakers that you may not even get to wear since it might fall apart? If you’re a die-hard Apple fan and a sneaker collector, then you might consider spending that much for this pair.

Designer: Apple

Click Here to Buy Now!

Auction house Sotheby’s is selling a pair of Apple sneakers called the Omega Sports Apple Computer Sneakers that were specifically created for the tech company’s employees during the 90s. They weren’t sold to the public but were only given to those who worked for the company during that time. The pair being sold is still in “mint condition” in that they were never worn yet and are still in the box but since it’s been a couple of decades since they were created, expect it to not be totally okay.

Design-wise, it’s just a pair of white sneakers that have the old Apple rainbow logo on the sides and on the tongue and come with white laces. It is pretty retro-looking but since a lot of retro things are now “in” once again, it should fit right in with the Gen Z aesthetic. This particular pair is US men’s size 10.5 so if you’re planning on actually wearing it, you should have that particular shoe size. Otherwise, it will just be a pair of shoes on display in your cabinet or room (if you collect that many sneakers).

There have been some other pairs of this particular sneakers that went on sale before although they didn’t look exactly the same as this $50,000 one. Let’s see if there is someone out there who would be willing to spend that much for this vintage and mint condition sneakers. Hopefully they also don’t fall apart if said person tries to wear it.

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Top 10 best furniture designs for your home

What truly makes or breaks a home at the end of the day is the furniture that’s placed in it. The right kind of furniture design can create the essence and soul of a home. And I do feel it’s essential that the soul of our home is a reflection of our own soul. Hence picking furniture pieces that bring out the best in our homes, while authentically representing our personality is a must. You need to pick designs that are fun, sophisticated, and functional. They add an extra spark to your home, without compromising on utility in the least. From a quirky baby pink wine table to LAYER’s eco-friendly chairs and stools – these intriguing furniture designs are what your modern home needs!

1. The Peach Easy Chair

The Peach Easy Chair is a visually intriguing and appealing furniture design that was created by Annabella Hevesi to introduce and experiment with a kind of mechanical joint. The innovative chair has been equipped with a unique mechanical joint solution that allows the foam to be shaped in a completely refreshing manner.

Why is it noteworthy?

The joint enables the foam to be shaped without cutting or casting – the first method creates a lot of waste, and the second method is quite expensive. Instead, a new ‘tufting’ technique was employed to distort the foam and create the shell out of the chair.

What we like

  • Not only reduces waste but also offers a mechanical connection between the components, eliminating the need for glue

What we dislike

  • The chair offers a slouched posture, which may not be ergonomic for the user

2. The Superpop Tables

The Superpop tables by Italian designer Paolo Cappello for Miniforms have colorful, terrazzo-like surfaces that are built from recycled plastic. The versatile tables can be used as coffee tables, side tables, or even stools!

Why is it noteworthy?

They are sustainable, versatile, lightweight, and fun. They have a suitable height and shape that gives them a universal appeal and versatile functionality. The colorful and speckled surface of the Superpop table is really quite unique and attractive to the eye.

What we like

  • Sustainable + eco-friendly
  • Multifunctional design

What we dislike

  • No option for personal customization

3. The Flitter Console Table

The Flitter console table is essentially a multi-layered plywood board that has been torn and segregated into multiple single sheets on one end. This, in turn, creates small storage sections, that can be used to store the little knickknacks and items you need for daily use.

Why is it noteworthy?

The other end of the Flitter console table is much like any other table, so you can place your everyday objects on the tabletop. The little storage sections or ‘pockets’ on the other end feature varying widths, allowing you to store multiple items in different shapes and sizes.

What we like

  • The splintered or ripped-off edge provides the Flitter console table with some strong visual appeal and a rather striking and badass personality

What we dislike

  • Given the size of the shelving space, we have difficulty in knowing how flexible it will be for different papers

4. Wine Table

If you’re someone who loves hosting friends in your yard for the occasional picnic or two, then this Wine Table by Gustaf Westman is the furniture design you’ve not only been looking for but also dreaming of!

Why is it noteworthy?

It’s equipped with a unique cratered center to hold your bottle of wine, two flat tabletops to hold your snacks, and two double-pronged limbs to place your wine glass in.

What we like

  • Features curved legs that provide it with a generous amount of stability, and an impressive style quotient

What we dislike

  • The pink aesthetic is quite niche, and may not appeal to everyone

5. The Vale Collection

London-based design firm LAYER designed the ‘Vale’ collection for US furniture brand KFI Studios. The Vale collection is a range of eco-friendly chairs and stool created from recycled PET bottles, and are a protest against the plastic waste that is drowning Earth’s oceans and landfills at an alarming rate.

Why is it noteworthy?

The various furniture designs are built using a tactile felt material, which is manufactured from recycled PET bottles and is eco-friendly, sturdy, and durable. It’s also quite easy to maintain.

What we like

  • Eco-friendly and sustainable
  • You can recycle the furniture designs once their life cycle is over

What we dislike

  • Aesthetics are a bit dull and unassuming

6. The Tone Chair

The Tone chair features a simple and solid form that was the result of the exploration of a simple metallic tube and bending process on the part of the designer.

Why is it noteworthy?

Four tubes, and and two pieces of sheet metal were used to build the chair. The two pieces of sheet metal were used to form the seat and the backrest, while the four metallic tubes were utilized to construct the legs of the chair.

What we like

  •  A smooth and linear furniture design whose various components effortlessly merge together
  • Features bright and loud yellow, which adds manifolds of character to the stark and minimal chair

What we dislike

  • The form of the chair can be considered too simple and stark for some
  • Doesn’t look comfortable to sit on for longer durations

7. The 6-alloy Chair

Designed by SUNRIU Design, the 6-alloy chair doesn’t look like any of the regular chairs you see on the market. It is a mix between a stool, and a chair, one that seats you and your pet.

Why is it noteworthy?

Built using aluminum and Piñatex (leather created from pineapple leaf), the 6-alloy chair features an aluminum body, that comprises of three tubes. The three tubes are subtly interlocked together, with two pieces of leather forming the seating section, and a nifty storage section beneath it.

What we like

  • Seats you and your pet
  • Eco-friendly design

What we dislike

  • The leather at the bottom of the chair may not fare well with pets who are in the chewing phase

8. The Tellus Bench

The Tellus bench was designed by street furniture brand Vestre, and designer Emma Olbers who created it using fossil-free steel, without producing any carbon emissions.

Why is it noteworthy?

Swedish steelmaker SSAB forged the steel used to build the Tellus Bench in its converted blast furnace, which utilizes green hydrogen instead of coal for heat, and hence it emits no carbon dioxide.

What we like

  • The bench is equipped with wide armrests, that provide comfort to the user, while also offering sufficient space to place a coffee or tea cup

What we dislike

  • Aesthetics are a bit dull and unassuming

9. The Drop Side Table

Designed by Deniz Aktay, the Drop Side Table is a clean, minimal, and sturdy furniture piece that was created by twisting a standard glass tube until it is completely interlocked within itself.

Why is it noteworthy?

This twisting and interlocking resulted in the creation of two parts that are divided by a tightly knitted separation. Twisting the tube created a simple and efficient product that did not require any additional material.

What we like

  • Recycled PTA and recycled wood fibers were utilized for the 3D-printing process
  • The twisting storage sections of the side table can be used to store a variety of items from books and magazines to tealights or smaller flowers

What we dislike

  • The curved under-table is not a storage-intensive design as it leads to a waste of space

10. The KNOT Stool

This uniquely designed stool is called the KNOT Stool, and it is flat all around! It features neither a curved surface nor any corners, and you can see the multiple layers of wood that create all its parts, providing the stool with a raw and brutalist aesthetic.

Why is it noteworthy?

The three wooden pieces can be painted in the same or different colors. The decorative webbing strap that wraps around the top of the stool’s legs can also come in complementing or contrasting colors, not to mention being made of different materials.

What we like

  • Adds a whimsical + fun element to your interiors
  • Clean and minimal design

What we dislike

  • Seems to be designed more for viewing rather than sitting

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Allow Your Kids to Capture Moments with the New P-series Thermal Print Camera

In today’s fast-paced world, capturing memories has become an integral part of our lives. Every second holds a unique experience worth preserving, from the beauty of a soaring kite against a clear sky to the soothing sounds of chirping cicadas on a summer day. Enjoying these little moments adds to the happiness quotient in our stressful urban lives. Understanding the importance of these precious moments, we are thrilled to unveil the latest addition to our product lineup: the P-Series Portable Thermal Print Camera, designed especially for children and students.

Designer: Mengling HaiDPP

Combining the functionalities of a thermal printer, and camera the P-Series Thermal Print Camera is a versatile device that empowers young users to express their creativity and document their world in a unique way. Its sleek design features organic shapes that are visually appealing and ergonomic, ensuring a comfortable grip for extended use.

The thermal printing capability of the P-Series Thermal Print Camera surely adds an innovative twist to the traditional concept of photography. Gone are the days of waiting for photos to be developed or relying on digital screens to view your images. With this camera, users can snap a picture and instantly print it using thermal printing technology. The resulting prints have a unique vintage aesthetic, reminiscent of the classic Polaroid instant photos that have charmed generations. However, it is not a product that’s one of a kind. There are many more popular alternatives that have more testimonial appreciation.

One of the standout features of the P-Series Thermal Print Camera is its rapid photo-taking capabilities. Often, we find ourselves wanting to capture multiple shots in quick succession, only to be hindered by the camera’s sluggish performance. However, this camera addresses this issue by incorporating a meticulously designed viewfinder. The challenge lies in controlling the speed at which the viewfinder pops up. Through careful adjustment of the gear bite tightness and the precise amount of specialized damping oil used, the viewfinder achieves an optimal pop-up effect in just 1.2 seconds.

The viewfinder is not the only aspect that sets the P-Series Thermal Print Camera apart. Its model verification at the functional level ensures consistent performance and durability, allowing users to rely on their devices for countless adventures. Whether it’s capturing spontaneous moments during a school field trip or documenting creative projects, this camera is built to withstand the demands of active young users and is designed to be held for longer hours.

The P-Series Thermal Print Camera caters specifically to children and students, providing them with a creative outlet for self-expression and a powerful tool for documenting their lives. It combines the convenience of a portable thermal printer with the joy of photography, all in one sleek and stylish device.

In addition to its photography features, to cater to the inquisitive nature of a child’s inquisitive nature, the P-Series Thermal Print Camera can consider incorporating a search tool to enhance the overall user experience. With this functionality, young users can scan QR codes, search for additional information, or even translate text through the camera’s lens. This feature could promote curiosity and exploration, making learning an interactive and engaging experience in this innovative world. It would almost be like a smartphone for children but with limited features that solely help their development. These features would also stand out in the market.

Having said that, the P-Series Thermal Print Camera is a game-changer in the world of portable photography. Its unique combination of thermal printing, rapid photo-taking capabilities, model verification, and ergonomics make it an ideal companion for children and students. With every second of life worth recording, this camera ensures that no moment is left uncaptured. Let the P-Series Thermal Print Camera be your child’s gateway to exploring the world and immortalizing their memories in a truly tangible way.

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Giannone Petricone Associates rescues Ontario hotel from ruin

Toronto studio Giannone Petricone Associates has spent a decade restoring a dilapidated hotel in Ontario, linking the building’s past and present through regionally influenced design details.

Located in Picton, a town in Prince Edward County (PEC) that lies close to the shores of Lake Ontario, The Royal Hotel was in bad shape when the Sorbara family purchased it in 2013.

Hotel lobby with wood shelving and floral-wrapped reception desk
The Royal Hotel’s interiors draw upon a mix Victorian and contemporary influences, as seen in the reception area. Photo by Graydon Herriott

The new owners hired Giannone Petricone Associates (GPA) to save what they could of the existing building, which was first completed in 1879, and transform it into contemporary lodgings.

“Its central staircase was lined with a lush carpet of green moss, and early in the planning phase, the roof caved in,” said the hotel team.

Bar surrounded by tambour panelling
One of four hotel bars is lined with tambour panelling

“But the family vowed to restore the property and bring it back to life as a nexus for both locals and guests of PEC’s burgeoning food and wine region.”

The architects were able to salvage three of the original brick walls, and within them created a cafe, three bars, a fine-dining restaurant; and a spa, gym and sauna.

Lounge area in front of undulated plaster fireplace surround
Playful design elements include ceiling rosettes that mimic water ripples

A landscaped terrace overlooks a fourth bar and a brick patio with lounge seating, while an outdoor swimming pool flanked by a row of cabana beds lies beyond.

A total of 33 guest rooms are available: 28 in the main three-storey hotel building, and a further five suites in a rebuilt stable named The Royal Annex.

Cosy lounge with dark tambour fireplace surround
Another cosy lounge area features dark tambour panels around its fireplace

For the interiors, GPA played on tropes of Victorian railway hotels, mixing formal elements of British tradition with PEC’s more laid-back rural sensibility.

“The Royal is designed to be a transporting experience while deeply rooted in the local context,” said GPA principal Pina Petricone. “The experience benefits from the charged contrast between ‘genteel’ and ‘real’ elements.”

In the lobby, the reception desk is wrapped in a floral pattern and a wooden shelving system forms a boutique displaying items for sale.

Tambour panelling lines the adjacent bar area, which flows into a lounge where softly undulated plasterwork frames a fireplace.

Bedroom with dark wood panelling and large marbled fireplace
The hotel offers 33 guest rooms, which feature details like cross-stitched headboards

A variety of checkered and tartan patterns are found across hallway carpets, mosaic bathroom tiles and cross-stitched headboards. Ceiling rosettes throughout the spaces are designed to mimic mushrooms and water ripples.

“We wanted to have moments in the hotel that were a bit nonsensical,” Petricone said. “The Royal is about escapism, and our research into the hotel’s history demonstrated that it was always a pretty quirky place.”

Bathroom with checkered mosaic tiles
A variety of checkered patterns are found throughout the hotel, including in the mosaic bathroom tiles

Other recently opened hotels in Canada include the Ace Toronto, which boasts a suspended lobby and rooftop bar.

Last year, the 1 Hotel Toronto by Rockwell Group and The Drake Hotel Modern Wing by DesignAgency, also in the city, were longlisted in the Hotel and Short Stay Interiors category for the Dezeen Awards.

The photography is by Doublespace, unless stated otherwise. Main image is by Jeff McNeill.

The post Giannone Petricone Associates rescues Ontario hotel from ruin appeared first on Dezeen.

Florida Atlantic University presents 10 architecture projects

Dezeen School Shows: a foldable mobile structure designed for Google‘s community outreach initiatives is included in Dezeen’s latest school show by students at Florida Atlantic University.

Also included is a museum that pioneers new ways of displaying aircraft and a project that examines how AI can be used in architectural education.


Florida Atlantic University

Institution: Florida Atlantic University
School: School of Architecture
Course: Bachelor of Architecture
Tutors: Joseph Choma, Francis Lyn, Anthony Abbate, Daniel Bolojan, Diego Camargo, Jean Martin Caldieron, Philippe d’Anjou, Willa Granger, Jeffrey Huber, Heather Ligler, Tyler Rodgers, John Sandell, Emmanouil Vermisso, Dustin White and Shermeen Yousif

School statement:

“Schools of architecture are a balancing act. There are many polyvalent dimensions that make up architecture – in particular, our school focuses on three areas – technology, environment and community.

“How will technology transform the practice of architecture? How can we reduce the carbon footprint of how we build? How can we design for hydro-generated urbanism?

“What role can design play in social justice? How do we design public space and affordable housing? How do we reveal biases in how histories are told?

“These are some of the questions we explore to project possible futures for the discourse of architecture.

“Florida Atlantic University School of Architecture continues to contribute to the growing complexities associated with the cultural and technological trajectory of architecture.

“The school blends innovative research-based methods with professional practice conventions. We embrace pragmatic constraints as poetic design opportunities while tackling the most challenging problems of our time.”


People standing around a shimmery white structure

Space as Product by Advanced Architectural Design 2 students 

“This course embraced the pedagogical approach of teaching through research and research through teaching, where students collaborated with director Joseph Choma on an industry-sponsored applied research project.

“The project began with a series of client-driven questions and prompts. Currently, the client Google conducts all of its product testing and user experience research within carefully designed spaces inside its headquarters.

“However, it found that its research results were often skewed because it was not reaching a broad enough demographic beyond the geography of the headquarters, which are dominantly based in major metropolitan areas.

“As a result, it posed the questions, what does it mean to design space as product? How can we design and fabricate deployable structures for community engagement initiatives around the world? How do we take product research outside of corporate headquarters and engage the public directly within outdoor public spaces?

“A lightweight pop-up structure was created for Google’s community engagement initiatives. The foldable fibreglass structure was designed by combining funicular geometric principles with controlled buckling from curved creases.

“The two-dimensional crease pattern with a diameter of 30 feet was folded into place within two hours. As catenary-based arcs are folded into a series of structural ribs, four cantilevering canopies pop into place.

“The full-scale prototype spans 22 feet, stands 10 feet tall and has a material thickness of 1/16 inch.”

Student: Advanced Architectural Design 2 students
Course: Advanced Architectural Design 2
Tutor: Joseph Choma


Pencil drawing with wooden sculpture next to it both showing a spicy helical structure

Curves with Lines by Hannah Adamson

“Throughout the semester, Architectural Design 1 students created a series of objects and drawings as they transitioned through four pedagogical exercises.

“Curves with Lines is a pedagogical exercise where ruled surfaces were explored. Before the computer, ruled surfaces were a popular way to construct and calculate curved surfaces.

“Students began this exercise by making analogue hand-drafted drawings of ruled surfaces by connecting different spatial boundaries with a series of straight lines.

“Later, the students translated these two-dimensional representational abstractions into three-dimensional surfaces on the computer. From there, each student learned how to precisely record their digitally designed surface through physical analogue modelling using wooden dowels.

“Pictured above is Hannah Adamson’s interpretation of this exercise.

“Throughout this exercise and others, students learned to fluently move back and forth between analogue and digital tooling within a rigorous rule-based framework.”

Student: Hannah Adamson
Course: Architectural Design 1
Tutor: Joseph Choma


3D model representing a museum

Intimate Institutions by Mickhyle Dangalan

“The project brief, Intimate Institutions, explored a small museum and community centre located on a site between two urban scales – a dense urban grid and a sprawling transition space.

“How do you design an institution that fits the scale of both the city and a neighbourhood while embracing the creative ambitions of an art centre?

“Mickhyle Dangalan’s Miami Museum of Graffiti translates the ethos of graffiti into a fluid spatial experience, imagining pathways that are more free-flowing than those experienced around the rigid existing site.

“Through different intensities of speed and density of spaces, the museum brings people in for intimate spatial moments.”

Student: Mickhyle Dangalan
Course: Architectural Design 4
Tutor: Tyler Rodgers


Figure walking through curved corridor

Xenomorph by Daniel Lasso, Jerry Velasquez and Matthew Smithmullally

“The advent of artificial intelligence (AI) and machine learning (ML) techniques into the field of architecture has the potential to revolutionise the design process by expanding the design space of possibilities.

“In Architectural Design 7, students delved into the use of deep learning (DL) tools in architecture, which can augment the design process by providing a wider range of options and possibilities for the designer to choose from.

“Through the use of these tools, designers can engage in a more dynamic selection process, utilising the capabilities of these tools to generate a more diverse range of possibilities.

“This has resulted in the creation of three-dimensional datasets, which are then used to train and interpolate three-dimensional deep learning models. Beyond designing a building, the students also designed their own AI workflow.

“Daniel Lasso, Jerry Velasquez, and Matthew Smithmullally embraced this approach to creative AI in their design of a hotel located adjacent to the High Line in New York City. Massing studies, circulation diagrams, and programmatic organisational strategies were fed into the DL tools.

“Additionally, a stigmergy algorithm was utilised to create over four thousand three-dimensional models as datasets that were interpolated with self-organising maps.

“Within this project, AI was more than just a tool, but a collaborator in the creative process.

Students: Daniel Lasso, Jerry Velasquez and Matthew Smithmullally
Course: Architectural Design 7
Tutor: Daniel Bolojan


Deep Ecologies by Yagmur Akyuz, Luisa Giffoni and Matt Craven

“This research project develops a novel design workflow that leverages multiple interconnected deep learning (DL) models to enable varying degrees of design agency.

“By adopting this iterative collaborative approach, the design process becomes enriched, encouraging creative design thinking and augmenting the prospects of innovative outcomes.

“In this way, the designer becomes the choreographer of how multiple DL models interact with each other and human agents, thus determining the levels of autonomy in the design framework.

“In the test-case application of the prototyped design workflow, the brief was to design a speculative bio-centric architecture that can leverage a new symbiotic relationship with natural ecosystems.

“Yagmur Akyuz, Luisa Giffoni and Matt Craven explored mycelium as a building material and an algorithm to provide three-dimensional datasets to the DL models.

“Their project grounds this experimental approach in the socio-economic realm of a city on the verge of climate crisis.”

Students: Yagmur Akyuz, Luisa Giffoni and Matt Craven
Course: Advanced Architectural Design 2
Tutor: Shermeen Yousif


Visualisation showing mixed-use building with a facade made up of curves

Creative Nexus by Arie Chocron and Alyssa Scherger

“Located in Little River in Miami, an innovative artistic enclave, the concept of the Creative Nexus project revolves around the artist.

“The desired user group includes a wide variety of artists, from painters and sculptors to digital and artificial intelligence creators.

“The design approach is to provide specific commercial, office and residential spaces curated to the needs of artists and art consumers.

“Throughout the building, creative hubs are arranged with social areas between them called design blocks.

“These collective spaces encourage serendipitous encounters by providing opportunities for different creative disciplines to informally share ideas.

“By analysing how different artists work, a series of precisely calibrated spaces were designed to support those needs.”

Students: Arie Chocron and Alyssa Scherger
Course: Advanced Architectural Design 1
Tutor: Hadi Alhaffar


Sectional diagram of a disused boat being reused

Make-Shift Architectures of Necessity by Shambil Khan, Ian Fennimore and Nicole Grueser

“This research project explored the application of pre-trained text-to-image AI models (neural language models) for architectural ideation.

“The project considered restructuring the Bangladeshi ship-breaking culture to reimagine new communities from decommissioned marine vessels.

“Shifting from the semantics of disassembly to re-assembly enabled the unveiling of a latent visual language from the logistics of ship construction.

“The site is stationed in the Bay of Bengal, the world’s scrapyard for marine vessels.

“This project envisages a future in the past, in which a cataclysmic event isolated a number of ships in a small quadrant of the coast, leading to their destruction and rebuilding into an utterly fantastic series of social spaces that celebrate the raw power of people with mythological levels of creativity.

“Guided by generative semantic AI tools, feedback loops and processes were chained together to develop a catalogue of potential spatial scenarios, carved and welded by the shanty-dwelling ship-breakers.”

Students: Shambil Khan, Ian Fennimore and Nicole Grueser
Course: Advanced Architectural Design 2
Tutor: Emmanouil Vermisso


Person viewing sectional representation of multi-storey building on wall

Encoding Intelligence by Arie Chrocron, Alyssa Scherger and Thomas Tucker

“The project explores how features from various design-based professions, such as fashion, furniture, sculpture and car design, can be integrated into an architectural project.

“The project proposes an innovative approach that uses artificial intelligence networks and tools to extract, transfer, generate, blend and analyse features from different domains through an interconnected workflow to encode them back into architecture.

“To achieve this goal, the project entails a comprehensive process of extracting, analysing and encoding features from nine design domains.

“The trained diffusion model encodes features from the nine domains onto images of the project site location, utilising a combination of semantics from all nine domains to blend the features cohesively onto a set of images representing the project site.

“The three-dimensional site is represented through sectional images that sequentially cut through the site, providing a two-dimensional dataset that can be utilised throughout the artificial intelligence networks and converted back into three-dimensional space.

“The project’s end result is a catalogue of 28 three-dimensional variations, each with unique architectural features from the combinations of all the encoded information that can be further explored and implemented into future design phases.”

Students: Arie Chrocron, Alyssa Scherger and Thomas Tucker
Course: Advanced Architectural Design 2
Tutor: Daniel Bolojan


Nine small diagrams on light blue background

Salty Urbanism by Advanced Architectural Design 2 students

“Adapting to the changing coastal landscape is key in the face of sea level rise and climate change.

“Led by professor Jeff Huber in collaboration with architecture students and interdisciplinary experts, Salty Urbanism is a research project that offers an innovative solution to this pressing issue, combining the best practices in ecological and urban design to create a more resilient and sustainable future for our coastal communities.

“From managing flooding to new development patterns, Salty Urbanism is leading the way to rethinking our relationship with water.”

Student: Advanced Architectural Design 2 students
Course: Advanced Architectural Design 2
Tutor: Jeff Huber


Visualisation showing interior of museum with aircraft hanging from ceiling

Residual Fields by Matt Deveau and Ian Fennimore

“The Boca Air and Space Museum challenges how we define spatial boundaries and perceive scale.

“Stemming from a graphical exercise in extracting latent contextual data, the field conditions are refigured as an architectural arbiter.

“The literal and metaphorical fields act as geometric input driving a performative response focused on delaminating constituent programmatic elements.

“By lifting the building, the ground plane is liberated, allowing aircraft to move freely through the project.

“The museum reorients people relative to aircraft, creating new spatial configurations within this programme.”

Students: Matt Deveau and Ian Fennimore
Course: Advanced Architectural Design 1
Tutor: Andrew Hayes

Partnership content

This school show is a partnership between Dezeen and Florida Atlantic University. Find out more about Dezeen partnership content here.

The post Florida Atlantic University presents 10 architecture projects appeared first on Dezeen.

Treehouse-style elevated pods in this Costa Rican hotel make for an excellent tropical getaway

As a child, we’ve all dreamed of having a large enchanting treehouse in our backyards. A place we can play all day in, and spend our summer coasting above the ground, in the canopy of a beautiful tree. As an adult, we can actually make that dream come true by staying at the Suitree Experience Hotel with its adorable treehouse-style guest rooms. Designed by Studio Saxe, and located in Costa Rica, the Suitree Experience Hotel comprises of elevated pods built from teak and steel.

The pods seem to float above the hilltops and trees and were designed to “coexist and symbiotically interact” with the surrounding natural environment. Nestled in Sardinal, a district in the northwestern province of Guanacaste, which is known for its thick lush jungles, nature preserves, and agricultural fields, the hotel is completely immersed in nature.

Pros:

  • The elevated pods offer expansive views and allow visitors to completely immerse themselves in the jungle
  • Designed to minimize environmental disruption

Cons:

  • Since the rooms are treehouse-style, they could invite in bugs and insects
  • The rooms are only accessible via stairs, so not the most inclusive design, except for one ground-level villa

Designer: Studio Saxe

Located on a 2.6-acre property, the tree-inspired pods were built by creating minimum disruption to the natural landscape. They are elevated nine meters above the ground, providing stunning expansive views, and allowing guests to completely immerse themselves in nature. “Our design philosophy revolves around the principle of ‘floating architecture’, where structures do not disturb the existing ecosystem but instead coexist and symbiotically interact with it. We envision architecture not as an imposition on the landscape, but rather as a seamless extension of it,” said Studio Saxe.

There are five pods in total, and these include the guest rooms, making up half of the buildings at the hotel. The property also includes a reception, a restaurant, a spa, a lookout tower, and a ground-level villa with level access. Each pod occupies 108 square meters, and they all feature an identical design. They have faceted roofs with rounded edges and deep overhangs. The roofs were built from thermoplastic polyolefin (TPO), while the roof eaves are covered with a material called Caña Brava bamboo. The undersides of the pods have also been clad with the same material. “Four robust supports lend each pod structural and seismic stability while creating the illusion of an organism gently treading on the landscape. The design integrates stability with harmony, crafting a sustainable experience that respects and enhances its surrounding environment,” concluded Studio Saxe.

The post Treehouse-style elevated pods in this Costa Rican hotel make for an excellent tropical getaway first appeared on Yanko Design.